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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Chkalov B}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on 18 November 2022.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_ussr.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PRSA598_Black_Chkalov.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.S.R. Premium Tier&nbsp;VIII [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>The project of a high-speed aircraft carrier armed with dual-purpose main battery artillery developed in the U.S.S.R. in the late 1930s (Project 71B).</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* High damage per attack run
<!--
* Jet boosters available
Insert the PERFORMANCE SECTION below.
* Enhanced Patrol fighters consumable
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->
* Low detectability
''{{#var:ship_name}}'', or ''Chkalov Black'', is a clone of ''[[Chkalov]]'' with an attractive black skin.


Tier VIII premium Aircraft Carrier ''{{#var:ship_name}}'' retains many of the traits that define the Russian aircraft carrier line, having slow planes with high damage potential, slow plane regeneration time, and a large hangar size. She has three different types of planes, torpedo bombers, HE skip bombers, and HE dive bombers. While the planes have a low HP pool, this is mitigated by the fact that the skip bombers and torpedo bombers will endure less damage from continuous AA. This makes dodging flak the key to having success with this carrier.


<h4>Attributes</h4>
===Cons===
Similar to her contemporaries, ''{{#var:ship_name}}'' is mostly covered with 25mm of armor making her vulnerable to large caliber A.P shells. However, she has a 30mm deck, which protects her from low caliber HE shells and Battleship shells up to 406mm in caliber.
* A squadron carries out one attack run only
* Low aircraft survivability


''{{#var:ship_name}}''’s torpedo bombers consist of one squadron of 6 planes carrying one torpedo each. These torpedoes are moderately fast at 41 knots, with a large arming distance and a huge damage potential. This makes them most effective against large, unmaneuverable targets such as enemy battleships. It is not uncommon for one attack run to remove ⅓ of an enemy battleship’s hp pool.


Similar to her torpedo bombers, ''{{#var:ship_name}}''’s skip bombers consist of one squadron of 6 planes carrying one bomb each. These bombs can bounce at three different distances, their dispersion improving as they move farther away from the initial drop point. These bombs Penetrate 32mm of armor, making them effective against ships of all classes. They are particularly effective against destroyers who lose a large percentage of their hp for each bomb hit.


Instead of Rockets, ''{{#var:ship_name}}'' has HE dive bombers similar to that of the ''[[Graf Zeppelin]]''. Each squadron drops 6 bombs through a circular reticle. The delay between the start of the attack run and the drop is extremely short. These bombs are potent destroyer hunters, as they have the ability to start an attack run on a destroyer as soon as it is spotted and have enough time to drop it when the circle turns green.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 51700
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 25
|}
</div>


<h4>Game Play</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
With 6 planes per squadron on all three of her plane types, the allegorical significance is not lost on enemy battleships and destroyers. Captains should try to position as aggressively as possible (without risking their own hull) in order to reduce plane flight and recall times. This will make up for her slow plane speed. In addition, flak dodging is key to plane preservation, as her planes often finish their attack run outside of close range AA auras. Both aggressive positioning and flak dodging are skills that take time to learn. As such, experienced carrier captains will have success with ''{{#var:ship_name}}'', while inexperienced captains may struggle to have meaningful impact in their matches.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 100
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 30
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* All squadrons possess very high damage potential.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Large plane reserves, low hull detectability, and long-lasting jet boosters allow for rapid cycling of squadrons at close range.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Fast torpedoes which are dropped in an extremely tight spread, allowing for attacks on bow-in targets.
|-
* Versatile skip bombers that can set multiple fires per run.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 32.3
* Possesses tier X fighter squadrons, with 7 aircraft and a large patrol radius.
|-
* 30mm deck allows ''{{#var:ship_name}}'' to shatter destroyer-caliber HE and ricochet 406mm AP.
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1040
* Powerful AA suite with above average range.
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 17.2
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Slow aircraft cruising speeds, although slightly faster than those of ''[[Pobeda]]''.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Extremely long torpedo arming distance, equal to ''[[Admiral Nakhimov]]''.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Inefficient at spotting and teamplay due to a lack of aircraft speed and staying power.
|-
* Dive bombers are inaccurate and remain vulnerable to AA, making plane losses common and high alpha strikes rare.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 13.16
* Large, above-water citadel with only 100mm of vertical protection.
|-
* Below average plane regeneration speed.
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


|Research=
</div></div></div>
<!-- Check this!  Some do.-->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.5 || style="color:inherit;" | 8.5
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | HE-46
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 8x2 130mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 || style="color:inherit;" | 9.0
|-
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1900
|-
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 900
|-
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 22
|-
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 8.0%
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->


The recommended upgrades are:
* '''Slot 1''':  {{Air Groups Modification 1}}
* '''Slot 2''':  {{Aircraft Engines Modification 1}}
* '''Slot 3''':  {{Aerial Torpedoes Modification 1}}
* '''Slot 4''':  {{Bombers Modification 2}} '''or''' {{Skip Bomber Modification 2}}
* '''Slot 5''':  {{Flight Control Modification 1}}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
</div></div></div>
{{Commander Skills 3 CV
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->  


| rating11 = 2 <!-- Last Gasp -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating12 = <!-- Improved Engine Boost -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating13 = <!-- Engine Techie -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating14 = 2 <!-- Air Supremacy -->
|-
| rating15 = <!-- Direction Center for Fighters -->
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
| rating16 = <!-- Search and Destroy -->
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Automatic
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 130 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 8 × 4 + 16 × 2
|}


| rating21 = <!-- Torpedo Bomber -->
'''Continuous damage''' — average DPS within each action zone
| rating22 = <!-- Swift Fish -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 = 2 <!-- Improved Engines -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 = <!-- Repair Specialist -->
|-
| rating25 = <!-- Secondary Armament Expert -->
| style="color:inherit;" | Mid-range || style="color:inherit;" | 416.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
| rating26 =  <!-- Patrol Group Leader -->
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 115.5 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0
|}


| rating31 = 2 <!-- Sight Stabilization -->
'''Damage by shell explosions'''
| rating32 = <!-- Enhanced Armor-Piercing Ammunition -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating33 = <!-- Pyrotechnician -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating34 = 2 <!-- Aircraft Armor -->
|-
| rating35 = 2 <!-- Survivability Expert -->
| style="color:inherit;" | 5 || style="color:inherit;" | 1260 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0
| rating36 = <!-- Interceptor -->
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


| rating41 = 1 <!-- Bomber Flight Control -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating42 = 2 <!-- Proximity Fuse -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating43 = <!-- Close Quarters Expert -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating44 = 2 <!-- Enhanced Aircraft Armor -->
|-
| rating45 = <!-- Hidden Menace -->
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1470
| rating46 = <!-- Enhanced Reactions -->
|-
}}
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 124
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 15
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 89.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 45-36AN-V
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 4667
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 40%
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 41
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 867
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 6.0
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


<!-- Where to get the Commander skills matrix for the type of ship
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1310
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 125
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 15
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 89.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | FAB-500
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | High-Explosive (HE) Bomb
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 8700
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


|Consumables=<!-- write text about selection of Consumables below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' equips the following consumables:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
 
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SKIP BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
'''Aircraft Carrier:'''
|-
* '''Slot 1:''' {{Damage Control Party}}
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1310
* '''Slot 2:''' {{CAP Fighter}} &ndash; 4 charges
|-
All aircraft carrier consumables are automatically activated.
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 125
 
|-
'''Torpedo Bombers:'''
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
* '''Slot 1:''' {{Engine Cooling}} &ndash; 2 charges
|-
* '''Slot 2:''' {{Patrol Fighter}} &ndash; 3 charges
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6
 
|-
'''Bombers:'''
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 15
* '''Slot 1:''' {{Engine Cooling}} &ndash; 2 charges
|-
* '''Slot 2:''' {{Patrol Fighter}} &ndash; 3 charges
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 89.0
 
|-
'''Skip Bombers:'''
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
* '''Slot 1:''' {{Engine Cooling}} &ndash; 2 charges
|-
* '''Slot 2:''' {{Patrol Fighter}} &ndash; 3 charges
| style="color:inherit;" | • Bomb name || style="color:inherit;" | FAB-500B
 
|-
|Camouflage={{Prem Ship Camo Insert|shiptier=8}}
| style="color:inherit;" | • Bomb type || style="color:inherit;" | High-Explosive (HE) Bomb
 
|-
|Signals=<!-- write text about best set of signals below -->
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1
 
|-
{{Signal Flags
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 7500
| November Echo Setteseven = <!-- +5% AA damage -->
|-
| Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| India X-Ray = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
|}
| Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate -->
</div>
| Victor Lima = <!-- +1/0.5% (160mm) fire, +4% flood -->
</div></div></div>
| Hotel Yankee =  <!-- ram someone -->


| November Foxtrot =  <!-- -5% Consumables reload -->
| Sierra Mike =  <!-- +5% speed -->
| India Delta =  <!-- +20% HP from Repair Party -->
| Juliet Yankee Bissotwo =  <!-- -20% flood duration -->
| India Yankee =  <!-- -20% Fire duration -->
| Juliet Charlie =  <!-- No Detonate -->
| X-Ray Papa Unaone =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo =  <!-- +10% Hydro action time;  -10% DAAF reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PRSA508_Chkalov}}


</gallery>


|History=<!-- write text below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
<div class="thumb tright">
{{Ship Consumables Section|consumables=
{{AnnoWiki|content=
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown)
<h2>''{{#var:ship_name}}'', 19??</h2>
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown)
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
}}
</div>


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


</gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[File:Chkalov B.png|thumb]]


|Ref= <!-- write below -->
[[Category:Ships of U.S.S.R.]]
<references />
[[Category:Aircraft Carriers]]
 
[[Category:Tier VIII ships]]
{{WoWS Ship Changelog Insert|1=
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
*Available for purchase in the Premium Store during the Black Friday 2022 sale during Update 0.11.10. Could also drop from Black Friday containers.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 17:38, 9 July 2026


VIII
11,000 doubloons

Chkalov B — U.S.S.R. Premium Tier VIII Aircraft Carrier.

The project of a high-speed aircraft carrier armed with dual-purpose main battery artillery developed in the U.S.S.R. in the late 1930s (Project 71B).

Pros

  • High damage per attack run
  • Jet boosters available
  • Enhanced Patrol fighters consumable
  • Low detectability


Cons

  • A squadron carries out one attack run only
  • Low aircraft survivability


Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Aerial Torpedoes Modification 1
Skip Bomber Modification 1
 Slot 4 
Damage Control System Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Skip Bomber Modification 2
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1


Consumables