Welcome to Wargaming.net Wiki!
Variants
Navigation

Ship:Z-35

Jump to: navigation, search
imported>SirDixie:eu
m Removed dead forum link.
 
Pockington (talk | contribs)
added missing information on launch day
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Z-35}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Ship=PGSD518_Z_35
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' first was released for sale on 17 July 2020.  It currently is available in the Premium shop.


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSD518_Z_35.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Germany Premium Tier&nbsp;VIII [[Ship:Destroyer|Destroyer]].</p><p>In the summer of 1939, 12 Type 1936B destroyers were ordered. However, with the outbreak of World War II, the construction of some of the ships was canceled, and some were laid down again as the new Type 1936A(Mob). Z-35 was laid down in 1941 according to the original project and entered service in September 1943. In 1944, the destroyer was transferred to Tallinn, where she participated in minelaying and raiding operations. At the end of 1944, during an operation in the Gulf of Finland, Z-35 struck a mine and sank.</p><p> </p></div>


|Performance=<!-- write text about performance in battles below -->
===Pros===
{{AA Sidebar Warning Insert}}
* Access to the Hydroacoustic Search consumable.
<!--
* HE shells with high armor penetration capabilities.
PERFORMANCE SECTION GUIDELINES
* Short-Burst Smoke Generator consumable available.
1.  Write a brief intro paragraph of 1-3 sentences.
2.  Write 1-3 paragraphs of "meat".  Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. 
3.  Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
-->


''{{#var:ship_name}}'' is a German Tier VIII Premium destroyer and the first German high tier premium destroyer to enter World of Warships. While being at the same tier as ''[[Z-23]]'', ''{{#var:ship_name}}'' should best be compared to the predecessor: ''[[Leberecht Maass]]'', as ''Z-23'' features a main battery that bears few similarities to that of ''{{#var:ship_name}}'' while ''Leberecht Maass'' does.
===Cons===
* Short-range torpedoes.
* Engine Boost consumable unavailable.


In terms of armament ''{{#var:ship_name}}'' offers a surprisingly strong main battery. With a base reload of 3.4 seconds she matches the shell output of ''[[Z-46]]'' but at a lower tier, with identical shells. This means that given the 1/4 pen on ''{{#var:ship_name}}'s'' HE shells ''{{#var:ship_name}}'' has no issues applying her HE dpm to cruisers and a lot of battleships, while her high AP dpm allows for her to deal large amounts of damage to broadside cruisers or battleships at closer range. Her main battery range is also at a comfortable 12.1km, however the distribution of the main battery as well as the gun handling is less favorable. With five guns along the centerline, ''{{#var:ship_name}}'' has unfavorable firing angles in particular to the rear of the ship. The traverse speed, while not overly bad, still leaves a lot to be desired.


The torpedo armament in exchange is underwhelming when compared to her colleagues. While boasting the same fast reload speed as all the other German destroyers at Tier VII and upwards, her torpedoes come with a very short range of 6km. This makes them difficult to use tools that can only be relied upon when at closer range, though given their low Alpha damage they can also disappoint when used against larger opponents.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 19100
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0
|}
</div>


Compared to her peers ''{{#var:ship_name}}'' comes with a healthy hitpool, which when combined with ''Survivability Expert'' leaves ''{{#var:ship_name}}'' just short of 22,000 hitpoints. This allows ''{{#var:ship_name}}'' to take a few hits while not feeling too uncomfortable, although the lack of a {{Repair Party}} should discourage ''{{#var:ship_name}}'' from taking too much damage. If the situation gets too heated, ''{{#var:ship_name}}'' comes with a special {{Smoke Generator}} consumable that shares similarities with those found on British destroyers. A quick reload allows ''{{#var:ship_name}}'' to always have a smoke screen at hand to either disengage from opponents, hide herself from aircraft or to gain a very short window of opportunity to fire at a preferably low health target from smoke. The short duration of 40s should always be kept in mind however.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
</div>


As with her colleagues, ''{{#var:ship_name}}'' has access to the {{Hydroacoustic Search}} consumable that allows her to spot torpedoes for her team or push ships out of their smoke screen.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 36.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 670
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.4
|}
</div>


In terms of playstyle ''{{#var:ship_name}}'' should try to work with other destroyers around the cap zones. Her ability to apply direct damage against cruisers and her Hydroacoustic Search can help the team gain control over the vital areas and contribute to victory. Her worst enemy are enemy aircraft, as ''{{#var:ship_name}}'' lacks the means to defend herself against them and her best option is to utilize her rapid recharging smoke to make herself an unappealing target.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.68
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.7
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.99
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.7
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
</div></div></div>
* Very fast main battery rate of fire
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Good main battery range
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Excellent AP DPM and HE penetration
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Large hitpoint pool
|-
* Uses the {{Short-Burst Smoke Generator}} found on UK destroyers, with lots of charges and a fast cooldown
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×1 128mm
* Access to the {{Hydroacoustic Search}} consumable
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 12.12
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 3.4
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.6
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 10.0
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Slow main battery traverse speed
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* High shell arcs and subpar shell velocity
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Weak torpedoes with short range (6km) and low damage
|-
* Lacks the {{Engine Boost}} consumable
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
* Smoke from the {{Short-Burst Smoke Generator}} dissipates very quickly
|-
* Poor AA defenses, vulnerable to planes
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
<br />
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 105
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 12.12 km || style="color:inherit;" | 106
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 128 mm Spr.Gr.
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 32
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 128 mm P.Spr.Gr.
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 4
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | G7a T1
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 13,700
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6.0
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 64
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 227
|}
</div>


The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
</div></div></div>
* '''Slot 1''': {{Main Armaments Modification 1}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* '''Slot 2''': {{Engine Room Protection}}
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 3''': {{Aiming Systems Modification 1}}
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 4''':  {{Propulsion Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
* '''Slot 5''':  {{Concealment System Modification 1}}
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 5 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 2 × 4 + 1 × 1
|}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 42 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 122.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2400
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 12
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


{{Commander Skills 3 DD
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 = 2 <!-- Grease the Gears -->
| rating12 =  <!-- Liquidator -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 = 2 <!-- Incoming Fire Alert -->
| rating16 = 1 <!-- Preventive Maintenance -->


| rating21 = 1 <!-- Pyrotechnician -->
<!-- Add the ship code here to populate the upgrade table -->
| rating22 =  <!-- Swift Fish -->
{{Ship Upgrades Section|code=PGSD518_Z_35}}
| rating23 =  <!-- Consumables Enhancements -->
| rating24 = 2 <!-- Extra-Heavy AP Shells -->
| rating25 = 2 <!-- Priority Target -->
| rating26 = 3 <!-- Last Stand -->


| rating31 = 3 <!-- Main Battery & AA Specialist -->
| rating32 =  <!-- Fill the Tubes -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 = 1 <!-- Superintendent -->
| rating36 = 3 <!-- Survivability Expert -->


| rating41 = 2 <!-- Main Battery & AA Expert -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating42 =  <!-- Swift in Silence -->
{{Ship Consumables Section|consumables=
| rating43 = <!-- Radio Location -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
| rating44 = 2 <!-- Fearless Brawler -->
* '''Slot 2:''' {{Smoke Generator}} (6 charges, 10.0s action, 70.0s cooldown)
| rating45 = 2 <!-- Concealment Expert -->
* '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 110.0s action, 120.0s cooldown)
| rating46 =  <!-- Dazzle -->
}}
}}


|Consumables=
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Short-Burst Smoke Generator}} - 6 charges
* '''Slot 3:''' {{Hydroacoustic Search}} - 3 charges


|Camouflage=
==Gallery==
{{Prem Ship Camo Insert|shiptier=8}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Signals=<!-- write text about best set of signals below -->
<gallery>
</gallery>[[File:Z35permacamo.png|thumb|Z35 in her default permanent camouflage.]]</div></div></div>


{{Signal Flags
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| November Echo Setteseven =  
| Mike Yankee Soxisix =
| India X-Ray =  
| Juliet Whiskey Unaone =
| Victor Lima =
| Hotel Yankee =
 
| November Foxtrot =
| Sierra Mike =
| India Delta =
| Juliet Yankee Bissotwo =
| India Yankee =
| Juliet Charlie =
 
| Zulu =
| India Bravo Terrathree =
| Equal Speed Charlie London =
| Zulu Hotel =
| Papa Papa =
 
| Wyvern =
| Red Dragon =
| Dragon Flag =
| Ouroboros =
| Hydra =
| Basilisk =
 
| Leviathan =
| Scylla =
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Z35Port.jpeg
</gallery>
 
|History=<!-- write text below -->
 
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 1944</h2>
===Construction===
:Builder: Yard; City, Country
:Laid down: 06th June 1941
:Launched: 2nd October 1942
:Commissioned: 22nd September 1943
----
===Specifications===
:2,954 tons displacement, standard
:121.5m length cwl
:127m length oa
:12m beam
:3,54 to 4.32m draft
----
====Machinery====
:Six double ended boilers producing steam for two sets of turbines
----
====Performance====
:36.5kn knots at 71,510 shaft horsepower
:2,600 nm at 19 knots
----
====Armament====
=====Main=====
:Five (5x1) 128mm L/45 C/34 single purpose guns
=====Anti-aircraft=====
:Four (2x2) 37mm L/83 C/30 AA guns
:Fifteen (3x4 + 3x1) 20mm L/65 C/38 AA guns
=====Torpedoes=====
:Eight (2x4) 533mm Torpedo Tubes
}}</div>
===History===
====Design====
With the 1936A type destroyers being unpopular with the crews, the German Naval command decided to finish several of the 1936A (Mob.) destroyers with a lighter main armament, the same one as found on destroyers of the 1936 type. Five open single mounts, a superfiring pair fore and aft as well as a gun in front of the rear superstructure facing forward, gave them the same firepower as older German destroyers while not hindering the gunnery crews in their operations.
 
A further addition was a strengthening of the AA armament. Bridge wings were added for two 20mm quadruple mounts. Plans like for all other German destroyers were drafted to strengthen their AA armament further in late 1944, however their premature loss prevented those plans to be realized. The intended AA armament would have consisted of seven 37mm M42 twins as well as two single mounted 37mm autocannons, one 20mm quadruple on the rear superstructure and four 86mm AA rocket launchers while the main armament would have been reduced by one gun.
 
In all the other regards these ships were highly similar if not identical to the preceeding 1936A (Mob.) type (see ''[[Z-39]]'' for reference).
 
====Service====
Achieving full combat readiness only in February 1944, Z-35 was deployed in the Baltic Seas often alongside her sistership Z-36. There she performed minor tasks such as escorting cruisers like ''Prinz Eugen'' and ''Lützow'' or providing coastal bombardments . On October 16th 1944 she guarded the two cruisers ''Prinz Eugen'' and ''Leipzig'', which collided in the fog and were stuck. On December 9th Z-35 alongside Z-36, Z-43 and the torpedoboats ''T-23'' and ''T-28'' prepared a mine operation. On December 12th during said operation ''Z-35'' accidently entered a minefield on her own, was struck and sank with all hands. Her sistership Z-36 would share the same fate on the same day.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Germany]]
{{VideoYT|njnq4g6ATNg}}
[[Category:Destroyers]]
 
[[Category:Tier VIII ships]]
|Ref= <!-- write below -->
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
<references />
[https://worldofwarships.eu/en/news/history/armada-z-35/ Armada: Z-35]
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.9.4.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/fwhv2m/st_z35_german_aircraft_carriers/ Apr 7, 2020]</span>:
**Preliminary characteristics.
}}
*Update 0.9.6:
**Went on sale in the Premium Store.
*Update 0.11.11:
**Updated the armor model.
*Update 12.0:
**Fixed the description of the ship's gun fire-control system module.
*Update 12.5:
**Turret 180-degree traverse time reduced from 22.5 to 10 seconds.
**The parameters of the Hydroacoustic Search consumable have been changed: They are now the same as for cruiser Yorck's Hydroacoustic Search consumable.
*Update 13.3:
**The number of bombs per Depth Charge drop increased from 4 to 12.
**Depth Charge damage increased from 2,200 to 2,400.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 01:42, 9 July 2026


VIII
11,000 doubloons

Z-35 — Germany Premium Tier VIII Destroyer.

In the summer of 1939, 12 Type 1936B destroyers were ordered. However, with the outbreak of World War II, the construction of some of the ships was canceled, and some were laid down again as the new Type 1936A(Mob). Z-35 was laid down in 1941 according to the original project and entered service in September 1943. In 1944, the destroyer was transferred to Tallinn, where she participated in minelaying and raiding operations. At the end of 1944, during an operation in the Gulf of Finland, Z-35 struck a mine and sank.

Pros

  • Access to the Hydroacoustic Search consumable.
  • HE shells with high armor penetration capabilities.
  • Short-Burst Smoke Generator consumable available.

Cons

  • Short-range torpedoes.
  • Engine Boost consumable unavailable.


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1


Consumables