Ship:Fusilier
imported>SirDixie:eu m Removed references to detonations and Juliet Charlie signal. |
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{{#vardefine:ship_name|Fusilier}} | |||
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{{ | |||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_france.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">III</span></div><div class="b-description-img_vehicle">[[File:Ship_PFSD103_Fusilier.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">255,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — France Tech Tree Tier III [[Ship:Destroyer|Destroyer]].</p><p>The search for the optimal configuration for a new destroyer began with the construction of the 1,000-ton Enseigne Roux-class destroyers. After the end of the war, several projects were proposed, taking into account the experience of Italian and British ships. These projects were considered insufficiently strong in comparison with the latest ships of other countries, and their further development led to the appearance of the Bourrasque-class destroyer and the Jaguar-class leader.</p><p> </p></div> | ||
===Pros=== | |||
* High torpedo damage. | |||
* High survivability (the ship takes less damage when hit). | |||
* Enhanced Engine Boost consumable available (increased bonus to the ship’s maximum speed, as well as the action time of the consumable). | |||
===Cons=== | |||
* Smoke Generator consumable unavailable. | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Fusilier (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Fusilier (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 7900 || style="color:inherit;" | 9300 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 9 | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 9 | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 6 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Fusilier (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Fusilier (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 34.0 || style="color:inherit;" | 34.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 530 || style="color:inherit;" | 530 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.2 || style="color:inherit;" | 3.7 | |||
|} | |||
</div> | |||
<!-- | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Fusilier (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Fusilier (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.46 || style="color:inherit;" | 6.46 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 2.49 || style="color:inherit;" | 2.49 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.05 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 2.49 || style="color:inherit;" | 2.49 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×1 100mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.47 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 6.6 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 9.1 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 9.0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
--> | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 86 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 9.47 km || style="color:inherit;" | 86 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm HE OEA Mle 1910 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1400 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 780 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 13.5 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm AP Mle 1910 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1600 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 780 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 13.5 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 17 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 550 mm 19V Mle 1 | |||
|- | |||
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 3 | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 550 mm 19V Mle 1 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 52 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 7,433 | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7.5 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 52 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.2 | |||
|- | |||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 115 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PFSD103_Fusilier}} | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{Ship Consumables Section|consumables= | |||
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | |||
* '''Slot 2:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) | |||
{{ | |||
}} | }} | ||
==Gallery== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | |||
</div>[[File:Fusilier.jpg|left|thumb]]</div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
< | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
[[Category:Ships of France]] | |||
[[Category:Destroyers]] | |||
[[Category:Tier III ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 00:25, 8 July 2026
Fusilier — France Tech Tree Tier III Destroyer.
The search for the optimal configuration for a new destroyer began with the construction of the 1,000-ton Enseigne Roux-class destroyers. After the end of the war, several projects were proposed, taking into account the experience of Italian and British ships. These projects were considered insufficiently strong in comparison with the latest ships of other countries, and their further development led to the appearance of the Bourrasque-class destroyer and the Jaguar-class leader.
Pros
- High torpedo damage.
- High survivability (the ship takes less damage when hit).
- Enhanced Engine Boost consumable available (increased bonus to the ship’s maximum speed, as well as the action time of the consumable).
Cons
- Smoke Generator consumable unavailable.
Ship Stats
Hull Information
Main Battery
Torpedoes
Compatible Upgrades
| Slot 1 |
|||
|---|---|---|---|
| Slot 2 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Categories:

