Tears of the Desert
>HasteMakesWaste:na m Corrected battle tiers |
No edit summary |
||
| Line 3: | Line 3: | ||
|Battle Tier limit = 9-★ | |Battle Tier limit = 9-★ | ||
}} | }} | ||
==Basic Description== | |||
Resembling the North African coast, the island layout of Tears of the Desert tends to focus combat towards the southwest and northeast corners. Movement into the center from either spawn point is heavily restricted by islands, and ships with large detection radii that do move into the middle frequently find themselves under fire from multiple directions. | |||
==Game Mode== | |||
This map can be played in either [[Ship:Game_Modes#Epicenter|Epicenter]], three-area [[Ship:Game_Modes#Domination|Domination]], or two-base [[Ship:Game_Modes#Standard|Standard Battle]] mode. | |||
[[Category:Maps]] | [[Category:Maps]] | ||
Latest revision as of 00:30, 7 July 2026
- Map
Basic Description
Resembling the North African coast, the island layout of Tears of the Desert tends to focus combat towards the southwest and northeast corners. Movement into the center from either spawn point is heavily restricted by islands, and ships with large detection radii that do move into the middle frequently find themselves under fire from multiple directions.
Game Mode
This map can be played in either Epicenter, three-area Domination, or two-base Standard Battle mode.