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imported>SirDixie:eu
m Changed protection level for "Ship:Z-23" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
 
Added pros and cons, armor values, change in main battery arrangement and AA armament with Hull(B), one image to WoWS gallery; made corrections to ruddershift, torpedoes and number of depth charges
 
(One intermediate revision by one other user not shown)
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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Z-23}}
-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
__NOTOC____NOEDITSECTION__


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSD108_Z_23.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">8,800,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Germany Tech Tree Tier&nbsp;VIII [[Ship:Destroyer|Destroyer]].</p><p>The Type 1934 ships were followed by an improved Type 1936. The 1936A modification featured an "Atlantic-style" fore stem and 150 mm guns. The lead ship of this type, Z-23, entered service in 1940. The destroyer escorted convoys in the Norwegian waters and later in the Bay of Biscay. In 1941, Z-23 returned to Norway, where she hunted down Arctic convoys and laid minefields. In 1943, she was transferred to France again. During the Battle of the Bay of Biscay, Z-23 was damaged by British bombers and declared a write-off.</p><p> </p></div>
Developed from the ''[[Leberecht Maass]]''-class destroyers (Zerstörer 1936A type), this ship had larger dimensions and greater firepower compared to her prototype. She is equiped with 128 mm main gun mounts rather than her historical 150 mm armament, but retains the torpedo armament of her predecessor.  
<!-- <br><br>{{Model3DViewer|8da038b933204f4c9baa0fb898b30339}}-->


|Performance=<!-- write text about performance in battles below -->
===Pros===
A solid upgrade to ''Leberecht Maass'', Tier VIII's ''Z-23'' is similar in broad strokes but sees incremental improvements in several key areas.  Most welcome is the ability to take the concealment upgrade in the new upgrade slot, allowing her to reach a detection range of 6.2 km when combined with camouflage and the captain skill; still worse than most other destroyers, but at least closer to competitive. A slight downgrade in acceleration, rudder shift, and turning circle is compensated for by a meaty helping of 2,000 additional hit points.
* HE shells have high armor penetration capabilities
* High AP shell damage
* Hydroacoustic search consumable available
* Torpedoes reload rapidly


In her stock configuration, ''Z-23'' has exactly the same guns as ''Maass'', but loses a gun.  However, upon upgrading to the N-Hull ''Z-23'' exchanges her forward single gun mount for a twin turret, bringing her gun count up to five guns.


Finally, the upgraded torpedoes pick up an extra kilometer of range, improving their flexibility. The 1-knot increase in speed is small but can only help as well.
===Cons===
* Low HE shell damage
* Low torpedo damage


All in all, like her predecessors ''Z-23'' may not quite have the finesse of American or Japanese destroyers, but her durability, {{Hydroacoustic Search}}, and balanced gun and torpedo armaments allow her to adapt to almost any circumstance.


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
* 128mm main battery guns have a very fast rate of fire.
* Main battery has increased HE penetration, making them more consistent
* Can deliver torpedo strikes from beyond her detection range.
* Has decent speed for a Tier VIII destroyer.
* Has access to {{Hydroacoustic Search}}.
* High amount of hit points for a Tier VIII destroyer, second only to ''[[Akizuki]]''.


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
==Ship Stats==
* Relatively large detection range compared to other Tier VIII destroyers.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* Main battery turrets have a somewhat slow turret traverse speed.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Mediocre AA.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Very short smokescreen duration limits offensive smoking ability.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-23 (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-23 (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 16700 || style="color:inherit;" | 19500
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Upgrade the hull first for a massive increase in survivability. Next, the upgraded torpedoes are more comfortable to use. Take the gun range last.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-23 (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-23 (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 37.0 || style="color:inherit;" | 37.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 680 || style="color:inherit;" | 680
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 6.3 || style="color:inherit;" | 4.5
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
*'''Slot 1''': {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-23 (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-23 (B)
*'''Slot 2''': {{Engine Room Protection}} <nowiki>*</nowiki>
|-
*'''Slot 3''': {{Aiming Systems Modification 1}}
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.68 || style="color:inherit;" | 7.68
*'''Slot 4''': {{Propulsion Modification 1}}
|-
*'''Slot 5''': {{Concealment System Modification 1}}
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.5 || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.99
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.5 || style="color:inherit;" | 3.5
|}
</div>


If available, captains are encouraged to install {{Hydroacoustic Search Modification 1}} in '''Upgrade Slot 2''' in order to extend ''{{#var:ship_name}}''’s {{Hydroacoustic Search}} duration to 115 seconds.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 8 Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 8 Mod. 2
|-
| style="color:inherit;" | • Arrangement || colspan="1" style="color:inherit;" | 4×1 128mm (Hull A) || style="color:inherit;" | 3x1 + 1x2 128mm (Hull B)
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 9.85 || style="color:inherit;" | 10.84
|-
| style="color:inherit;" | • Reload time (sec) || colspan="3" style="color:inherit;" | 4.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="3" style="color:inherit;" | 15
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="3" style="color:inherit;" | 22.5
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 88
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 9.85 km || style="color:inherit;" | 89
|}
</div>


{{Commander Skills 3 DD
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating11 = 2 <!-- Grease the Gears -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating12 = 2 <!-- Liquidator -->
|-
| rating13 = <!-- Consumables Specialist -->
| style="color:inherit;" | • Name || style="color:inherit;" | 128 mm Spr.Gr.
| rating14 = 1 <!-- Gun Feeder -->
|-
| rating15 = <!-- Incoming Fire Alert -->
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500
| rating16 = <!-- Preventive Maintenance -->
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 32
|}
</div>


| rating21 =  <!-- Pyrotechnician -->
| rating22 = 3 <!-- Swift Fish -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 = 1 <!-- Extra-Heavy AP Shells -->
| rating25 = 2 <!-- Priority Target -->
| rating26 = 3 <!-- Last Stand -->


| rating31 = 2 <!-- Main Battery & AA Specialist -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = 3 <!-- Fill the Tubes -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 2 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = <!-- Inertial Fuse for HE Shells -->
|-
| rating35 = 2 <!-- Superintendent -->
| style="color:inherit;" | • Name || style="color:inherit;" | 128 mm P.Spr.Gr.
| rating36 = 3 <!-- Survivability Expert -->
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G7 Steinbarsch !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G7 Schildbutt
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2x4 533mm || style="color:inherit;" | 2x4 533mm
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | G7 Steinbarsch || style="color:inherit;" | G7 Schildbutt
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 || style="color:inherit;" | 90.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 14400 || style="color:inherit;" | 14400
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8.5 || style="color:inherit;" | 9.5
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 65 || style="color:inherit;" | 66
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3 || style="color:inherit;" | 1.4
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 240% || style="color:inherit;" | 240%
|}
</div>


| rating41 =  <!-- Main Battery & AA Expert -->
</div></div></div>
| rating42 = 1 <!-- Swift in Silence -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating43 = 1 <!-- Radio Location -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating44 = <!-- Fearless Brawler -->
'''Z-23 (A)'''
| rating45 = 3 <!-- Concealment Expert -->
| rating46 = 1 <!-- Dazzle -->
}}


|Consumables=<!-- write text about selection of Consumables below -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
''{{#var:ship_name}}'' equips the following consumables:
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
* '''Slot 1:''' {{Damage Control Party}}
|-
* '''Slot 2:''' {{Smoke Generator}}
| style="color:inherit;" | 37 mm || style="color:inherit;" | 2 × 2
* '''Slot 3:''' {{Engine Boost}}
|-
* '''Slot 4:''' {{Hydroacoustic Search}}
| style="color:inherit;" | 20 mm || style="color:inherit;" | 6 × 1
|}


|Camouflage=<!-- write text about useful camouflage below -->
'''Continuous damage''' — average DPS within each action zone
 
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 17.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|}


|Signals=<!-- write text about best set of signals below -->
'''Z-23 (B)'''
The choice of which [[Ship:Flags#List_of_Signals|Signal Flags]] to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer game play better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells. 
{{Signal Flags


| November Echo Setteseven =  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| Mike Yankee Soxisix =  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| India X-Ray =  
|-
| Juliet Whiskey Unaone =  
| style="color:inherit;" | 128 mm || style="color:inherit;" | 1 × 2
| Victor Lima =  
|-
| Hotel Yankee =
| style="color:inherit;" | 37 mm || style="color:inherit;" | 4 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 4 + 2 × 2
|}


| November Foxtrot =  
'''Continuous damage''' — average DPS within each action zone
| Sierra Mike =  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| India Delta =
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo =  
|-
| India Yankee =
| style="color:inherit;" | Short-range || style="color:inherit;" | 87.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
| Juliet Charlie =  
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 94.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 25 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 1540 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 12
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


| X-Ray Papa Unaone =
| Sierra Bravo =


| Zulu =
<!-- Add the ship code here to populate the upgrade table -->
| India Bravo Terrathree =
{{Ship Upgrades Section|code=PGSD108_Z_23}}
| Equal Speed Charlie London =
| Zulu Hotel =
| Papa Papa =  


| Wyvern =
| Red Dragon =
| Dragon Flag =
| Ouroboros =
| Hydra =
| Basilisk =
| Leviathan =
| Scylla =


<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
* '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
}}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Z23Start.jpg
File:Z23DDFight.jpg|''Z-23'' keeps the pressure going as it evades enemy torpedoes.
File:Z23Benson.jpg|''Z-23'' destroys an enemy [[ship:Benson|''Benson'']] class destroyer in a gun duel.
File:Z23Salvo.jpg|''Z-23'' fires a salvo at an enemy [[Ship:North_Carolina|''North Carolina'']] class battleship.
File:Z23DS.jpg|A torpedo salvo from ''Z-23'' destroys two enemy cruisers at once.
File:Z23Dies.jpeg|A ''Z-23'' is destroyed by enemy aircraft.


==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
File:Z-23(Hull A)_in_Hamburg.png
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h3>Construction</h3>
:Deschimag; Bremen, Germany
:Laid down: 15 November 1938
:Launched: 15 December 1939
:Commissioned: 14 September 1940
 
====Specifications====
:2,603 tons displacement, standard
:127m length
:12m beam
:3.91m draft
 
====Machinery====
:6 boilers, 2 turbines
 
====Performance====
:38.5 knots at 70,000 shaft horsepower
:2,174nm at 19 knots
 
====Armament====
=====Main=====
:Five (1x2, 3x1) 150mm guns
=====Anti-Aircraft=====
:Four (2x2) 37mm guns<br />
:Five (5x1) 20mm guns
=====Torpedoes=====
:Eight (2x4) 550mm torpedo tubes
}}
</div>
[[File:Z-23.jpeg|500px|link=]]
 
===History===
 
====Design====
The destroyers of the Zerstörer 1936A class were the last class of destroyers designed by Germany before the outbreak of World War II.  They were slightly larger than the preceding 1936 class, and were designed to be more stable in the seas. The hull was reinforced, and a bulge was installed at the bow to improve seaworthiness.  The latter was eventually removed, however, as it proved to have negative side effects on the bow.  A double rudder allowed better maneuverability than on the 1934 or 1936 classes.
 
The result was a 127 meter long and 12 meter wide hull with a draft of up to 4.65m. The displacement ranged between 2,600 and 3,700 tons depending on the loadout, and her engines — with a combined 70,000 shaft horsepower — would allow for a speed of 36 knots (during speed trials, speeds up to 38.5 knots were achieved).  The fuel capacity gave these ships a cruising range of up to 2,500 nautical miles. The crew for a single vessel consisted of 11 officers and 320 men.


What made the 1936A class stand out from other destroyers of the era was their main battery armament. The 15cm L/48 was gun was unique to Germany, and the largest main battery rifle to be mounted on a destroyer to date.  They were initially tested on the 1934-class destroyer ''Z-8 Bruno Heinemann'', these guns were meant to counter new French and British destroyers, as well as allowing the 1936A class ships to serve as scout units and to compensate for the continual shortage of light cruisers and scouting units.  There were two mountings available on the 1934A class, a single mount and a twin turret.  Other than the number of guns in these mountings, they also differed in terms of gun elevations: the single mounting allowed for 30° elevations, whereas the twin turret could elevate up to 65°.  Each ship of the ''Z-23'' class was slated to receive one twin-barreled mount on the bow and three single-barreled mounts at the stern of the ship, with the sternmost two being superfiring and the central turret facing forward.  The only exception for this layout was ''Z-28'', which was used as a fleet command vessel and instead mounted four single mounts in two superfiring pairs, one at the bow and one at the aft.  The Torpedo armament did not change from the 1934 series destroyers, with two quadruple 533mm torpedo tubes, and the initial anti-aircraft armament consisted of two twin 37mm Flakzwilling 30's and five single barreled 20mm FlaK 38's.
<gallery>
 
Availability issues with the 15cm twin turret meant that the first few vessels built only received four 15cm guns in single mountings.  However, even the lighter armament showed that the bow was insufficiently designed and that the ships took a tremendous amount of water over the bow in the commonly rough seas of the northern Atlantic.  When the twin turret was eventually installed in 1942 the issues with these guns became more noticeable.  With the twin turret weighting more than four times that of a single mount, the fore ship was even more prone to being wet. As the turret was not properly designed to be waterproof the electrical systems within would often fail in heavy seas and the fixed ammunition meant that a lot of physical effort was required by the gun crews to reload the gun, which would hamper the ability to maintain a high rate of fire during combat.
 
With the threat from aircraft rising throughout the war, it was deemed as necessary to increase the anti-air-armament of all destroyers, resulting in the so-called “Barbara-program” which added additional AA guns for almost all ships in 1944. The proposed changes for the 1936A class ships were the removal of a 15cm single mount, and a completely new AA armament of twelve 37mm M42 and eighteen 20mm FlaK 38 guns, with the addition of 8.6cm AA rockets in four single launchers.
 
===In-game historical inaccuracies===
* ''Z-23'' never carried 128mm guns, making her entire in-game main armament inaccurate.
* Neither ''Z-23'' nor any of her sister ships had an AA gun platform around the forward funnel.
* The "Barbara-refit" that some of ''Z-23's'' sisterships received removed one of the main guns for additional 37mm weaponry. ''Z-23'' in game keeps all of her guns, yet gets an increased 37mm battery.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Z-23.jpeg|Profile view of ''Z-23''
File:Z23atsea.jpg|''Z-23'' at sea.<ref name="picture">[https://www.bismarck-class.dk/german_destroyers/pictures/z23.jpg], www.bismarck-class.dk/german_destroyers/picture/z23.jpg.</ref>
File:1936A ponitz.png|A forward view of a Zerstörer 1936A at sea. In the foreground is Kapitän zur See Pönitz
</gallery>
</gallery>
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|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Germany]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier VIII ships]]
<references/>
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
# [https://en.wikipedia.org/wiki/German_destroyer_Z23 German destroyer ''Z23'' - Wikipedia]
# [https://en.wikipedia.org/wiki/Type_1936A_destroyer Type 1936A destroyer - Wikipedia]
 
{{WoWS Ship Changelog Insert|1=
*Available to supertesters in the game starting from Update 0.5.15.
*Introduced into the game as a researchable ship in Update 0.5.16.
*Update 0.6.6:
**Improved appearance of the ship using a special technology for high-quality rendering of thin elements (mainly rigging).
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 3.38 km.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
*Update 0.6.15:
**Added a bonus to the "Congratulatory" permanent camouflage - a 10% discount to the cost of post-battle maintenance.
*Update 0.7.10:
**Added a special Steel Rat camouflage.
**The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes.
*Update 0.8.5:
**Credits earnings increased by +5%.
*Update 0.8.6:
**The HP of the stock hull was increased from 14,700 to 16,700.
*Update 0.8.7:
**Fixed the visual display of the "From the bottom of the Ocean" camouflage.
*Update 0.9.5:
**Armor penetration of 128 mm HE shells was increased from 21 to 32 mm, and penetration of 150 mm HE shells - from 25 to 38 mm.
**Small changes to geometry and textures.
*Update 0.10.3:
**The 150 mm/55 Tbts KC/36T guns on an LDrh LC/38 mount were removed from the game. The main battery models were updated.
**When Hull B is mounted, the artillery configuration will change: the fore turret will become twin-gun.
**Fixed a bug due to which torpedoes inflicted damage if they had already passed the ship or were moving in the opposite direction to it.
*Update 0.10.4:
**Fixed the rotation time of the bow turret.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 19:48, 4 July 2026


VIII
8,800,000

Z-23 — Germany Tech Tree Tier VIII Destroyer.

The Type 1934 ships were followed by an improved Type 1936. The 1936A modification featured an "Atlantic-style" fore stem and 150 mm guns. The lead ship of this type, Z-23, entered service in 1940. The destroyer escorted convoys in the Norwegian waters and later in the Bay of Biscay. In 1941, Z-23 returned to Norway, where she hunted down Arctic convoys and laid minefields. In 1943, she was transferred to France again. During the Battle of the Bay of Biscay, Z-23 was damaged by British bombers and declared a write-off.

Pros

  • HE shells have high armor penetration capabilities
  • High AP shell damage
  • Hydroacoustic search consumable available
  • Torpedoes reload rapidly


Cons

  • Low HE shell damage
  • Low torpedo damage


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1


Consumables