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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Hayate}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSD510_Hayate.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">26,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Special Tier&nbsp;X [[Ship:Destroyer|Destroyer]].</p><p>A hypothetical design for a Shimakaze-class destroyer armed with a 127 mm dual-purpose twin-gun mount. Its distinctive feature was the use of fixed ammunition and a greater rate of fire. This would have enhanced the ship's capability to engage enemy aircraft at high altitudes and granted her an advantage in firepower against opposing light forces.</p><p> </p></div>
A destroyer design that was equipped with dual-purpose 127 mm Type 1/5 guns designed for the needs of the Japanese Navy during World War II.<br /><br />
''{{#var:ship_name}}'' was first made available for 2,000,000 Free Experience{{FXP}} with Update 0.9.3.1 on 28 April 2020. She was removed for purchase for Free XP with the release of Update 12.4, and is now available in the Armory for 238,000 Coal {{Coal}}.


|Performance=<!-- write text about performance in battles below -->
===Pros===
<!--
* Heavy HE shell damage per salvo.
PERFORMANCE SECTION GUIDELINES
* Each torpedo deals heavy damage.
1.  Write a brief intro paragraph of 1-3 sentences.
* Torpedo Reload Booster consumable available.
2. Write 1-3 paragraphs of "meat".  Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever.  Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. 
3.  Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
-->
{{AA Sidebar Warning Insert}}
''{{#var:ship_name}}'' is a Tier X Japanese destroyer that sits as a Special Ship in her tree.


In appearance ''{{#var:ship_name}}'' looks similar to her same tier counterpart ''[[Shimakaze]]''. This is only partially true as she departs from her distant cousin in several ways. The first notable change is that ''{{#var:ship_name}}'' has different main guns that fire the same shells but with a faster reload and better gun handling. The combination of its reload time, HE Alpha, and ability to both track and hit targets even at closer range give ''{{#var:ship_name}}'' a potent tool against destroyers, who will most likely not be able to match her damage output.
===Cons===
* Slow torpedo tube reload.


In terms of torpedo armament ''{{#var:ship_name}}'' also differs. While she uses the same torpedoes and fires from quintuple launchers as well, she sacrificed one of the launchers, giving her only ten torpedoes per salvo. ''{{#var:ship_name}}'' is also limited in the choice of torpedoes, having access only to the Type 93 Mod 3 torpedoes, the 12km option. These torpedoes still hit very hard and have good speed with usable range, but the long reload of two and a half minutes stock, as well as the relatively high torpedo detection, can be troublesome. Another difference from ''Shimakaze'' is that ''{{#var:ship_name}}'' has access to {{Torpedo Reload Booster}} so that a quick follow up torpedo salvo can be executed. The consumable cuts the torpedo reload to eight seconds.


''{{#var:ship_name}}'''s surface detection is good if not outstanding for a Tier X destroyer. When fully spec'ed for concealment she sits at 6.1km, worse than for example ''[[Grozovoi]]'' or ''Shimakaze'', but not by much. Still, this makes destroyer hunting a dangerous job as ''{{#var:ship_name}}'' can be out-spotted, giving her prey time to react. The maneuverability is also average, with a rather slow speed, rudder shift, and turning circle.


Against aircraft, ''{{#var:ship_name}}'' is better suited than ''Shimakaze'' with more effective dual-purpose main guns and 5x dual 40mm AA mounts. However, against the high hit point pools of Tier X planes, the AA defense can not be relied upon.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 20800
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0
|}
</div>


In terms of play style, ''{{#var:ship_name}}'' is a jack of all trades. She can be built for torpedoes, or for guns. As for positioning, she should be played close to the objective, battling other destroyers and capturing objectives.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Best rate of fire among 127mm-armed Japanese destroyers (which is not saying much).
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Good main battery traverse speed, with firing angles ideal for kiting.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* High HE damage and fire chance.
|-
* Powerful torpedo armament - high damage and flood chance, and good speed and range.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 37.0
* Access to the {{Torpedo Reload Booster}} consumable.
|-
* Large health pool.
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 750
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.6
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Base main battery firing range is rather low.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Very long torpedo reload time.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Weak AA suite, vulnerable to plane attacks.
|-
* Large turn radius and sluggish rudder shift.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.51
* Subpar concealment.
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.78
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.9
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.78
|}
</div>


<br />
</div></div></div>
<!-- {{AnnoWiki|content='''[ LittleWhiteMouse's Premium Ship Review: ''{{#var:ship_name}}''] from the NA forums'''}}-->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 127mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 11.62
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 3.7
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 16.2
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 10.0
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a special ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 11.62 km || style="color:inherit;" | 102
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' can support either a Gun or a Torpedo build, or a hybrid of the two.  Given the long torpedo reload time, a Gun build is generally preferable.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type1
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2150
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->


The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 1''': {{Main Armaments Modification 1}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 2''': {{Engine Room Protection}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 3''': {{Aiming Systems Modification 1}} <nowiki>*</nowiki>
|-
* '''Slot 4''': {{Propulsion Modification 1}} as the alternative {{Steering Gears Modification 1}} won't help all that much.
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm AP Type0
* '''Slot 5''': {{Concealment System Modification 1}}, of course.
|-
* '''Slot 6''': {{Main Battery Modification 3}} <nowiki>*</nowiki>
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 5
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Type 93 mod. 3
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 153
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 23,767
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 12.0
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 67
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.7
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 406
|}
</div>


'''Upgrade Slot 3''' provides players with two viable choices. {{Aiming Systems Modification 1}} is recommended for a gunboat focused build; however, for a torpedo-centric configuration, players should take {{Torpedo Tubes Modification 1}}.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 3 × 2
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 5 × 2
|-
| style="color:inherit;" | 25 mm || style="color:inherit;" | 8 × 1
|}


'''Upgrade Slot 6''' again provides a choice between strengthening gun power or torpedo reload. Those that prefer the former should mount {{Main Battery Modification 3}}, while those wishing to strike from the shadows will want {{Torpedo Tubes Modification 2}}.
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 35 || style="color:inherit;" | 95% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 112 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 63 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 920 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}


{{Commander Skills 3 DD
</div>
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
</div></div></div>
| rating11 = <!-- Grease the Gears -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating12 = <!-- Liquidator -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating13 = 1 <!-- Consumables Specialist -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating14 = <!-- Gun Feeder -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating15 = <!-- Incoming Fire Alert -->
|-
| rating16 = 2 <!-- Preventive Maintenance -->
| style="color:inherit;" | • Max damage || style="color:inherit;" | 4600
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 12
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


| rating21 =  <!-- Pyrotechnician -->
| rating22 = 2 <!-- Swift Fish -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Extra-Heavy AP Shells -->
| rating25 = 1 <!-- Priority Target -->
| rating26 = 3 <!-- Last Stand -->


| rating31 =  <!-- Main Battery & AA Specialist -->
<!-- Add the ship code here to populate the upgrade table -->
| rating32 = 2 <!-- Fill the Tubes -->
{{Ship Upgrades Section|code=PJSD510_Hayate}}
| rating33 = 2 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 = <!-- Superintendent -->
| rating36 = 3 <!-- Survivability Expert -->


| rating41 = 2 <!-- Main Battery & AA Expert -->
 
| rating42 = 1 <!-- Swift in Silence -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating43 = 1 <!-- Radio Location -->
{{Ship Consumables Section|consumables=
| rating44 = 2 <!-- Fearless Brawler -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
| rating45 = 3 <!-- Concealment Expert -->
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
| rating46 =  <!-- Dazzle -->
* '''Slot 3:''' {{Torpedo Reload Booster}} (3 charges, 1.0s action, 240.0s cooldown)
* '''Slot 4:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
}}
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' can equip the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Smoke Generator}} &ndash; 3 charges
* '''Slot 3:''' {{Torpedo Reload Booster}} &ndash; 3 charges
* '''Slot 4:''' {{Engine Boost}} &ndash; 4 charges
|Camouflage=<!-- write text about useful camouflage below -->
{{Prem Ship Camo Insert|shiptier=10}}
|Signals=<!-- write text about best set of signals below -->
{{Signal Flags
| November Echo Setteseven = 2
| Mike Yankee Soxisix =
| India X-Ray = 3
| Juliet Whiskey Unaone = 3
| Victor Lima = 3
| Hotel Yankee = 
| November Foxtrot = 3
| Sierra Mike = 3
| India Delta =
| Juliet Yankee Bissotwo =
| India Yankee = 1
| Juliet Charlie = 1
| X-Ray Papa Unaone =
| Sierra Bravo =
}}
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>[[File:Hayatepermacamo.png|thumb|Hayate in her default permanent camouflage.]]<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', YEAR</h2>
===Construction===
:Builder: Yard; City, Country
:Laid down: DD MONTH YEAR
:Launched: DD MONTH YEAR
:Commissioned: DD MONTH YEAR
----
===Specifications===
:XX tons displacement, standard
:XXm length
:XXm beam
:XXm draft
----
====Machinery====
:
----
====Performance====
:XX knots at XX shaft horsepower
:XX nm at XX knots
----
====Armor====
:Main belt:
:Upper belt:
:Torpedo bulkhead:
:Decks:
:Bulkheads:
:Barbettes and Turrets:
:Conning tower:
----
====Armament====
=====Main=====
:
=====Secondary=====
:
=====Anti-aircraft=====
:
=====Torpedoes=====
:
----
====Aircraft====
=====Total=====
:
=====Fighters=====
:
===== Bombers=====
:
}}</div>
[[File:PICTURE.JPG|none|thumb|x350px|link=|CAPTION.]]
 
===History===
 
====Design====
 
====Service====
 
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Japan]]
{{VideoYT|QBOEEIMJGd0}}
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier X ships]]
<references />
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.8.3.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://medium.com/@devblogwows/st-new-ships-d91159e2af9 May 24, 2019]</span>:
**Preliminary characteristics.
}}
*Update 0.9.3.1:
**Added to the tech tree for 2,000,000 Free Experience.
*Update 0.9.4:
**Minor fixes to textures and ship model.
*Update 0.9.5:
**Small changes to geometry and textures.
*Update 0.10.10:
**Fixed an issue that caused one of the turrets to have different shell ballistics compared with the ship's other turrets.
*Update 12.4:
**Removed from the tech tree for purchase, and added to the Armory for 238,000 Coal.
*Update 13.1:
**Main battery reload time decreased from 4 to 3.7 s.
**Torpedo reload booster consumable moved to a separate slot.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 16:51, 9 July 2026


X
26,000 doubloons

Hayate — Japan Special Tier X Destroyer.

A hypothetical design for a Shimakaze-class destroyer armed with a 127 mm dual-purpose twin-gun mount. Its distinctive feature was the use of fixed ammunition and a greater rate of fire. This would have enhanced the ship's capability to engage enemy aircraft at high altitudes and granted her an advantage in firepower against opposing light forces.

Pros

  • Heavy HE shell damage per salvo.
  • Each torpedo deals heavy damage.
  • Torpedo Reload Booster consumable available.

Cons

  • Slow torpedo tube reload.


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables