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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Shinonome B}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on 18 November 2022.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Premium"></span><span class="b-description-img_class">VI</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSD596_Black_Shinonome.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">5,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Premium Tier&nbsp;VI [[Ship:Destroyer|Destroyer]].</p><p>Shinonome, a Fubuki-class destroyer, was laid down in August 1926 and assigned to Destroyer Division 12 in July 1928. During the Sino-Japanese War, she conducted coastal patrols and was involved in the invasion of French Indochina in 1940. During World War II, Shinonome was stationed on Hainan Island, providing cover for the Japanese landings at Kota Bharu in Malaya. Shinonome was sunk in 1941 in the vicinity of Miri, Sarawak, after being struck by two aerial bombs from a Dornier Do 24 Dutch flying boat.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Powerful torpedo armament
<!--
* Fast rudder shift
Insert the PERFORMANCE SECTION below.
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->
''{{#var:ship_name}}'', or ''Shinonome Black'', is a clone of ''[[Shinonome]]'' with an attractive black skin.


Forgoing all of the intricate details like anti-aircraft rating and handling characteristics, any comparison of the two ships boils down to this:  ''Fubuki'' has four guns in two twin mounts and 10.0 km torpedoes, while ''{{#var:ship_name}}'' has six guns in three twin mounts to go with 8.0 km range torpedoes. Digging deeper, we see that ''Fubuki''’s torpedoes not only travel farther, they hit harder: over 16,000 rated damage each compared to ''{{#var:ship_name}}''’s 14,400 damage apiece. While this makes ''Fubuki''’s torpedoes more dangerous than ''{{#var:ship_name}}''’s, ''{{#var:ship_name}}''’s torpedoes are nothing to sneeze at. They are a comfortable middle ground between ''Fubuki''’s two different torpedo modules, retaining the lower damage output of the Type 8 mod. 1's, but picking up some additional range as well as speed.
===Cons===
* Low speed
* Weak AA suite


Both sister ships share the Japanese destroyer line's slow turret traverse; this weakness can make fighting at close range tricky, especially against American destroyers and their quick-turning guns. ''{{#var:ship_name}}'' gets more gun barrels, but has a slower reload time and less range. While she won't be winning many gun duels, the extra barrels give her a bigger damage potential per salvo against weakened enemies.  ''{{#var:ship_name}}''’s anti-aircraft suite is even more pathetic than ''Fubuki''’s; captains are advised to simply disable her AA guns and never turn them on. 


Overall, captains who are familiar with the play style of the Japanese destroyer line will feel right at home in ''{{#var:ship_name}}''.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 12900
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Hard hitting HE shells, with a good aim they are capable of doing ~3,000 damage per salvo against destroyers.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Guns have excellent ballistics and accuracy capable of fighting destroyers better than [[Fubuki]].
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Carries one more turret compared to [[Fubuki]]
|-
* Excellent torpedoes with the fastest reload at her tier with decent speed and range
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 16
* Three triple torpedo launchers capable of launching 9 torpedos ~every minute, same as ''[[Fubuki]]''.
|-
* Decent rudder shift time and good turn radius allows dodging shells, torpedos, aircraft easy.
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16
* Okay concealment.
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Ridiculously slow top speed for a destroyer, tied with "[[Fubuki]]" for the worst.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Torpedos have 2 km less range, less damage, and flood chance than "[[Fubuki]]".
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Very poor main battery rate of fire at 9 seconds, slow turret traverse speed, and poor range.
|-
* Nonexistent AA with only a single twin mount, helpless against planes.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.0
* Despite decent gun damage and accuracy, she can still fall quickly to rapid firing destroyers if one isn't careful.
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.2
|}
</div>


|Research=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Check this! Some do.-->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.81
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.02
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.62
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.02
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 127mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.0
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 9.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.7
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 30.0
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 82
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 9 km || style="color:inherit;" | 82
|}
</div>


The recommended upgrades are:
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 1''': {{Main Armaments Modification 1}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 2''': {{Engine Room Protection}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 3''': {{Torpedo Tubes Modification 1}}
|-
* '''Slot 4''': {{Propulsion Modification 1}}
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type1
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2150
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|}
</div>


{{Commander Skills 3 DD
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 = 1 <!-- Grease the Gears -->
| rating12 =  <!-- Liquidator -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 2 <!-- Preventive Maintenance -->


| rating21 = <!-- Pyrotechnician -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating22 = 2 <!-- Swift Fish -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating23 = 2 <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating24 = <!-- Extra-Heavy AP Shells -->
|-
| rating25 = <!-- Priority Target -->
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm AP Type0
| rating26 = 3 <!-- Last Stand -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type8
|-
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 3 × 3
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Type8
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 73
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 14,600
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8.0
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 63
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 240
|}
</div>


| rating31 = <!-- Main Battery & AA Specialist -->
</div></div></div>
| rating32 = 2 <!-- Fill the Tubes -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating33 = 2 <!-- Adrenaline Rush -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating34 = <!-- Inertial Fuse for HE Shells -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating35 =  <!-- Superintendent -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating36 = <!-- Survivability Expert -->
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 1 × 2
|}


| rating41 = <!-- Main Battery & AA Expert -->
'''Continuous damage''' — average DPS within each action zone
| rating42 = 2 <!-- Swift in Silence -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating43 = 1 <!-- Radio Location -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating44 = <!-- Fearless Brawler -->
|-
| rating45 = 3 <!-- Concealment Expert -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 7 || style="color:inherit;" | 95% || style="color:inherit;" | 1.5
| rating46 = <!-- Dazzle -->
|}
}}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 4600
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->


|Consumables=<!-- write text about selection of Consumables below -->
<!-- Add the ship code here to populate the upgrade table -->
''{{#var:ship_name}}'' equips the following consumables:
{{Ship Upgrades Section|code=PJSD596_Black_Shinonome}}


* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Smoke Generator}} &ndash; 3 charges
* '''Slot 3:''' {{Engine Boost}} &ndash; 3 charges


|Camouflage={{Prem Ship Camo Insert|shiptier=6}}
<!-- Consumables have to be tagged individually on a slot by slot basis -->
 
{{Ship Consumables Section|consumables=
|Signals=<!-- write text about best set of signals below -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
''{{#var:ship_name}}'' captains should mount standard signal flags to improve the ship’s performance in battle. Captains looking to improve upon the ship’s armament should mount Victor Lima ({{Victor Lima|Size=18px}}), Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}), and November Foxtrot ({{November Foxtrot|Size=18px}}) signal flags. Sierra Mike ({{Sierra Mike|Size=18px}}) signal flags are recommended to increase the ships top speed.
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
 
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Charlie Kilo          = 3 <!-- + HP -->
| India Yankee          =  <!-- -20% Fire duration -->
| Juliet Yankee Bissotwo =  <!-- -20% flood duration -->
| Hotel Yankee          =  <!-- ram someone -->
| Victor Lima          = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray          = 2 <!-- +1/0.5% (160mm) fire -->
| Juliet Whiskey Unaone = 3 <!-- +15% flood chance -->
 
| Mike Yankee Soxisix  =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven =  <!-- +5% AA damage -->
| Sierra Mike          = 2 <!-- +5% speed -->
| November Foxtrot      = 1 <!-- -5% Consumables reload -->
| India Delta          =  <!-- +20% HP from Repair Party -->
| X-Ray Papa Unaone    =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo          =  <!-- +10% Hydro action time;  -10% DAAF reload time -->
}}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


</gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|History=<!-- write text below -->
<gallery>
<div class="thumb tright">
</gallery>[[File:Shinonome B.jpg|left|thumb]]</div></div></div>
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Japan]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier VI ships]]
<references />
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available as the last bundle out of 18 in the Black Friday 2022 event. The final stage of these sequential bundles cost 1,999 doubloons, and unlocking Shinonome B cost players 8,953 doubloons.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 15:16, 9 July 2026


VI
5,500 doubloons

Shinonome B — Japan Premium Tier VI Destroyer.

Shinonome, a Fubuki-class destroyer, was laid down in August 1926 and assigned to Destroyer Division 12 in July 1928. During the Sino-Japanese War, she conducted coastal patrols and was involved in the invasion of French Indochina in 1940. During World War II, Shinonome was stationed on Hainan Island, providing cover for the Japanese landings at Kota Bharu in Malaya. Shinonome was sunk in 1941 in the vicinity of Miri, Sarawak, after being struck by two aerial bombs from a Dornier Do 24 Dutch flying boat.

Pros

  • Powerful torpedo armament
  • Fast rudder shift

Cons

  • Low speed
  • Weak AA suite


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1


Consumables