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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Z-44}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Premium"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSD519_Z_44.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">18,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Germany Premium Tier&nbsp;IX [[Ship:Destroyer|Destroyer]].</p><p>A Type 1936B destroyer Z-44 was laid down in 1942. Construction progressed slowly since the priority at that time was building and repairing submarines—Z-44 was launched only in January 1944. In the summer of the same year, construction of the Type 1936B ships was suspended for three months, but as early as July 29, Z-44 was sunk near the outfitting quay as a result of a raid by British bombers.</p><p> </p></div>
The Type 1936B class destroyer was a modification of the preceding Type 1936A class which retained the same hull design but reverted to the lighter 5-inch main armament of earlier destroyers to reduce top weight and improve sea keeping capabilities. <br /><br />The Kriegsmarine would complete three vessels of the class during WW2. ''{{#var:ship_name}}'' herself would not be completed, being lost to an air raid on the 29th of July 1944. ''{{#var:ship_name}}'' first went on sale on 03 December 2020.


|Performance=<!-- write text about performance in battles below -->
===Pros===
{{AA Sidebar Warning Insert}}
* Rapid torpedo tube reload
<h4>The Ship</h4>
* HE shells with high armor penetration capabilities
''{{#var:ship_name}}'' represents a deviation from either of the tech tree lines of German destroyers. While she doesn’t have the jack of all trade’s utility of ''[[Z-46]]'' or the significant main battery of ''[[Felix Schultz]]'' she has the distinction of being one of the few German destroyers with torpedoes as her primary armament.
* Low detectability
<h4>Armament</h4>
''{{#var:ship_name}}'' retains the same 128mm/45 SK C/34 guns that are found on the Tier VII ''[[Leberecht Maass]]'' with shell ballistics that match other German destroyers using the 128mm gun. ''{{#var:ship_name}}'' retains the unique features of the German destroyer main battery. Her HE shells have 1/4th pen on their guns, allowing them to pen 32mm of plating by default, however they have below average alpha damage per shell, at 1500 damage, when compared to the other Tier IX destroyers. The armor piercing shells by contrast have some of the highest alpha damage per shell, at 3000 damage, when compared to other Tier IX destroyers but have below average penetration. The damage per minute for the AP and HE shells of the ''{{#var:ship_name}}'' is on the lower side for the tier due to the 4.2 second base reload and only having 5 barrels available to her. This coupled with her poor firing angles, particularly when aiming toward the rear, and slow turret traverse leave her guns less effective than most of her contemporaries.


The torpedo armament is what makes ''{{#var:ship_name}}'' stand out. She boasts an 85 second base reload rate on her torpedoes making them some of the fastest reloading torpedoes at the tier, combined with <u>Fill the Tubes</u> and {{Torpedo Tubes Modification 2}} she can fire a new set of torpedoes every 65 seconds. Her torpedoes are decently fast sporting a 64 knot base speed, which is average for the tier, and have a particularly long range of 12 km which allows her to launch torpedoes from safer distances at a tier where long range radars are more common. The biggest drawback of her torpedoes is the maximum damage, having one of the lowest torpedo alpha damage at the tier. However this is somewhat mitigated by having quintuple torpedo launchers and quick reload.
===Cons===
* Low HE shell damage


''{{#var:ship_name}}'' does not have much utility when it comes to consumables, having access to only a German {{Smoke Generator}} and {{Engine Boost}} consumable. Her surface detectability is also on the higher side for the tier, only able to achieve 6.11 km concealment at best. Her speed and maneuverability are also both equally middle of the pack.
<h4>Anti-Aircraft</h4>
Her AA defenses are interesting as she has high damage short ranged AA guns but completely lacks mid and long ranged weapons. Her continuous damage of 243 is amongst the highest of the tier. However, she can fire no flak bursts. The lack of mid or long range AA does improve ease of use as the captain does not have to worry about turning her AA off as her air detectability range is equivalent to her AA range.
<h4>Battle Performance</h4>
''{{#var:ship_name}}'' is somewhat of a one trick pony, maintaining decent torpedo armament at the cost of most other utilities. However when given the opportunity to fight on a defending flank she can cause havoc amongst pushing vessels and can be one of the more difficult ships to dislodge.
Captains of ''{{#var:ship_name}}'' should opt to play her conservatively. Her concealment does not allow her to aggressively use her torpedoes and her guns do not allow her to effectively defend herself if caught by most other tier IX destroyers. ''{{#var:ship_name}}'' is used best on a flank that the enemy is trying to push. Her long range torpedoes and high reload rate allows her to create area denial zones against battleships and larger cruisers. If ''{{#var:ship_name}}'' can find herself sailing parallel to an enemy push; she can cause large amounts of damage with her torpedoes and can make the enemy think twice about continuing.


==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 19400
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0%
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Excellent torpedo reload speed, as low as 65 seconds with all relevant upgrades
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* 12km torpedo range is among the highest of T9 destroyers
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Quintuple launchers allow for a high volume of torpedo launches
|-
* 32mm penetration standard on the HE shells
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
* High alpha damage on the AP shells
|-
* Strong short range anti-aircraft guns with high continuous damage
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Poor damage per minute for both HE and AP shells compared to other T9 destroyers
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Poor firing angles and turret traverse make the guns somewhat uncomfortable to use
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* German {{Smoke Generator}} with some of the lowest bloom times and up times at the tier
|-
* Torpedoes have low damage and flood chance
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 36.5
* Completely lacks mid and long range AA.
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 670
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.4
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.26
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.81
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.5
|}
</div>


<br />
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×1 128mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 11.11
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 4.2
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 14.3
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 22.5
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 98
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 11.11 km || style="color:inherit;" | 98
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' should be tailored to using her torpedoes as her main armament as that is where the majority of her potential lies. Her guns are somewhat lacking so building for concealment first and survivability second is recommended to keep her afloat and out of knife fights.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|Upgrades=<!-- write text about best upgrades below -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 128 mm Spr.Gr.
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 32
|}
</div>


The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
*'''Slot 1''':  {{Main Armaments Modification 1}}
*'''Slot 2''':  {{Engine Room Protection}}
*'''Slot 3''':  {{Torpedo Tubes Modification 1}}
*'''Slot 4''':  {{Propulsion Modification 1}}
*'''Slot 5''':  {{Concealment System Modification 1}}
*'''Slot 6''':  {{Torpedo Tubes Modification 2}}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' being a torpedo focused destroyer is somewhat niche for the German Navy whose destroyers are very frequently found with gun boat style builds. A torpedo oriented German destroyer captain can be effective however and useful for more hybrid oriented German destroyers like ''[[Z-52]]'' with Unique Upgrade or ''[[T-61]]''. Below is a recommended build to suit her play style.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{{Commander Skills 3 DD
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
|-
| rating11 = 1 <!-- Grease the Gears -->
| style="color:inherit;" | • Name || style="color:inherit;" | 128 mm P.Spr.Gr.
| rating12 = 2 <!-- Liquidator -->
|-
| rating13 = <!-- Consumables Specialist -->
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3000
| rating14 = <!-- Gun Feeder -->
|-
| rating15 = 1 <!-- Incoming Fire Alert -->
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
| rating16 = 3 <!-- Preventive Maintenance -->
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | G7a T1 Ausf. C
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 85.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 13700
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 12.0
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 64
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 227%
|}
</div>


| rating21 = 1 <!-- Pyrotechnician -->
</div></div></div>
| rating22 = 2 <!-- Swift Fish -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating23 = <!-- Consumables Enhancements -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating24 = 1 <!-- Extra-Heavy AP Shells -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating25 = 2 <!-- Priority Target -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating26 = 3 <!-- Last Stand -->
|-
| style="color:inherit;" | 30 mm || style="color:inherit;" | 7 × 4
|}


| rating31 = 1 <!-- Main Battery & AA Specialist -->
'''Continuous damage''' — average DPS within each action zone
| rating32 = 2 <!-- Fill the Tubes -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating33 = 2 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating34 = <!-- Inertial Fuse for HE Shells -->
|-
| rating35 = 2 <!-- Superintendent -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 255.5 || style="color:inherit;" | 95% || style="color:inherit;" | 3.0
| rating36 = 3 <!-- Survivability Expert -->
|}
 
</div>
| rating41 = 1 <!-- Main Battery & AA Expert -->
</div></div></div>
| rating42 = 1 <!-- Swift in Silence -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating43 = 2 <!-- Radio Location -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating44 = 1 <!-- Fearless Brawler -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating45 = 3 <!-- Concealment Expert -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating46 = 1 <!-- Dazzle -->
|-
}}
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2400
 
|-
|Consumables=<!-- write text about selection of Consumables below -->
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
<!--''{{#var:ship_name}}'' can equip the following consumables:
|-
* '''Slot 1:''' {{Damage Control Party}}
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 12
* '''Slot 2:''' {{Smoke Generator}} - 3 charges
|-
* '''Slot 3:''' {{Engine Boost}} - 3 charges
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
 
|}
|Camouflage=<!-- write text about useful camouflage below -->
</div>
{{Prem Ship Camo Insert|shiptier=9}}
</div></div></div>
 
|Signals=<!-- write text about best set of signals below -->
 
{{Signal Flags
| November Echo Setteseven = <!-- +5% AA damage -->
| Mike Yankee Soxisix =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| India X-Ray =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone =  <!-- +15% flood, +5% you detonate -->
| Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood -->
| Hotel Yankee = <!-- ram someone -->
 
| November Foxtrot = <!-- -5% Consumables reload -->
| Sierra Mike = <!-- +5% speed -->
| India Delta = <!-- +20% HP from Repair Party -->
| Juliet Yankee Bissotwo =  <!-- -20% flood duration -->
| India Yankee = <!-- -20% Fire duration -->
| Juliet Charlie = <!-- No Detonate -->
 
| X-Ray Papa Unaone =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo = <!-- +10% Hydro action time; -10% DFAA reload time -->
 
| Zulu =  
| India Bravo Terrathree =
| Equal Speed Charlie London =  
| Zulu Hotel =  
| Papa Papa =
 
| Wyvern =
| Red Dragon =  
| Dragon Flag =
| Ouroboros =
| Hydra =  
| Basilisk =
 
| Leviathan =
| Scylla =
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


</gallery>
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PGSD519_Z_44}}


|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', as designed in 1942</h2>
===Construction===
:Builder: Deschimag, Bremen,<br>&nbsp;&nbsp;&nbsp;Germany
:Laid down: 1 August 1942
:Launched: 20 January 1944
:Commissioned: -never completed-
----
===Specifications===
:2,519 tons displacement, standard
:127.0m length (overall)
:12.0m beam
:3.54m draft (mean)
----
====Machinery====
:6 boilers, 2 turbines
----
====Performance====
:36.5 knots at 70,000 shaft horsepower
:2,950nm range at 19 knots
----
====Armament====
=====Main=====
:Five (5x1) 203mm rifles
=====Anti-Aircraft=====
:Four (2x2) 37mm guns
:Fourteen to Sixteen (3x4 + 2/4x1) 20mm guns
=====Torpedoes===== 
:Eight (2x4) 533mm torpedo tubes


<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
}}
}}
</div>
===History===
====Design====
Following the troubles highlighted by the 1936A type destroyers, a few modifications were made to that design to allow for a more effective destroyer, thus creating the 1936B type design. For the most part these ships repeated the design of the 1936 A(Mob).
The key difference between these two classes was the return to a 128mm armament, due to the handling issues of the 150mm guns as well as the heavy twin turret causing issues with seakeeping. So like the layout on the 1936 type, five single mounted 128mm guns were placed on the centerline of the ship in two superfiring pairs and one gun in front of the aft deck house. Another change was the addition of a platform at the sides of the forward superstructure to allow for an increased AA armament. Thus the designed AA fit was two 37mm C/30 twins, one on each side of the second funnel, three 20mm C/38 Flakvierling mounts of which one was on the aft deck house and then one each on the new platforms as well as two to four single mounted 20mm C/38 guns. The torpedo armament repeated the preceeding class with two quadruple launchers.
The machinery was a near repeat of the preceeding 1936 A type, with six boilers and two sets of turbines generating 70,000shp on two shafts for a speed of 36 to 36.5kn. A near identical fuel load of 825-835 tons would permit a cruising range of 2,600 to 2,950nm at 19kn speed.
====Service====
Laid down by the Deschimag dockyard in 1942 and launched one and a half years later, ''{{#var:ship_name}}'' became a target for the ever intensifying air raids by British and American forces. While leading to a delay in her fitting out, it would also cause her to be ultimately lost on July 29th 1944 when aircraft sank her shortly before her completion. Not having the resources or the time to raise and repair her, her remains would serve as spare parts for the destroyer ''Z-31''.
====Historical inaccuracies====
* ''{{#var:ship_name}}'' carries an M42 gun director, a director made to direct the fire of dual-purpose guns. Yet the lack of dual-purpose weaponry defeats its purpose.
* ''{{#var:ship_name}}'s'' AA defense consists solely of 30mm guns. The German military however called for a mixed anti-air in which a short range AA defense would be combined with a medium range AA defense. This meant that there'd be either the combination of 20mm and 37mm guns, or later in the war plans emerged for the combination of 30mm guns and 55mm guns. But not 30mm guns by themselves.
* The 1936B type was planned to carry quadruple torpedoes like the preceeding classes. The quintuple launchers are a fabrication by Wargaming.


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
[[File:Z44_ingame_2026.png|400px]]
<gallery>
</gallery>
</gallery>
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'''Wargaming'''
*[https://worldofwarships.eu/en/news/history/armada-z-44/ Armada: Z-44]. 3 Dec 2020.
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.9.9.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|65}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|87}}:
**AP shells' ricochet check angle reduced from 60 to 45 degrees.
**AP shells' guaranteed ricochet angle reduced from 67.5 to 60 degrees.
**AP shells' arming threshold increased from 19 to 21 mm.
*{{WoWS DevBlog Link Insert|96}}:
**Detectability range by ships decreased from 8.08 to 7.78 km. Other detectability ranges reduced accordingly.
}}
*Update 0.9.11:
**Available for purchase in the Armory for 19,300 doubloons,  228,000 Coal, and in the Premium store. 
*Update 0.10.1:
**Fixed a bug due to which there was a delay in the automatic switching of torpedo tubes during aiming.
*Update 0.10.8:
**Fixed a bug causing an increase in the chances of fire being set on the ship.
*Update 0.10.10:
**Detectability range by sea reduced from 7.8 to 7.5 km. Other detectability values were reduced accordingly.
*Update 0.11.1:
**Minor corrections to geometry and textures of the ship.
*Update 0.11.11:
**Updated the armor model.
*Update 13.3:
**The number of bombs per Depth Charge drop increased from 4 to 12.
**Depth Charge damage increased from 2,200 to 2,400.
}}


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[[Category:Ships of Germany]]
[[Category:Destroyers]]
[[Category:Tier IX ships]]
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 01:00, 6 July 2026


IX
18,000 doubloons

Z-44 — Germany Premium Tier IX Destroyer.

A Type 1936B destroyer Z-44 was laid down in 1942. Construction progressed slowly since the priority at that time was building and repairing submarines—Z-44 was launched only in January 1944. In the summer of the same year, construction of the Type 1936B ships was suspended for three months, but as early as July 29, Z-44 was sunk near the outfitting quay as a result of a raid by British bombers.

Pros

  • Rapid torpedo tube reload
  • HE shells with high armor penetration capabilities
  • Low detectability

Cons

  • Low HE shell damage


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables