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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Bourgogne}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_france.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PFSB510_Bourgogne.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">31,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; France Special Tier&nbsp;X [[Ship:Battleship|Battleship]].</p><p>One project that was developed in the late 1930s in response to intel about the German Navy's development plans included the armament of three quadruple-gun turrets with 380 mm guns. Two battleships of that project were to be ordered and laid down in 1941. The program accommodated a total of four battleships. If the ship had been completed after the war, the battleships would have been equipped with the most modern AA guns of the time: American long-barreled 127 mm guns and new 57 mm ACAD mounts.</p><p> </p></div>
A battleship design developed in France in response to construction of the German "H"-class battleships. The ship was a development of the ''[[Richelieu]]'' class, but in contrast to her predecessor, she had more powerful artillery that was arranged according to a more reasonable scheme. One of the design versions received twelve 380mm guns that were placed in three main turrets.<br><br>''{{#var:ship_name}}'' was first released for sale on 01 December 2018 and is available in the [[Ship:Armory|Armory]] for Steel.


|Performance={{AA Sidebar Warning Insert}}
===Pros===
''{{#var:ship_name}}'', much like the other French reward premium ''[[Jean Bart]]'', is an up-tiered and upgraded version of her tech tree counterpart. Captains familiar with the play style of ''[[Alsace]]'' will have absolutely no problem adapting to ''{{#var:ship_name}}''.
* Main Battery Reload Booster consumable available
* Access to the Engine Boost consumable
* High top speed


Sharing the same set of twelve 380 mm guns found on ''Alsace'', ''{{#var:ship_name}}'' has some of the smallest guns found on a Tier X battleship. Captains familiar with the overmatch mechanics will realize that this makes ''{{#var:ship_name}}'' the only Tier X battleship to be unable to overmatch the bow and stern armor of the high-tier American and German cruisers. That being said, her combination of amazing rate of fire, strong HE and AP and the presence of the {{Main Battery Reload Booster}} consumable will easily allow captains to severely punish any enemy vessel that fails to angle properly against her. If needed, her rate of fire also allows for use of high-explosive ammunition. As far as secondaries are concerned, she differs slightly from ''Alsace'' in that she has the same 8x2 127mm setup found on ''[[République]]'', instead of the 12x2 100mm guns on ''Alsace''. The larger shell size allows for the penetration of the secondaries to cross the infamous 19mm armor threshold, making her secondary suite quite a bit more useful than that of her sister, though it is still ill-advised to go for a secondary build like on all French battleships due to the inaccuracy of the secondaries and the poor HE protection of French Battleships.
===Cons===
* Small HP pool


As far as protection goes, she has the same armor scheme found on that of all other high-tier French battleships. A relatively well-protected citadel generally keeps her safe from receiving massive hits from enemy battleships, but captains should be aware that it isn't nearly as well protected as that of the German battleships, so taking citadel penetrations when full broadside is absolutely possible. Like the other French battleships, she is covered in 32mm plating, making her extremely vulnerable to cruiser high-explosive shells, as well as overmatch from the 460mm guns found on ''[[Musashi]]'' and ''[[Yamato]]'', the 480mm guns found on ''Hannover'', the 508mm guns found on ''[[Incomparable]]'' and the 510mm guns on ''[[Shikishima]]'' and ''Satsuma''. Furthermore, her turrets are quite weakly armored, especially on the sides and rear, so captains can expect to suffer turret incapacitations — and even fully destroyed turrets — with depressing regularity.  Having the second smallest health pool of all Tier X battleships combined with the weakness of her 32mm armor, the result is ''{{#var:ship_name}}'' is quite vulnerable to focus fire from the enemy team and is relegated to a fire-support role.


''{{#var:ship_name}}''’s mobility is a completely different story. With a top speed of 32 knots, she's already the fastest of the Tier X battleships; mount the Sierra Mike ({{Sierra Mike|Size=18px}}) signal flag and activate the {{Engine Boost}} consumable, and ''{{#var:ship_name}}'' can reach a whopping 38.6 knots. Use this mobility to dictate the terms of engagement. Whether it's re-positioning to a falling flank, creating a crossfire on a high-value enemy target, or quickly disengaging from an unfavorable situation, ''{{#var:ship_name}}'s'' mobility is one of her most powerful assets.  Whereas other battleships act as floating bunkers, ''{{#var:ship_name}}'s'' play style is more like that of a cruiser. Knowing when and how to create crossfires is a necessary skill to make ''{{#var:ship_name}}'' perform at her best.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 74700
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 44
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Excellent range of 24.8km on her main guns.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* 28 seconds base reload on her main battery which can be further enhanced by her {{Main Battery Reload Booster}}.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Great base secondary range (able to reach 12.5km when running a '''Secondary Build''').
|-
* Large secondary battery of eight dual-barreled 127mm turrets and three triple-barreled 152mm turrets.
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 32
* Strong AA suite which is an improvement over ''[[République]]'' thanks to the addition of short-range mounts.
|-
* Good concealment allows her to reach 13.15km surface detection.
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 32
* Second fastest battleship in the game, able to reach nearly 42.5 knots with all relevant upgrades, skills, and signals.
|-
* Above average rudder shift speed.
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Second smallest health pool of all Tier X battleships.  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Armor is susceptible to HE penetrations, as well as overmatch from very large-caliber weapons.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Small gun caliber, giving ''{{#var:ship_name}}'' difficulty in penetrating angled armor.
|-
* Mediocre dispersion with 1.8 sigma may give the main batteries inconsistent performance.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 32.0
* Poor performance of secondary battery due to low penetration and accuracy.
|-
* Large turning circle of 910 meters.
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 910
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 21.6
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 16.24
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 15.42
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×4 380mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 24.8
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 28.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 2.1
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 36.0
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades are:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1''': {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2''': {{Engine Boost Modification 1}} '''or''' {{Damage Control System Modification 1}}
|-
* '''Slot 3''': {{Aiming Systems Modification 1}}
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | French/Italian BB dispersion
* '''Slot 4''': {{Damage Control System Modification 2}} or {{Propulsion Modification 1}}
|-
* '''Slot 5''': {{Concealment System Modification 1}}
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 9.8 × range(km) + 66
* '''Slot 6''': {{Main Battery Modification 3}}
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.8
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 309
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 115
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 164
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 213
|-
| style="color:inherit;" | • Dispersion at 20 km || style="color:inherit;" | 262
|-
| style="color:inherit;" | • Dispersion at 24.8 km || style="color:inherit;" | 309
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Both of the Honore brothers are highly recommended due to their improved Grease the Gears and Adrenaline Rush.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{{Commander Skills 3 BB
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating11 = 3 <!-- Gun Feeder -->
|-
| rating12 = <!-- Pyrotechnician -->
| style="color:inherit;" | • Name || style="color:inherit;" | 380 mm HE OEA Mle 1945
| rating13 = 2 <!-- Consumables Specialist -->
|-
| rating14 = <!-- Emergency Repair Specialist -->
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5400
| rating15 = <!-- Incoming Fire Alert -->
|-
| rating16 = 2 <!-- Preventive Maintenance -->
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 36.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 884
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 63
|}
</div>


| rating21 = 3 <!-- Grease the Gears -->
| rating22 =  <!-- Inertial Fuse for HE Shells -->
| rating23 = 2 <!-- Brisk -->
| rating24 =  <!-- Vigilance -->
| rating25 = 2 <!-- Priority Target -->
| rating26 =  <!-- AA Gunner -->


| rating31 = <!-- Super-Heavy AP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Long-Range Secondary Battery Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 3 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = 2 <!-- Basics of Survivability -->
|-
| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
| style="color:inherit;" | • Name || style="color:inherit;" | 380 mm AP OPfK Mle 1943
| rating36 = <!-- Focus Fire Marksman -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 11900
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 885
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 63
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 8.3
|}
</div>


| rating41 = <!-- Furious -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating42 = <!-- Improved Secondary Battery Aiming -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating43 = <!-- Close Quarters Combat -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating44 = 3 <!-- Emergency Repair Expert -->
|-
| rating45 = 3 <!-- Concealment Expert -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating46 = 3 <!-- Fire Prevention Expert -->
|-
}}
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE OEA Mle 1937
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3.0x152mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 870
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0%
|}
</div>


|Consumables=<!-- write text about selection of Consumables below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' can equip the following consumables:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1:'''  {{Damage Control Party}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2:'''  {{Repair Party}}
|-
* '''Slot 3:'''  {{Main Battery Reload Booster}}
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
* '''Slot 4:'''  {{Engine Boost}}
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mark 41
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 808
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|}
</div>


|Camouflage={{Prem Ship Camo Insert|shiptier=10}} 


|Signals=<!-- write text about best set of signals below -->
</div></div></div>
''Bourgogne'' captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are highly recommended to increase the ship's top speed. India Delta ({{India Delta|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags should be mounted to improve the ship's survivability. November Foxtrot ({{November Foxtrot|Size=18px}}) flags can also be mounted to decrease consumable cooldown time.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


{{Signal Flags
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 11
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 152 mm || style="color:inherit;" | 3 × 3
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 57 mm || style="color:inherit;" | 12 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 8 × 2 + 4 × 1
|}


| November Echo Setteseven = 2 <!-- +5% AA damage -->
'''Continuous damage''' — average DPS within each action zone
| Mike Yankee Soxisix = 2  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| India X-Ray        = 1  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Whiskey Unaone = 0 <!-- +15% flood, +5% you detonate -->
|-
| Victor Lima        = 1  <!-- +1/0.5% (160mm) fire, +4% flood -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 122.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0
| Hotel Yankee        = 1  <!-- ram someone -->
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 493.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.8
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 178.5 || style="color:inherit;" | 75% || style="color:inherit;" | 6.0
|}


| November Foxtrot = 2 <!-- -5% Consumables reload -->
'''Damage by shell explosions'''
| Sierra Mike      = 2 <!-- +5% speed -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| India Delta      = 3 <!-- +20% HP from Repair Party -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo = 2 <!-- -20% flood duration -->
|-
| India Yankee    = 2 <!-- -20% Fire duration -->
| style="color:inherit;" | 7 || style="color:inherit;" | 2160 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–6.0
| Juliet Charlie  = 3 <!-- No Detonate -->
|}
</div>
</div></div></div>


| X-Ray Papa Unaone =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo      =  <!-- +10% Hydro action time;  -10% DAAF reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<!-- Add the ship code here to populate the upgrade table -->
File:BuourgStart.jpg
{{Ship Upgrades Section|code=PFSB510_Bourgogne}}
File:BourgRear.jpg
File:BourgFleet.jpg
File:BourgFleet2.jpg
File:BourgTorps.jpg
File:BourgSecs.jpg
File:BourgSecs2.jpg
</gallery>


|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}''</h2>


===Specifications===
<!-- Consumables have to be tagged individually on a slot by slot basis -->
:45,000 tons displacement, standard
{{Ship Consumables Section|consumables=
:265m length
* '''Slot 1:''' {{Damage Control Party}} (15.0s action, 80.0s cooldown)
:35m beam
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 80.0s cooldown, 373.5 hp/s)
:9.22m draft
* '''Slot 3:''' {{Main Battery Reload Booster}} (4 charges, 20.0s action, 120.0s cooldown)
----
* '''Slot 4:''' {{Engine Boost}} (3 charges, 180.0s action, 90.0s cooldown)
====Machinery====
}}
:unknown number of geared steam turbines, 4 propellers
----
====Performance====
:31 knots at 220,000 shaft horsepower
----
====Armor====
:Main belt: 350mm
:Decks: 32mm-190mm
:Bulkheads: 76mm-178mm
:Barbettes and Turrets: 405mm-430mm
:Conning tower: 430mm
----
====Armament====
=====Main=====
:Twelve (3x4) 380mm/45 Mle 1935 guns
=====Secondary=====
:Nine (3x3) 152mm/55 Mle 1936 guns
:Twenty-four (12x2) 100mm/45 Mle 1933 guns
=====Anti-aircraft=====
:Twenty-four (12x2) 37mm/70 ACAD Mle 1936 guns
:Twenty (10x2) 25mm/60 CAD Mle 1939 guns
----
====Aircraft====
:4 float planes, 1 catapult
}}</div>
[[File:Alsace_010.JPG|none|thumb|x350px|link=|Line drawing of French battleship design study "Type No. 3".]]
 
===History===
During late 1939, studies were being drawn up for capital ships displacing 40,000 tons or greater to counter the German H-class battleships. Three studies were drawn up of a 40,000 ton, 42,500 ton and 45,000 ton battleships, alongside studies of 400mm, 406mm, and 420mm naval guns. To undertake the construction of a new generation of battleships even greater than the ''[[Richelieu]]'' class, would have required a major program to develop and expand existing dockyards to be able to accommodate a ship of such a size. Early plans envisaged a dock 275 meters long and 58 meters wide, to be capable of accommodating the new generation of battleships that came to be the ''Alsace'' class, whose first form was slated to be 252 meters long and 35 meters wide. ''Bourgogne'' was the name to be given to the fourth vessel of this class before the ships ordered were cut down from four to two.


Of the three competing designs, the main focal point was the main armament. Type No. 1, the 40,000 ton design, was an upscaling of the Project C3 design that came out of the studies for the latter two ''Richelieu''-class battleships ''[[Gascogne]]'' and ''Clemenceau''. Type No. 1 was to carry nine 380mm guns in three triple turrets, laid out in the contemporary AB-X style, with a secondary armament of nine 152mm guns in three triple turrets, and sixteen 100mm dual-purpose guns in eight dual turrets. It was designed to be capable of a top speed of 31 knots to keep pace with other French capital ships, with 170,000 shaft horsepower to propel her to this speed. Type No. 1 was the most realistic and achievable design, but it may not have been enough to counter the German H-class battleships, which were to be armed with 406mm guns.


Type No. 2 was a direct step up from Type No. 1, designed to carry nine new 406mm guns in the same layout as Type No. 1. Displacing 42,500 tons, Type No.2 was four meters longer than Type No. 1, and required an additional 20,000 shaft horsepower to maintain the top speed of 31 knots, bringing her total horsepower up to 190,000. Type No. 2 would have carried the largest guns in the ''Marine Nationale'', but this would have been a problem, as it would have introduced a fourth gun caliber to the fleet (alongside ''[[Richelieu]]''’s 380mm, ''[[Dunkerque]]''’s 330mm, and ''[[Bretagne]]''’s 340mm), while the other powerful navies — bar the [[Ship:Ships of U.K.|Royal Navy]] — only had two calibers. Furthermore, the 406mm gun’s own development program would have inevitably delayed the construction of these new battleships, and early estimates showed that ''Alsace'' would not be completed until 1946.
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


Type No. 3 — the largest and most powerful study — was the largest complete ship study of the ''Marine Nationale''.  Displacing 45,000 tons, Type No. 3 reverted back to the 380mm guns, instead carrying twelve of them in three quadruple turrets, in the same turret design as the preceding ''[[Richelieu]]''s. Type No. 3’s AA suite was substantially improved, with the four additional dual-barreled 100mm dual-purpose gun turrets, and an increased number of 37mm AA guns. Type No. 3 was thirteen meters longer than the original Type No. 1 design, had a belt 20mm thicker, and was designed to be capable of outputting 220,000 shaft horsepower so the ship could reach 32 knots. While Type No. 3 had a wide range of benefits and outclassed almost all (known) current foreign battleships, the design was simply too large for the current French infrastructure and shipyards to handle.
[[File:Bourgonge.png|thumb]]
 
The Naval General Staff’s choice was relatively straightforward. Type No. 2’s 406mm guns would take too long to properly develop, and Type No. 3 was simply too large to construct as of the moment and would require lengthy and expensive government investment in the shipyards. Type No. 1 was chosen, as it was regarded as a well-balanced design which used mostly existing weaponry and could be built with relatively minor adjustments and improvements to the French shipyards and infrastructure. Two battleships of the Type No. 1 design were approved on 1 April 1940. The first, named ''Alsace'', was to be laid down at the Penhoët No. 1 slipway following the launch of aircraft carrier ''Joffre'' in 1941. However, following the collapse of the French Army in June 1940, all capital ship construction plans were scrapped, and the two ships of the ''Alsace''-class ultimately never made it to the shipyards.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Alsaceline.png|A line schematic for the Alsace class, of which ''{{#var:ship_name}}'' is one of.
File:Alsacedrawn.png|Side drawing of the Alsace class.
</gallery>
 
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 
|Ref= <!-- write below -->
<references />
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.7.8.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0sVyfDFaR7nUWnmpMH68pQ24fak4xscoSGbgxZGBeufoC3BWUbtKakymAW5X5kTYul August 15, 2018]</span>:
**Preliminary characteristics.
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid02FPsbu7Gt39CEwQggeZW4i6T6e4sMPVJewgsCRuHw2AVF6iEpbvnx33htsGSqqKEal October 16, 2018]</span>:
**The ship's AA values were adjusted:
***20 mm AA gun DPS was increased from 61 to 63.
***37 mm AA guns were replaced with 57 mm AA guns. DPS was increased from 145 to 306.
***100 mm AA guns were replaced with 127 mm AA guns. DPS was reduced from 178 to 126.
***152 mm AA gun DPS was increased from 25 to 33.
**The option to mount the Catapult Fighter consumable in the third slot was removed.
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0251oEVoRMwJHzqUZhsFdkkPbyvdWY5PwPFhzBmp7fxqHupexgGegQz3SgmDfk4dbWl October 16, 2018]</span>:
**The duration of the Main Battery Reload Booster consumable was reduced from 30 to 20 s.
}}
*Update 0.7.11:
**Available for purchase in the Armory for 30,000 Steel.
*Update 0.8.0:
**Minor fixes to geometry and textures.
*Update 0.8.2:
**Minor fixes to geometry and textures.
*Update 0.10.0:
**Minor fixes to geometry and textures.
**The firing range of the secondary battery was increased to 8.3 km.
*Update 12.8:
**Fixed textures for the ship.
}}


}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
[[Category:Ships of France]]
[[Category:Battleships]]
[[Category:Tier X ships]]
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 20:14, 9 July 2026


X
31,000 doubloons

Bourgogne — France Special Tier X Battleship.

One project that was developed in the late 1930s in response to intel about the German Navy's development plans included the armament of three quadruple-gun turrets with 380 mm guns. Two battleships of that project were to be ordered and laid down in 1941. The program accommodated a total of four battleships. If the ship had been completed after the war, the battleships would have been equipped with the most modern AA guns of the time: American long-barreled 127 mm guns and new 57 mm ACAD mounts.

Pros

  • Main Battery Reload Booster consumable available
  • Access to the Engine Boost consumable
  • High top speed

Cons

  • Small HP pool


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables