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Ship:Kléber CLR

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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Kléber CLR}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_france.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PFSD810_Colorful_Kleber.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">26,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; France Special Tier&nbsp;X [[Ship:Destroyer|Destroyer]].</p><p>After the order was made for the two leaders of the Mogador class, the new ships of this type were not laid down for several years. In 1939, it was decided to continue building the leaders due to the deteriorating international situation. The new project included enhanced AA defenses. However, the outbreak of hostilities caused the construction to be suspended and then canceled. In 1940, there was a second attempt to build four ships armed with 130 mm dual-purpose guns, but the German offensive and capitulation of France interfered with those plans.</p><p> </p></div>
Developed in the early days of World War II, this large destroyer design constituted a further development of the ''[[Mogador]]'' class. The main distinctive features of these new ships were the different combination of artillery guns and more powerful AA defenses.<br><br>''{{#var:ship_name}}'' was first released for sale on 16 June 2023.


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Enhanced Engine Boost consumable available.
<!--
* Main Battery Reload Booster consumable available.
Insert the PERFORMANCE SECTION below.  
* High survivability.
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->
* Easy to shoot accurately at long ranges.
''{{#var:ship_name}}'', or ''Kléber Color'', is a clone of ''[[Kléber]]'' with an attractive yellow skin.


''Kléber'' proudly serves at Tier X, representing France.
===Cons===
* Smoke Generator consumable unavailable.
* High detectability.


Just like the predecessor and half sister ''Mogador'', is a very powerful gunboat destroyer.  Possessing the biggest guns to be put on a destroyer at Tier X (until Elbing came along), with ballistics comparable to most light cruiser guns, she is more than capable of punching well above her weight.  However, that is not her only strength.  She also is one of the most if not the most agile ships in the game, although her turning is not great for a destroyer, she has a very unique ability that few other ships possess: the ability to rapidly accelerate and decelerate with her French Engine Boost, on top of the unrivaled speed.  Captains who can use this ability properly will find that enemies have trouble hitting ''Kléber'' beyond close range, effectively allowing you to win a long term fight if they do not disengage, since it is foolish to follow a ''Kléber'' due to the speed advantage and her very fast, hard-hitting torpedoes with a quick reload time of just 77 seconds without modifiers.


However, the fun factor behind ""Kleber"" is, just like ""Mogador"" before her, the improved AP penetration found on her main guns. Because of the high AP penetration on them, the best out of all the Tier 10 destroyers, she is capable of citadelling enemy cruisers with ease. Ships such as ""[[Minotaur]]"", ""[[Smolensk]]"" and ""[[Colbert]]"", which would normally shred other destroyers, melt under the AP firepower of a ''Kléber'' with reload booster activated. And if ""Kleber"" gets close enough, she can citadel almost all of the cruisers in her matchmaking spread. 
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 21900
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0
|}
</div>


On first glance, ''Kléber'' may appear to be a good ship for rushing caps early on due to her speed.  However, she has very poor concealment for a destroyer, only ones worse are the Russian Destroyer Leaders (""[[Khabarovsk]]"" line).  The ship is not meant to cap contest, rather it is best as a second-line destroyer to provide gunboat support and be a distraction to the enemies, as well as creating ambushes behind islands.  Not having smoke means you are unable to hide yourself at will, leaving you vulnerable in a cap if you are out-spotted.  One way to play her is to play her like a light cruiser, attacking ships and distract them.  It is best to draw fire to yourself, which will usually miss due to your agility.  If there is an aircraft carrier in the battle, play closer to your team so the enemy carrier has a harder time attacking you without losing planes.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Among the fastest ships in the game with 55.2 kts top speed with {{Engine Boost}} and Sierra Mike ({{Sierra Mike|Size=18px}}).
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Powerful main armament of 4x2 139mm guns with excellent ballistics.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* {{Main Battery Reload Booster}}.
|-
* Very good gun angles.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 44.0
* Potent AP.
|-
* Torpedoes are very fast, with good damage.
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 740
* Okay continuous AA damage, though no flak.
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 6.3
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* No {{Smoke Generator}}.  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Un-boosted main battery reload is subpar.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Poor turret traverse for a destroyer.
|-
* Torpedoes have a mediocre 8km range.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 9.58
* Turning circle is somewhat poor.
|-
* Poor surface detection.  
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 5.38
* Very poor AA range, not even matching her air detectability.
|-
* No flak clouds produced from her AA guns
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 4.15
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 5.38
|}
</div>


|Research=
</div></div></div>
<!-- Check this! Some do.-->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×2 139mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 13.56
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 7.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.6
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 18.0
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 116
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 13.56 km || style="color:inherit;" | 117
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 139 mm HE OEA Mle 1928
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2000
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 10.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 840
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 40.2
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 23
|}
</div>


The recommended upgrades are:
*'''Slot 1''':  {{Main Armaments Modification 1}}.
*'''Slot 2''':  {{Engine Room Protection}} <nowiki>**</nowiki>
*'''Slot 3''':  {{Aiming Systems Modification 1}} '''or''' {{Main Battery Modification 2}}.
*'''Slot 4''':  {{Propulsion Modification 1}}.
*'''Slot 5''':  {{Concealment System Modification 1}}.
*'''Slot 6''':  {{Main Battery Modification 3}} that should be offset by both {{Main Battery Modification 2}} and the ''Grease the Gears'' skill.


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 139 mm SAP OPFA Mle 1924
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 840
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 39.9
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 23
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 550 mm 24V Mle 2
|-
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 4 × 3
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 550 mm 24V Mle 2
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 77
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 18,400
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8.0
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 75
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.8
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 311
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
{{Commander Skills 3 DD
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->


| rating11 = 2 <!-- Grease the Gears -->
</div></div></div>
| rating12 = <!-- Liquidator -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating13 = 1 <!-- Consumables Specialist -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating14 = <!-- Gun Feeder -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating15 =  <!-- Incoming Fire Alert -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating16 = 2 <!-- Preventive Maintenance -->
|-
| style="color:inherit;" | 57 mm || style="color:inherit;" | 4 × 2
|}


| rating21 = <!-- Pyrotechnician -->
'''Continuous damage''' — average DPS within each action zone
| rating22 = <!-- Swift Fish -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 = <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 = 1 <!-- Extra-Heavy AP Shells -->
|-
| rating25 =  <!-- Priority Target -->
| style="color:inherit;" | Long-range || style="color:inherit;" | 210 || style="color:inherit;" | 100% || style="color:inherit;" | 3.8
| rating26 = 2 <!-- Last Stand -->
|}
 
</div>
| rating31 = 2 <!-- Main Battery & AA Specialist -->
</div></div></div>
| rating32 = <!-- Fill the Tubes -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating33 = 2 <!-- Adrenaline Rush -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating34 =  <!-- Inertial Fuse for HE Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating35 = <!-- Superintendent -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating36 = 2 <!-- Survivability Expert -->
|-
 
| style="color:inherit;" | • Max damage || style="color:inherit;" | 3400
| rating41 =  <!-- Main Battery & AA Expert -->
|-
| rating42 = <!-- Swift in Silence -->
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| rating43 = 1 <!-- Radio Location -->
|-
| rating44 = 1 <!-- Fearless Brawler -->
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 3
| rating45 = 2 <!-- Concealment Expert -->
|-
| rating46 = <!-- Dazzle -->
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
}}
|}
 
</div>
<!-- Where to get the Commander skills matrix for the type of ship
</div></div></div>
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->  


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:


* '''Slot 1:''' {{Damage Control Party}}
<!-- Add the ship code here to populate the upgrade table -->
* '''Slot 2:''' {{Main Battery Reload Booster}} &ndash; 4 charges
{{Ship Upgrades Section|code=PFSD110_Kleber}}
* '''Slot 3:''' {{Engine Boost}} &ndash; 3 charges


|Camouflage={{Prem Ship Camo Insert|shiptier=10}}


|Signals=<!-- write text about best set of signals below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
 
{{Ship Consumables Section|consumables=
{{Signal Flags
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
* '''Slot 2:''' {{Main Battery Reload Booster}} (4 charges, 15.0s action, 100.0s cooldown)
| Juliet Charlie          = 3 <!-- No Detonate -->
* '''Slot 3:''' {{Engine Boost}} (3 charges, 180.0s action, 90.0s cooldown)
| India Yankee            =  <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  = <!-- -20% flood duration -->
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  = 2 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= 1 <!-- +5% AA damage -->
| Sierra Mike            = 3 <!-- +5% speed -->
| November Foxtrot        = 3 <!-- -5% Consumables reload -->
| India Delta            = 0 <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = 0 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


</gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|History=<!-- write text below -->
[[File:KleberCLR.png|thumb]]
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
</div>
</div></div></div>


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
</gallery>
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
|Ref= <!-- write below -->
<references />


{{WoWS Ship Changelog Insert|1=
{{WoWS Ship Changelog Insert|1=
Line 190: Line 234:
}}
}}


}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
[[Category:Ships of France]]
[[Category:Destroyers]]
[[Category:Tier X ships]]
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 14:58, 3 August 2026


X
26,000 doubloons

Kléber CLR — France Special Tier X Destroyer.

After the order was made for the two leaders of the Mogador class, the new ships of this type were not laid down for several years. In 1939, it was decided to continue building the leaders due to the deteriorating international situation. The new project included enhanced AA defenses. However, the outbreak of hostilities caused the construction to be suspended and then canceled. In 1940, there was a second attempt to build four ships armed with 130 mm dual-purpose guns, but the German offensive and capitulation of France interfered with those plans.

Pros

  • Enhanced Engine Boost consumable available.
  • Main Battery Reload Booster consumable available.
  • High survivability.
  • Easy to shoot accurately at long ranges.

Cons

  • Smoke Generator consumable unavailable.
  • High detectability.


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2
Improved Camouflage Patterns


Consumables



Ship Change Log