Ship:G-101
imported>Benser33:eu m Changed protection level for "Ship:G-101" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) |
Added pros and cons, armor values, change in main battery AA armament with Hull(B), one image to WoWS gallery; made corrections to ruddershift, and torpedoes |
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{{#vardefine:ship_name|G-101}} | |||
__NOTOC____NOEDITSECTION__ | |||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">III</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSD103_G_101.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">249,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — Germany Tech Tree Tier III [[Ship:Destroyer|Destroyer]].</p><p>In 1910 and 1912, Argentina ordered several modern destroyers, some of which were built at the German shipyards of Germaniawerft and Schichau. With the outbreak of World War I, however, the ships were requisitioned and assigned to the 2nd Destroyer Division of the German Navy. SMS G-101, originally laid down as ARA Santiago, entered service in March 1915. The following year, along with the other destroyers of her series, she participated in the Battle of Jutland. After the end of World War I, the ships were interned in Scapa Flow.</p><p> </p></div> | ||
===Pros=== | |||
* Forward-facing torpedo tubes available | |||
* HE shells have high armor penetration capability | |||
===Cons=== | |||
* Short dispersion time for smokescreen | |||
* Low HE shell damage | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G-101 (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G-101 (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 8300 || style="color:inherit;" | 11000 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 10 | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 10 | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 6 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G-101 (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G-101 (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.5 || style="color:inherit;" | 33.5 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 520 || style="color:inherit;" | 520 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.1 || style="color:inherit;" | 2.9 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G-101 (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G-101 (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.46 || style="color:inherit;" | 6.46 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 2.46 || style="color:inherit;" | 2.46 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.13 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 2.46 || style="color:inherit;" | 2.46 | |||
|} | |||
</div> | |||
| | </div></div></div> | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 3 Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 3 Mod. 2 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 4×1 105mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 8.18 || style="color:inherit;" | 9.0 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 4.0 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 15 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 18.0 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 76 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 8.18 km || style="color:inherit;" | 76 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 105 mm Spr.Gr. L/3.89 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1200 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 715 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 18.2 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 26 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 105 mm P.Spr.Gr. L/3.8 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2300 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 715 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 18.2 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 18 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G/6 AV** !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | G/6 D | |||
|- | |||
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2X1 + 2X2 500mm || style="color:inherit;" | 2x1 + 2x2 500mm | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | G/6 AV** || style="color:inherit;" | G/6 D | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 38.0 || style="color:inherit;" | 38.0 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 10600 || style="color:inherit;" | 10600 | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6.0 || style="color:inherit;" | 7.0 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 49 || style="color:inherit;" | 52 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 0.9 || style="color:inherit;" | 1.0 | |||
|- | |||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 173% || style="color:inherit;" | 173% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
'''G-101 (B)''' | |||
{ | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
| | |- | ||
| | | style="color:inherit;" | 8 mm || style="color:inherit;" | 2 × 1 | ||
| | |} | ||
| | |||
| | |||
| | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
| | |- | ||
| | | style="color:inherit;" | Short-range || style="color:inherit;" | 11 || style="color:inherit;" | 95% || style="color:inherit;" | 1.5 | ||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PGSD103_G_101}} | |||
| | |||
}} | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{Ship Consumables Section|consumables= | |||
| | * '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | ||
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown) | |||
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) | |||
{{ | }} | ||
==Gallery== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
File: | File:G-101_in_Hamburg.png | ||
</gallery> | </gallery> | ||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
== | |||
: | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
[[Category:Ships of Germany]] | |||
[[Category:Destroyers]] | |||
[[Category:Tier III ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 13:33, 5 July 2026
G-101 — Germany Tech Tree Tier III Destroyer.
In 1910 and 1912, Argentina ordered several modern destroyers, some of which were built at the German shipyards of Germaniawerft and Schichau. With the outbreak of World War I, however, the ships were requisitioned and assigned to the 2nd Destroyer Division of the German Navy. SMS G-101, originally laid down as ARA Santiago, entered service in March 1915. The following year, along with the other destroyers of her series, she participated in the Battle of Jutland. After the end of World War I, the ships were interned in Scapa Flow.
Pros
- Forward-facing torpedo tubes available
- HE shells have high armor penetration capability
Cons
- Short dispersion time for smokescreen
- Low HE shell damage
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Compatible Upgrades
| Slot 1 |
|||
|---|---|---|---|
| Slot 2 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(3 charges, 20.0s action, 160.0s cooldown) - Slot 3: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown)
