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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Shiratsuyu}}
-->{{WoWs_Ship
__NOTOC____NOEDITSECTION__


|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">VII</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSD207_Shiratsuyu.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">5,100,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Tech Tree Tier&nbsp;VII [[Ship:Destroyer|Destroyer]].</p><p>The Shiratsuyu-class destroyers were an upgraded version of the Hatsuharu class. They featured a deeper draft and were equipped with two quadruple-tube torpedo launchers. The lead ship of the class was laid down in November 1933 and entered service in 1936. She escorted convoys in the Western Pacific, as well as participated in the Battle of Midway, the campaigns on the Solomon and Marshall Islands, the First Battle of Guadalcanal, and the Battle of Empress Augusta Bay.</p><p> </p></div>


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
===Pros===
<!-- Developed from the ''[[Hatsuharu]]''-class destroyers and equipped with more powerful torpedo armament; however, the ship was slightly slower than her predecessors. She was the first of the Japanese fleet destroyers to be equipped with quadruple torpedo tubes.-->
* Heavy HE shell damage per salvo.
<!-- <br><br>{{Model3DViewer|960e8de90e9d43df9d28dd3d66c2deb5}}-->
* Heavy torpedo damage.
* Low detectability.
* Torpedo Reload Booster consumable available.


|Performance=<!-- write text about performance in battles below -->
===Cons===
''{{#var:ship_name}}'' is the Tier VII entry in the IJN "gunboat" branch of the tech tree. She can be played as a gunboat, however, she also plays like an entry in the "torpedo boat" branch, as if unsure to which she belongs.
* Low rate of fire.
* High torpedo detectability.


''Shiratsuyu'' is an improvement upon ''[[Hatsuharu]]'' in a few small but notable ways.


The first is ''Shiratsuyu''’s main battery guns.  She has one more barrel than her immediate predecessor, carrying 5 guns with a longer range.  With them she poses a significant threat to other destroyers, should her captain decide to use her guns. They boast high alpha strike potential that can take large chunks out of enemy destroyers, though the rather long reload time prevents her from winning prolonged gun fights against gunboat destroyers. The high fire chance also equals that of ''[[Vauquelin]]''. Combined with above-average damage per shell and excellent concealment, ''Shiratsuyu'' is more than capable of finding and ambushing crippled destroyers, finishing them off with her main battery. Otherwise, her guns should really only be used when in smoke, when able to break line of sight quickly by ducking behind an island, or when in situations where she has adequate support from her allies without the threat of significant return fire.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 11600 || style="color:inherit;" | 12800
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 0
|}
</div>


Her improved torpedo armament is also of note. ''Shiratsuyu'' moves from the two triple-tube launchers found on ''Hatsuharu'' to a pair of quadruple-tube launchers.  She can also upgrade to the Type 90 torpedo if desired, increasing the punch and speed of her fish. ''Shiratsuyu'' also gains access to an improved version of the {{Torpedo Reload Booster}} consumable that drops her reload to only 5 seconds, and has a cooldown of 160 seconds when compared to the 240 seconds of most other ships with this consumable. Using the Booster allows ''Shiratsuyu'' to put up to 16 torpedoes into the water in a very short amount of time.  However, installing the Booster is not an easy choice as she must give up her {{Smoke Generator}} to do so.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 16
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16
|}
</div>


While she retains ''Hatsuharu''’s low detection radius, her anti-aircraft suite actually gets worse.  ''Shiratsuyu''’s speed and rudder shift performance are also a downgrade; while the latter is not really noticeable, the former definitely is. She is highly vulnerable to enemy aircraft and gunboat destroyers that are faster than she is (such as ''[[Sims]], [[Kiev]]'', or ''[[Leningrad]]'').  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 34.0 || style="color:inherit;" | 34.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 581 || style="color:inherit;" | 581
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.4 || style="color:inherit;" | 3.1
|}
</div>


Nonetheless, ''Shiratsuyu'' is a well-rounded Tier VII destroyer with excellent torpedoes and guns that are more than capable of contributing to her damage output when used judiciously in the right situations.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shiratsuyu (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.46 || style="color:inherit;" | 6.46
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 2.78 || style="color:inherit;" | 2.78
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.49
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 2.78 || style="color:inherit;" | 2.78
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
</div></div></div>
* Much improved main battery guns over [[Hatsuharu]]: more barrels and longer range.  
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* HE shells have good damage and good fire chance.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Strong torpedo armament: two quadruple-tube launchers with not-unreasonable reload time (95 seconds).
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type7 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type7 mod. 2
* Torpedos have high damage and reasonable speed that allows players to get more damage and torpedo hits.
|-
* Can equip the powerful {{Torpedo Reload Booster}}.
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×2 127mm
* Excellent 5.8 concealment(with concealment expert) that allows her to get really close to enemy ships and launch torpedos with high hit rates.
|-
* Overall, plays more like a tier 7 version of [[Kagero]] with one less gun and easier matchmaking.
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 11.0
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 7.5
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 8
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 30.0
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Smallest health pool of all Tier VII destroyers, will not last long in a gunfight against rapid firing gun ships.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Main battery traverse time is painfully slow with equally slow reload time. Situationally useful, but not really those of a "gunboat".
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Main battery range is not as good as other destroyers at her tier.
|-
* When using {{Torpedo Reload Booster}} she is extremely vulnerable to planes and rapid firing ships when detected.
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
* Anti-aircraft suite is terrible, in fact even worse than [[Hatsuharu]].
|-
* Slowest top speed of any Tier VII destroyer and slow rudder shift.
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Prioritize Hull (B) for ~10% more health, a significantly better rudder shift time, and less terrible AA.  Hull (B) also unlocks Tier VIII ''[[Akizuki]]'', a true gunboat.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type1
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2150
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|}
</div>


After the hull, the improved torpedoes and longer range are captain's choice.


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm AP Type0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type8 mod. 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type90 mod. 1
|-
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 4 || style="color:inherit;" | 2 × 4
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Type8 mod. 2 || style="color:inherit;" | Type90 mod. 1
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 94 || style="color:inherit;" | 101
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 16,267 || style="color:inherit;" | 17,233
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59 || style="color:inherit;" | 62
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.5 || style="color:inherit;" | 1.6
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 269 || style="color:inherit;" | 287
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
</div></div></div>
* '''Slot 1''': {{Main Armaments Modification 1}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* '''Slot 2''': {{Engine Room Protection}}
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 3''': {{Aiming Systems Modification 1}} '''or''' {{Main Battery Modification 2}} <nowiki>*</nowiki>
'''Shiratsuyu (A)'''
* '''Slot 4''':  {{Propulsion Modification 1}}


In slot 3, {{Torpedo Tubes Modification 1}} is a reasonable choice for a straight torpedo boat build.
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 25 mm || style="color:inherit;" | 4 × 1
|}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
'''Continuous damage''' — average DPS within each action zone
Commander skill points are best spent on the level 2 '''Last Stand''' skill, which allows the engine and the rudder to function with a penalty when the would usually be incapacitated. This skill is highly advised for all destroyers. Mastering the level 4 skill '''Concealment Expert''', lowers detection range, is also strongly encouraged.
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 14 || style="color:inherit;" | 95% || style="color:inherit;" | 2.5
|}


While ''[[Shiratsuyu]]'' is very much a torpedo oriented destroyer, the subsequent destroyers ''[[Akizuki]]'' at tier VIII; ''[[Kitakaze]]'' at tier IX; and ''[[Harugumo]]'' at tier X are also very much gunboat destroyers. As such, it is advisable to consider resetting captain skills to suit a gunboat destroyer after grinding through ''[[Shiratsuyu]]'', or pick up such skills towards the end of the grind, depending on resources available to you.
'''Shiratsuyu (B)'''


{{Commander Skills 3 DD
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating11 = 1 <!-- Grease the Gears -->
|-
| rating12 =  <!-- Liquidator -->
| style="color:inherit;" | 25 mm || style="color:inherit;" | 2 × 3 + 8 × 2 + 4 × 1
| rating13 = <!-- Consumables Specialist -->
|}
| rating14 = <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 2 <!-- Preventive Maintenance -->


| rating21 = <!-- Pyrotechnician -->
'''Continuous damage''' — average DPS within each action zone
| rating22 = 2 <!-- Swift Fish -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 = 2 <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 = <!-- Extra-Heavy AP Shells -->
|-
| rating25 = <!-- Priority Target -->
| style="color:inherit;" | Mid-range || style="color:inherit;" | 119 || style="color:inherit;" | 95% || style="color:inherit;" | 2.5
| rating26 = 3 <!-- Last Stand -->
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 4600
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 8
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


| rating31 =  <!-- Main Battery & AA Specialist -->
| rating32 = 2 <!-- Fill the Tubes -->
| rating33 = 2 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 =  <!-- Superintendent -->
| rating36 = 1 <!-- Survivability Expert -->


| rating41 =  <!-- Main Battery & AA Expert -->
<!-- Add the ship code here to populate the upgrade table -->
| rating42 = 2 <!-- Swift in Silence -->
{{Ship Upgrades Section|code=PJSD207_Shiratsuyu}}
| rating43 = 1 <!-- Radio Location -->
| rating44 =  <!-- Fearless Brawler -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- Dazzle -->
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' can equip the following consumables:
* '''Slot 1:'''  {{Damage Control Party}}
* '''Slot 2:'''  {{Smoke Generator}} '''or''' {{Torpedo Reload Booster}}
* '''Slot 3:'''  {{Engine Boost}}


''Shiratsuyu''’s improved [[Ship:Consumables#Torpedo Reload Booster|Torpedo Reload Booster]] is an appealing choice for veteran captains who are able to forego her [[Ship:Consumables#Smoke_Generator|Smoke Generator]].
<!-- Consumables have to be tagged individually on a slot by slot basis -->
 
{{Ship Consumables Section|consumables=
|Camouflage=<!-- write text about useful camouflage below -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
 
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown) '''or''' {{Torpedo Reload Booster}} (3 charges, 1.0s action, 160.0s cooldown)
|Signals=<!-- write text about best set of signals below -->
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
Sierra Mike is probably the single most important [[Ship:Consumables#Signal Flags|signal flag]] that ''Shiratsuyu'' captains can equip.  Other recommended flags would be Juliet Whiskey Unaone, Juliet Charlie, and — given how important some of her consumables are — November Foxtrot.
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
 
| Juliet Charlie          = 3 <!-- No Detonate -->
| India Yankee            =  <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  = 3 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= 1 <!-- +5% AA damage -->
| Sierra Mike            = 2 <!-- +5% speed -->
| November Foxtrot        = 1 <!-- -5% Consumables reload -->
| India Delta            = 0 <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = 1 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = 0 <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}  
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:ShiratsuyuDodges.jpg|''Shiratsuyu'' dodges incoming fire.
File:ShiratsuyuTorpWall.jpg|''Shiratsuyu'' creates a massive wall of torpedoes.
File:ShiratsuyuSetsFire.jpg|''Shiratsuyu'' sets a fire on an enemy warship.
File:ShiratsuyuColorado.jpg|''Shiratsuyu'' uses every available weapon against an enemy [[ship:Colorado|''Colorado'']] class battleship.
</gallery>
 
|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h3>Construction</h3>
:Sasebo Naval Arsenal: Nagasaki, Japan
:Laid down: 14 November 1933
:Launched: 5 April 1935
:Commissioned: 7 September 1936
----
===Specifications===
:1,685 tons displacement, standard
:107.5m length
:9.9m beam
:3.5m draft
----
====Machinery====
:3 boilers, 2 turbines
----
====Performance====
:34 knots at 42,000 shaft horsepower
:4,000nm at 14 knots
----
====Armament====
=====Main=====
:Five (2x2, 1x1) 127mm dual purpose guns
=====Anti-aircraft=====
:Two (2x1) 13mm guns
=====Torpedoes=====
:Eight (2x4) 610mm torpedo tubes
}}
}}
</div>
[[File:Yamakaze-1.jpg|500px|link=]]
===History===


====Design====
Originally planned to be built as ''[[Hatsuharu]]'' class destroyers, ''Shiratsuyu'' and her sister ships had their design altered following the discovery of the stability issues with the preceding vessels. The draft of the ship was greatly increased while beam was decreased slightly. Her superstructure was also significantly smaller than that on ''Hatsuharu''. Additionally, the destroyer’s armament and armament placement were slightly altered. The second turret was mounted on the aft of the ship and the third torpedo launcher was removed but the existing ones were replaced with quadruple launchers. ''Shiratsuyu'' also retained the same machinery used on ''Hatsuharu'' but due to the greater displacement, was significantly slower.


Like the ''Hatsuharu'' class destroyers, many of the ''Shiratsuyu'' class ships had one of their gun mounts replaced with additional small-caliber anti-aircraft weapons. Additional 25mm guns were added throughout World War II as well as small radar systems.
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


====Service====
<gallery>
Ten of this further iteration of the ''Hatsuharu'' class were built.
</gallery>[[File:Shirainport.png|thumb]]</div></div></div>


'''DesDiv 2''' (''Murasame'', ''Yudachi'', ''Harusame'', ''Samidare'')
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
Participated in the invasions of the Netherlands East Indies. Present for the Battle of the Java Sea. Assigned to the main body during the Battle of Midway. Escorted troop convoys to Guadalcanal during the Battle of the Eastern Solomons. Engaged in further troop transports to Guadalcanal. Present for the Naval Battles of Guadalcanal. Participated in the Battle of Kula Gulf. Engaged in convoy escort duties through 1943 and 1944.
:''Murasame'' was sunk by surface gunfire and torpedo during the Battle of Kula Gulf on 5 March 1943.
:''Yudachi'' was sunk by surface gunfire during the First Naval Battle of Guadalcanal on 13 November 1942.
:''Harusame'' was sunk by air attack off New Guinea on 8 June 1944.
:''Samidare'' was torpedoed and sunk by a submarine on 25 August 1944.


'''DesDiv 22''' (''Umikaze'', ''Yamakaze'', ''Kawakaze'', ''Suzukaze'')
<gallery>
Participated in the invasions of the Netherlands East Indies. Present for the Battle of the Java Sea. Assigned to the main body during the Battle of Midway. Formed part of the Striking Force screen during the Battle of Santa Cruz. Engaged in further troop transports to Guadalcanal. Present for the Naval Battles of Guadalcanal. Participated in the Battle of Tassafaronga. Participated in the Battle of Vella Gulf. Engaged in convoy escort duties through 1943 and 1944.
:''Umikaze'' was torpedoed and sunk by a submarine on 20 January 1944.
:''Yamakaze'' was torpedoed and sunk by a submarine on 25 June 1942.
:''Kawakaze'' was sunk by surface gunfire and torpedo during the Battle of Vella Gulf on 7 August 1943.
:''Suzukaze'' was torpedoed and sunk by a submarine on 25 January 1944.
 
'''DesDiv 27''' (''Shiratsuyu'', ''Shigure'', ''Ariaki'', ''Yugure'')
Joined CarDiv 2 (''Hiryu'', ''Soryu'') for operations in the Netherlands East Indies. Participated in the Battle of the Coral Sea. Participated in the Battle of Midway as part of the Aleutian diversionary force. Transported troops to Guadalcanal. Present for the First Naval Battle of Guadalcanal. Escorted convoys in the South and Central Pacific. Participated in the Battle of Vella Gulf. Participated in the Battle off Horaniu. Participated in the Battle of Vella Lavella. Participated in the Battle of Empress Augusta Bay. Participated in the Battle of the Philippine Sea. Participated in the Battle of Leyte Gulf.
:''Shiratsuyu'' collided with a tanker and was sunk on 15 June 1944.
:''Shigure'', often considered the luckiest ship in the Japanese fleet, survived every engagement in which she fought, but was finally torpedoed and sunk by submarine off Malaya on 24 January 1945.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Harusame_construction_1943.jpg|''Harusame'' under construction at Maizuru Naval Arsenal, summer 1935.
File:IJN DD Shiratsuyu in 1937.jpg|''Shiratsuyu'' in 1937.
File:Murasame.jpg|''Murusame'' underway, date unknown.
File:Yamakaze-1.jpg|''Yamakaze'' underway, date unknown.
File:Harusame-1943-1.jpg|''Harusame'' underway, 30 November 1943.
File:IJN_Shiratsuyu_Destroyer_63cd.png|Line drawing of ''Shiratsuyu''.
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Japan]]
{{VideoYT|XZJdz1nehAQ}}
[[Category:Destroyers]]
 
[[Category:Tier VII ships]]
|Ref= <!-- write below -->
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
# [https://en.wikipedia.org/wiki/Japanese_destroyer_Shiratsuyu_(1935) Japanese destroyer ''Shiratsuyu'' (1935) - Wikipedia]
# [https://www.youtube.com/watch?v=XZJdz1nehAQ Japanese Destroyers - Shiratsuyu - World of Warships Official Channel - YouTube]
# [https://en.wikipedia.org/wiki/Shiratsuyu-class_destroyer ''Shiratsuyu''-class destroyer - Wikipedia]
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.5.12.
*Introduced into the game as a researchable ship of the alternative IJN Destroyer branch in Update 0.5.15.
*Update 0.6.2:
**The national flag was moved from the stern to the mast.
*Update 0.6.6:
**Fixed errors in the deck armor, now is all 16 mm.
**Fixed racks for attaching wires to the main battery.
*Update 0.6.8:
**The reload time of the Torpedo Reload Booster consumable was reduced:
***Torpedo Reload Booster I - from 360 to 240 s.
***Torpedo Reload Booster II - from 240 to 160 s.
***The Torpedo Reload Booster consumable was moved to the same slot as the Smoke Generator consumable.
**Improved appearance with the use of a special technology for rendering thin elements (mainly rigging).
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 2.49 km.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
*Update 0.6.15:
**For the permanent Type 17 camouflage, the discount on ship maintenance was increased from -5% to -10%.
*Update 0.7.2:
**Players who have collected the "Uniforms" sub-collection of the "Yamomoto Isoroku" collection can use an alternate permanent camouflage color.
*Update 0.7.6:
**Fixed a bug due to which the sound of the ship's main battery did not match the caliber of the guns.
**Improved display of thin elements on the hull.
*Update 0.7.11:
**HE shell damage increased from 1,800 to 2,150, fire change increased from 7 to 9%.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 14:28, 9 July 2026


VII
5,100,000

Shiratsuyu — Japan Tech Tree Tier VII Destroyer.

The Shiratsuyu-class destroyers were an upgraded version of the Hatsuharu class. They featured a deeper draft and were equipped with two quadruple-tube torpedo launchers. The lead ship of the class was laid down in November 1933 and entered service in 1936. She escorted convoys in the Western Pacific, as well as participated in the Battle of Midway, the campaigns on the Solomon and Marshall Islands, the First Battle of Guadalcanal, and the Battle of Empress Augusta Bay.

Pros

  • Heavy HE shell damage per salvo.
  • Heavy torpedo damage.
  • Low detectability.
  • Torpedo Reload Booster consumable available.

Cons

  • Low rate of fire.
  • High torpedo detectability.


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1


Consumables