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Amiral Lartigue

Ship:Amiral Lartigue

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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Amiral Lartigue}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Ship=PFSC730_Amiral_Lartigue
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on 06 Aug 2025. It's available for {{steel}} 31,000 steel in the [[ship:armory|armory]].


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_france.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PFSC730_Amiral_Lartigue.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">31,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; France Special Tier&nbsp;X [[Ship:Cruiser|Cruiser]].</p><p>The French Navy's fast hybrid cruiser project, designed based on the concept of the "Atlantic cruiser-aircraft carrier" developed in Germany in 1942. Most of the original armament was replaced with French artillery systems. The main battery is concentrated on the bow and consists of six 330 mm guns.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Large HP pool
<!--
* High main battery firing accuracy and armor penetration capabilities
Insert the PERFORMANCE SECTION below.
* Skip bombers available
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
*
*
*
*


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
===Cons===
*
* Low rate of fire
*
* High detectability
*  
*  


|Research=
<!-- Check this!  Some do.-->
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 63650
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 37
|}
</div>


The recommended upgrades are:
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 1''': {{Main Armaments Modification 1}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 2''': {{Engine Room Protection}} or {{Damage Control System Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 3''':
|-
* '''Slot 4''':
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 190
* '''Slot 5''':
|-
* '''Slot 6''':
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 32
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 16
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 25
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 34.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 880
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 18.4
|}
</div>


<!-- Where to get the Commander skills matrix for the type of ship
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{{Commander Skills 3 CR
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->  
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 16.07
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 13.83
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


| rating11 = <!-- Grease the Gears -->
</div></div></div>
| rating12 = <!-- Swift Fish -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating13 = <!-- Consumables Specialist -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating14 = <!-- Gun Feeder -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating15 = <!-- Incoming Fire Alert -->
|-
| rating16 = <!-- Last Stand -->
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2×3 330mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 21.2
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 16.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 3.8
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 30.0
|}
</div>


| rating21 = <!-- Demolition Expert -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating22 = <!-- Fill the Tubes -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating23 = <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating24 = <!-- Eye in the Sky -->
|-
| rating25 = <!-- Priority Target -->
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
| rating26 = <!-- Focus Fire Training -->
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.05
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 179
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 136
|-
| style="color:inherit;" | • Dispersion at 20 km || style="color:inherit;" | 171
|-
| style="color:inherit;" | • Dispersion at 21.2 km || style="color:inherit;" | 179
|}
</div>


| rating31 = <!-- Heavy HE and SAP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = <!-- Heavy AP Shells -->
|-
| rating35 = <!-- Superintendent -->
| style="color:inherit;" | • Name || style="color:inherit;" | 330 mm HE OEA Mle 1935
| rating36 = <!-- Survivability Expert -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4800
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 35.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 885
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 552
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 55
|}
</div>


| rating41 =  <!-- Top Grade Gunner -->
| rating42 =  <!-- Outnumbered -->
| rating43 =  <!-- Radio Location -->
| rating44 =  <!-- Inertial Fuse for HE Shells -->
| rating45 =  <!-- Concealment Expert -->
| rating46 =  <!-- AA Defense & ASW Expert -->
}}
|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
<!--
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot :''' {{Repair Party}}
* '''Slot :''' {{Smoke Generator}}
* '''Slot :''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
* '''Slot :''' {{Surveillance Radar}}
* '''Slot :''' {{Torpedo Reload Booster}}
* '''Slot :''' {{Main Battery Reload Booster}}
* '''Slot :''' {{Engine Boost}}
* '''Slot :''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
-->
|Camouflage={{Prem Ship Camo Insert|shiptier=10}}


|Signals=<!-- write text about best set of signals below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 330 mm AP OPfK Mle 1935
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 9700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 870
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 560
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 55
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 8.3
|}
</div>
 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm Spr.Gr. L/4.5
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 8x2 150mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 875
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|}
</div>
 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm HE OEA Mle 1945
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 8x2 100mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1400
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 855
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|}
</div>


{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Charlie Kilo          =  <!-- + HP -->
| India Yankee          =  <!-- -20% Fire duration -->
| Juliet Yankee Bissotwo =  <!-- -20% flood duration -->
| Hotel Yankee          =  <!-- ram someone -->
| Victor Lima          =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray          =  <!-- +1/0.5% (160mm) fire -->
| Juliet Whiskey Unaone =  <!-- +15% flood chance -->


| Mike Yankee Soxisix  =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
</div></div></div>
| November Echo Setteseven = <!-- +5% AA damage -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| Sierra Mike          =  <!-- +5% speed -->
| November Foxtrot      = <!-- -5% Consumables reload -->
| India Delta          =  <!-- +20% HP from Repair Party -->
| X-Ray Papa Unaone    =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo          = <!-- +10% Hydro action time; -10% DAAF reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 100 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 57 mm || style="color:inherit;" | 6 × 2
|}


</gallery>
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 266 || style="color:inherit;" | 90% || style="color:inherit;" | 3.8
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 143.5 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8
|}


|History=<!-- write text below -->
'''Damage by shell explosions'''
<div class="thumb tright">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{{AnnoWiki|content=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
<h2>''{{#var:ship_name}}'', 19??</h2>
|-
===Construction===
| style="color:inherit;" | 6 || style="color:inherit;" | 1470 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
:Builder:  
|}
:Laid down:  
:Launched:  
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


</gallery>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SKIP BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SNCASE SE.580 !!
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1980
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 174
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 200
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | 750-kg G.P Mle 1930
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | High-Explosive (HE) Bomb
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 9600
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>
</div></div></div>
 


|Ref= <!-- write below -->
<!-- Add the ship code here to populate the upgrade table -->
<references />
{{Ship Upgrades Section|code=PFSC730_Amiral_Lartigue}}


{{WoWS Ship Changelog Insert|1=


<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
* '''Slot 2:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 318.2 hp/s)
* '''Slot 3:''' {{Engine Boost}} (3 charges, 180.0s action, 90.0s cooldown)
}}
}}


}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
<gallery>
File:Amiral_Lartigue_in_Marseille.png
</gallery>
</div></div></div>
 
<div class="b-popup"><div class="b-popup&#95;head js-tech-nav&#95;head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav&#95;arrow"></span></div><div class="b-popup&#95;content" style="display: none;"><div>
*Update 14.5:
**Initial stats revealed
*Update 14.6:
**Main battery parameters changed:
***Reload time reduced: 22 to 16s
***Range increased: 20.1 to 21.2km
**Skip Bomber parameters changed:
***Squadron restoration time reduced: 270 to 240s
***Number of flights reduced: 2 to 1
***Number of planes in squadron increased: 5 to 6
***Bomb damage increased: 8,100 to 9,600
***Bomb chance of causing fire increased: 46 to 55%
***Bomb armor penetration capabilities increased: 55 to 62mm
***Number of skips increased: 1 to 2
***Bombers are now equipped with JATO boosters
**Combat Air Patrol consumable added with following parameters:
***Action time: 150s
***Cooldown time: 10s
***Action Radius: 3.6km
***Number of fighters: 9
***Time before attack: 2.5s
***Can only detect ships up to a maximum range of 2km, similar to Bearn and Essex line.
***Charges: 8.
*Update 14.7:
**Tactical squadron parameters changed:
***Reload time reduced: 240 to 200s
***Hit points increased: 1,720 to 1,980
***Drop pattern changed slightly - the planes will now have to be closer in order to drop their payload
***Aiming reticle vertical dispersion reduced by ~27%, horizontal by ~5%
</div></div></div>
 
[[Category:Ships of France]]
[[Category:Cruisers]]
[[Category:Tier X ships]]
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Latest revision as of 17:45, 6 August 2026


X
31,000 doubloons

Amiral Lartigue — France Special Tier X Cruiser.

The French Navy's fast hybrid cruiser project, designed based on the concept of the "Atlantic cruiser-aircraft carrier" developed in Germany in 1942. Most of the original armament was replaced with French artillery systems. The main battery is concentrated on the bow and consists of six 330 mm guns.

Pros

  • Large HP pool
  • High main battery firing accuracy and armor penetration capabilities
  • Skip bombers available


Cons

  • Low rate of fire
  • High detectability


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
Air Groups Modification 3
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables


Ship Change Log