Ship:Chkalov
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{{#vardefine:ship_name|Chkalov}} | |||
__NOTOC____NOEDITSECTION__ | |||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_ussr.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PRSA508_Chkalov.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — U.S.S.R. Premium Tier VIII [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>The further development of the Project 71 aircraft carrier continued under the "large aircraft carrier" project, codenamed 71B. The ship would have made it possible for the main naval forces to utilize their aviation quickly and efficiently in the open seas and near the coastline in areas located far from naval bases, but the project wasn't implemented due to the outbreak of World War II.</p><p> </p></div> | ||
===Pros=== | |||
* High damage per attack run | |||
* Jet boosters available | |||
* Enhanced Patrol fighters consumable | |||
* Low detectability | |||
===Cons=== | |||
* A squadron carries out one attack run only | |||
* Low aircraft survivability | |||
< | ==Ship Stats== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 51700 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 25 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 100 | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 30 | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13 | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 32.3 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1040 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 17.2 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 13.16 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control | |||
|- | |||
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.5 || style="color:inherit;" | 8.5 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control | |||
|- | |||
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | HE-46 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 8x2 130mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 || style="color:inherit;" | 9.0 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1900 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 900 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 22 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 8.0% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
< | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 7 | ||
| | |- | ||
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 | |||
| | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0 | |||
|- | |||
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200 | |||
|- | |||
| style="color:inherit;" | • Deployment || style="color:inherit;" | Automatic | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 130 mm || style="color:inherit;" | 8 × 2 | |||
|- | |||
| style="color:inherit;" | 37 mm || style="color:inherit;" | 8 × 4 + 16 × 2 | |||
|} | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
| | |- | ||
| | | style="color:inherit;" | Mid-range || style="color:inherit;" | 416.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | ||
| | |- | ||
| style="color:inherit;" | Long-range || style="color:inherit;" | 115.5 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0 | |||
|} | |||
| | '''Damage by shell explosions''' | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |||
| style="color:inherit;" | 5 || style="color:inherit;" | 1260 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Hit points || style="color:inherit;" | 1470 | ||
| | |- | ||
} | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 124 | ||
|- | |||
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 15 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 89.0 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 45-36AN-V | |||
|- | |||
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 4667 | |||
|- | |||
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 40% | |||
|- | |||
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 41 | |||
|- | |||
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 867 | |||
|- | |||
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 6.0 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1310 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 125 | |||
|- | |||
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 15 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 89.0 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Bomb name || style="color:inherit;" | FAB-500 | |||
|- | |||
| style="color:inherit;" | • Bomb type || style="color:inherit;" | High-Explosive (HE) Bomb | |||
|- | |||
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 8700 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SKIP BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1310 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 125 | |||
|- | |||
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 15 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 89.0 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Bomb name || style="color:inherit;" | FAB-500B | |||
|- | |||
| style="color:inherit;" | • Bomb type || style="color:inherit;" | High-Explosive (HE) Bomb | |||
|- | |||
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 7500 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PRSA508_Chkalov}} | |||
| | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
| | {{Ship Consumables Section|consumables= | ||
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown) | |||
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown) | |||
}} | }} | ||
==Gallery== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div>[[File:Chakalov.png|400px]]<div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div class=" | |||
<h2> | |||
= | |||
-- | |||
</div> | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
[[Category:Ships of U.S.S.R.]] | |||
[[Category:Aircraft Carriers]] | |||
[[Category:Tier VIII ships]] | |||
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 00:37, 6 July 2026
Chkalov — U.S.S.R. Premium Tier VIII Aircraft Carrier.
The further development of the Project 71 aircraft carrier continued under the "large aircraft carrier" project, codenamed 71B. The ship would have made it possible for the main naval forces to utilize their aviation quickly and efficiently in the open seas and near the coastline in areas located far from naval bases, but the project wasn't implemented due to the outbreak of World War II.
Pros
- High damage per attack run
- Jet boosters available
- Enhanced Patrol fighters consumable
- Low detectability
Cons
- A squadron carries out one attack run only
- Low aircraft survivability
Ship Stats
Hull Information
Secondary Battery
Airstrike
AA Defense
Aircraft
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
|||||
| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(30.0s action, 70.0s cooldown) - Slot 2: Patrol Fighter
(4 charges, 600.0s action, 40.0s cooldown)
