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Ship:Tromp

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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Tromp}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_netherlands.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PHSD610_Tromp.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on 07 December 2022.">26,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Netherlands Special Tier&nbsp;X [[Ship:Destroyer|Destroyer]].</p><p>The year 1931 saw the start of design work on a lead destroyer for the Dutch Navy. It was intended for the ship to surpass the Japanese Fubuki-class destroyers in terms of her characteristics. Her main caliber was presented with 150 mm guns, and a thin layered armor scheme provided effective protection from shells. In September 1939, the ship was relocated to the East Indies, where she joined the ABDA forces at the beginning of the war. From 1942, Tromp was part of the U.S. 7th Fleet and escorted transport vessels in the Indian Ocean and Australian waters. After that, the ship joined the British Far East Fleet and took part in a fleet review in honor of the coronation of Elizabeth II in 1953.</p><p> </p></div>
A large destroyer leader armed with 150 mm guns, officially listed as a light cruiser in the Royal Netherlands Navy.
<br /><br />''{{#var:ship_name}}'' was first released for sale on 25 Nov 2022 at first for {{Doubloons}}&thinsp;Doubloons discounted by {{FXP}}&thinsp;FXP, then for {{Coal}}&thinsp;238,000 Coal in the Armory.


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Airstrike armament available
Dutch destroyer Tromp was added for The Netherlands in World of Warships during Update 0.11.10.  Tromp is a hybrid destroyer that relies on her main battery, airstrike, and torpedoes to offset a sluggish, large target profile, with few options to disengage from a fight. 
* Long firing range
 
* Low detectability
<h4>Firepower:</h4>


<h5>Guns:</h5>
===Cons===
On paper, Tromp has nearly identical main battery shells to Tier X European destroyer Ragnar, both in damage and shell flight time.  Her 13.3 km main battery range is nearly best in tier, but her mediocre alpha and average reload leave her damage per minute lacking compared to her peers.  Unlike the other large-caliber Tier X destroyers, Elbing and Ragnar, Tromp does not have the same reduced dispersion formula for her main battery.
* Low speed
* Smoke Generator consumable unavailable


For a long range gunboat, the ability to dodge incoming fire, heal damage, or smoke and shoot from stealth is vital.  Tromp can do none of these.  Players will still rely on her main battery for the majority of her damage output, but must be mindful of her 24,500 hitpoints.  Any damage taken is permanent, and she presents a large target.  The short bursts of speed from her Emergency Engine Power allow her to dodge incoming fire and offer some relative safety, but when it’s on cooldown, she’s an easy target for return fire.


<h5>Torpedoes:</h5>
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 24500
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0
|}
</div>


Tromp carries three torpedoes per side, with a fantastic 70 second reload and decent 71 knot speed, but their 12 km range and 15,000 damage are average.  Her torpedo launchers are mounted one per side, just like lower tier American destroyers, and have fairly limited firing angles.  They’re usable, but due to their weaknesses, players shouldn’t focus on them too much.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
</div>


<h5>Airstrike:</h5>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 720
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.3
|}
</div>


Tromp’s airstrike is her defining feature and currently unique for a destroyer.  At a glance, she uses the same planes and number of bombs as her Tier X Dutch cruiser counterpart, Gouden Leeuw.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Tromp drops 72 bombs per charge, and each bomb deals up to 3700 damage. Due to their low penetration of 20 mm the armament largely becomes a tool for starting fires, rather than dealing direct damage, as it limits her targets to superstructures, destroyers, and some thinly armored light cruisers such as Minotaur.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.33
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.69
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 3.23
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.69
|}
</div>


The range is 12km. With Airstrike Modification 1 in slot 4, Tromp’s airstrike recharges in 48 seconds. While this is fast, it comes at the expense of Propulsion Modification 1. She stores a maximum of 2 drops at any given time.
</div></div></div>
Her bombs have a faster fall time than those of the cruisers, making them a bit easier to lead. Wily players may even target enemy destroyers with them in a pinch, thanks to the reduced targeting area (lots of bombs in a small spot).
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 150mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 13.26
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 5.2
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 11.5
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 15.0
|}
</div>


<h4>Maneuverability:</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 114
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 13.26 km || style="color:inherit;" | 114
|}
</div>


Tromp is not the most agile of destroyers, with an average 720 m turning circle and slower 5.3 second rudder shift.  These factors are compounded by her base speed of 33.5 knots, the slowest of any Tier X destroyer.  While the Emergency Engine Power consumable can offset this lack of speed in short bursts, for a significant portion of the match she will be the slowest destroyer in her tier. This lack of speed can lead to multiple cruisers and even some battleships outrunning her!
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm Brisantgranaat
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2150
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 11.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 46
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 30
|}
</div>


<h4>Concealment:</h4>


Tromp is quite stealthy for her size, and one of the stealthiest destroyers at Tier X, with a minimum detection range of 5.9 km. However, her excellent stealth doesn’t quite line up with the rest of her characteristics. Her large size and mediocre handling don’t work well in close-range knife fighting, and her slow turret traverse is also poorly suited for close engagements. Once the engagement starts, she lacks any practical option to disengage. With her long main battery range, even if an enemy destroyer smokes up, a teammate may still have line of sight.  Then she’s in the even less favorable situation of a smoked-up enemy able to farm her while she remains spotted!
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm Pantsergranaat
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 46.7
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 53,3 cm torpedo
|-
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 3
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 53,3 cm torpedo
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 70
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 15,000
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 12.0
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 71
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 249
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AIRSTRIKE (HE BOMBS) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 12
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 1.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 60.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 12
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 3700
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 21.0%
|}
</div>


<h4>Consumables:</h4>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 76 mm + 40 mm || style="color:inherit;" | 4 × 1 + 2 × 2 + 2 × 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 2 × 2 + 2 × 1
|}


Tromp gets the high power but short duration Emergency Engine Power consumable found on destroyers like Småland and Ragnar. The standard Defensive AA Fire in a separate slot would be more notable if not for her 3.5 km AA range, and zero flak puffs.
'''Continuous damage''' — average DPS within each action zone
That’s… it.  Nothing else.
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 45.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 248.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2000
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 16
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


<h4>Summary:</h4>


Tromp is a bit of a strange ship.  A hybrid destroyer that sacrifices torpedo and consumable power, in exchange for adding an airstrike to her arsenal.  The trouble is, the airstrike doesn’t make up for the traits sacrificed to acquire it. 
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PHSD610_Tromp}}


Her good concealment may tempt players to focus on her torpedoes, but her slow speed and mediocre torpedo power make her a less-than-ideal torpedo boat. 


Players will find her guns to be decent.  They have excellent base range, but do not benefit from the improved dispersion of other large-gun destroyers like Elbing and Ragnar.  Gunboating at range for periods of time can be productive, but her large size and no smokescreen make her an easy target, and any damage taken is permanent. Additionally, Tromp has an armored "citadel" that will arm more AP shells fired at her while being unable to offer Tromp any protection from HE shells unlike Elbing and Ragnar. Dipping into closer ranges to drop torpedoes and the occasional airstrike before retreating to a longer range for sustained gunfire is likely the best course of action.  An occasional torpedo hit will pad her damage numbers, but their mediocre characteristics and limited number prevent them from being a true strength.
<!-- Consumables have to be tagged individually on a slot by slot basis -->
 
{{Ship Consumables Section|consumables=
At the end of the day, Tromp feels a bit like if you had a bunch of puzzle pieces, but no matter how you put them together, they never quite fit right.  It’s missing the central piece, and without it, there’s no definition to go by.
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
 
* '''Slot 2:''' {{Engine Boost}} (4 charges, 60.0s action, 100.0s cooldown)
 
* '''Slot 3:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown)
 
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
* Large HP pool
* Long main battery range
* Fast torpedo reload
* Has an airstrike
* Good concealment
 
 
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Large target
* Poor main battery DPM
* Weak torpedo armament
* Weak AA defenses
* Sacrifices a lot for her airstrike
* Slow, with poor agility
* No smokescreen
* internal armor means that more AP will arm on Tromp while also being unable to shatter any HE shells.
 
|Research=
<!-- Check this!  Some do.-->
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
The main choice in Upgrades comes in slot 4.  Captains may choose between Airstrike Modification 1 and Propulsion Modification 1.  A 20% reduction in airstrike reload time AND a 25% increase in airstrike aircraft HP is debatably best in slot, at the expense of propulsion.  Players thinking they may struggle with her mediocre handling and low speed should stick to Propulsion mod.
 
 
The recommended upgrades are:
* '''Slot 1'''{{Main Armaments Modification 1}}
* '''Slot 2'''{{Engine Room Protection}}
* '''Slot 3''': {{Aiming Systems Modification 1}} '''or''' {{Main Battery Modification 2}}
* '''Slot 4''':  {{Airstrike Modification 1}} '''or''' {{Propulsion Modification 1}}
* '''Slot 5''':  {{Concealment System Modification 1}}
* '''Slot 6''':  {{Main Battery Modification 3}}
 
|CommanderSkills=<!-- write text about best set of Commander Skills below -->
{{Commander Skills 3 DD
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->
 
| rating11 =  <!-- Grease the Gears -->3
| rating12 =  <!-- Liquidator -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 =  <!-- Preventive Maintenance -->3
 
| rating21 =  <!-- Demolition Expert -->1
| rating22 =  <!-- Swift Fish -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Extra-Heavy Ammunition (AP and ASW) -->
| rating25 =  <!-- Priority Target -->1
| rating26 =  <!-- Last Stand -->3
 
| rating31 =  <!-- Main Battery & AA Specialist -->2
| rating32 =  <!-- Fill the Tubes -->2
| rating33 =  <!-- Adrenaline Rush -->3
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 =  <!-- Superintendent -->
| rating36 =  <!-- Survivability Expert -->3
 
| rating41 =  <!-- Main Battery & AA Expert -->
| rating42 =  <!-- Swift in Silence -->
| rating43 =  <!-- Radio Location -->1
| rating44 =  <!-- Fearless Brawler -->2
| rating45 =  <!-- Concealment Expert -->3
| rating46 =  <!-- Dazzle -->
}}
}}


<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Emergency Engine Power}} &ndash; 4 charges
* '''Slot 3:''' {{Defensive AA Fire}} &ndash; 3 charges
|Camouflage={{Prem Ship Camo Insert|shiptier=10}}
|Signals=<!-- write text about best set of signals below -->
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          =  <!-- No Detonate --> 3
| India Yankee            =  <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            =  <!-- +1/0.5% (160mm) fire, +4% flood -->2
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->2
| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->1
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            =  <!-- +5% speed -->3
| November Foxtrot        =  <!-- -5% Consumables reload -->2
| India Delta            =  <!-- +20% HP from Repair Party -->
| X-Ray Papa Unaone      =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>[[File:Tromp in Port.jpg|thumb]]<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
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<h2>''Tromp''</h2>
===Construction===
:Builder: N.V. Nederlandsche Scheepsbouw Maatschappij, Amsterdam
:Laid down: 17 January, 1936
:Launched: 24 May, 1937
:Commissioned:  18 August, 1938
----
===Specifications===
:3450 tons standard
:132m length
:12.43m beam
:4.32m draft (mean)
----
====Machinery====
:2 Parsons geared steam turbines, 4 Yarrow 3 drum boilers
 
----
====Performance====
:32.5 knots at 56,000 shaft horsepower
 
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====Armor====
:Main belt: 15mm
:Decks: 25mm main deck
:Turrets: 12 to 25mm
----
====Armament As Designed====
=====Main=====
:6 (3x2) 150mm rifles
=====Anti-Aircraft=====
:4 (2x2) 40mm Bofors
:4 (2x2) .50 calibre machine guns
=====Torpedoes=====
:6 (2x3) V53 533mm torpedo tubes
=====ASW=====
:4 DC-throwers
=====Aircraft=====
:1 Fokker C.XI-W Floatplane
----
====Armament 1945====
=====Main=====
:6 (3x2) 150mm rifles
=====Anti-Aircraft=====
:4 (4x1) 75mm Guns
:6 (2x2), (2x1) 40mm Bofors guns
:8 (2x2), (4x1) 20mm Oerlikon guns
=====Torpedoes=====
:6 (2x3) Mk.IX 533mm torpedo tubes
=====ASW=====
:3 DC-throwers
----
}}</div><br>
 
 
<h2>Design and Construction</h2>
 
HNLMS ''Tromp'' was the lead ship of her class of two ships for the Royal Netherlands Navy. They were designed as flotilla leaders for a new squadron of destroyers, which were planned as part of Dutch military build up in the face of Japanese expansion in South East Asia. Dutch planning envisaged a force of cruisers and destroyers to act as a fleet-in-being, and to support the large submarine force, which was seen as a key element of the Dutch strategy to defend their colonies.
 
Officially designated as “destroyer leaders”, they were considerably larger than contemporary destroyers. Their size and large armament often led them to be regarded as light cruisers. At the outbreak of the Second World War, ''Tromp'' was sent to the Dutch East Indies.  She would spend most of her wartime service in the Far East. Her sister, ''Jacob van Heemskerck'' was still under construction when Germany invaded the Netherlands, but she was able to escape to Britain, where she was completed with British weapons as an anti-aircraft ship.
 
‘’Tromp’’ had a displacement of 3,450 tons and carried a heavy armament for her size, with six 150mm guns in three twin turrets, and three torpedo tubes on each side. Emphasising her intended role as the leader of a destroyer flotilla, she was designed to carry a Fokker C.XIV floatplane for scouting duties, mounted on a catapult.
Her designed top speed of 32.5  knots was intended to allow her to keep up with her assigned destroyer flotilla. It was reported that during her trials she was able to reach a maximum speed of 35 knots. In order to achieve the designed speed and mount the large weapons, armor protection was limited in comparison to a true cruiser.
 
''Tromp'' was ordered in 1935 and laid down on 17 January 1936 at Nederlandsche Scheepsbouw Maatschappij (‘Netherlands Shipbuilding Company’), in Amsterdam. She was launched on 24 May 1937, and commissioned into the Royal Netherlands Navy on 18 August 1938. She was the sixth ship to be named after the father and son Admirals Maarten Tromp and Cornelis Tromp of the 17th Century.
 
[[File:Tromp Launch.jpeg|none|frame|x250px|link=File:Tromp Launch.jpeg|HNLMS Tromp being launched]]
 
 
<h2>Service History</h2>
 
<h3>Pre-WW2</h3>
 
After completing her acceptance trials and undergoing exercises and training until January 1939, she underwent a cruise to the Mediterranean Sea. She collided with a German passenger ship in Lisbon, Portugal, where she was slightly damaged. She returned to the Netherlands for a fleet review in April, and underwent a short cruise to Norway. In July 1939, she departed the Netherlands to head to her permanent base in the East Indies. En route, she visited Dutch possessions in the West Indies, and passed through the Panama Canal. Shortly before she arrived in the East Indies, the Second World War broke out, although the Dutch remained neutral during the first months of the war.
 
<h3>1940-41</h3>
 
In May 1940, Germany invaded the Netherlands. ''Tromp'' was involved in several patrols searching for German merchant ships, as well as providing convoy escort for merchant ships around the Dutch East Indies; these duties continued under the Dutch government-in-exile after the Dutch surrender in Europe. In late 1941, she took part in the unsuccessful search for HMAS ''Sydney'', which had been sunk by the German raider ''Kormoran''. By late 1941, tensions were high, with some Vichy French merchant ships having been detained, and the Japanese looking to take advantage of the weak defences of the European colonial forces in South East Asia.
 
<h3>1942</h3>
After the outbreak of fighting against the Japanese, ''Tromp'' was assigned to the combined American-British-Dutch-Australian (ABDA) Command for the defence of the East Indies. On February 4, a squadron consisting of HNLMS ''De Ruyter' , ''Tromp'' , USS ''Houston'' , ''Marblehead'', and 7 destroyers set out to intercept a Japanese convoy, which was reported to be at Balikpapan. The Allied force was discovered by Japanese aircraft and attacked. The attacks damaged USS ''Houston'', and damaged USS ''Marblehead'' so severely that she was sent away from the battle area for repairs. ABDA command would spend most of February engaged in unsuccessful searches for further Japanese shipping.
 
On February 18, the ABDA fleet entered into a night battle with the Japanese Navy in the Badung Strait. In this battle, ''Tromp'' was leading a squadron of four American destroyers. The Japanese destroyers ''Asashio'' and ''Oshio'' almost collided with the column, dividing it into two parts. In this battle, the USN destroyers managed to heavily damage the Japanese destroyer ''Michishio''. ''Tromp'' managed to damage both ''Asashio'' and ''Oshio'', while receiving 11 hits from five-inch shells. Two officers and eight sailors were killed, with another 30 wounded, and her damage was severe enough that she was forced to head to Australia for repairs.  As a fortunate result, she survived the almost total destruction of other Allied naval forces following the disastrous Battle of the Java Sea, although the Japanese claimed to have sunk her.
 
During the repairs her cranes, seaplane, and aft command and rangefinder post were dismantled, and her anti-aircraft defences were improved. She returned to service in May 1942, when she was assigned to ASW patrol duties along the Australian coast. On 18 May, she was part of the escort for a convoy transporting Australian troops to Port Moresby. She continued escorting other ships from Sydney and Fremantle until October 1942, when she visited Sydney to receive her first modern radar.
 
[[File:Tromp Sydney 1943.png|none|frame|x250px|link=File:Tromp Sydney 1943.png|HNLMS Tromp, 1943 in US Navy measure 22 camouflage, Sydney Harbour 1943]]
 
<h3>1943-45</h3>
In early 1943, ''Tromp'' was assigned to the US Navy 7th Fleet, engaged in convoy duties around the Australian coast and the Indian Ocean. In January 1944, she was assigned to the Royal Navy Eastern Fleet, based at Trincomalee, Ceylon (modern day Sri Lanka). She then participated in carrier raids on Surabaya in April, and again in May 1944, undertaking escort duty in between. In an attack on Sabang on 25 July, she was hit four times by shore batteries while bombarding the harbour with three Australian destroyers. In September 1944, she was sent to Sydney for another refit, where her torpedo tubes were replaced with British weapons. Her refit lasted until February 1945, and on completion she returned to Trincomalee to take part in amphibious operations along the Burmese coast. Following the capture of Rangoon (Operation Dracula), ''Tromp'' was again assigned to the US Navy 7th Fleet, where she provided naval support to Australian infantry invading Balikpapan, part of the Borneo campaign during the closing months of the war.
 
 
[[File:HNLMS Tromp.jpeg|none|frame|x250px|HNLMS Tromp]]
 
<h3>Post War</h3>
Following VJ-Day, ‘’Tromp’’ was assigned to the British Pacific Fleet, and in September she deployed to Jakarta, Java, where she landed a force of marines to reoccupy the island and disarm surviving Japanese forces. She then ferried liberated Dutch prisoners-of-war between Singapore, Bangkok, and Sydney during the final months of the year. She remained in Sydney until February 1946, when she sailed for the Netherlands to return over 150 former prisoners-of-war home.
 
On her return to the Netherlands in May 1946, the ship underwent a significant refit which lasted until mid-1948. However, the ship was deemed to be worn out by her wartime service and was used mainly as a training ship or accommodation. She was removed from active service in December 1955 and used as a barrack ship at Den Helder. She was finally sold to Simons Handels Mij, Rotterdam for scrap in 1969 and broken up in Spain.
 
==In-game historical inaccuracies==
''Tromp'' was historically classified as a light cruiser, but in World of Warships she is considered a destroyer.
 
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|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Netherlands]]
{{VideoYT|8s9bdu_CA94}}
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier X ships]]
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{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.11.8.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|353}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|363}}:
**With the release of Update 0.11.8:
***Minimum HE Bomb Airstrike drop distance increased from 1 to 1.5 km.
*{{WoWS DevBlog Link Insert|366}}:
**Main battery reload time reduced from 8 to 6.5 s.
**HE Bomb Airstrike reload time increased from 40 to 60 s.
*{{WoWS DevBlog Link Insert|370}}:
**Main battery reload time reduced from 6.5 to 5.5 s.
**HE shell armor penetration increased from 25 to 30 mm.
*{{WoWS DevBlog Link Insert|379}}:
**HE Bomb Airstrike range increased from 8 to 10 km.
**Torpedo range increased from 10 to 12 km.
**Main battery reload time reduced from 5.5 to 5.2 s.
*{{WoWS DevBlog Link Insert|383}}:
**Main battery 180° traverse time reduced from 18 to 15 s (Turret traverse speed increased from 10 to 12 degrees/second).
**The Engine Boost consumable has been replaced with the Emergency Engine Power consumable, with the following characteristics:
***Speed bonus: +25%
***Action time: 60 s
***Cooldown: 100 s
***Charges: 4
**The Defensive AA Fire consumable was added in a separate slot.
}}
*Update 0.11.10:
**Available for purchase in the Armory starting on 25 November 2022, for 100 Admiral Tokens. The tokens could be purchased with doubloons (38,450 doubloons total) or discounted with free xp (up to a 50% discount for 1,000,000 FXP).
*Update 0.11.11:
**Available for purchase in the Armory for 238,000 Coal.
*Update 12.2:
**Torpedo speed increased from 64 to 71 knots.
**Maximum torpedo damage increased from 13,700 to 15,000.
**Chances of causing flooding with torpedoes increased from 227% to 249%.
**Improved the geometry and textures of the ship.
*Update 13.3:
**The number of bombs per Depth Charge drop increased from 6 to 16.
*Update 13.7:
**HE Bomb Airstrike range increased from 10 to 12 km.
}}
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Latest revision as of 15:29, 6 August 2026


X
26,000 doubloons

Tromp — Netherlands Special Tier X Destroyer.

The year 1931 saw the start of design work on a lead destroyer for the Dutch Navy. It was intended for the ship to surpass the Japanese Fubuki-class destroyers in terms of her characteristics. Her main caliber was presented with 150 mm guns, and a thin layered armor scheme provided effective protection from shells. In September 1939, the ship was relocated to the East Indies, where she joined the ABDA forces at the beginning of the war. From 1942, Tromp was part of the U.S. 7th Fleet and escorted transport vessels in the Indian Ocean and Australian waters. After that, the ship joined the British Far East Fleet and took part in a fleet review in honor of the coronation of Elizabeth II in 1953.

Pros

  • Airstrike armament available
  • Long firing range
  • Low detectability

Cons

  • Low speed
  • Smoke Generator consumable unavailable


Ship Stats

Hull Information

Main Battery

Torpedoes

Airstrike

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables