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Ship:Jäger

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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Jäger}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on 07 July 2023.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_europe.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Premium"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PWSD519_Jager.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">21,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Europe Premium Tier&nbsp;IX [[Ship:Destroyer|Destroyer]].</p><p>In 1917, Austria-Hungary began working on a project to build a destroyer leader. A total of eight leaders and twelve destroyers were planned for construction. Draft designs were submitted by Blohm & Voss and Ganz-Danubius. The Austro-Hungarian Marine Technical Committee developed several projects—one of them, presented in 1917, provided for the construction of a 2,000-ton torpedo boat, which was to be equipped with 6-inch main battery guns. However, with the end of World War I and the collapse of Austria-Hungary, the destroyers were never built.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* High speed, long-range torpedoes
<!--
* Low detectability
Insert the PERFORMANCE SECTION below.
* Repair party consumable available
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


Tier IX premium destroyer ''{{#var:ship_name}}'' is based on a World War I-era design for an Austro-Hungarian destroyer leader. In-game, she is ''the'' torpedo boat of a nation of effective torpedo boats. While some gunboat destroyers believe in volume of fire for their main guns, ''{{#var:ship_name}}'' believes in volume of fire of her torpedoes. To her, there is no such thing as too many torpedoes.
===Cons===
* Each torpedo deals low damage
* Smoke generator consumable unavailable
* Low main battery damage per minute


==== Armament ====


''{{#var:ship_name}}'' is all about her torpedoes. She carries twelve torpedoes in four centerline-mounted triple launchers, with an above average 12 km range. They reload quickly, just 85 seconds base, with the same fast 86-knot base speed as ''[[Östergötland]]''. With the proper build, her torpedoes can reach nearly 95 knots and reload in just 65 seconds even before <u>Adrenaline Rush</u>. Although she has the lowest torpedo damage and flooding chance of any Tier IX destroyer, the constant stream of torpedoes will still be painful for any target she chooses.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 15900
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0
|}
</div>


Like other European destroyers, ''{{#var:ship_name}}'' can choose between narrow and super narrow spreads, rather than the narrow and wide of most destroyers. Like ''[[Halland]]'' and ''Östergötland'', ''{{#var:ship_name}}''’s torpedoes have a higher detection range, but their high speed still leaves little reaction time for her targets.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
</div>


''{{#var:ship_name}}'' has three 150 mm guns in single mounts. They have a very low firing range of just 9.6 km, with a slower 4.3-second reload and poor turret traverse. Although both her HE and AP shells deal high damage (and her HE shells have the highest damage of all Tier IX destroyers), three barrels and her slower reload leave her with the lowest rate-of-fire and some of the worst DPM at Tier IX. They can be used to fight a destroyer in an emergency, but they are at best a secondary damage source. In a gunfight, even many torpedo destroyers will outdamage her.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 37.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 670
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.7
|}
</div>


''{{#var:ship_name}}''’s ASW defenses are strong but limited. She has two sets of depth charges that reload in 40 seconds each. Each set drops 6 depth charges, which is well below average, but they deal a massive 5100 damage with very high flood and fire chances. She uses the same defenses as ''Östergötland'', but drops half the charges.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.7
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.46
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.98
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.46
|}
</div>


==== Consumables ====
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×1 150mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.46
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 4.3
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 14
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 18.0
|}
</div>


''{{#var:ship_name}}'' carries the normal Damage Control Party and Engine Boost found on most destroyers, as well as a Repair Party. Her Damage Control Party has a 5-second action time with a 40-second cooldown and unlimited charges. Her Engine Boost increases her top speed by 8% and improves her acceleration. It has a 120-second active and cooldown time, and comes with three charges by default.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 85
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 9.46 km || style="color:inherit;" | 86
|}
</div>


''{{#var:ship_name}}''’s Repair Party is an unusual consumable for a destroyer. It heals 1% of her total HP per second for 14 seconds, with an 80 second cooldown. With the proper skills and signals, she can heal up to 12,800 total HP, over 67% of her starting HP.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm HE 100 lb
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 11.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 880
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 45.5
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|}
</div>


==== Maneuverability ====


''{{#var:ship_name}}'' isn’t particularly maneuverable, but she also isn’t particularly sluggish either. Her 37-knot base speed is actually decent for Tier IX, and she can go as fast as 45.3 knots with the Sierra Mike signal and her Engine Boost and the <u>Swift in Silence</u> skill activated. She has a 3.7-second rudder shift, which is fairly average for her tier. However, her 670 m turning circle is rather poor.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm AP 100 lb
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2950
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 880
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 45.5
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Torped M1947
|-
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 4 × 3
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Torped M1947
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 85
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 7,533
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 12.0
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 86
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.8
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 119
|}
</div>


She can’t outrun actual high-speed destroyers like her French and Russian counterparts, but she’s fast enough to reach caps quickly and avoid fights she doesn’t want to be in. Her larger turning circle will make it more difficult to dodge torpedoes, though. With the exception of her turning circle, ''{{#var:ship_name}}'' handles almost exactly like ''Östergötland''.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 66 mm || style="color:inherit;" | 4 × 1
|-
| style="color:inherit;" | 8 mm || style="color:inherit;" | 2 × 1
|}


==== Survivability ====
'''Continuous damage''' — average DPS within each action zone
 
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
''{{#var:ship_name}}'' is squishy, even for a destroyer. Her health pool is one of the lowest among all Tier IX destroyers at 15,900 base, and is lower than many Tier VIII and even some Tier VII destroyers. Even with <u>Survivability Expert</u>, she barely breaks 19,000 health. She has a Repair Party to heal back some damage she takes, but she should avoid taking it in the first place.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
 
|-
''{{#var:ship_name}}''’s armor is typical for a high tier destroyer. She’s completely coated in 19 mm plating from bow to stern, with a 13 mm superstructure. Like most low tier destroyers of the same era, ''{{#var:ship_name}}''’s superstructure is very small. Any shell that hits her will deal damage, but luckily she is a small target to hit.
| style="color:inherit;" | Short-range || style="color:inherit;" | 31.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.0
 
|}
Her best-in-tier concealment will help keep her alive. At 6.7 km base, it’s already low for all destroyers in her matchmaking range, and it can get as low as 5.4 km with <u>Concealment Expert</u> and the Concealment System Modification 1 upgrade. Very few things will be able to outspot her on the surface. Her aerial and periscope detection is slightly worse than average, only able to get as low as 2.8 km.
</div>
 
</div></div></div>
==== Anti-aircraft ====
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' effectively has no defense against planes. She has no long range defenses, and produces no flak. Her mid- and short-range defenses have lower range than average, and deal almost no damage. Both auras are tied for the lowest damage in her entire matchmaking range. Her short-range defenses are worse than ''[[Asashio]]''’s, and her mid-range is barely better than ''[[Yūdachi]]''.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
 
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
Planes are a major threat to ''{{#var:ship_name}}'' if they can find her, and her AA defenses are little more than a welcoming light show for them. Her only “defense” against enemy aircraft is to “just dodge,” or seek allied air cover until the planes go away.
|-
 
| style="color:inherit;" | • Max damage || style="color:inherit;" | 5100
==== Battle performance ====
|-
 
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
''{{#var:ship_name}}'' is a torpedo destroyer through and through. Although each individual torpedo hits like a wet noodle, she can produce a near constant stream of them to saturate an area or scare away enemy battleships and cruisers. Unfortunately, that impressive torpedo potential comes at the cost of almost everything else. Her guns are basically decoration, barely even useful for emergency destroyer fights, and she is an attractive (and defenseless) target for enemy aircraft.
|-
 
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 6
''{{#var:ship_name}}'' should position herself near caps and other key areas, but leave the actual cap contesting to other destroyers. Instead, she should use her torpedoes to keep the enemy destroyer’s support away, or send them into the cap as a speedy surprise for the enemy destroyer. With her impressive concealment, she can provide valuable spotting for her team and take caps when necessary. But she must be aware of enemy destroyer positions and possible ambushes, as she relies on her team to fight any destroyers she can’t avoid.
|-
 
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
Captains that want a highly specialized torpedo destroyer and have experience playing the ''Halland'' line as torpboats will feel comfortable in ''{{#var:ship_name}}''. But players that like destroyers with usable guns may find her to be an uncomfortable experience. Much like ''Asashio'' is a one-trick torpedo destroyer, ''{{#var:ship_name}}'' is very much the same, just in a European package.  
|}
 
</div>
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
</div></div></div>
* Fast torpedo reload
* Decent torpedo range
* Speedy torpedoes
* Amazing surface concealment
* Above average speed
* Repair Party consumable
 
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Low health
* Slow turret traverse
* Only three guns, with terrible DPM
* Torpedoes deal little damage with very low flood chance
* Terrible AA defenses, with no long-range aura
* Average turning circle
* No Smoke Generator consumable
 
|Research=
<!-- Check this! Some do.-->
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
''{{#var:ship_name}}'' is a squishy but stealthy torpedo boat with completely forgettable guns. Players should focus on skills and upgrades that boost her survivability, and improve her already impressive concealment and strong torpedoes. Her guns are nearly useless and not worth investing into.
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 
The recommended upgrades are:
* '''Slot 1''': {{Main Armaments Modification 1}}
* '''Slot 2''':  {{Engine Room Protection}} '''or''' {{Engine Boost Modification 1}}
* '''Slot 3''':  {{Torpedo Tubes Modification 1}}
* '''Slot 4''': {{Propulsion Modification 1}} '''or''' {{Steering Gears Modification 1}}
* '''Slot 5''': {{Concealment System Modification 1}}
* '''Slot 6''':  {{Torpedo Tubes Modification 2}}
 
In Slot 2, the coal {{Engine Boost Modification 1}} upgrade is a viable option to extend her Engine Boost duration. But for players with limited coal reserves, it might be better to save the coal and upgrade other ships instead.
 
|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 
[[Ship:Special_Commanders|Unique commander]] Jerzy Ṡwirski is a particularly good fit for ''{{#var:ship_name}}''. In addition to his improved <u>Adrenaline Rush</u> skill that’s useful on any ship, ''{{#var:ship_name}}'' can easily activate his <u>Torpedo Armament Expert</u> talent, which reduces her torpedo reload by 5% for every eight torpedo hits.
 
{{Commander Skills 3 DD
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->  


| rating11 =  <!-- Grease the Gears -->
| rating12 = 1 <!-- Liquidator -->
| rating13 = 0 <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 3 <!-- Preventive Maintenance -->


| rating21 =  <!-- Demolition Expert -->
<!-- Add the ship code here to populate the upgrade table -->
| rating22 = 2 <!-- Swift Fish -->
{{Ship Upgrades Section|code=PWSD519_Jager}}
| rating23 = 1 <!-- Consumables Enhancements -->
| rating24 =  <!-- Extra-Heavy Ammunition (AP and ASW) -->
| rating25 = <!-- Priority Target -->
| rating26 = 3 <!-- Last Stand -->


| rating31 =  <!-- Main Battery & AA Specialist -->
| rating32 = 2 <!-- Fill the Tubes -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 = 2 <!-- Superintendent -->
| rating36 = 3 <!-- Survivability Expert -->


| rating41 =  <!-- Main Battery & AA Expert -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating42 = 2 <!-- Swift in Silence -->
{{Ship Consumables Section|consumables=
| rating43 = 2 <!-- Radio Location -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
| rating44 =  <!-- Fearless Brawler -->
* '''Slot 2:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
| rating45 = 3 <!-- Concealment Expert -->
* '''Slot 3:''' {{Repair Party}} (3 charges, 14.0s action, 80.0s cooldown, 159 hp/s)
| rating46 =  <!-- Dazzle -->
}}
}}


<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Engine Boost}} &ndash; 3 charges
* '''Slot 3:''' {{Repair Party}} &ndash; 3 charges
|Camouflage={{Prem Ship Camo Insert|shiptier=9}}
|Signals=<!-- write text about best set of signals below -->
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          = 3 <!-- No Detonate -->
| India Yankee            = 1 <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  = 1 <!-- -20% flood duration -->
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 1 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone  = 3 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= 1 <!-- +5% AA damage -->
| Sierra Mike            = 3 <!-- +5% speed -->
| November Foxtrot        = 2 <!-- -5% Consumables reload -->
| India Delta            = 3 <!-- +20% HP from Repair Party -->
| X-Ray Papa Unaone      = 0 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = 0 <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>[[File:Jagerpermacamo.png|thumb]]<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
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<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
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===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
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====Machinery====
:12 boilers, 3 turbines [e.g.]
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====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
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====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
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====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
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|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
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|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Europe]]
{{VideoYT|EYOGhJZFOTU}}
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier IX ships]]
<references />
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 12.3.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|426}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|439}}:
**Torpedo tube reload time increased from 70 to 80 s.
*{{WoWS DevBlog Link Insert|441}}:
**Torpedo reload time increased from 80 to 100 s.
**Torpedo range reduced from 13.5 to 12 km.
**Detectability range by air increased from 3 to 3.5 km.
*{{WoWS DevBlog Link Insert|446}}:
**Maximum torpedo damage reduced from 10,700 to 7,533.
*{{WoWS DevBlog Link Insert|450}}:
**Torpedo reload time reduced from 100 to 85 s.
**Main battery reload time reduced from 5.5 to 4.3 s.
}}
*Update 12.5:
**The Perpetuum Mobile permanent camouflage was added.
**Initially available on 07 July 2023, during Update 12.5, as part of the Conquest of the Mediterranean event. During the event, she was available in the armory in a bundle that cost 400 Austro-Hungarian Tokens.
*Update 12.7:
**Fixed an error that caused the ship's camera to incorrectly switch between torpedo launchers upon pressing the "C" key.
*Update 12.10:
**Added fixes to the textures and other visuals of the ship.
*Update 13.7:
**Available for purchase in the Armory for 225,000 coal.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 16:54, 11 July 2026


IX
21,500 doubloons

Jäger — Europe Premium Tier IX Destroyer.

In 1917, Austria-Hungary began working on a project to build a destroyer leader. A total of eight leaders and twelve destroyers were planned for construction. Draft designs were submitted by Blohm & Voss and Ganz-Danubius. The Austro-Hungarian Marine Technical Committee developed several projects—one of them, presented in 1917, provided for the construction of a 2,000-ton torpedo boat, which was to be equipped with 6-inch main battery guns. However, with the end of World War I and the collapse of Austria-Hungary, the destroyers were never built.

Pros

  • High speed, long-range torpedoes
  • Low detectability
  • Repair party consumable available

Cons

  • Each torpedo deals low damage
  • Smoke generator consumable unavailable
  • Low main battery damage per minute


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables