Ship:Phra Ruang
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{{#vardefine:ship_name|Phra Ruang}} | |||
{{ | __NOTOC____NOEDITSECTION__ | ||
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_pan_asia.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">III</span></div><div class="b-description-img_vehicle">[[File:Ship_PZSD103_Phra_Ruang.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">252,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — Pan-Asia Tech Tree Tier III [[Ship:Destroyer|Destroyer]].</p><p>The R-class destroyer HMS Radiant was built at the Thornycroft shipyards, launched in November 1916, and commissioned in February 1917. During World War I, she served with the Harwich Forces. In 1920, the destroyer was sold to Thailand, where she received the name Phra Ruang. During World War II and after its end, the ship was used mainly for training purposes.</p><p> </p></div> | |||
[[File: | |||
===Pros=== | |||
* High rate of fire. | |||
* Enhanced smoke generator consumables.(reduced reload times). | |||
===Cons=== | |||
* Shooting accurately over long ranges is challenging. (Long shell flight time makes it difficult to take an optimal target lead.) | |||
* Can hit only cruisers, battleships, and aircraft carriers. | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Phra Ruang (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Phra Ruang (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 7900 || style="color:inherit;" | 8700 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 6 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Phra Ruang (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Phra Ruang (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 36.0 || style="color:inherit;" | 36.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 450 || style="color:inherit;" | 450 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.3 || style="color:inherit;" | 2.3 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Phra Ruang (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Phra Ruang (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 5.59 || style="color:inherit;" | 5.59 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 2.04 || style="color:inherit;" | 2.04 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 2.04 || style="color:inherit;" | 2.04 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk III mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk III mod. 2 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×1 102mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 7.88 || style="color:inherit;" | 8.67 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 5.0 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 12 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 18.0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
< | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion | ||
| | |- | ||
| | | style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15 | ||
| | |- | ||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 74 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 7.88 km || style="color:inherit;" | 74 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE | ||
| | |- | ||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 664 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 14.1 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
| | |- | ||
| | | style="color:inherit;" | • Name || style="color:inherit;" | 102 mm AP | ||
| | |- | ||
} | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500 | ||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 664 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 14.1 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 17 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 533 mm Mk II | |||
|- | |||
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 2 | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Mk II | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 41 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 10,000 | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7.3 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 51 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.1 | |||
|- | |||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 190 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
'''Phra Ruang (A)''' | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 1 × 1 | |||
|} | |||
{ | '''Continuous damage''' — average DPS within each action zone | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 10.5 || style="color:inherit;" | 100% || style="color:inherit;" | 2.5 | |||
|} | |||
'''Phra Ruang (B)''' | |||
{ | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
| | |- | ||
| | | style="color:inherit;" | 40 mm || style="color:inherit;" | 3 × 1 | ||
| | |} | ||
| | |||
| | |||
| | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
| | |- | ||
| | | style="color:inherit;" | Mid-range || style="color:inherit;" | 56 || style="color:inherit;" | 100% || style="color:inherit;" | 2.5 | ||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- | <!-- Add the ship code here to populate the upgrade table --> | ||
{{Ship Upgrades Section|code=PZSD103_Phra_Ruang}} | |||
{{ | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{Ship Consumables Section|consumables= | |||
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | |||
* '''Slot 2:''' {{Smoke Generator}} (5 charges, 30.0s action, 100.0s cooldown) | |||
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) | |||
}} | |||
==== | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div>[[File:PhraRuang32.jpg|left|thumb]]</div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | |||
</div></div></div> | |||
< | |||
[[Category:Ships of Pan-Asia]] | |||
[[Category:Destroyers]] | |||
[[Category:Tier III ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 00:13, 11 July 2026
Phra Ruang — Pan-Asia Tech Tree Tier III Destroyer.
The R-class destroyer HMS Radiant was built at the Thornycroft shipyards, launched in November 1916, and commissioned in February 1917. During World War I, she served with the Harwich Forces. In 1920, the destroyer was sold to Thailand, where she received the name Phra Ruang. During World War II and after its end, the ship was used mainly for training purposes.
Pros
- High rate of fire.
- Enhanced smoke generator consumables.(reduced reload times).
Cons
- Shooting accurately over long ranges is challenging. (Long shell flight time makes it difficult to take an optimal target lead.)
- Can hit only cruisers, battleships, and aircraft carriers.
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Compatible Upgrades
| Slot 1 |
|||
|---|---|---|---|
| Slot 2 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(5 charges, 30.0s action, 100.0s cooldown) - Slot 3: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Categories:

