Welcome to Wargaming.net Wiki!
Variants

Ship:Yūbari

Jump to: navigation, search
imported>SirDixie:eu
m Removed dead forum link.
 
Change Log added
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) 
{{#vardefine:ship_name|Yūbari}}
-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->
__NOTOC____NOEDITSECTION__


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">IV</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSC004_Yubari_1944.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">2,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Premium Tier&nbsp;IV [[Ship:Cruiser|Cruiser]].</p><p>An experimental light cruiser based on an idea to create a fast warship carrying the most powerful armament available while having minimum displacement. She was the first in the Imperial Japanese Navy to be equipped with 610 mm torpedo tubes. By the end of her time in service, Yūbari was reinforced with numerous AA guns.</p><p> </p></div>
An experimental light cruiser based on an idea to create a fast warship carrying the most powerful armament available while having minimum displacement. She was the first in the Imperial Japanese Navy to be equipped with 610 mm torpedo tubes. By the end of her time in service, ''Yūbari'' was reinforced with numerous AA guns.<br><br>''{{#var:ship_name}}'' was first sold in pre-order bundles in spring of 2015.  She is currently (0.10.1) available for cash, Coal, or Doubloons.
<!-- <br><br>{{Model3DViewer|a72ced125a55480295aaa7fc59bf3ac4}}-->


|Performance=<!-- write text about performance in battles below -->
===Pros===
{{AA Sidebar Warning Insert}}
* Access to aiming systems modification 0 upgrade
Tier IV Japanese light cruiser ''{{#var:ship_name}}'' is an interesting departure from other cruisers at tier. She has an okay health pool, though not nearly as good as Tier III ''Katori''.  She has the same slow turrets of all IJN low-tier cruisers, and at Tier IV the 140mm rifles do not show up well against the better armored ships at the tier. Consider them adequate and lament that she has only four rifles.  The armament that would shine if it could is her 610mm torpedoes that are faster and much harder hitting than older models.  Unfortunately, with a 6km range, only two tubes per side, and narrow firing angles, they are dangerous to employ offensively. To offset this, though, ''Yūbari'' has the lowest detectability range of all Tier IV cruisers: 9.6km.  
* High AA defense efficiency
* High maneuverability


''{{#var:ship_name}}'' can equip the legendary {{Aiming Systems Modification 0}} &mdash; one of only three ships that can do so<ref>The others are ''Iwaki Alpha'' (now unobtainable) and ''[[Katori]]''.</ref> &mdash; for large buffs to all main and secondary armament (except AA).
===Cons===
*  Low damage per minute


A surprising feature of the ship is ''{{#var:ship_name}}'''s anti-aircraft capability.  While it can hardly be said to be "good" it is the best of any Tier IV cruiser save ''[[Giussano]]'', and better than most Tier Vs.  In addition to her base AA firepower, she equips {{Defensive AA Fire}} for a couple of extra punches, although it will won't prevent a persistent carrier from dropping you once or even twice.  She is among the fastest and most maneuverable of the Tier IV cruisers &mdash; good for dodging.


''{{#var:ship_name}}'' can be played as a gunship, but that is not her main strength.  She plays more like an IJN torpedo destroyer without a smoke generator.  Read the situation and employ the appropriate weapon and you will find in her a good deal of fun.


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
==Ship Stats==
* Premium experience, credit-earning, and commander training.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* Fast, hard hitting torpedoes.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Excellent detection range.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Destroyer-like rudder shift time and mobility.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* The AA suite is remarkably good for a Tier IV cruiser.
|-
* Lowest tier ship in the game to have access to the {{Defensive AA Fire}} consumable.
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 18700
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* 4,000-6,000 less HP than most same-tier cruisers.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Mediocre gun performance (slow traverse, high arc, low DPM, and penetration).
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Only 2 turrets (four rifles).
|-
* Very narrow torpedo launch angle.
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 57
* Little armor and fragile modules, similar to a destroyer with a citadel.
|-
* Large and unarmored citadel.
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 55
* {{Defensive AA Fire}} consumable only has two charges (three with Superintendent skill).
|-
<br />
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 13
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''Yūbari'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 34.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 560
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.0
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 9.6
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 5.78
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 4.18
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 5.78
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
</div></div></div>
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
*'''Slot 1''': {{Aiming Systems Modification 0}} greatly improves her armament (except AA).
{| class="wikitable" style="margin:0; color:inherit; width:100%"
*'''Slot 2''': {{Engine Room Protection}} since her engine is particularly vulnerable to being disabled.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2×2 140mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 12.8
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 6.5
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 9.2
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 24.0
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The skill recommendations here are particular to ''{{#var:ship_name}}''. When used as a trainer, shills should be chosen with a view to the ship on which tho commander will ultimately be specialized.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 121
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 12.8 km || style="color:inherit;" | 121
|}
</div>


{{Commander Skills 3 CR
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating11 = 2 <!-- Grease the Gears -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating12 = 1 <!-- Swift Fish -->
|-
| rating13 = <!-- Consumables Specialist -->
| style="color:inherit;" | • Name || style="color:inherit;" | 140 mm HE Type0
| rating14 = <!-- Gun Feeder -->
|-
| rating15 = <!-- Incoming Fire Alert -->
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2400
| rating16 = 1 <!-- Last Stand -->
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 10.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 23
|}
</div>


| rating21 = 1 <!-- Pyrotechnician -->
| rating22 = 1 <!-- Fill the Tubes -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Eye in the Sky -->
| rating25 = 1 <!-- Priority Target -->
| rating26 = 2 <!-- Expert AA Marksman -->


| rating31 = <!-- Heavy HE and SAP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 2 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = <!-- Heavy AP Shells -->
|-
| rating35 = 2 <!-- Superintendent -->
| style="color:inherit;" | • Name || style="color:inherit;" | 140 mm Capped Common Shell
| rating36 = <!-- Survivability Expert -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 23
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT010
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 49.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 40200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.2
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 63
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.4%
|}
</div>


| rating41 = <!-- Top Grade Gunner -->
</div></div></div>
| rating42 = 1 <!-- Outnumbered -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating43 = 1 <!-- Radio Location -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating44 = <!-- Inertial Fuse for HE Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating45 = 3 <!-- Concealment Expert -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating46 = 2 <!-- AA Gunner -->
|-
}}
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.0
|}
</div>


|Consumables=<!-- write text about selection of Consumables below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' equips the following consumables:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1:''' {{Damage Control Party}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2:''' {{Defensive AA Fire}} - 2 charges
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm HE Type0
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1.0x120mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 825
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|}
</div>


|Camouflage=<!-- write text about useful camouflage below -->
{{Prem Ship Camo Insert|shiptier=4}}


|Signals=<!-- write text about best set of signals below -->
''Yūbari'' captains should mount the standard flags to improve the ship's performance in battle. To improve upon the ship's armaments, India X-Ray ({{India X-Ray|Size=18px}}), Victor Lima ({{Victor Lima|Size=18px}}), and Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) flags are recommended to increase the fire chance and flooding chances respectively. To improve the ship’s survivability, captains should mount November Foxtrot ({{November Foxtrot|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are recommended to increase the ship’s already high top speed.


{{Signal Flags
</div></div></div>
| November Echo Setteseven = 1
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| Mike Yankee Soxisix =  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| India X-Ray = 2
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| Juliet Whiskey Unaone = 2
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| Victor Lima = 3
|-
| Hotel Yankee = 1
| style="color:inherit;" | 120 mm || style="color:inherit;" | 1 × 1
|-
| style="color:inherit;" | 25 mm || style="color:inherit;" | 3 × 3 + 4 × 2 + 8 × 1
|}


| November Foxtrot = 3
'''Continuous damage''' — average DPS within each action zone
| Sierra Mike = 3
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| India Delta =  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo =  
|-
| India Yankee = 2
| style="color:inherit;" | Mid-range || style="color:inherit;" | 133 || style="color:inherit;" | 85% || style="color:inherit;" | 2.5
| Juliet Charlie = 2
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 7 || style="color:inherit;" | 90% || style="color:inherit;" | 5.2
|}


| Zulu = 1
'''Damage by shell explosions'''
| India Bravo Terrathree =  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| Equal Speed Charlie London = 1
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Zulu Hotel = 2
|-
| Papa Papa =
| style="color:inherit;" | 1 || style="color:inherit;" | 130 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2
 
|}
| Wyvern = 1
| Red Dragon = 1
| Dragon Flag = 2
| Ouroboros =
| Hydra = 1
}}
 
|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} -->
<gallery>
File:YubariStart.jpg
File:YubariDistant.jpg
File:YubariFires.jpg
File:YubariTorps.jpg
File:YubariSpread.jpg
</gallery>
 
|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2> ''{{#var:ship_name}}'', 1923</h2>
====Construction====
:Builder: Sasebo Naval Arsenal,<br>&nbsp;&nbsp;&nbsp;Sasebo, Japan
:Laid down: 5th June 1922
:Launched: 5th March 1923
:Commissioned: 23rd July 1923
----
====Specifications====
:2,890 tons displacement, standard
:138.9m length
:12m beam
:3.6m draft
----
====Machinery====
:8 Kanpon oil-fired boilers
: 3 Parsons geared turbine engines
:916 tons of oil
----
====Performance====
:35.5 knots at 57,750 shaft horsepower
:5,500 nm at 14 knots
----
====Armor====
:Main belt: 38mm
:Decks: 25mm
:Conning Tower: 51mm
:Turrets: 13mm
:Fore and Aft Plating: 10mm
----
====Armament====
=====Main=====
:Six (2x2, 2x1) 14cm/50 3rd Year Type guns
=====Anti-aircraft=====
:One (1x1) 80mm/40 Type 3 high-angle gun
:Two (2x1) 6.5mm machine guns
=====Torpedoes=====
:Four (2x2) 610mm Type 93 Torpedoes
----
====Complement====
:328 men
}}
{{AnnoWiki|content=
<h2> ''{{#var:ship_name}}'', 1944</h2>
====Specifications====
:4,075 tons displacement, standard
:138.9m length
:12m beam
:3.6m draft
----
====Armament====
=====Main=====
:Four (2x2) 14cm/50 3rd Year Type guns
:One (1x1) 12cm/45 10th Year Type gun
=====Anti-aircraft=====
:Fifteen (1x3, 6x2) 25mm Type 96 AA guns
=====Torpedoes=====
:Four (2x2) 610mm Type 93 torpedoes
}}
</div>
</div>
</div></div></div>




[[File:IJN_Yūbari_01.jpeg|none|frame|x285px|link=|''{{#var:ship_name}}'' at anchor, date and location unknown.]]
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PJSC004_Yubari_1944}}




<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
* '''Slot 2:''' {{Defensive AA Fire}} (2 charges, 40.0s action, 80.0s cooldown)
}}


===History===
====Design====


Originally ordered under the 1917 8-4 program, ''Yūbari'' was constructed as the main base for the upcoming new and 'modern' Japanese cruiser design of its time. The famous Japanese naval architect Yuzuru Hiraga oversaw her construction, and would later on incorporate his ideas (of weight reduction as well as outfitting ships with maximum firepower possible into a given displacement) into the later cruisers, such as ''[[Furutaka]]''.
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div>[[File:Yubari ship image.png|thumb]]<div class="b-popup_content" style="display: none;"><div>


In 1914, the Japanese government unofficially declared the 8-8 program, which would be in accord with Japan's interests in the Far East. As it's named, the 8-8 program was a plan to build a fleet consisting of eight battleships and eight battlecruisers, and the lifespan of the capital ships being eight years. However, due to Japan's lack of financial and industrial power at the time, the plan was reduced to the 8-4 in 1917. Be that as it may, as the years passed along, Japan's financial and industrial power grew and became sufficient that by 1920, the 8-8 program was restarted. In response to the US refusing to ratify the Treaty of Versailles of World War I, the Japanese began their naval arms race with the US.
<gallery>
</gallery>
</div></div></div>


In 1922, ''Yūbari'' was laid down as an experimental light cruiser scout that would have as much firepower as the ''Sendai''-class cruiser, but with far lighter displacement. Due to the idea of making the ship as light as possible, the armor would be incorporated into the belt armor at 38 mm thick and the deck armor 28 mm, which was far better than earlier 5,000-ton cruiser designs. The engine was designed similarly to a destroyer, with only one smokestack, to reduce overall length and save deck space, and eight boilers feeding into three turbines- this gave ''Yūbari'' the desired speed of 35 knots. Additionally, she was originally outfitted with 3x2 14cm/50 3rd Year Type naval guns, but in her 1944 refit, the A position main battery turret (front-most turret) was replaced by a 120mm AA gun. As such, she is seen in-game with the 1944 outfit.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


===Historical Inaccuracies===
<gallery>
* Light and dark green camouflage was only applied to aircraft carriers.
* ''Yubari''’s overall dark gray paint scheme is missing. This was standard on all Japanese warships beginning in 1903 until the end of World War II. A simple solution would be to demount the permanent camouflage, but players will not be able to benefit from the camouflage's bonuses.
* ''Yubari'' is represented in her 1944 configuration. Max speed should be 32 knots, not 34.5 knots.
 
|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
File:IJN Yūbari 01.jpeg
File:Yubari ONI.jpg
</gallery>
</gallery>
 
</div></div></div>
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
{{VideoYT|nU_LNdl30lI}}
 
|Ref= <!-- write below -->
* [https://en.wikipedia.org/wiki/Japanese_cruiser_Y%C5%ABbari Japanese cruiser ''Yūbari'' - Wikipedia]
<references />


{{WoWS Ship Changelog Insert|1=
{{WoWS Ship Changelog Insert|1=
*Added to the game in Update 0.3.0.
*Update 0.3.0:
**Added to the game in Update 0.3.0.
*Update 0.3.1.1:
*Update 0.3.1.1:
**The rudder shift returned to the values ​​in Update 0.3.0 after the mechanics of ship movement were reworked in Update 0.3.1.
**The rudder shift returned to the values ​​in Update 0.3.0 after the mechanics of ship movement were reworked in Update 0.3.1.
Line 228: Line 268:
*Update 0.5.3.2:
*Update 0.5.3.2:
**Fixed deck armor parameters displayed in the Port.
**Fixed deck armor parameters displayed in the Port.
*Update 0.5.3.2:
**The Type 5 camouflage was renamed Type 9.
**The Type 5 camouflage was renamed Type 9.
*Update 0.5.8:
*Update 0.5.8:
Line 261: Line 300:
**Minor updates to geometry and textures.
**Minor updates to geometry and textures.
}}
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
[[Category:Ships of Japan]]
[[Category:Cruisers]]
[[Category:Tier IV ships]]
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 01:26, 2 August 2026


IV
2,500 doubloons

Yūbari — Japan Premium Tier IV Cruiser.

An experimental light cruiser based on an idea to create a fast warship carrying the most powerful armament available while having minimum displacement. She was the first in the Imperial Japanese Navy to be equipped with 610 mm torpedo tubes. By the end of her time in service, Yūbari was reinforced with numerous AA guns.

Pros

  • Access to aiming systems modification 0 upgrade
  • High AA defense efficiency
  • High maneuverability

Cons

  • Low damage per minute


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Aiming Systems Modification 0
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Engine Room Protection


Consumables


Ship Change Log