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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Defence}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released on 13 December 2023, as the reward for 40th stage of Update 12.11's Salvage for Victory event.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_uk.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PBSC810_Defence.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">41,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.K. Special Tier&nbsp;X [[Ship:Cruiser|Cruiser]].</p><p>A hypothetical development of "big cruiser" designs created by British shipbuilders in the late 1930s, with the main battery gun caliber increased to 356 mm. The ship was conceived as a response to the strengthening of the Japanese Navy. Her main purpose was to counter enemy heavy cruisers.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* High firing accuracy and armor penetration of the main battery
<!--
* HE shells with an increased chance of fire
Insert the PERFORMANCE SECTION below.
* AP shells with reduced chances of ricocheting
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->
''{{#var:ship_name}}'' is a British Tier X special large cruiser with battleship caliber guns. Her unique characteristics include cruiser dispersion, improved AP penetration angles on par with Tier X cruiser ''Des Moines'', Short-Burst smoke generator, and hard hitting torpedoes with very good forward angles.


===Cons===
* Low damage per minute
* Low gun traverse speed
* Abysmal smoke fire penalty


<h4>Armament:</h4>


As stated above, ''{{#var:ship_name}}'' is unique in carrying battleship caliber guns, specifically ones found on ''Duke of York''. She carries six 356 mm guns in three double turrets, with 18.3km range and 18 second base reload time. Her guns are positioned in the front of the ship, similarly to how they are on ''Marseille''.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 60600
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 19
|}
</div>


The AP and HE shells have the same characteristics as those found on ''Duke of York'', with good HE alpha, fire chance, short fuse AP shells, and floaty ballistics. The key difference being that ''{{#var:ship_name}}'' has cruiser dispersion, allowing her to hit targets reliably with good aim. Against most targets players should utilize her hard hitting HE shells as the high penetration of 81mm and 41% fire chance lets her burn down every target in range.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 229
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 40
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 16
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 25
|}
</div>


Due to their large caliber, these guns can overmatch the 19mm plating commonly found on superlight cruisers. This allows ''{{#var:ship_name}}'' to damage cruisers such as ''Minotaur'' and ''Jinan'' regardless of angle with AP shells. Due to improved penetration angles and short fuse time, ''{{#var:ship_name}}''’s AP is deadly against cruisers, but will fail to citadel most battleships.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 770
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.6
|}
</div>


Like many other British cruisers, ''{{#var:ship_name}}'' carries 8 torpedoes. These torps are forward facing and have similar launch angles to that of ''St. Vincent'' and have a high alpha strike damage of 21,067. While they have a 10km range, these torps are more used as self defense measures at close ranges.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 12.52
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 9.24
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 11.24
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 9.24
|}
</div>


</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 356mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 18.32
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 18.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 3.3
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 36.0
|}
</div>


<h4>Hull:</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.05
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 159
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 136
|-
| style="color:inherit;" | • Dispersion at 18.32 km || style="color:inherit;" | 159
|}
</div>


While she has great fire power characteristics, her hull protection is a mixed bag. Her base health pool is good at 60,600 but as a cruiser with large caliber guns, she suffers from 60 second fire duration. Much like the British heavy cruiser line, ''{{#var:ship_name}}'' has 40mm deck and 30 mm side armor, mostly protecting her from being overmatched by battleship guns of 406 mm caliber and lower. However, she also has a large nose and stern that is only covered by 25mm plating, meaning every battleship with 380mm or higher caliber will overmatch and penetrate.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 356 mm HE Mk VIb
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 6100
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 41.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 757
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 721
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 89
|}
</div>


A common feature amongst British cruisers are the massive citadels with poor protection. ''{{#var:ship_name}}'' is no exception to this, with a large above water citadel. While it appears that she has a turtleback, it does not work in practice. Even though her forward gun angles are quite good for a ship with guns in the front, battleships that overmatch her armor can easily citadel her through the “cheek” of the ship (where the nose plating meets the side plating).


To those familiar with ''Goliath'', ''{{#var:ship_name}}''’s maneuverability will feel similar. Her top speed of 33 knots is average and her rudder shift time of 12.7 seconds is sluggish. While her turning radius is decent at 770 meters, turning broadside while spotted is often a death sentence as her hull is big and easy to hit. ''{{#var:ship_name}}'' is not a ship that can make rotations quickly.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 356 mm AP Mk VIIb
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 10500
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 757
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 721
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.015
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 67.5
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 59
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 622 mm Mk I
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 58700
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 67
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.7
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 3.55%
|}
</div>


Due to her armor and maneuverability, ''{{#var:ship_name}}'' is not a brawler and should not be played too aggressively. Thankfully, she has tools in the form of excellent minimum concealment of 10.1km and consumables to play at mid range.  
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.3
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 133 mm HE Mk IC
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x133mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 9.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1900
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 792
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 22
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|}
</div>


<h4>Consumables:</h4>


''{{#var:ship_name}}''’s consumables allow her to play at mid range comfortably, in the form of Hydroacoustic Search and Short Burst Smoke Generator. Her hydro is standard, with 5km ship detection, 120 second uptime, and 100 second cooldown time.


Like British destroyers, ''{{#var:ship_name}}'' gets access to Short Burst Smoke Generator. These smokes have a 15 second action time and short dispersion time of 40 seconds. The fast cooldown of 70 seconds allows ''{{#var:ship_name}}'' to lay smoke screens as a way to fire dark and reposition quickly for a fresh smoke soon after the first dissipates. However, these smokes are not always effective due to her smoke fire penalty of 11.2 km, meaning after firing she will be spotted if any enemy ship is within the penalty range. With 5 base charges, these smokes can be used quite freely when the situation calls for them.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


Her Repair Party is not as good as the Specialized Repair Teams found on the tech tree British cruisers but have improved characteristics. ''{{#var:ship_name}}'' heals 16.8% of her health over the duration of 28 seconds and each heal has a faster cooldown of 60 seconds. While she can heal 60% of damage taken, the citadel restoration is 33%. As with any ship, avoiding being citadel or eating torpedoes is vital in keeping the efficiency of the Repair Party.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 133 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 8 × 6 + 6 × 2
|}


<h4>Anti-Aircraft:</h4>
'''Continuous damage''' — average DPS within each action zone
 
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
As a large cruiser, ''{{#var:ship_name}}''’s anti aircraft capabilities are mediocre. While her medium range dps is high at 504, she only has 5.2km of AA range and 4 flak count. This especially hurts as ''{{#var:ship_name}}'' is spotted at 7.5km by aircraft and cannot stop strikes entirely. Grouping with allied ships to overlap anti-aircraft auras is recommended in games with carriers. Using smokes to remain unspotted can be an option when under heavy focus.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
 
|-
<h4>Battle Performance:</h4>
| style="color:inherit;" | Mid-range || style="color:inherit;" | 504 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
 
|-
As a rare ship only obtained through the ''Kitakami'' Salvage for Victory Event, ''{{#var:ship_name}}'' is a interesting and unique Tier X cruiser. At first glance her characteristics are very conflicting as a ship with large accurate guns, high damage torpedoes, and forward facing turrets look like a ship that should be played aggressively but her average maneuverability, large citadel, 60 second fire duration, and high smoke fire penalty call for a passive style of gameplay.
| style="color:inherit;" | Long-range || style="color:inherit;" | 77 || style="color:inherit;" | 90% || style="color:inherit;" | 5.2
 
|}
This is where her similarity to the British Heavy Cruiser line comes in, as it is recommended to play at medium to long ranges, using smokes to farm targets while unspotted, holding back pushes by burning down targets with her good HE alpha and fire chance. Her playstyle is very selfish and is not designed to play for her team, as her limited armor profile, bad shell velocity, and lack of utility does not help her push or provide much support for capture zones. On specific maps, players can play more aggressively, using islands to block lines of sight and use the bad shell arcs to lob islands, negating the weakness of her armor and smoke fire penalty. Utilizing her AP shells with improved penetration angles is key in dealing massive damage to cruisers and battleships that don’t angle properly.
 
While she does not like to play up close, ''{{#var:ship_name}}'' is not the best kiter, as her rear firing angles are not good and 25 mm rear plating allow for battleships to deal massive damage. ''{{#var:ship_name}}'' influences the outcome of battles by dealing damage, pushing back targets that attempt to push, creating crossfires with other cruisers/battleships, and exhausting heals through DoT damage from HE spam.
 
 
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
* Good health pool
* 40mm deck armor
* HE shells with great penetration, high alpha, and high fire chance
* AP shells overmatch 19mm
* Improved AP penetration angles on par with ''Des Moines''
* 10km forward facing Torpedoes with high alpha damage
* Access to Short-Burst Smoke Generator
* Improved heal with faster cooldown
 
 
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* 60 second fire duration
* High smoke fire penalty
* Poor anti-aircraft defenses
* High air concealment
* 25mm nose and 30mm sides are easily overmatched
* Large citadel
 
 
|Research=
<!-- Check this!  Some do.-->
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 
The recommended upgrades are:
* '''Slot 1''': {{Main Armaments Modification 1}}
* '''Slot 2''': {{Engine Room Protection}}
* '''Slot 3''':  {{Aiming Systems Modification 1}}
* '''Slot 4''':  {{Propulsion Modification 1}}
* '''Slot 5''':  {{Concealment System Modification 1}}
* '''Slot 6''':  {{Main Battery Modification 3}}  


'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 4 || style="color:inherit;" | 1150 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2
|}
</div>
</div></div></div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
{{Commander Skills 3 CR
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 = 3 <!-- Grease the Gears -->
| rating12 =  <!-- Swift Fish -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 = 3 <!-- Gun Feeder -->
| rating15 = 1 <!-- Incoming Fire Alert -->
| rating16 =  <!-- Last Stand -->


| rating21 = 1 <!-- Pyrotechnician -->
<!-- Add the ship code here to populate the upgrade table -->
| rating22 =  <!-- Fill the Tubes -->
{{Ship Upgrades Section|code=PBSC810_Defence}}
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Eye in the Sky -->
| rating25 = 3 <!-- Priority Target -->
| rating26 = <!-- Expert AA Marksman -->


| rating31 =  <!-- Heavy HE and SAP Shells -->
| rating32 =  <!-- Enhanced Torpedo Explosive Charge -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 =  <!-- Heavy AP Shells -->
| rating35 = 3 <!-- Superintendent -->
| rating36 = 2 <!-- Survivability Expert -->


| rating41 = 2 <!-- Top Grade Gunner -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating42 = 1 <!-- Outnumbered -->
{{Ship Consumables Section|consumables=
| rating43 =  <!-- Radio Location -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
| rating44 =  <!-- Inertial Fuse for HE Shells -->
* '''Slot 2:''' {{Repair Party}} (3 charges, 28.0s action, 60.0s cooldown, 363.6 hp/s)
| rating45 = 3 <!-- Concealment Expert -->
* '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
| rating46 =  <!-- AA Gunner -->
* '''Slot 4:''' {{Smoke Generator}} (5 charges, 15.0s action, 70.0s cooldown)
}}
}}




<!-- Where to get the Commander skills matrix for the type of ship
==Gallery==
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
 
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Repair Party}} &ndash; 3 charges
* '''Slot 3:''' {{Hydroacoustic Search}} &ndash; 3 charges
* '''Slot 4:''' {{Short-Burst Smoke Generator}} &ndash; 5 charges
 
|Camouflage={{Prem Ship Camo Insert|shiptier=10}}
 
|Signals=<!-- write text about best set of signals below -->
 
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          =  <!-- No Detonate -->
| India Yankee            = <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            =  <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            =  <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = <!-- +10% Hydro action time; -10% DFAA reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
File:Defence_Alpha.png
File:Defence_Bravo.png
File:Defence_Charlie.png
File:Defence_Delta.png
File:Defence_Echo.png
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
[[Category:Ships of U.K.]]
<div class="thumb tright">
[[Category:Cruisers]]
{{AnnoWiki|content=
[[Category:Tier X ships]]
<h2>''{{#var:ship_name}}'', 19??</h2>
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 
</gallery>
 
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 
|Ref= <!-- write below -->
<references />
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 12.6.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|454}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|466}}:
**Main battery reload time reduced from 28 to 16 s.
**Main battery accuracy improved from battlecruiser/large cruiser to that of a standard cruiser.
*{{WoWS DevBlog Link Insert|470}}:
**Main battery reload time increased from 16 to 18 s.
**Torpedo launching angles are now wider.
**Changes to the Repair Party consumable:
***Heal rate increased from 0.5 to 0.6% per second.
***Restoration of HP for normal damage increased from 50 to 60%.
***Cooldown time reduced from 80 to 60 s (Unlisted change).
*{{WoWS DevBlog Link Insert|477}}:
**Main battery firing range increased from 16.8 to 18.3 km.
**Detectability by sea reduced from 14.1 to 12.5 km.
***All other visibility values have been changed accordingly.
}}
*Update 12.11:
**Added as the 40th stage reward for the update's Salvage for Victory event.
**The Christmas Lights permanent camouflage was added.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 19:07, 9 July 2026


X
41,500 doubloons

Defence — U.K. Special Tier X Cruiser.

A hypothetical development of "big cruiser" designs created by British shipbuilders in the late 1930s, with the main battery gun caliber increased to 356 mm. The ship was conceived as a response to the strengthening of the Japanese Navy. Her main purpose was to counter enemy heavy cruisers.

Pros

  • High firing accuracy and armor penetration of the main battery
  • HE shells with an increased chance of fire
  • AP shells with reduced chances of ricocheting

Cons

  • Low damage per minute
  • Low gun traverse speed
  • Abysmal smoke fire penalty


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables