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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Collingwood}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on 13 July 2022 with Update 0.11.6, and was initially available in 1 of 70 random doubloon bundles in the Armory. She was then made available in the Armory and Premium Shop on 01 January 2023.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_uk.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Premium"></span><span class="b-description-img_class">VII</span></div><div class="b-description-img_vehicle">[[File:Ship_PBSB537_Collingwood.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">7,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.K. Premium Tier&nbsp;VII [[Ship:Battleship|Battleship]].</p><p>In 1920, 419 mm guns were considered as one of the options for the G3 battlecruiser project. British engineers considered replacing the triple-gun turrets housing 406 mm guns with twin-gun turrets housing 419 mm guns; however, the limitations for battleships being built during "battleship vacation" led to the project being canceled.</p><p> </p></div>


|Performance=
===Pros===
* High rate of fire
* Main Battery Reload Booster consumable available
* Access to the Hydroacoustic Search consumable


{{AA Sidebar Warning Insert}}
===Cons===
* Low damage per minute
* Weak armor
* Low speed


<h4>Background</h4>
''{{#var:ship_name}}'' is a Tier VII Battleship with six 419mm guns, all mounted forward of the superstructure. She is a variation of the Nelson-class with fewer but larger guns and a similar armor layout, albeit thinner in most places. Although ''{{#var:ship_name}}''’s armor scheme, guns and playstyle resemble a battlecruiser, she has battleship speed and dispersion.


<h4>Armament</h4>
==Ship Stats==
''{{#var:ship_name}}''’s main battery consists of six 419mm guns in three twin turrets; the middle one capable of rotating 360 degrees. These guns can be accurate, but with battleship dispersion and only six shells per salvo, they are not consistent. These shells have standard penetration values, fuse times, and thresholds. The HE shells lack the increased penetration typical of British battleships, and have lower damage and fire chance than the same shell on Tier X ''[[Conqueror]]''. On the positive side, the caliber is large for the tier, and she overmatches up to 29mm plating, meaning she can overmatch the nose of most cruisers at her tier if they sit bow on. Additionally, the reload is quick and she has access to the Main Battery Reload Booster, which work to somewhat compensate for the lack of shells.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
''{{#var:ship_name}}''’s secondary armament is unimpressive with a short range and long reload time on her 152mm turrets. Her AA defenses are similarly lackluster with quite low long range damage, and her short range, while average, is nothing special.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 58500
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 10
|}
</div>


<h4>Armor and Survivability</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}''’s  armor layout is similar to ''[[Nelson]]''’s, though thinner in comparison. She has an uncharacteristically thin bow for her class and a large, above-water citadel. There is some spacing in the torpedo protection which can occasionally catch shells at the right angle, or those with lower fuse times. Like ''[[Nelson]]'',  ''{{#var:ship_name}}'' has a small health pool for her tier yet lacks ''[[Nelson]]''’s specialized repair party. Instead, she uses the same improved Repair Party found on ''[[King George V]]'', which repairs more penetration damage than the standard Repair Party and has a faster cooldown. She also mounts a Hydroacoustic Search consumable with a short ship and torpedo spotting range. This is welcome as  ''{{#var:ship_name}}'' has poor torpedo damage reduction. All together, ''{{#var:ship_name}}'' is quite squishy, and captains must take extra care against other battleships, especially when uptiered. 
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 26
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 26
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 16
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 26
|}
</div>


<h4>Maneuverability and Concealment</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' has a decent detection radius, slightly better than ''[[Nelson]]''’s and matching ''[[King George V]]''’s, but worse than ''[[Rooke]]''’s. She is faster than ''[[Nelson]]'' but still slow, forcing her captain to position well and remain aware of the flow of battle to not get overrun. Due to having a low top speed, ''{{#var:ship_name}}'' also feels sluggish when accelerating. Her turning circle is average for the tier, but bad for a ship of her speed. ''{{#var:ship_name}}'' also has a good rudder shift, which can help captains to avoid damage at range and make good use of the Hydroacoustic Search.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 800
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 19.3
|}
</div>


<h4>Battle Performance</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' takes ''[[Nelson]]''’s design with its forward firing guns, and combines it with a larger caliber, slightly higher top speed and better concealment, Main Battery Reload Booster and a Hydroacoustic Search. However, she sacrifices some armor thickness, shell count, and ''[[Nelson]]'''s Specialized Repair Teams. Her turrets have excellent firing angles and all of them can follow a target across her bow. However, she takes damage from all angles, so captains should use cover to limit the amount of incoming fire she takes. Slow and lumbering, and covered in thin armor with big guns that reload quickly, ''{{#var:ship_name}}'' carries traits of both battleships and battlecruisers. She is a bit of an oddity, but is a unique ship for those captains who can make her work.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 14.14
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 14.49
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
</div></div></div>
* Forward firing guns with good firing angles
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Large caliber for her tier
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Improved Repair Party
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Fast main battery reload
|-
* Decent concealment
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 419mm
* Improved Repair Party, which heals more penetration damage and has a faster cooldown
|-
* Has access to the Main Battery Reload Booster and Hydroacoustic Search consumables
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 19.07
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 26.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 2.3
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 45.0
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Vulnerable citadel
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Low HP pool
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Only six guns
|-
* Slow top speed
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard BB dispersion
* Lacks ''[[Nelson]]’s'' Specialized Repair Teams consumable
|-
* Weak AA defenses
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 10 × range(km) + 60
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 250
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 110
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 160
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 210
|-
| style="color:inherit;" | • Dispersion at 19.07 km || style="color:inherit;" | 251
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a Premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 419 mm HE Mk I
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 6150
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 47.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 792
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 995
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 70
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> Captains will want to go for a modified Survivalist build.


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> These equipment upgrades try to capitalize on the strength of  ''{{#var:ship_name}}''‘s guns, while increasing her maneuverability and survivability.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 419 mm AP Mk II
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 13000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 747
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 1157
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 70
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 5.6
|}
</div>


The recommended upgrades for ''{{#var:ship_name}}'' are:
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 1''': {{ Main Armaments Modification 1}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 2''': {{ Damage Control System Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 3''': {{ Aiming Systems Modification 1}}
|-
* '''Slot 4''': {{ Propulsion Modification 1}}
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Mk V
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x120mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 749
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Commanders should build  ''{{#var:ship_name}}''  to maximize her survivability and accuracy. Secondaries and AA are not worth building into.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm HE Mk VA
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x152mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2150
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 884
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|}
</div>


{{Commander Skills 3 BB
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 = 3 <!-- Gun Feeder -->
| rating12 =  <!-- Pyrotechnician -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Emergency Repair Specialist -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 1 <!-- Preventive Maintenance -->


| rating21 = 3 <!-- Grease the Gears -->
</div></div></div>
| rating22 =  <!-- Inertial Fuse for HE Shells / use the 1/4 pen and keep the fire chance -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating23 = 1 <!-- Brisk -->
| rating24 = <!-- Vigilance -->
| rating25 = <!-- Priority Target -->
| rating26 =  <!-- AA Gunner -->


| rating31 = <!-- Super-Heavy AP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Long-Range Secondary Battery Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 3 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = <!-- Basics of Survivability -->
|-
| rating35 = <!-- Improved Repair Party Readiness -->
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 9
| rating36 = <!-- Expert AA Marksman -->
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 3400
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 120 mm || style="color:inherit;" | 6 × 1
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 6 × 8
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 24 × 1
|}


| rating41 = <!-- Furious -->
'''Continuous damage''' — average DPS within each action zone
| rating42 = <!-- Improved Secondary Battery Aiming -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating43 = <!-- Close Quarters Combat -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating44 = 2 <!-- Emergency Repair Expert -->
|-
| rating45 = 3 <!-- Concealment Expert -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 199.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0
| rating46 = 2 <!-- Fire Prevention Expert -->
|-
}}
| style="color:inherit;" | Mid-range || style="color:inherit;" | 231 || style="color:inherit;" | 75% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 49 || style="color:inherit;" | 75% || style="color:inherit;" | 5.2
|}


|Consumables=<!-- write text about selection of Consumables below -->
'''Damage by shell explosions'''
''{{#var:ship_name}}'' equips the following consumables:
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 1:''' {{Damage Control Party}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
* '''Slot 2:''' {{Repair Party}} &ndash; 4 charges
|-
* '''Slot 3:''' {{Hydroacoustic Search}} &ndash; 3 charges
| style="color:inherit;" | 1 || style="color:inherit;" | 180 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.2
* '''Slot 4:''' {{Main Battery Reload Booster}} &ndash; 4 charges
|}
 
</div>
|Camouflage=<!-- write text about useful camouflage below -->
</div></div></div>
{{TT Ship Camo Insert|shiptier=10}}


|Signals=<!-- write text about best set of signals below -->
Signals the focus on survivability should be the focus for this ships. Afterwards you can boost her combat effectiveness depending on your build with the various other flags.
{{Signal Flags
| November Echo Setteseven = 1
| Mike Yankee Soxisix = 1
| India X-Ray = 3
| Juliet Whiskey Unaone =
| Victor Lima = 3
| Hotel Yankee = 1 


| November Foxtrot = 3
<!-- Add the ship code here to populate the upgrade table -->
| Sierra Mike = 3
{{Ship Upgrades Section|code=PBSB537_Collingwood}}
| India Delta = 3
| Juliet Yankee Bissotwo = 3
| India Yankee = 3
| Juliet Charlie = 1


| X-Ray Papa Unaone = 
| Sierra Bravo = 2


<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (15.0s action, 80.0s cooldown)
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 60.0s cooldown, 351 hp/s)
* '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
* '''Slot 4:''' {{Main Battery Reload Booster}} (4 charges, 25.0s action, 120.0s cooldown)
}}
}}




|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;">[[File:Collingwood.png|left|thumb]]<div>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
</gallery>
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
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<references />
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.11.4.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|310}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|332}}:
**Added the Hydroacoustic Search consumable with the following settings:
***Number of charges - 3.
***Torpedo detection range - 3 km.
***Ship detection range - 4 km.
***Action time - 100 s.
***Reload time - 120 s.
**Added the Main Battery Reload Booster consumable with the following settings:
***Number of charges - 4.
***Reload time - 120 s.
***Action time - 20 s.
***Main Battery reload time reduction - 50%.
*{{WoWS DevBlog Link Insert|336}}:
**Forward and aft armor increased from 16 to 26 mm.
**Action time of the Main Battery Reload Booster consumable increased from 20 to 25 s.
**Main battery reload time increased from 25 to 26 s.
}}
*Update 0.11.6:
**Available in 1 of 70 random bundles available in the Armory for 1,000 doubloons each.
*Update 12.0:
**Available for purchase on 01 January 2023, in the Armory for 9,800 doubloons and in the Premium Shop.
}}


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[[Category:Ships of U.K.]]
[[Category:Battleships]]
[[Category:Tier VII ships]]
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 12:03, 2 July 2026


VII
7,500 doubloons

Collingwood — U.K. Premium Tier VII Battleship.

In 1920, 419 mm guns were considered as one of the options for the G3 battlecruiser project. British engineers considered replacing the triple-gun turrets housing 406 mm guns with twin-gun turrets housing 419 mm guns; however, the limitations for battleships being built during "battleship vacation" led to the project being canceled.

Pros

  • High rate of fire
  • Main Battery Reload Booster consumable available
  • Access to the Hydroacoustic Search consumable

Cons

  • Low damage per minute
  • Weak armor
  • Low speed


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables