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Ship:Giulio Cesare

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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Giulio Cesare}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale worldwide on 20 October 2017. She is no longer available to Purchase.


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_italy.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Premium"></span><span class="b-description-img_class">V</span></div><div class="b-description-img_vehicle">[[File:Ship_PISB505_Giulio_Cesare.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">5,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Italy Premium Tier&nbsp;V [[Ship:Battleship|Battleship]].</p><p>One of the three Conte di Cavour-class battleships was laid down in 1910. After World War I, Giulio Cesare underwent a complete modernization process. After her renovation, she served in World War II in the battle of Punta Stilo, in the hunt for Maltese convoys, and in patrol and escort operations. After the end of the war, she was handed over to the U.S.S.R. for reparations and received the name "Novorossiysk.".</p><p> </p></div>


|Performance=<!-- write text about performance in battles below -->
===Pros===
Expanding the ''Regia Marina''’s presence in World of Warships is Tier V battleship ''Giulio Cesare''.  Fans of Japanese Tier V battleship ''[[Kongo]]'' will find a lot to like about this sleek Italian capital ship.
* Good top speed
* Low detectability
* Accurate main battery


''Cesare'' features ten 320mm guns with decent dispersion and an above average sigma value for her tier, leading to a main battery that produces tight shell groupings.  She also boasts a relatively high speed — only slightly slower than ''Kongo'' — as well as decent AA and armor protection.  Subsequently, ''Cesare'' straddles the line between battleship and cruiser: faster than most of the BB's at tier, but far more durable than the notoriously easy-to-kill Tier V cruisers.  This allows her to utilize her speed to take on the battlecruiser role that the slower Tier V battleships are unable to fill.  She has some notable deficiencies: her torpedo protection is weaker than most of her counterparts, her rudder shift time is on the slow side for the tier, and her health pool is relatively small.  Still, she is a well-rounded ship overall and is comfortable to play for veterans of other mid-tier battleships. 
===Cons===
* Low main battery firing range


Captains who enjoy a battlecruiser play style will enjoy the mix of speed and firepower that ''Giulio Cesare'' brings to the battle.


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
==Ship Stats==
* Armor belt covers most of the hull, with much of it extending from stem to stern and her citadel is small and well armored, making it difficult to reliably hit.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* Second fastest Tier V battleship at 27 knots.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Lowest detection range of all Tier V battleships at 13.3km. Can be reduced to as low as 11.9km with Concealment Expert.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Quick turret traverse time for a battleship. Guns have solid overall handling.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Decent anti-air defense, for her tier.
|-
* Decent rudder shift time, for a battleship
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 45500
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 30
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Lower amount of hit points than most Tier V battleships. 
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Low torpedo damage reduction for her tier.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* The rear turrets require the ship to expose a large portion of her side to fire.
|-
* Tied with ''[[Texas]]'' for 2nd shortest gun range of Tier V battleships, only ''[[Pyotr Velikiy]]'' and ''[[Viribus Unitis]]'' are worse.
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 220
<br />
|-
{{AnnoWiki|content=
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 43
'''[https://forum.worldofwarships.com/topic/140417-premium-ship-review-giulio-cesare// LittleWhiteMouse's Premium Ship Review: ''Giulio Cesare''] from the NA forums'''}}
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 27.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 17.0
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 13.27
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 7.54
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 10.86
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 7.54
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
</div></div></div>
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 1''': {{Auxiliary Armaments Modification 1}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 2''': {{Damage Control System Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 3''': {{AA Guns Modification 1}} <nowiki>*</nowiki>
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×3 320mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 16.37
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 2
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 36.0
|}
</div>


'''Upgrade Slot 3''' allows players to mount '''AA Guns Modification 1''', which puts out more flak from her medium- and long-range AA guns. Players may also choose to mount {{Secondary Battery Modification 1}} to increase the firing range and accuracy of the secondary battery, or {{Aiming Systems Modification 1}} to further reduce dispersion for tighter shot groups. Although these options are viable, enemy aircraft will likely prove to be a more common threat, and the maximum dispersion is already low for a battleship.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | French/Italian BB dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 9.8 × range(km) + 66
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.9
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 226
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 115
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 164
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 213
|-
| style="color:inherit;" | • Dispersion at 16.37 km || style="color:inherit;" | 226
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Like most battleships, ''Giulio Cesare'' benefits most from commander skills that maximize her survivability. This is doubly important for her given the (small) size of her health pool.  Her AA is also worth investing some skill points and modules in.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 320 mm proiettili HE
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4800
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 35.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 485
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 55
|}
</div>


{{Commander Skills 3 BB
| rating11 =  <!-- Gun Feeder -->
| rating12 =  <!-- Pyrotechnician -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 = 2 <!-- Emergency Repair Specialist -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 =  <!-- Preventive Maintenance -->


| rating21 = 2 <!-- Grease the Gears -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating22 = <!-- Inertial Fuse for HE Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating23 = <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating24 = 2 <!-- Vigilance -->
|-
| rating25 = 2 <!-- Priority Target -->
| style="color:inherit;" | • Name || style="color:inherit;" | 320 mm proiettili AP
| rating26 = <!-- AA Gunner -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 9700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 525
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 53
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.3
|}
</div>


| rating31 = <!-- Super-Heavy AP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Long-Range Secondary Battery Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 2 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = 2 <!-- Basics of Survivability -->
|-
| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating36 = <!-- Expert AA Marksman -->
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm proiettili HE
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x100mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|}
</div>


| rating41 = <!-- Swift in Silence -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating42 = <!-- Improved Secondary Battery Aiming -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating43 = <!-- Close Quarters Combat -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating44 = 2 <!-- Emergency Repair Expert -->
|-
| rating45 = <!-- Concealment Expert -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating46 = 2 <!-- Fire Prevention Expert -->
|-
}}
| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm proiettili HE
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x120mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 7.0%
|}
</div>


|Consumables=<!-- write text about selection of Consumables below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' can equip the following consumables:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1:'''  {{Damage Control Party}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 3 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2:'''  {{Repair Party}}
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | PIGS016_120mm50_barrels_2_M1933_RM2
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x120mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 7.0%
|}
</div>


|Camouflage=<!-- write text about useful camouflage below -->
</div></div></div>
|Camouflage={{Prem Ship Camo Insert|shiptier=5}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Signals=<!-- write text about best set of signals below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''Giulio Cesare'' captains should focus on survivability as the primary goal of its signal loadout. Credit and experience signals may also be taken, but as ''Giulio Cesare'' is a mid-tier ship she does not see as much experience and credit gains compared to her higher tiered counterparts. For boosting survivability, November Foxtrot ({{November Foxtrot|Size=18px}}), India Delta ({{India Delta|Size=18px}}), and India Yankee ({{India Yankee|Size=18px}}) are all important signals to take. November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) may also help survivability by increasing the damage per second of the anti-aircraft guns, while mounting Sierra Mike ({{Sierra Mike|Size=18px}}) will aid in maneuverability. The economic and special flags may also be used on the ''Giulio Cesare'', however if low on these signal flags they are best saved for higher tiered premium ships as they provide more gains in experience and credits.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 4
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 20.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 2900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 100 mm || style="color:inherit;" | 4 × 2
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 6 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 8 × 2
|}


{{Signal Flags
'''Continuous damage''' — average DPS within each action zone
| November Echo Setteseven = 2
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| Mike Yankee Soxisix =  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| India X-Ray =  
|-
| Juliet Whiskey Unaone =  
| style="color:inherit;" | Short-range || style="color:inherit;" | 70 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0
| Victor Lima =  
|-
| Hotel Yankee = 1
| style="color:inherit;" | Mid-range || style="color:inherit;" | 147 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 38.5 || style="color:inherit;" | 75% || style="color:inherit;" | 4.6
|}


| November Foxtrot = 3
'''Damage by shell explosions'''
| Sierra Mike = 2
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| India Delta = 3
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo = 1
|-
| India Yankee = 3
| style="color:inherit;" | 1 || style="color:inherit;" | 140 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–4.6
| Juliet Charlie = 1
|}
</div>
</div></div></div>


}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PISB505_Giulio_Cesare}}


File:GCErupts.png|The aft batteries of ''Giulio Cesare'' erupt.
File:GCFlatTrajectory.jpg|A high muzzle velocity yields a very flat trajectory.
File:GCTight.jpg|Woe to the helpless!
File:GCTorp.jpg|''Giulio Cesare'' takes a torpedo in the bow.
File:GCDead.jpg|''Giulio Cesare'' falls victim to its' many stab wounds.
File:GCDead2.jpg
File:GCDuel.jpg|''Giulio Cesare'' engages in a close range duel with an enemy ''[[New York]]''.
File: PCEE140_Giulio_Cesare_Flag.png|[[Ship:Flags#List_of_Ship_Flags|Flag]] of ''Giulio Cesare''. Given to players who purchased a special bundle containing ''Giulio Cesare''.
</gallery>


|History=<!-- write text below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
<div class="thumb tright">
{{Ship Consumables Section|consumables=
{{AnnoWiki|content=
* '''Slot 1:''' {{Damage Control Party}} (15.0s action, 80.0s cooldown)
<h2>''{{#var:ship_name}}'', 1937</h2>
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 80.0s cooldown, 227.5 hp/s)
===Construction===
:Builder: Gio. Ansaldo & C.; Genoa, Italy
:Laid down: 24 June 1910
:Launched: 15 October 1911
:Commissioned: 7 June 1914
:Decommissioned: 18 May 1928
:Recommissioned: 3 June 1937
----
===Specifications===
:Displacement: 29,100 tons, standard
:186.4m length
:33.1m beam
:9.3m draft
----
====Machinery====
:8 Yarrow boilers, 2 Geared steam shafts
:2,472 tons of oil
----
====Performance====
:27 knots at 75,000 shaft horsepower
:6,400 nm at 13 knots
----
====Armor====
:Main belt: 250mm, thinning to 110mm forward<br>&nbsp;&nbsp;&nbsp;and 130mm aft
:Main Deck: 80-100mm
:Conning tower: 260mm side, 180mm roof
:Turrets and Barbettes: 240mm turrets, 280mm<br>&nbsp;&nbsp;&nbsp;barbettes
----
====Armament====
=====Main=====
:Ten (2x3, 2x2) 320mm/44 Model 1934 guns
=====Secondary=====
:Twelve (6x2) 120mm/50 Model 1933 guns
:Eight (4x2) 100mm/47 OTO 1928 guns
=====Anti-Aircraft=====
:Twelve (6x2) 37mm/54 Breda 1932 guns
:Twelve (6x2) 13.2mm/76 Breda 1931 guns
====Complement====
:61 Officers, 1,200 Enlisted
}}
}}
</div>
[[File:Cesare_in_Taranto.jpg|none|frame|x400px|link=|''Giulio Cesare'' passing the Ponte Girevole in Taranto, circa 1938.]]


====Design====
The ''Conte di Cavour'' class was the brainchild of Edorado Maseda, commonly thought of as the architect of the modern ''Regia Marina'' of the early 20th century. Maseda designed the ''Conte di Cavour'' class as the Italian response to the latest offering of the French ''Marine Nationale'': the four ships of the ''[[Courbet]]''-class.  As the successor to ''Dante Alighieri'' — Italy’s first modern dreadnought — the ''Conte di Cavour'' class was to increase on her shortcomings in order to make Italy a forerunner in the ever-popular dreadnought race.


The ''Cavour''-class battleships used the same armor thickness as ''Dante Alighieri'', but made sure to span the belt along the entire waterline with about half of it being submerged.  Above the main belt were strips of armor of decreasing thickness that increased protection of the hull up to the main deck of the ship.  The main battery and control tower armor was also effectively the same as the previous. The most observant differences were found in the deck and casemate armor; they were increased to four inches and five inches, respectively.  The designers also chose to incorporate a double hull to run the entire length of the keel.  Overall, the entire armor package totaled above 5,000 tons, approximately a quarter of the entire displacement of the ship.
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


The armament was buffed significantly, in relation to her predecessors and contemporaries.  The ''Cavour'' class wielded no less than 13 rifled guns, housed in three triple-gun turrets and two twin-gun turrets.  Each twin-gun turret was placed super-firing over a triple-gun turret found on either end of the ship, with the last triple-gun turret positioned amidships.  Ingeniously, Maseda realized that having all turrets placed on the centerline meant all guns were available for a broadside to either side.  Despite other European navies moving to larger gun calibers, the ''Regina Marina'' was forced to use 12-inch guns due to a lack of industrial capability to make larger bores.  The ''Conte di Cavour'' class fell short of wielding the heaviest broadside by one gun; that distinction went instead to the Brazilian battleship ''Rio de Janeiro'', which possessed fourteen 12-inch guns as a primary armament.  Regardless, the class could hurl nearly 6 metric tons of ordnance to a distance just short of 25,000 meters.  Additionally, the class mounted 18 secondary guns, all in casemates.  Light 3-inch guns were also mounted to thwart torpedo boats.  Finally, three submerged torpedo tubes were placed on the flanks and rear of the hull.
<gallery>
 
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Due to the increase in armor and protection, the propulsion plant suffered somewhat. Initial hopes were to achieve speeds up to 22 knots; faster than her contemporaries, but not by much.  Ultimately, twenty (20) mixed-fuel boilers were installed which fed into three (3) turbines; the odd number meant the central turbine had the burden of powering the two central propulsion shafts.  Understandably, the sea trials proved that the class couldn’t reach their intended benchmark, topping out at 21 knots.
</div></div></div>
 
''Giulio Cesare'' was the second of the three ''Conte di Cavour''-class battleships, laid down on 24 June 1910 at the Ansaldo shipyards in Genoa. She was launched 15 October 1911 and completed 14 May 1914.
 
====Service====
''Giulio Cesare'' was commissioned for the first time on 7 June 1914 — completed ahead of her sister-ships ''Conte di Cavour'' and ''Leonardo da Vinci'' — joining ''Dante Alighieri'' as the second modern dreadnought battleship of the ''Regia Marina'' merely a month before the outbreak of World War I.  Serving as the flagship of the southern Adriatic Sea fleet, she saw no action throughout the war as the Austro-Hungarian battlefleet almost never sortied from its ports, and early losses (such as the French armoured cruiser Léon Gambetta and the Italian armoured cruisers Amalfi and Garibaldi) had shown that Austro-Hungarian submarines and minelayers could operate too effectively against capital ships in the narrow confines of the Adriatic. As a consequence of this, ''Cesare'' spent most of the war in Taranto, serving as a fleet-in-being throughout the war in the event the Austro-Hungarian battleships were to attempt a sortie; she only carried out three abortive sorties spending overall some 40 hours at sea. She finally saw action after the war in 1923, where she and ''Conte di Cavour'' bombarded the Greek island of Corfu following the Corfu Incident. She was laid up in May 1928 due to her age, and served as a gunnery training ship until the decision came in 1933 to modernize ''Cesare'' as well as ''Cavour''.
 
''Giuilio Cesare'' was in dry dock from mid-1933 through late 1937.  It was a drastic project: only about 40% of the original ship remained; the battleship was effectively made anew.  A new bow was grafted on, increasing the length by 10 meters.  The old tetrapodal mast was replaced with a new central conning tower, which housed a fire-director on the top.  The complement of twenty (20) mixed-fuel boilers was reduced to eight (8) oil-firing types, and turbines decreased to just two.  The new propulsion arrangement increased power by nearly 40,000 shaft horsepower and ''Cesare''’s top speed ticked up by about 6 knots.  The extra space meant increased fuel stores, increasing range by nearly 2,000 nautical miles.  Additionally, all torpedo tubes and the central turret were removed.  The secondaries were up-gunned and moved from casemates to turrets, and her anti-aircraft armament was buffed.  Finally, the deck armor was increased in effective thickness and a Pugliese anti-torpedo system was added.
 
''Giulio Cesare'' re-joined the ''Regia Marina'' in 1937 as the first modern battleship of the fleet.  At the time, ''Cesare'' and ''Cavour'' were the only combat-ready battleships Italy had, and they would remain as such until after Italy entered the war in 1940.  When Italy did declare war on Britain and France on 10 June 1940, ''Cesare'' was one of only two battleships readily available to fight the Royal Navy.  Fortunately for Italy, France was on the verge of falling to the German advance, leaving the ''Regia Marina'' with rough numerical superiority in the Mediterranean against the Royal Navy (but not in battleships, as the Mediterranean Fleet had three of them in Alexandria and four more in Gibraltar, against only ''Cesare'' and ''Cavour'' on the Italian side, albeit the number of battle-ready Italian battleships would soon increase to six in two months), and a supposed home field advantage.  The war in the Mediterranean quickly became a convoy interdiction fight, with the ''Regia Marina'' working to keep supply lines to Italian Libya open, and the Royal Navy pushing to reinforce Malta and Egypt.  ''Cesare''’s first scrape with the Royal Navy came at the Battle of Calabria on 9 July 1940. The battle itself was indecisive, but ''Cesare'' took a direct hit from ''[[Warspite]]'' at extreme range, killing 68 men and causing a fire that effectively shut down half her boilers and cut her speed to 18 knots, causing the Italians to break off. This battle early in the war immediately highlighted the lack of coordination between the ''Regia Marina'' and the Regia Aeronautica, that failed to properly support the Italian fleet and even attacked it, albeit without scoring any hits. ''Cesare'' was quickly repaired, and was joined in operations by the older ''Andrea Doria'' and ''Caio Duilio'', and the brand-new ''Littorio'' and ''Vittorio Veneto''.
 
''Giulio Cesare'' participated in several more unsuccessful attempts at intercepting British convoys across the Mediterranean in 1940. The ''Regia Marina'' took a heavy blow following the daring British air raid on Taranto, with ''Cesare'' caught in the attack.  ''Cesare'' — along with ''Veneto'' and ''Doria'' — was not damaged, however, and moved to Naples while Taranto’s air defenses were upgraded.  Despite suffering from Taranto, the ''Regia Marina'' still desired to force the British forces into combat.  This came to be as the Battle of Cape Spartivento, where ''Cesare'' and ''Veneto'' accompanied by six heavy cruisers and fourteen destroyers engaged British forces, but then retreated as Italian admirals were under strict orders to not engage enemy forces unless under favorable conditions.  Shots were exchanged between the cruisers present, but the British declined to chase the retreating Italians when their cruisers came under fire from ''Veneto''’s 15-inch guns; ''Cesare'' did not open fire.  With another inconsequential battle to the ''Regia Marina'' — and ''Giulio Cesare''’s — name, a change of command occurred.
 
''Cesare'' suffered damage in January 1941 following an air raid on Naples, rushing out to sea to attempt to intercept the British force that had struck Genoa in late early February that year, once again failing to intercept British forces.  Despite the successful invasion of Greece and the occupation of Crete giving the Axis strategic control of the Eastern Mediterranean, Italian naval morale was low following losses at Matapan and as a result of their dwindling resources, but nevertheless their battleships — including ''Cesare'' — were largely intact.  ''Cesare'' nevertheless remained in port for the majority of 1941.  Towards the end of the year, however, the Royal Navy offensive against Italian convoys to North Africa increased, with the raids by the cruisers of Force K and increased air and submarine activity, causing severe losses of shipping (battle of the Duisburg convoy, battle of Cape Bon). In response to this the Regia Marina, despite its limited resources, began to use its heavier units in convoy escorts again, helping to support the dire situation in North Africa.  The last time ''Cesare'' fired her 320mm guns during the war was during the First Battle of Sirte, yet another inconclusive engagement against the Royal Navy (where near misses from her 320mm guns possibly damaged the destroyer HMS ''Kipling'', although this is variously credited to ''Cesare'', the battleship ''Doria'', or the heavy cruiser ''Gorizia''). She last sortied to support another convoy to North Africa in January 1942, returning to Taranto where she served as a gunnery training ship, later transferring to Pola in safer waters.
 
In early 1942, Italy opted to focus its resources on their trio of modern battleships — ''Littorio'', ''Vittorio Veneto'', and the new ''[[Roma]]'' — as well as constructing and fueling more badly-needed destroyers.  While the situation favored the Axis during the first half of 1942, American entry to the war began to tilt the balance of power against them.  The Italians were only able to operate half their battleships, and while construction on carriers had begun, it was to be too little too late as the Royal Navy was further reinforced by the United States Navy.  In the last days of the ''Regia Marina'', ''Doria'' and ''Duilio'' were brought out of reserve, but ''Cavour'' was still under repairs and ''Cesare'' was effectively permanently attached to a naval school in Pola.  Following the successful allied invasion of Sicily, Mussolini’s fascist regime collapsed, and an armistice was signed with the Allies on 8 September 1943.  This prompted a violent German reaction that split Italy in two, and divided the battered ''Regia Marina'' even further.  ''Cesare'' quickly escaped Pola before she could be captured by the Germans, sailing for Taranto and then on to Malta, where she arrived and was interned from 12 September 1943 until 17 June 1944, when she returned to Taranto. While sailing from Pola to Taranto and Malta in September 1943, some crew members of ''Cesare'' mutinied and seized the captain and part of the officers, with the intention of scuttling the ship, but the captain ultimately managed to persuade them to comply with the orders.


Following post-war negotiations, ''Giulio Cesare'' and many other Italian warships were transferred to the Soviet Red Fleet.  Following an overhaul and decommissioning from the now defunct ''Regia Marina'', ''Cesare'' was transferred to the Soviet Union at Valona (Vlora), Albania, on 6 February 1949.  Under the Soviet flag, she sailed to the Black Sea where she was renamed ''Novorossiysk''. She remained in Soviet service until 1955.  She underwent many gradual refits while in Soviet service, but the plans to replace her guns with Russian-designed 305mm guns failed to materialize when ''Novorossiysk'' was lost on 29 October 1955.  Suffering an explosion from an unknown source, a hole was blown clean through the ship; ''Novorossiysk'' eventually capsized with a loss of 608 crew.  While the reason for her loss was most likely the ship striking an unexploded German mine left over from World War II, other sources and theories put forth said that she was sunk by Italian Frogmen of a wartime special operations unit, either to avenge the transfer of their ship to the Soviet Union or doing so on behalf of NATO.  She was stricken from the naval register on 24 February 1956, salvaged the next year, and subsequently scrapped.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<gallery>
File:Giulio_Cesare01.jpg|''Giulio Cesare'' as built.
File:Cesare before reconstruction.jpg| ''Giulio Cesare'' in La Spezia shortly before reconstruction, circa 1933.
File:Giulio_Cesare02.jpg|''Giulio Cesare'' after reconstruction.
File:Cesare_and_Cavour.jpg|''Conte di Cavour'' and ''Giulio Cesare'' at Napoli, circa 1938.
File:Giulio_Cesare03.jpg|''Giulio Cesare'' at sea, c. 1940.
File:Giulio_Cesare1.jpg|''Giulio Cesare'' firing to starboard during the battle of Calabria.
File:Battleship Giulio Cesare.jpg|''Giulio Cesare'' after reconstruction
File:ONI Drawing of Conte di Cavour-class battleship.jpg|Office of Naval Intelligence drawing of the ''Conte di Cavour'' class, January 1943
File:Sestri Ponente - Launch of Giulio Cesare.jpg|Launch of ''Giulio Cesare'', 15 October 1911.
File:GiulioCesare1914.jpg|''Giulio Cesare'' shortly after completion, 1914
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Italy]]
{{VideoYT|Xj1zRWy14AI}}
[[Category:Battleships]]
{{VideoYT|Zy9r_4OCXbI}}
[[Category:Tier V ships]]
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|Ref= <!-- write below -->
# [https://en.wikipedia.org/wiki/Italian_battleship_Giulio_Cesare Italian battleship ''Giulio Cesare'' - Wikipedia]
# [https://en.wikipedia.org/wiki/Conte_di_Cavour-class_battleship ''Conte di Cavour''-class battleship - Wikipedia]
# [https://worldofwarships.com/en/news/sales-and-events/hold-the-anchovies/ The Reign of Cesare Begins! - GIULIO CESARE - ARMADA - World of Warships]
# [https://worldofwarships.com/en/news/community/render-onto-cesare/ Monthly Wiki Spotlight - Giulio Cesare - News - World of Warships]
# [https://www.youtube.com/watch?v=Xj1zRWy14AI Armada: Giulio Cesare - World of Warships Official Channel - YouTube]
<references />
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.6.11.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0N2QLDvbWG45aCcm1de6V6d2MFqm1JKQ5hu3LQxqYBhjbYu1tHU6USjnadf1yDuP4l August 29, 2017]</span>:
**Preliminary characteristics.
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid02T9zuTji6o3u8v3Pxez6UtiD55kNuqT5aM21ndBByQdfhwn5ZVJw2Ks7wWgHgUvJnl October 2, 2017]</span>:
**Maximum dispersion of the main battery was increased from 138 to 226 m.
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid025ieDfbh59TJ3hKW2PdLR58ZDz7KmWpsjwL473Q2UdY9Nv7qnkodgLXeNvuSA2bYDl October 2, 2017]</span>:
**Sigma was increased from 1.5 to 1.9.
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid02Wcj94Eus8zh9wBTagKoiFLJkaro5bUpFwhAbU4dRmUbhdfpiSoLe9otUp2TbBLrWl November 22, 2017]</span>:
**Torpedo defense damage reduction was increased from 19% to 30%.
}}
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 10.86 km.
*First appeared on sale in October 2017.
*Update 0.6.13:
**Improved display of thin elements.
**Minor fixes to ship geometry and textures.
*Update 0.6.14:
**Torpedo protection increased from 19% to 30%.
**Some minor fixes to the textures and geometry of the ship. The changes do not affect the game balance in any way.
*Update 0.6.15:
**A bonus was added to the "Type 9" permanent camouflage - a 10% discount to the cost of post-battle service.
**Available for purchase for doubloons in the game client.
*Update 0.7.0:
**The arming threshold of the main battery armor-piercing projectiles was reduced to 53mm and the secondary battery armor-piercing projectiles was reduced to 20mm. 
*Removed from sale in August 2018.
*Update 0.7.11:
**Armor-piercing shells of the 120-mm secondary battery guns were replaced with high-explosive shells.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 4.3 km.
*Update 0.11.1:
**Minor corrections to the geometry and textures of the ship.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 04:49, 3 August 2026


V
5,500 doubloons

Giulio Cesare — Italy Premium Tier V Battleship.

One of the three Conte di Cavour-class battleships was laid down in 1910. After World War I, Giulio Cesare underwent a complete modernization process. After her renovation, she served in World War II in the battle of Punta Stilo, in the hunt for Maltese convoys, and in patrol and escort operations. After the end of the war, she was handed over to the U.S.S.R. for reparations and received the name "Novorossiysk.".

Pros

  • Good top speed
  • Low detectability
  • Accurate main battery

Cons

  • Low main battery firing range


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1


Consumables