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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Karl XIV Johan}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on 13 September 2023.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_europe.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Premium"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PWSB509_Karl_XIV_Johan.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">18,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Europe Premium Tier&nbsp;IX [[Ship:Battleship|Battleship]].</p><p>Under the Treaty of Versailles, the German Navy was limited to ships with a displacement of no more than 10,000 tons; however, these restrictions did not extend to the construction of ships intended for other nations. After World War I, Germany was left with several hundred unfinished ships. Some of them were completed and sold abroad. Sweden, driven by its aim to bolster its naval forces, could explore the possibility of acquiring and completing a German battleship.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* High top speed
<!--
* Long-range torpedoes
Insert the PERFORMANCE SECTION below.
* Low detectability
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->
* Access to the Hydroacoustic Search consumable
Tier IX ''{{#var:ship_name}}'' is the second Pan-European premium battleship in the game. She combines a high amount of rapid-firing guns, great concealment, and torpedoes into a well-rounded package.


<h4>Hull</h4>
''{{#var:ship_name}}'' boasts a decent armor scheme. She has a well-protected mid-section, with a 275 mm main belt and 50 mm turtleback protecting her citadel, which additionally sits underwater. Above and below her main belt are 220 mm and 330 mm armor strips respectively. The former, combined with another 150 mm castemate strip, gives her solid tanking ability when angled. Her plating is standard for Tier IX battleships, at 32 mm for her bow and stern, with her bow additionally having a 35 mm icebreaker.


''{{#var:ship_name}}'' is vulnerable to most HE shells, however, due to the 32 mm deck and large superstructure. Her HP pool is also on the lower side, at 72,100. Her torpedo protection is also among the worst of her peers, at 22%. Finally, her castemate strip mounting her 140 mm secondaries can serve as a way to arm shells that would otherwise bounce while angled, potentially leading to significant damage. While ''{{#var:ship_name}}'' can shrug off some damage, her overall survivability does not hold up to sustained fire.
===Cons===
* Small HP pool
* Low torpedo damage


''{{#var:ship_name}}'s'' maneuverability sits in the middle-of-the-pack compared to Tier IX battleships. She has a decent speed of 30.5 knots, and an acceptable 890 m turning circle, though her rudder shift is average at 16.4 s. Where she stands out is her exceptional concealment, reaching 10.6 km when fully built for. This gives her freedom to maneuver in battle and dictate her fights.


<h4>Armament</h4>
''{{#var:ship_name}}'' main armament comprises 12 305 mm guns, in a typical AB-XY configuration. With such a low caliber for her tier, she has low individual shell damage and penetration. They additionally have limited overmatch capabilities, being able to only overmatch up to 21 mm plating. Thus, captains will only be able to overmatch the bows and sterns of light cruisers such as ''[[Neptune]]'' and ''[[Sejong]]''. This is compensated by a quick reload, reaching 22 s with {{Main Battery Modification 3}}. Combined with the above-average gun count, she can frequently pump out damage at enemy ships. With her AP shells having low penetration, captains should make frequent use of HE shells, primarily against angled targets. Her guns also have great ballistics, giving captains an easier time landing their shots. Her accuracy is decidedly average, with 1.8 sigma and standard battleships dispersion, which can lead to occasionally frustrating salvos. Her gun handling is good, with great turret traverse speed and decent firing angles. Her major limiting factor is her range, sitting at 19.1 km. Combined with the lack of {{Spotting Aircraft}}, ''{{#var:ship_name}}'' is forced to engage the enemy at closer ranges compared to her peers.


''{{#var:ship_name}}'' also carries a heavy secondary battery. She has 14 150 mm guns in single castemate mounts, and six dual 120 mm mounts. While they can fire a decent amount of shells, they lack improved range or accuracy. As such, a secondary build is not advised.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 72900
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 20
|}
</div>


''{{#var:ship_name}}'' also sports decent torpedo armament, mounting four quadruple racks, with two racks per side. Her torpedoes have similar characteristics to ''[[Östergötland]]'', with a good range of 13.5 km, and a fast reload of 86 s. This comes at the cost of low damage and flooding chance. Given her large torpedo quantity and their good firing angles, ''{{#var:ship_name}}'' can use them to slow down a push, frequently firing them to dissuade enemy ships from closing the distance. In close quarters, however, they may not be able to finish off an opponent due to their low damage.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 275
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 32
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32
|}
</div>


''{{#var:ship_name}}'s'' AA defenses are solid. Her AA is far reaching at 6 km. While her long-range DPS is middle of the road, her mid-range DPS is strong. However, she lacks short-range mounts to provide additional damage against aircraft. Despite this, she is able to assist allies in thwarting enemy aviation.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 30.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 890
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.4
|}
</div>


''{{#var:ship_name}}'' carries standard Depth Charge Airstrikes for a Tier IX battleship. She has two charges with a 10 km range and 30 second reload. Each charge has one aircraft armed with two bombs that deal up to 4,200 damage each. Captains should make active use of this armament whenever there are signs of a submarine's presence nearby, such as fuel spills and sonar pings.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 13.03
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 10.26
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


<h4>Consumables</h4>
</div></div></div>
''{{#var:ship_name}}'' has access to the standard {{Damage Control Party}} and {{Repair Party}} found on most battleships. However, she also has {{Hydroacoustic Search}} in a separate slot, giving her an extra layer of defense against torpedoes.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×3 305mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 19.07
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 2.4
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 30.0
|}
</div>


<h4>Gameplay</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' is a mid-range battleship. Using her superb concealment, captains should take up advantageous positions in battle. Her decent armor scheme allows her to tank for some time, before disengaging to take a better position. Her rapid firing torpedoes allow her to constantly harass a flank pushing into her. Her small caliber guns and average accuracy means she cannot perform high-alpha strikes as often as most other battleships, but their fast reload means she can do a surprising amount of damage in the long run. Her {{Hydroacoustic Search}} gives her advance warning of torpedoes and potential destroyers looking to close the distance on her.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard BB dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 10 × range(km) + 60
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.8
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 250
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 110
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 160
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 210
|-
| style="color:inherit;" | • Dispersion at 19.07 km || style="color:inherit;" | 251
|}
</div>


With her wide variety of tools at her disposal, ''{{#var:ship_name}}'' stands out as a rather unique battleship. She is a versatile ship that can excel both on the offensive and defensive, providing her captains with an enjoyable experience overall.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 305 mm Spr.Gr. L/4.9
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4350
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 28.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 865
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 415
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 51
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
* Well-protected citadel
* Fast reloading guns with good ballistics
* Large amount of torpedoes with a quick reload, fast speed and wide firing arcs
* Good AA defenses
* Excellent concealment for a battleship
* Access to {{Hydroacoustic Search}}


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 305 mm P.Spr.Gr. L/3.8
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 8400
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 865
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 415
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 51
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 4x4
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Torpedo M1943 mod 1
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 86.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 6.0
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 10700
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 13.5
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 1.73%
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
</div></div></div>
* HP pool is on the smaller end of Tier IX battleships
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* Large superstructure and poor deck armor
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Poor torpedo belt protection
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Small caliber main battery guns with low shell damage and penetration, and a short firing range
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Torpedoes have low damage and flooding chance
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.0
|}
</div>


|Research=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Check this! Some do.-->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm HE K Gr 18
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 14x1 150mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 835
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 13.0%
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm HE M1942
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x2 120mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 20
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 7.0%
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->


The recommended upgrades are:
</div></div></div>
* '''Slot 1''':  {{Main Armaments Modification 1}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* '''Slot 2''':  {{Damage Control System Modification 1}} '''or''' {{Hydroacoustic Search Modification 1}}
* '''Slot 3''':  {{Aiming Systems Modification 1}}
* '''Slot 4''':  {{Propulsion Modification 1}}
* '''Slot 5''':  {{Concealment System Modification 1}}
* '''Slot 6''': {{Main Battery Modification 3}}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{{Commander Skills 3 BB
{| class="wikitable" style="margin:0; color:inherit; width:100%"
<!-- Ratings 1,2,3 are legit. Others are ignored. You can use zero to indicate that skill has no effect, but that's just for other editors. -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating11 = 3 <!-- Gun Feeder -->
|-
| rating12 = <!-- Demolition Expert +1% fire + ASW -->
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10
| rating13 = <!-- Consumables Specialist - Reload Boosts,aircraft,DAAF -->
|-
| rating14 = 2 <!-- Emergency Repair Specialist -->
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
| rating15 = <!-- Incoming Fire Alert -->
|-
| rating16 = 1 <!-- Preventive Maintenance -->
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 120 mm || style="color:inherit;" | 6 × 2
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 16 × 1
|}


| rating21 = 1 <!-- Grease the Gears -->
'''Continuous damage''' — average DPS within each action zone
| rating22 = <!-- Inertial Fuse for HE Shells -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 = 3 <!-- Brisk - +10% while unspotted -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 = <!-- Vigilance - +25% torp detect range, +7% TPS -->
|-
| rating25 = <!-- Priority Target -->
| style="color:inherit;" | Mid-range || style="color:inherit;" | 702 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5
| rating26 = <!-- AA Defense and ASW Expert - +10% damage -->
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 173 || style="color:inherit;" | 75% || style="color:inherit;" | 6.0
|}


| rating31 = <!-- Super-Heavy AP Shells - +7.5% AP but +25% fire/fl time -->
'''Damage by shell explosions'''
| rating32 = <!-- Long-Range Secondary Battery Shells - +20% range -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating33 = 3 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating34 =  <!-- Basics of Survivability -->
|-
| rating35 = 2 <!-- Improved Repair Part Readiness -->
| style="color:inherit;" | 7 || style="color:inherit;" | 1610 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–6.0
| rating36 =  <!-- Focus Fire Training - sector reinf. & Airstrike-->
|}
</div>
</div></div></div>


| rating41 = 2 <!-- Furious - buff for being on fire-->
| rating42 =  <!-- Manual Secondary Battery Aiming -->
| rating43 =  <!-- Close Quarters Combat - -10% MB reload if an enemy is spotted close -->
| rating44 = 3 <!-- Emergency Repair Expert - DCP,RP +1 charge, +10% action -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 = 3 <!-- Fire Prevention Expert -->
}}
<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:


* '''Slot 1:''' {{Damage Control Party}}
<!-- Add the ship code here to populate the upgrade table -->
* '''Slot 2:''' {{Repair Party}} &ndash; 4 charges
{{Ship Upgrades Section|code=PWSB509_Karl_XIV_Johan}}
* '''Slot 3:''' {{Hydroacoustic Search}} &ndash; 3 charges


|Camouflage={{Prem Ship Camo Insert|shiptier=9}}


|Signals=<!-- write text about best set of signals below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
 
{{Ship Consumables Section|consumables=
{{Signal Flags
* '''Slot 1:''' {{Damage Control Party}} (15.0s action, 80.0s cooldown)
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 80.0s cooldown, 364.5 hp/s)
| Juliet Charlie          = 3 <!-- No Detonate -->
* '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
| India Yankee            = 3 <!-- -20% Fire duration -->
| Hotel Yankee            = 2 <!-- ram someone -->
| Juliet Yankee Bissotwo  = 3 <!-- -20% flood duration -->
| Victor Lima            =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= 1 <!-- +5% AA damage -->
| Sierra Mike            = 2 <!-- +5% speed -->
| November Foxtrot        = 2 <!-- -5% Consumables reload -->
| India Delta            = 3 <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = 2 <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


</gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><gallery>
</gallery>[[File:karl_johan.png|400px]]</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Europe]]
{{VideoYT|XKN8WGsh-ew}}
[[Category:Battleships]]
|Ref= <!-- write below -->
[[Category:Tier IX ships]]
<references />
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 12.6.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|454}}:
**Preliminary characteristics.
***Note: The DevBlog states that Karl XIV Johan's Repair Party has improved settings. She actually has a standard variant of the consumable.
*{{WoWS DevBlog Link Insert|477}}:
**Main battery reload time increased from 23 to 25 s.
}}
*Update 12.8:
**Available for purchase in the Armory for 19,300 doubloons and in the Premium shop.
**The Interdimensional Shift permanent camouflage was added.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 17:49, 11 July 2026


IX
18,000 doubloons

Karl XIV Johan — Europe Premium Tier IX Battleship.

Under the Treaty of Versailles, the German Navy was limited to ships with a displacement of no more than 10,000 tons; however, these restrictions did not extend to the construction of ships intended for other nations. After World War I, Germany was left with several hundred unfinished ships. Some of them were completed and sold abroad. Sweden, driven by its aim to bolster its naval forces, could explore the possibility of acquiring and completing a German battleship.

Pros

  • High top speed
  • Long-range torpedoes
  • Low detectability
  • Access to the Hydroacoustic Search consumable


Cons

  • Small HP pool
  • Low torpedo damage


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables