Welcome to Wargaming.net Wiki!
Variants
Navigation

Ship:De Grasse

Jump to: navigation, search
imported>iDuckman:na
13.11
 
Crewgles (talk | contribs)
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|De Grasse}}
-->{{WoWs_Ship
__NOTOC____NOEDITSECTION__
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_france.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">VI</span></div><div class="b-description-img_vehicle">[[File:Ship_PFSC506_De_Grasse.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">4,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; France Premium Tier&nbsp;VI [[Ship:Cruiser|Cruiser]].</p><p>A cruiser based on the improved design of the La Galissonnière class. The ship had a different propulsion unit configuration and more advanced superstructures. The position of AA artillery was also improved. Cruiser De Grasse was laid down a few days before the outbreak of World War II.</p><p> </p></div>
According to the draft design in 1938, the light cruiser ''De Grasse'' was developed from the ''[[La Galissonnière]]''-class ships, and shared their main advantages: improved armor and good main battery guns. She had distinctive AA armament, increased speed, and slightly reinforced torpedo tubes.<br>''{{#var:ship_name}}'' was first released for sale on 9 June 2017 for the EU server and 19 June 2017 for the NA server.


|Performance=<!-- write text about performance in battles below -->
===Pros===
{{AA Sidebar Warning Insert}}
* Enhanced Engine Boost consumable
''{{#var:ship_name}}'' is a premium Tier VI French cruiser that is a development of the ''La Galissonnière'' class.  Both ships feature triple 152mm turrets in an AB-X configuration firing identical shells, though ''De Grasse'' has a slightly longer range.  Given how quickly she puts shells downrange and the fire chance on her high explosive rounds, ''De Grasse'' is a superb fire-starter and a threat to burn down enemy capital ships at ranges that make her difficult to hit. 
* Long firing range


Torpedo-wise, ''De Grasse'' features triple launchers instead of the twin launchers found on ''La Galissonnière'', and each mount has a longer reload time as a result.  ''De Grasse''’s torpedoes are excellent long range harassment and area denial weapons, good for throwing around islands and into caps hoping to hit unsuspecting enemies; however, with only 3 fish on each side, captains shouldn't rely on them to devastate enemy battleships at close range. 
===Cons===
* High detectability


Both ships have unimpressive secondaries and weak AA.  While ''De Grasse''’s anti-aircraft armament is sufficient for self-defense, her long range AA power is badly lacking even with {{Defensive AA Fire}} active; she's not a ship that her teammates can rely on for anti-aircraft support.  ''De Grasse'' is notably faster than ''La Galissonnière'', but has a longer rudder shift time and a wider turning circle.  She retains ''La Galissonnière's'' access to the {{Engine Boost}} consumable, while adding access to a {{Catapult Fighter}} that ''La Galissonnière'' doesn't have. 


Captains who are veterans of ''La Galissonnière'' will feel right at home playing ''De Grasse'', and will find the slight improvements to her rate of fire and torpedoes to be welcome upgrades.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 31200
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 10
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Main battery turrets traverse quickly, taking only 15 seconds for a 180° turn.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Good main battery range.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Torpedoes have a range of 9.0 km with decent 60 knot speed.
|-
* Wide torpedo launching angles.
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 100
* High top speed which can be increased with the potent French {{Engine Boost}} consumable.
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Deck armor is nearly non-existent; bomb hits from carriers can easily penetrate and land citadel hits.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* While her reload time is faster than both ''[[Émile Bertin]]'' and ''La Galissonnière'', it is still slow compared to other cruisers carrying 152mm guns.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Almost impossible to land hits at full range due to horrid dispersion.
|-
* Only three torpedoes per side. Her torps should not be relied on to win fights with battleships.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.5
* Secondary guns are quite disappointing; their damage output is very low.
|-
* Anti-aircraft suite is woefully inadequate. Even with {{Defensive AA Fire}} and {{Catapult Fighter}}, barely half of a Tier VI squadron can be shot down.
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 690
* The ship’s rudder can be incapacitated very easily.
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 11.4
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''De Grasse'' has no module upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 12.92
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 6.44
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 6.72
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 6.44
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×3.0 152mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 16.17
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 8.1
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.4
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 15.0
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
*'''Slot 1''': {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
*'''Slot 2''': {{Engine Room Protection}}
|-
*'''Slot 3''': {{Aiming Systems Modification 1}} for the decrease in dispersion.
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
*'''Slot 4''': {{Steering Gears Modification 1}} to help with the already poor rudder shift time; she has the worst rudder shift out of all the Tier VI cruisers (with ''[[Budyonny]]'' second-worst).
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 144
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 136
|-
| style="color:inherit;" | • Dispersion at 16.17 km || style="color:inherit;" | 145
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Captains should focus their commander skills for ''De Grasse'' on protecting her modules and increasing the damage output by her main guns. However, it is not worth investing points in her weak secondaries and AA capabilities (they are 'beyond help').<br />''Last Stand'' is critical as French cruisers are prone to steering damage.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE OEA Mle 1937
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 870
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 55
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|}
</div>


{{Commander Skills 3 CR
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero means the skill does nothing. -->
| rating11 = 1 <!-- Grease the Gears -->
| rating12 =  <!-- Swift Fish -->
| rating13 =  <!-- Consumables Specialist/ affects only Fighter -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 3 <!-- Last Stand -->


| rating21 = 2 <!-- Demolition Expert-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating22 = <!-- Fill the Tubes -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating23 = 1 <!-- Consumables Enhancements/ Engine Boost and Hydro -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating24 = 0 <!-- Eye in the Sky -->
|-
| rating25 = 2 <!-- Priority Target -->
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm AP OPfK Mle 1937
| rating26 = 2 <!-- Expert AA Marksman -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3300
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 870
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 57.1
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 550 mm 23DT
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 41200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.46%
|}
</div>


| rating31 = <!-- Heavy HE and SAP Shells -->
</div></div></div>
| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating33 = 2 <!-- Adrenaline Rush -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating34 = 0 <!-- Heavy AP Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating35 = 2 <!-- Superintendent -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating36 = <!-- Survivability Expert -->
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 5.6
|}
</div>


| rating41 = 1 <!-- Top Grade Gunner -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating42 = 2 <!-- Outnumbered -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating43 = 1 <!-- Radio Location -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating44 = <!-- Inertial Fuse for HE Shells -->
|-
| rating45 = 2 <!-- Concealment Expert -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating46 = <!-- AA Gunner -->
|-
}}
| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm HE OEA Mle 1928
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x100mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1260
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 780
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|}
</div>


|Consumables=<!-- write text about selection of Consumables below -->
''De Grasse'' can equip the following consumables:
* '''Slot 1:'''  {{Damage Control Party}}
* '''Slot 2:'''  {{Defensive AA Fire}} '''or''' ({{Hydroacoustic Search}}
* '''Slot 3:'''  {{Engine Boost}}
* '''Slot 4:'''  {{Catapult Fighter}}
Hydroacoustic Search is recommended to increase ''De Grasse'''s anti-DD capabilities.


Note that the Fighter is in the fourth slot while other aircraft equipped French cruisers have them in the third slot.


|Camouflage=<!-- write text about useful camouflage below -->
</div></div></div>
{{Prem Ship Camo Insert|shiptier=6}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Signals=<!-- write text about best set of signals below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Like other French cruisers, ''De Grasse'' benefits significantly from signal flags that increase HE fire chance, for example Victor Lima ({{Victor Lima|Size=22px}}) and  November Foxtrot ({{November Foxtrot|Size=18px}}) reduces the cool-down timer for consumables which is especially useful for the potent engine boost consumable. Sierra Mike ({{Sierra Mike|Size=18px}}) is also highly recommended to increase the ship’s top speed.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 20.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 2900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 100 mm || style="color:inherit;" | 3 × 2
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 4 × 2
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 1 × 4 + 2 × 2
|}


{{Signal Flags
'''Continuous damage''' — average DPS within each action zone
| Charlie Kilo = 3 <!-- + HP -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| India Yankee = 1 <!-- -20% Fire duration -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
|-
| Hotel Yankee = 1 <!-- ram someone -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 35 || style="color:inherit;" | 85% || style="color:inherit;" | 1.5
| Victor Lima  = 3 <!-- +1/0.5% (160mm) fire, +4% flood -->
|-
| India X-Ray  = 2 <!-- +1/0.5% (160mm) fire -->
| style="color:inherit;" | Mid-range || style="color:inherit;" | 21 || style="color:inherit;" | 90% || style="color:inherit;" | 3.0
| Juliet Whiskey Unaone  =  <!-- +15% flood chance -->
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 31.5 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8
|}


| Mike Yankee Soxisix =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
'''Damage by shell explosions'''
| November Echo Setteseven = 2 <!-- +5% AA damage -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| Sierra Mike      = 3 <!-- +5% speed -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| November Foxtrot  = 2 <!-- -5% Consumables reload -->
|-
| India Delta      = 0 <!-- +20% HP from Repair Party -->
| style="color:inherit;" | 1 || style="color:inherit;" | 180 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
| X-Ray Papa Unaone = 0 <!-- +15% Smoke Gen action time -->
|}
| Sierra Bravo      = 2 <!-- +10% Hydro action time;  -10% DAAF reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:DeGrassePort.png
File:DeGrassePort2.png|''De Grasse'' comes with her originally planned 152mm main battery.
File:DeGrasseAirAttack3.png| ''De Grasse'' is stalked by torpedo bombers from an enemy ''[[Ranger]]''.
File:DeGrasseAirAttack2.jpg|''[[Ranger]]''’s dive bombers land hits on ''De Grasse'' while she maneuvers to evade a torpedo attack.
File:DeGrasseSalvo.jpg
File:DeGrassePretty.jpg
File:DeGrassePanicTorp.jpg
File:DeGrasseVive.jpg
File:PCEE103_De_Grasse.png|[[Ship:Flags#List_of_Ship_Flags|Flag]] of ''De Grasse''. Given to players who purchased a special bundle containing ''De Grasse''.
</gallery>
 
|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''De Grasse'', 1938</h2>
===Construction===
:Construction begun at '''Lorient Naval Dockyard; Lorient, France'''
:Laid down: 28 August 1939
:Launched: 11 September 1946
<br>
:Construction completed at '''Brest Naval Dockyard; Brest, France'''
:Commissioned: 10 September 1956
----
===Specifications===
:8,000 tons displacement, standard
:176.3m length
:18.1m beam
:5.54m draft
----
====Machinery====
:4 Indret boilers, 2 Rateau-Bretagne turbines
----
====Performance====
:33 knots at 110,000 shaft horsepower
----
====Armor====
:Main belt: 100mm
:Torpedo bulkhead: 18mm
:Armoured Deck: 38mm
:Transverse Bulkheads: 60mm
:Turrets: 40-100mm
:Conning tower: 95mm
----
====Armament====
=====Main=====
:Nine (3 x 3) 152mm/50 Mle 1936
=====Secondary=====
:Six (3 x 2) 100mm/45 Mle 1933
=====Anti-Aircraft=====
:Eight (4 x 4) 37mm/50 Mle 1933
:Eight (2 x 2, 1 x 4) 13.2mm Mle 1929
=====Torpedoes=====
:Six (2 x 3) 550mm tubes
----
====Aircraft====
=====Float Planes=====
:1 Loire 130 reconnaissance plane
:1 Loire 210 fighter plane
:2 Catapults
----
====Complement====
:690 men
}}
</div>
</div>
[[File:De_Grasse_1961.jpg|none|frame|x280px|link=|''De Grasse'' at anchor, location unknown, circa 1961.]]
</div></div></div>


===Design===
By 1936, the ''Marine Nationale'' was looking for the next generation of cruisers to succeed the then-modern ''[[La Galissonnière]]''-class of ships. Still adhering to the limitations imposed by the 1936 London Naval Treaty, France sought to construct a new type of light-cruiser under the 8,000 ton benchmark.  Rationally, as successors to the 7,500 ton ''La Galissonnière''-class cruisers, the new light cruiser ''De Grasse'' would use the extra displacement to improve on the deficiencies discovered on the preceding light cruisers: specifically, the aviation facilities, the armament suite, and propulsion.


Originally designed in 1936, the cruiser was planned to have no less than two aircraft catapults, and the facilities to carry up to three individual aircraft.  Furthermore, a series of lifts and tracks between the hangar and catapults were implemented to automate the process of launching aircraft.  By positioning the dual-hangar amidships, ''De Grasse'' would use a single-funnel design, as opposed to her predecessor. The space on top of the hangars was used to install light AA and secondary fire directors.  However, it was discovered that the aviation facilities were very cramped and she would be top heavy in this configuration.  Therefore, by the 1938 design proposal, she was limited to a single hangar, which meant a rearrangement of light AA and fire control.
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PFSC506_De_Grasse}}


''De Grasse''’s main armament was of particular concern (due to the underperformance of her predecessors). After a few design proposals, it was decided to use the same rifles and configuration as ''La Galissonnière''-class, but the turrets themselves would be modified triple-gun versions of the dual-purpose guns mounted on battleship ''Richelieu''.  Although they were heavier, these new mounts would have the ability to engage both surface and air threats, as they could elevate the guns up to +70˚.  Additionally, these new mounts had the ability to reload at any elevation, offering a significant increase in rate of fire.  Since the hoists for the shells and power were displaced off to the side of the guns, the turret could fit the smaller dimensions of a cruiser.


Similarly, there was a revision of the AA suite of the ''De Grasse'' class. They would mount the completely novel twin 100mm Mle 1933 DP guns in fully-enclosed pseudo turrets – type ''avisos-dragueurs''. Not only were they better protected, but they could also be directed via centralized fire control. Unfortunately, due to weight and necessary space for dedicated magazines, only a few could be fitted. The three guns were all placed aft, which gave excellent rear cover but poor front cover. To compensate for this weakness in her AA arrangement, four (4) twin 37mm Mle 1933 AA guns were positioned forward.  Another improvement from the ''La Galissonnière'' class, ''De Grasse'' mounted 2 triple 550mm torpedo tubes, one on each side, amidships.  
<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
* '''Slot 2:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 156 hp/s)
* '''Slot 3:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
* '''Slot 4:''' {{Engine Boost}} (3 charges, 180.0s action, 90.0s cooldown)
* '''Slot 5:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
}}


To ensure there was not any loss of performance due to the increase in displacement, an improvement in main propulsion was required.  While the internal layout was similar to her predecessors, new machinery was installed in place of the old.  Boilers that were akin to the models used in ''contre-torpilleurs'' – which would operate at higher-pressure loads – and turbines that could be configured for multi-pressure work were installed.  Ultimately, her designers were able to increase ''De Grasse''’s power from 100,000 to 110,000 shaft horsepower, resulting in a top speed above 32 knots.


In the end, ''De Grasse'' was a cruiser that shared design characteristics of the ''La Galissonnière'' class and cruiser ''[[Algérie]]''. Her hull was superficially similar to her predecessors, albeit with a more flared and narrow bow to increase sea keeping.  Her superstructure was akin to the heavy cruiser: built around a central tower and a single funnel amidships. ''De Grasse'' used a combination of high tensile steel and duralumin – on the hull and superstructure, respectively – to decrease displacement and top weight. To save design time, a similar armor profile as the ''La Galissonnière'' class was used on ''De Grasse'' as well.  
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;">[[File:De Grasse.png|thumb]]<div>


With her design finalized,  ''De Grasse'' was laid down on 28 August 1939 at the Lorient Naval Dockyards.  The commencement of the Second World War in September 1939 halted her construction, and she was not launched until 11 September 1946.  In 1951, she was towed to Brest Naval Yard and was finally completed as an anti-aircraft cruiser with a radically different main battery configuration.  She was commissioned into the ''Marine Nationale'' on 10 September 1956. 
<gallery>
</gallery>
</div></div></div><div class="b-popup_content" style="display: none;"><div>


===Service===
<gallery>
Despite being laid down nearly two decades earlier, ''De Grasse'' finally entered service in 1956, becoming the flagship of the French Mediterranean Squadron.  Her service in the Mediterranean was largely uneventful, serving there from 1956 until she was taken out of service momentarily in 1964.  Following two years of conversions, she re-entered the ''Marine Nationale'' as the flagship of the Nuclear Testing fleet, bound for the French Polynesia.  There she would remain until she was decommissioned in 1973, and sold for scrap in 1974.
 
===Historical Inaccuracies===
* ''De Grasse'' is represented in World of Warships in the configuration she would have had if she had been completed using her original design.  Her as-built armament in 1956 was reminiscent of the ''[[Atlanta]]''-class light cruisers of the U.S. Navy, comprised of eight (8) twin 127mm dual-purpose turrets.
* The dazzle camouflage scheme is actually the historical camouflage of ''Gloire'', a ''[[La Galissonnière]]''-class cruiser. ''De Grasse'' was never camouflaged.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:De Grasse (1946).jpg|''De Grasse'' as completed.
File:degrasse0.jpg|A bow view of ''De Grasse''.
File:degrasse1.jpg|''De Grasse'', date and location unknown.
File:colbert1.jpg|''Colbert'', sister ship to ''De Grasse''. She retains her armament as completed.
File:colbert2.jpg|''Colbert'' post-modernization.
</gallery>
</gallery>
 
</div></div>
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of France]]
{{VideoYT|zMJ5jqCMrkk}}
[[Category:Cruisers]]
{{VideoYT|uG0vXM_7b9k}}
[[Category:Tier VI ships]]
 
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
|Ref= <!-- write below -->
<references />
 
# [https://en.wikipedia.org/wiki/French_cruiser_De_Grasse French cruiser ''De Grasse'' - Wikipedia]
# [https://en.wikipedia.org/wiki/La_Galissonni%C3%A8re-class_cruiser ''La Galissonnière''-class cruiser - Wikipedia]
# [https://www.youtube.com/watch?v=zMJ5jqCMrkk Armada: De Grasse - World of Warships Official Channel - YouTube]
<br />
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.6.5.
*Update 0.6.6:
**Available for purchase in the Premium store.
*Update 0.6.7:
**Information about the year of the ship's release was corrected. The entry "Commissioned: 1956. Number in the series: 1" has been changed to "Project year: 1938". This was done due to the cardinal differences between the 1938 project and the ship that entered service in 1956.
*Update 0.6.11:
**Available for purchase for doubloons in the client.
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 6.72 km.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
**Improved display of thin elements.
*Update 0.6.15:
**A bonus was added to the "Type 10" permanent camouflage - a 10% discount to the cost of post-battle maintenance.
*Update 0.7.7:
**Became unavailable in the game client for purchase with doubloons.
*Update 0.7.9:
**Minor fixes to geometry and textures.
**Became available in the game client for purchase for doubloons.
*Update 0.7.10:
**The range of the Hydroacoustic Search consumable was unified - 4 km for detecting ships, 3 km for detecting torpedoes.
*Update 0.9.2:
**HE shell penetration increased from 24 to 25 mm.
**Armor thickness was changed: deck armor increased from 16 to 25 mm.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 5.6 km.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 19:57, 9 July 2026


VI
4,500 doubloons

De Grasse — France Premium Tier VI Cruiser.

A cruiser based on the improved design of the La Galissonnière class. The ship had a different propulsion unit configuration and more advanced superstructures. The position of AA artillery was also improved. Cruiser De Grasse was laid down a few days before the outbreak of World War II.

Pros

  • Enhanced Engine Boost consumable
  • Long firing range

Cons

  • High detectability


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables