Ship:Gascogne
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{{#vardefine:ship_name|Gascogne}} | |||
__NOTOC____NOEDITSECTION__ | |||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_france.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PFSB508_Gascogne.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — France Premium Tier VIII [[Ship:Battleship|Battleship]].</p><p>Against the backdrop of large-scale constructions of new battleships by all naval powers in the late 1930s, France began working on the project for a new battleship. After Dunkerque was tested, the concept of battleships with artillery placed on the bow was questioned. The plan was to build two new battleships that would match the speed and armor of the Richelieu class. Battleship Gascogne was supposed to be constructed according to a design that positioned the main artillery at the aft and forward ends of the ship; however, the ship was not laid down due to the capitulation of France.</p><p> </p></div> | ||
===Pros=== | |||
* High velocity on the main battery | |||
* High top speed | |||
===Cons=== | |||
* Poor main battery dispersion | |||
* Large turning radis | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 63200 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 35 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 32 | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 32 | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19 | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 32.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 850 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 20.0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 16.24 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 15.42 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2×4 380mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 23.82 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 28.0 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 2.1 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 36.0 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | French/Italian BB dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 9.8 × range(km) + 66 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.9 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 299 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 115 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 164 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 213 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 20 km || style="color:inherit;" | 262 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 23.82 km || style="color:inherit;" | 299 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 380 mm HE OEA Mle 1945 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5400 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 36.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 884 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 63 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 380 mm AP OPfK Mle 1943 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 11900 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 885 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 63 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.6 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE OEA Mle 1937 | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3.0x152mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 870 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0% | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm HE OEA Mle 1928 | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x100mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1400 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 780 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 10 | ||
|- | |||
| | | style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 | ||
| | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0 | |||
|- | |||
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200 | |||
|- | |||
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 152 mm + 100 mm || style="color:inherit;" | 3 × 3 + 8 × 2 | |||
|- | |||
| style="color:inherit;" | 37 mm || style="color:inherit;" | 8 × 2 | |||
|- | |||
| style="color:inherit;" | 37 mm || style="color:inherit;" | 8 × 2 | |||
|- | |||
| style="color:inherit;" | 25 mm || style="color:inherit;" | 9 × 2 | |||
|} | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
| | |- | ||
| | | style="color:inherit;" | Short-range || style="color:inherit;" | 108.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.5 | ||
| | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 206.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 98 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | |||
|} | |||
| | '''Damage by shell explosions''' | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |||
| style="color:inherit;" | 5 || style="color:inherit;" | 1140 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
<!-- | {{Ship Upgrades Section|code=PFSB508_Gascogne}} | ||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
| | {{Ship Consumables Section|consumables= | ||
* '''Slot 1:''' {{Damage Control Party}} (15.0s action, 80.0s cooldown) | |||
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 40.0s cooldown, 316 hp/s) | |||
* '''Slot 3:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) | |||
* '''Slot 4:''' {{Engine Boost}} (3 charges, 180.0s action, 120.0s cooldown) | |||
}} | }} | ||
{{WoWS Ship Changelog Insert|1= | {{WoWS Ship Changelog Insert|1= | ||
*First appeared on sale in March 2018. | *First appeared on sale in March 2018. | ||
*Update 0.6.15: | |||
**Available for testing by supertesters in the game starting from Update 0.6.15. | |||
*Update 0.7.3: | |||
**Introduced in Update 0.7.3. | **Introduced in Update 0.7.3. | ||
**The "Engine Boost Modification 1" upgrade became available to mount. | **The "Engine Boost Modification 1" upgrade became available to mount. | ||
*Update 0.7.4: | *Update 0.7.4: | ||
| Line 252: | Line 292: | ||
*Update 0.10.0: | *Update 0.10.0: | ||
**The firing range of the secondary battery was increased to 7.6 km. | **The firing range of the secondary battery was increased to 7.6 km. | ||
*Update November 26, 2017: | |||
**Preliminary characteristics. | |||
*Update February 3, 2018: | |||
**Main battery firing range was decreased from 24.77 to 23.82 km. | |||
**Sigma was increased from 1.8 to 1.9. | |||
**The Repair Party consumable's cooldown was reduced from 120 to 60 s, and from 80 to 40 s for the premium version. | |||
*Update February 14, 2018: | |||
**Main battery reload time was decreased from 30 to 28 s. | |||
*Update December 27, 2017: | |||
**Secondary battery firing range was increased from 5 to 7 km. | |||
*Update December 12, 2017: | |||
**Engine Boost consumable added with the following characteristics: | |||
***+8% speed boost. | |||
***180 seconds duration. | |||
***180 seconds cooldown, 120 seconds cooldown with premium consumable. | |||
***2 charges stock, 3 charges stock with premium consumable. | |||
**Torpedo damage reduction increased from 18.18% to 34.24%. | |||
}} | }} | ||
==Gallery== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
[[File:Gascogne.png|thumb]] | |||
[[Category:Ships of France]] | |||
[[Category:Battleships]] | |||
[[Category:Tier VIII ships]] | |||
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 13:16, 3 August 2026
Gascogne — France Premium Tier VIII Battleship.
Against the backdrop of large-scale constructions of new battleships by all naval powers in the late 1930s, France began working on the project for a new battleship. After Dunkerque was tested, the concept of battleships with artillery placed on the bow was questioned. The plan was to build two new battleships that would match the speed and armor of the Richelieu class. Battleship Gascogne was supposed to be constructed according to a design that positioned the main artillery at the aft and forward ends of the ship; however, the ship was not laid down due to the capitulation of France.
Pros
- High velocity on the main battery
- High top speed
Cons
- Poor main battery dispersion
- Large turning radis
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
||||
| Slot 4 |
||||
| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(15.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 40.0s cooldown, 316 hp/s) - Slot 3: Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown) - Slot 4: Engine Boost
(3 charges, 180.0s action, 120.0s cooldown)
Ship Change Log

