Ship:Vladivostok
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{{#vardefine:ship_name|Vladivostok}} | |||
__NOTOC____NOEDITSECTION__ | |||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_ussr.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Tech Tree"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PRSB108_Vladivostok.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — U.S.S.R. Tech Tree Tier VIII [[Ship:Battleship|Battleship]].</p><p>In 1935, new international challenges pushed Soviet shipbuilding policy toward the development of modern heavy warships—a battleship for the Baltic Sea and a cruiser for the Pacific Ocean. It was planned for the new battleship to have nine 406 mm main guns housed in three turrets, twelve 152 mm secondary guns housed in six turrets, a 380 mm-thick armored belt, and a speed of at least 30 knots. In 1937, it was decided to continue improving the project by increasing its protection and armament. Later on, the project would be implemented in the form of the Sovetsky Soyuz-class battleships.</p><p> </p></div> | ||
===Pros=== | |||
* High level of protection against HE shells | |||
* Large HP pool | |||
* High firing accuracy at short ranges | |||
* Fast Damage Control Team consumable available | |||
===Cons=== | |||
* Low maneuverability | |||
* Low rate of fire | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Vladivostok (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Vladivostok (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 67500 || style="color:inherit;" | 73600 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 28 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 370 | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 40 | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19 | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Vladivostok (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Vladivostok (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 29.0 || style="color:inherit;" | 29.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 950 || style="color:inherit;" | 950 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 25.0 || style="color:inherit;" | 17.9 | |||
|} | |||
</div> | |||
< | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Vladivostok (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Vladivostok (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 15.42 || style="color:inherit;" | 15.42 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 15.33 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | GFCS VIII mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | GFCS VIII mod. 2 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×3 406mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 16.34 || style="color:inherit;" | 17.97 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 33.0 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 1.8 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 45.0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Russian BB dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 11.8 × range(km) + 35 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.6 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 227 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 94 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 153 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 212 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 16.34 km || style="color:inherit;" | 228 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 406 mm HE Model 1928 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5850 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 41.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 793 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 1116 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 68 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 406 mm AP Model 1928 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 13100 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 793 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 1116 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 68 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 6.6 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | OFU-35 | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x2 100mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 16.0 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1400 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 895 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0% | |||
|} | |||
</div> | |||
< | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | HE-56 | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x2 152mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10 | |||
|- | |||
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0 | |||
|- | |||
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200 | |||
|- | |||
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
'''Vladivostok (A)''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 100 mm || style="color:inherit;" | 6 × 2 | |||
|- | |||
| style="color:inherit;" | 37 mm || style="color:inherit;" | 10 × 4 | |||
|} | |||
''{ | '''Continuous damage''' — average DPS within each action zone | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 227.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 77 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 4 || style="color:inherit;" | 900 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
'''Vladivostok (B)''' | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 100 mm || style="color:inherit;" | 6 × 2 | |||
|- | |||
| style="color:inherit;" | 37 mm || style="color:inherit;" | 10 × 4 + 6 × 2 | |||
|} | |||
'''Continuous damage''' — average DPS within each action zone | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 311.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 108.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | |||
|} | |||
| | '''Damage by shell explosions''' | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 5 || style="color:inherit;" | 1140 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
</div> | |||
</div></div></div> | |||
| | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PRSB108_Vladivostok}} | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{Ship Consumables Section|consumables= | |||
{{ | * '''Slot 1:''' {{Damage Control Party}} (4 charges, 10.0s action, 40.0s cooldown) | ||
* '''Slot 2:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 337.5 hp/s) | |||
* '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) | |||
| | |||
* '''Slot 1:''' {{ | |||
* '''Slot 2:''' {{Repair Party}} | |||
* '''Slot 3:''' {{ | |||
}} | }} | ||
==Gallery== | |||
File: | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div>[[File:Vladivostok_victory.png|400px]]<div class="b-popup_content" style="display: none;"><div> | ||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div class=" | |||
<h2> | |||
= | |||
-- | |||
= | |||
- | |||
= | |||
: | |||
< | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
< | |||
{{WoWS Ship Changelog Insert|1= | {{WoWS Ship Changelog Insert|1= | ||
*Available for testing by supertesters in the game starting from Update 0.8.1. | *Update 0.8.1: | ||
**Available for testing by supertesters in the game starting from Update 0.8.1. | |||
*Update 0.8.3: | *Update 0.8.3: | ||
**Available for completing a combat mission from the "Soviet Era" container, obtained in the Armory for Allowance tokens or doubloons during the "Victory" competition. | **Available for completing a combat mission from the "Soviet Era" container, obtained in the Armory for Allowance tokens or doubloons during the "Victory" competition. | ||
*Update 0.8.4: | *Update 0.8.4: | ||
**Introduced into the game as a researchable ship in Update 0.8.4. | |||
**Minor fixes to geometry and textures. | **Minor fixes to geometry and textures. | ||
*Update 0.8.9: | *Update 0.8.9: | ||
| Line 305: | Line 324: | ||
**The firing range of the secondary battery was increased to 6.6 km. | **The firing range of the secondary battery was increased to 6.6 km. | ||
*Update 13.4: | *Update 13.4: | ||
**Detectability range by sea increased from 15 to 15.4 km | **Detectability range by sea increased from 15 to 15.4 km: | ||
***All other detectability ranges adjusted accordingly. | ***All other detectability ranges adjusted accordingly. | ||
*Update Mar 29, 2019: | |||
**Stock main battery firing range decreased from 17.24 to 16.34 km. | |||
**Main battery 180 degree turn time increased from 30 to 45 s. | |||
**Surveillance Radar consumable (15 km range, detects only BB and CV, 40 s duration, 270 (180) s reload time, 2 (3) charges) was removed. | |||
**Fighter Plane consumable parameters brought to the standard values: action time 60 s, reload time 135 (90) s. | |||
*Update Mar 13, 2019: | |||
**Dispersion formula changed: | |||
***Horizontal and vertical dispersion depending on distance now changes more smoothly. Inside of 12 km accuracy was slightly reduced. | |||
**Damage Control Party duration decreased to 10 s. | |||
*Update Jan 25, 2019: | |||
**Preliminary characteristics. | |||
*Update Feb 5, 2019: | |||
**Shell air drag coefficient decreased from 0.3813 to 0.289. | |||
**Deck armor and casemate plating increased from 32 to 40 mm. | |||
*Update Apr 19, 2019: | |||
**AP shell penetration decreased. | |||
}} | }} | ||
[[Category:Ships of U.S.S.R.]] | |||
[[Category:Battleships]] | |||
[[Category:Tier VIII ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 15:57, 1 August 2026
Vladivostok — U.S.S.R. Tech Tree Tier VIII Battleship.
In 1935, new international challenges pushed Soviet shipbuilding policy toward the development of modern heavy warships—a battleship for the Baltic Sea and a cruiser for the Pacific Ocean. It was planned for the new battleship to have nine 406 mm main guns housed in three turrets, twelve 152 mm secondary guns housed in six turrets, a 380 mm-thick armored belt, and a speed of at least 30 knots. In 1937, it was decided to continue improving the project by increasing its protection and armament. Later on, the project would be implemented in the form of the Sovetsky Soyuz-class battleships.
Pros
- High level of protection against HE shells
- Large HP pool
- High firing accuracy at short ranges
- Fast Damage Control Team consumable available
Cons
- Low maneuverability
- Low rate of fire
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(4 charges, 10.0s action, 40.0s cooldown) - Slot 2: Repair Party
(3 charges, 28.0s action, 80.0s cooldown, 337.5 hp/s) - Slot 3: Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown)
