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| | {{#vardefine:ship_name|Jaguar}} |
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| | __NOTOC____NOEDITSECTION__ |
| {{WoWs_Ship
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| |Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
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| <!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->
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| |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_france.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">V</span></div><div class="b-description-img_vehicle">[[File:Ship_PFSD105_Jaguar.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">1,350,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — France Tech Tree Tier V [[Ship:Destroyer|Destroyer]].</p><p>A further development of one of the designs presented after the end of World War I. The destroyer leader received five 130 mm guns with a standard displacement of 2,126 tons. At the beginning of World War II, Jaguar served in the 2nd Large Destroyer Division and took part in convoy and patrol operations. On May 23, 1940, Jaguar sank after being struck by a torpedo near Dunkirk.</p><p> </p></div> |
| An ancestor of a sub-type of large destroyers (French "''contre-torpilleurs''") that were fast-moving ships, their speed being typical of the French Navy. In contrast to destroyers of that time, these ships had large dimensions and powerful artillery armament. <br><br>''{{#var:ship_name}}'' first appeared in the tech tree on 24 Aug 2019.
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| |Performance=<!-- write text about performance in battles below -->
| | ===Pros=== |
| <!--
| | * Large HP pool. |
| PERFORMANCE SECTION GUIDELINES
| | * High survivability (the ship takes less damage when hit). |
| 1. Write a brief intro paragraph of 1-3 sentences.
| | * Enhanced Engine Boost consumable (increased bonus to the ship’s maximum speed, as well as the action time of the consumable). |
| 2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back.
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| 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
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| Tier V is an incredibly diverse tier for battleships, cruisers, and destroyers. No other tier can have within its ranks the ''[[Kamikaze]]'' sisters, ''[[Gremyashchy]]'', and ''[[Okhotnik]]'' or boast greater variety among its destroyers than, possibly, Tier VIII. As such, it speaks to ''{{#var:ship_name}}'s'' strengths that she can stand out among her peers. No other ship has even close to the 16,600 HP on ''{{#var:ship_name}}'s'' researchable hull. ''[[Nicholas]]'' comes in a distant second with her 13,100 HP on Hull B.
| | ===Cons=== |
| | * Smoke Generator consumable unavailable. |
| | * High detectability. |
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| ''{{#var:ship_name}}'s'' armament is a pedestrian upgrade over her predecessor. She equips the same guns, just 5 of them instead of 4, and slightly improved torpedoes. ''{{#var:ship_name}}'s'' turret angles are slightly wider than her predecessor's, though firing a full salvo still requires exposing considerable broadside. At Tier V, competition from artillery-focused destroyers increases. Notably, ''[[Hill]]'' also has 5 guns with a similar damage per shell, though each reloads in just 75% of the time. To stay alive and maintain her influence throughout an entire game, captains must learn to stay at range and occasionally let allies do the spotting. While her high health pool affords her the capacity to sustain some extra blows, ''Jaguar'' cannot win every destroyer duel with guns alone. Furthermore, ''{{#var:ship_name}}'s'' high detectability range and lack of smoke puts captains at a disadvantage when they need to disengage.
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| As far as torpedoes go, ''{{#var:ship_name}}'s'' are on par or better than even the infamous ''[[Kamikaze]]'' clones' in maximum damage, speed, and range. Every opportunity to launch her fish is an opportunity to terrorize the enemy, though such opportunities are limited by a 90 second reload time. ''{{#var:ship_name}}'s'' 8 km torpedo range and 68 knot speed are second to none and only ''[[Jianwei]]'''s researchable deep water torpedoes can deal more damage. Another positive is ''{{#var:ship_name}}'s'' ability to stealth torp, which allows her to deliver devastating strikes from the safety of the shadows. Captains should keep in mind that ''{{#var:ship_name}}'s'' torpedo angles are more limited than that of most Tier V destroyers, especially towards the bow.
| | ==Ship Stats== |
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Jaguar (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Jaguar (B) |
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| | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 12800 || style="color:inherit;" | 16600 |
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| | | style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 0 |
| | |} |
| | </div> |
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| Tier V comes with more competition whereas Tier VI comes with a boost in the form of Main Battery Reload Booster. This places ''Jaguar'' in a weird position where some players likely will only play her so they can stop playing her. ''Jaguar'' is more difficult to play than ''[[Bourrasque]]'' because of the diverse composition and opposition at Tier V. Her ability to take extra hits is welcome, though this may not be obvious when trading blows, during which dealing damage often comes first. Barring impulsive moves that force her into the early crossfire, her appreciable armament can stay in play for a full 20 minutes. When played well by captains unabashed by staying a bit behind the front-line, ''Jaguar'' is very effective.
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
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| | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 10 |
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| | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 10 |
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| | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10 |
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| | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 10 |
| | |} |
| | </div> |
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| |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| * When upgraded, highest health pool among Tier V destroyers.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| * 3rd largest main battery range (behind ''[[Gremyashchy]]'' and ''[[Siroco]]'').
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Jaguar (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Jaguar (B) |
| * Torpedoes have best speed and range and good maximum damage (behind ''[[Jianwei]]'' by 1,867 hp). The torpedoes are powerful enough to sink a ''[[Sinop]]'' from full health if all 6 connect.
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| * High speed of 44.4 knots with {{Engine Boost}} and [[Ship:Flags#Sierra Mike|Sierra Mike]] {{Sierra Mike|Size=18px}} (behind only ''[[Podvoisky]]'' with the same loadout).
| | | style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.5 || style="color:inherit;" | 35.5 |
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| | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 660 || style="color:inherit;" | 660 |
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| | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 7.4 || style="color:inherit;" | 5.3 |
| | |} |
| | </div> |
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| |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| * No {{Smoke Generator}}.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| * 3rd largest detectability range (behind ''[[Podvoisky]]'' and ''[[Hill]]'').
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Jaguar (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Jaguar (B) |
| * Torpedo launchers reload in 90 seconds (2nd worst, beats ''[[Acasta]]'' by 5s).
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| * Mediocre turret and torpedo arcs that require exposing broadside and effort to use well.
| | | style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.98 || style="color:inherit;" | 6.98 |
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| | | style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.39 || style="color:inherit;" | 3.39 |
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| | | style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.73 |
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| | | style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.39 || style="color:inherit;" | 3.39 |
| | |} |
| | </div> |
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| <!-- Previous Pros | | </div></div></div> |
| * Fast - 44.4 kts with speed boost and Sierra Mike signal
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| * Average torpedo reload [Not quite true. 90 seconds is worst at Tier V.]
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| --> | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PCA n° 5 Mle 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PCA n° 5 Mle 2 |
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| | | style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 5×1 130mm |
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| | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 10.98 || style="color:inherit;" | 12.08 |
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| | | style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 6.6 |
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| | | style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 9.1 |
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| | | style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 18.0 |
| | |} |
| | </div> |
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| <!-- Previous Cons | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| * Slow turret traverse [Depends significantly on perspective. I would say the turret traverse is average and decent. Americans are faster and Japanese are slower. The rest (including Jaguar) tend to be around 20 degrees/second.]
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| * Below average Main Battery reload [Also depends significantly on perspective. The Japanese have longer reloads as does some Soviet ships, Visby, and Jianwei.]
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| * Second worst concealment at tier V [Not quite true.]
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| * No Smoke Generator - vulnerable to CV's
| | | style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion |
| --> | | |- |
| | | style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15 |
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| | | style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 |
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| | | style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 97 |
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| | | style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52 |
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| | | style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90 |
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| | | style="color:inherit;" | • Dispersion at 10.98 km || style="color:inherit;" | 97 |
| | |} |
| | </div> |
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| |Research=<!-- write text about priority sequence of research below --> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| * '''Hull:''' Upgrade to Hull (B) for better armor and anti-air defenses. Research of this module unlocks progression to ''[[Guepard]]''.
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| * '''Gun Fire Control System:''' Upgrade to PCA n° 5 Mle 2 for an extra 10% range on the main battery.
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| | | style="color:inherit;" | • Name || style="color:inherit;" | 130 mm HE OEA Mle 1923 |
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| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1900 |
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| | | style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0% |
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| | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 725 |
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| | | style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 32.05 |
| | |- |
| | | style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 22 |
| | |} |
| | </div> |
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| It is recommended for captains to first research the Hull upgrade for an additional 3,800 HP on ''Jaguar''. Captains may decide to then proceed immediately to the next ship on the tech tree, ''[[Guépard]]''. Alternatively, captains may research the PCA n° 5 Mle 2 upgrade for a 10% increase to ''Jaguar'''s already large main battery range.
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| <!-- FOR PREMIUM SHIPS: | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
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| | | style="color:inherit;" | • Name || style="color:inherit;" | 130 mm AP OPFA Mle 1923 |
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| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2300 |
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| | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 725 |
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| | | style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 32.05 |
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| | | style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025 |
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| | | style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 |
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| | | style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 |
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| | | style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10 |
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| | | style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 22 |
| | |} |
| | </div> |
| | </div></div></div> |
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 550 mm 19D Mle 0 |
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| | | style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 3 |
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| | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | 550 mm 19D Mle 0 |
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| | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 75 |
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| | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 |
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| | | style="color:inherit;" | • Damage || style="color:inherit;" | 11,267 |
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| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 7.5 |
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| | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 57 |
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| | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.2 |
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| | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 184 |
| | |} |
| | </div> |
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| |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
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| |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
| | </div></div></div> |
| Unlike the French cruisers, the French DDs don't seem especially apt to lose their steering or propulsion.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| * '''Slot 1''': {{Main Armaments Modification 1}}
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| * '''Slot 2''': {{Damage Control System Modification 1}} or {{Engine Room Protection}}
| | '''Jaguar (A)''' |
| * '''Slot 3''': {{Aiming Systems Modification 1}} or {{Torpedo Tubes Modification 1}}
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| For Slot 1, {{Main Armaments Modification 1}} is preferred to keep armaments functioning.
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS |
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| | | style="color:inherit;" | 75 mm || style="color:inherit;" | 2 × 1 |
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| | | style="color:inherit;" | 13 mm || style="color:inherit;" | 2 × 1 |
| | |} |
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| For Slot 2, {{Engine Room Protection}} is useful as incapacitation of the engine and/or steering gear can be fatal. With the Last Stand skill, {{Damage Control System Modification 1}} becomes viable as it can decrease the chance of fire and flooding.
| | '''Continuous damage''' — average DPS within each action zone |
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) |
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| | | style="color:inherit;" | Short-range || style="color:inherit;" | 10.5 || style="color:inherit;" | 95% || style="color:inherit;" | 1.5 |
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| | | style="color:inherit;" | Mid-range || style="color:inherit;" | 7 || style="color:inherit;" | 100% || style="color:inherit;" | 3.0 |
| | |} |
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| For Slot 3, {{Aiming Systems Modification 1}} is useful for a slight decrease in dispersion. Alternatively, {{Torpedo Tubes Modification 1}} can be equipped to increase ''Jaguar'''s torpedo speed by 3.4 knots to 71.4 knots.
| | '''Jaguar (B)''' |
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| |CommanderSkills=<!-- write text about best set of Commander Skills below --> | | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| Key skills for ''{{#var:ship_name}}'' commanders include ''Preventive Maintenance'', ''Last Stand'', and ''Concealment Expert''.
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS |
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| | | style="color:inherit;" | 37 mm || style="color:inherit;" | 2 × 2 |
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| | | style="color:inherit;" | 13 mm || style="color:inherit;" | 2 × 2 |
| | |} |
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| {{Commander Skills 3 DD | | '''Continuous damage''' — average DPS within each action zone |
| <!-- Ratings 1,2,3 are legit. Others are ignored.-->
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| | rating11 = 2 <!-- Grease the Gears --> | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) |
| | rating12 = <!-- Liquidator --> | | |- |
| | rating13 = <!-- Consumables Specialist -->
| | | style="color:inherit;" | Short-range || style="color:inherit;" | 17.5 || style="color:inherit;" | 95% || style="color:inherit;" | 1.5 |
| | rating14 = <!-- Gun Feeder --> | | |- |
| | rating15 = <!-- Incoming Fire Alert --> | | | style="color:inherit;" | Mid-range || style="color:inherit;" | 10.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.0 |
| | rating16 = 2 <!-- Preventive Maintenance --> | | |} |
| | </div> |
| | </div></div></div> |
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
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| | | style="color:inherit;" | • Max damage || style="color:inherit;" | 3400 |
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| | | style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 |
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| | | style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1 |
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| | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 |
| | |} |
| | </div> |
| | </div></div></div> |
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| | rating21 = <!-- Pyrotechnician -->
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| | rating22 = <!-- Swift Fish -->
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| | rating23 = <!-- Consumables Enhancements -->
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| | rating24 = <!-- Extra-Heavy AP Shells -->
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| | rating25 = <!-- Priority Target -->
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| | rating26 = 2 <!-- Last Stand -->
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| | rating31 = 2 <!-- Main Battery & AA Specialist -->
| | <!-- Add the ship code here to populate the upgrade table --> |
| | rating32 = <!-- Fill the Tubes -->
| | {{Ship Upgrades Section|code=PFSD105_Jaguar}} |
| | rating33 = 2 <!-- Adrenaline Rush -->
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| | rating34 = <!-- Inertial Fuse for HE Shells -->
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| | rating35 = <!-- Superintendent --> | |
| | rating36 = 2 <!-- Survivability Expert -->
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| | rating41 = <!-- Main Battery & AA Expert -->
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| | rating42 = <!-- Swift in Silence -->
| | <!-- Consumables have to be tagged individually on a slot by slot basis --> |
| | rating43 = <!-- Radio Location --> | | {{Ship Consumables Section|consumables= |
| | rating44 = 2 <!-- Fearless Brawler -->
| | * '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) |
| | rating45 = 2 <!-- Concealment Expert -->
| | * '''Slot 2:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) |
| | rating46 = <!-- Dazzle -->
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| }} | | }} |
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| |Consumables=<!-- write text about selection of Consumables below -->
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| ''{{#var:ship_name}}'' equips the following consumables:
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| * '''Slot 1:''' {{Damage Control Party}}
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| * '''Slot 2:''' {{Engine Boost}}
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| |Camouflage=<!-- write text about useful camouflage below -->
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| <!--FOR PREMIUM SHIPS
| | ==Gallery== |
| As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| -->
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| |Signals=<!-- write text about best set of signals below -->
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| {{Signal Flags
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| <!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. --> | |
| | Charlie Kilo = 3 <!-- + HP -->
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| | India Yankee = <!-- -20% Fire duration -->
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| | Juliet Yankee Bissotwo = <!-- -20% flood duration -->
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| | Hotel Yankee = <!-- ram someone -->
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| | Victor Lima = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
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| | India X-Ray = 2 <!-- +1/0.5% (160mm) fire -->
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| | Juliet Whiskey Unaone = 1 <!-- +15% flood chance -->
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| | Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
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| | November Echo Setteseven = 1 <!-- +5% AA damage -->
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| | Sierra Mike = 3 <!-- +5% speed -->
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| | November Foxtrot = 1 <!-- -5% Consumables reload -->
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| | India Delta = <!-- +20% HP from Repair Party -->
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| | X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
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| | Sierra Bravo = <!-- +10% Hydro action time; -10% DAAF reload time -->
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| }}
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| | |
| |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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|
| | <gallery> |
| </gallery> | | </gallery> |
| | </div>[[File:Jaguar5.jpg|left|thumb]]</div></div> |
|
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|
| |History=<!-- write text below -->
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| <div class="thumb tright"> | |
| {{AnnoWiki|content=
| |
| <h2>''{{#var:ship_name}}'', 1926</h2> | |
| ===Construction===
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| :Builder: Arsenal de Lorient; Lorient, France
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| :Laid down: 24 August 1922
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| :Launched: 17 November 1923
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| :Commissioned: 25 June 1926
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| ----
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| ===Specifications===
| |
| :2,126 tons displacement, standard
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| :3,075 tons displacement, full
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| :128.8m length
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| :11.1m beam
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| :4.1m draft
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| ----
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| ====Machinery====
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| :Five (5) Du Temple boilers
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| :Two (2) Rateau-Bretagne geared steam turbines
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| :530 tons oil
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| ----
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| ====Performance====
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| :35.5 knots at 50,000 shaft horsepower
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| :3,000 nm at 15 knots
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| ----
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| ====Armament====
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| =====Main=====
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| :Five (5x1) 130mm/40 Mle 1919
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| =====Anti-aircraft=====
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| :Two (2x1) 75mm/50 Mle 1924
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| :Two (2x1) 8mm Hotchkiss MG Mle 1914
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| =====Torpedoes=====
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| :Six (2x3) 550mm 19D
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| ----
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| ====Complement====
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| :321 (12 officers and 209 sailors)
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| }}</div>
| |
| <!-- [[File:PICTURE.JPG|none|thumb|x350px|link=|CAPTION.]]--> | |
| | |
| ===History===
| |
| The French destroyer ''Jaguar'' was a ''Jaguar''-class destroyer (contre-torpilleur) built for the French Navy during the 1920s. She spent most of her pre-World War II career as a flagship for various destroyer units. The ship was assigned convoy escort duties in the Atlantic after the start of the World War II in September 1939 until she was badly damaged during a collision in January 1940. Five months later, after her repairs were completed, she was committed to the English Channel after the Battle of France began in May 1940. ''Jaguar'' was torpedoed by German E-boats on 23 May and had to beach herself; her wreck was written off as irreparable.
| |
| ====Design====
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| | |
| Alongside the Projet 1920 torpilleurs d’escadre, another type of design was also drawn up – a contre-torpilleur (destroyer hunter). These ships were designed explicitly for the purpose of countering the Italian esploratori leggeri, and the initial design was much larger than the standard fleet destroyer – a 1,780-tonne ship with five 100mm guns and a higher top speed of 35.5 knots. As with the Projet 1920, the inferiority of the 100mm gun compared to the weapons used by their foreign counterparts lead to the contre-torpilleur being re-designed to use the same 130mm/40 Mle 1919 as the ''[[Bourrasque]]''-class. The estimated displacement growth for the move to 130mm guns lead to the design becoming a 2,360-tonner, and at full load the ships were about 3,000 tonnes.
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| The new draft for the contre-torpilleur project, as of April 1921, called for a design output of 50,000 shp, in order to maintain the targeted top speed of 35.5 knits (versus 38,000 shp from the 1920 design), with the target for cruising range remaining the same as well (3,000 nm at 15 knots). The price of the high speed was high – five boilers operating at 18 kg/cm<sup>2</sup>/216°C and two turbine groups, which took up half the length of the ship and over a third of its displacement. Most of the ships were able to attain near their design speed on their trials (around 34.5 knots), however this was at a load only slightly greater than their normal tonnage, and with power overload. At full load and normal power their top speed was considerably less, closer to 30 knots.
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| | |
| Their main armament utilized the same 130mm/40 Mle 1919 as the ''Bourrasque''-class, albeit with a fifth gun amidships (although this gun was not fed directly by a magazine, and only had 30 ready rounds available before it would have to cease action). Although a powerful gun firing a heavier projectile than any other naval rifle in service aboard foreign destroyers, rate of fire and effective range (4-5 rpm and about 12,000 meters) were rather low and limited their effectiveness. Additionally, the ships had too much topweight and thus the planned Mle 1923B fire control computer could not be installed – instead a simple Mle 1919 Aviso calculator was used in conjunction with a 3-meter coincidence rangefinder until later in their career. Anti-aircraft defense was provided by two 75mm/50 Mle 1924, and two 8mm machine guns. Fire control was limited to on-mount sights.
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| Torpedo armament was identical to the ''Bourrasque''-class, and consisted of two Schneider Mle 1920T 550mm triple torpedo mounts, equipped with 550mm Mle 1919D torpedoes (6,000 meters at 35 knots). Fire control utilized the same rangefinder as the main guns.
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| | |
| Overall, the ''Jaguar''-class was a landmark in destroyer design, on being the largest and most powerful ships of their type when commissioned. However, much of their strength existed only on paper, as their top speed was considerably less than advertised, the main armament not as powerful as the caliber suggested, and the ships suffered from serious stability issues that hampered their operations (gunnery in particular). The Marine Nationale sought to address these issues in their future ships.
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| | |
| | |
| ====Service==== | |
| | |
| Six Chacal-class destroyers were placed in commission during 1926-27. All but ''Tigre'' were lost in WWII.
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| | |
| ''Jaguar'' herself was torpedoed by a German E-boat near Dunkirk, 23 May 1940, then beached and wrecked.
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| | |
| | |
| |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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|
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|
| | <gallery> |
| </gallery> | | </gallery> |
| | </div></div></div> |
|
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|
| |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
| | [[Category:Ships of France]] |
| | | [[Category:Destroyers]] |
| |Ref= <!-- write below -->
| | [[Category:Tier V ships]] |
| <references />
| | <!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
| | |
| # [https://en.wikipedia.org/wiki/French_destroyer_Jaguar French destroyer ''Jaguar'' - Wikipedia]
| |
| # [https://en.wikipedia.org/wiki/Chacal-class_destroyer ''Chacal''-class destroyer - Wikipedia]
| |
| | |
| {{WoWS Ship Changelog Insert|1=
| |
| *Available for testing by supertesters in the game starting from Update 0.8.3.
| |
| {{WoWS Ship Testing Changes Insert|1=
| |
| *<span class="plainlinks">[https://medium.com/@devblogwows/french-destroyers-1cc22fdf5c87 Mar 26, 2019]</span>:
| |
| **Preliminary characteristics.
| |
| *<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/c39p3s/st_changes_to_test_ships/ June 21, 2019]</span>:
| |
| **Main battery reload time increased from 6 to 6.6 s.
| |
| *<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/cf6noj/changes_to_test_ships/ July 19, 2019]</span>:
| |
| **The chance of the engine and steering gears being incapacitated was decreased.
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| **Torpedo range decreased from 9 to 8 km.
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| **Torpedo speed increased from 60 to 68 knots.
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| }}
| |
| *Update 0.8.6
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| **Became available for completing a combat mission from the French Destroyers container during the French Destroyers event.
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| *Introduced into the game as a researchable ship in Update 0.8.7.
| |
| *Update 0.8.8:
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| **Updated outline of the ship.
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| *Update 0.9.8:
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| **Minor fixes to textures and geometry of the ship.
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| *Update 0.10.5:
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| **Fixed geometry and textures of the ship.
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| *Update 0.10.11:
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| **Added the Snow and Stars permanent camouflage.
| |
| *Update 0.11.4:
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| **Fixed an issue with a missing horn sound when using the Snow and Stars permanent camouflage.
| |
| *Update 13.1:
| |
| **Torpedo parameters changed:
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| ***Reload time decreased from 90 to 75 s.
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| ***Range decreased from 8 to 7.5 km.
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| ***Damage reduced from 14,833 to 11,267.
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| ***Speed decreased from 68 to 57 knots.
| |
| }}
| |
| }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
| |