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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Agano}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=
|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->


|Performance=
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Tech Tree"></span><span class="b-description-img_class">V</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSC205_Agano.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">1,350,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Tech Tree Tier&nbsp;V [[Ship:Cruiser|Cruiser]].</p><p>The design of the Agano-class cruisers began in the second half of the 1930s. Their main purpose was reconnaissance, so the cruisers primarily required high speed, which necessitated weakening their armor. Their armament consisted of six 152 mm guns in three turrets. During World War II, cruiser Agano participated in escort and patrol operations and also took part in the Battle of Empress Augusta Bay. On February 17, 1944, the cruiser was sunk by submarine USS Skate while en route for repairs.</p><p> </p></div>
{{AA Sidebar Warning Insert}}
<!--
Insert the PERFORMANCE SECTION below.  
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide]. -->


<h4>The Ship</h4>
===Pros===
* High torpedo range and damage
* Good concealment


Tier V ''Agano'' introduces players to the key features of the Japanese light cruisers. She has a powerful torpedo armament and good HE shells, but also has a slow reload and poor AP shells. ''Agano'' shares much of her play style with ''[[Yahagi]]'' albeit with a few tweaks.
===Cons===
* Paper thin armor
* Poor gun performance and low shell velocity
* Poor torpedo firing arcs


''Agano''’s 35 knot top speed allows her to keep pace with all but the fastest cruisers in her tier. Combined with her good concealment, as low as 9.9 km, she can easily reposition.  She has a rather large turning circle of 690m, whilst this is only slightly larger than the average for a tier 5 cruiser, her 7.4 second rudder shift time makes her much less maneuverable than ''Yahagi''.
''Agano'' carries a standard cruiser {{Damage Control Party}} with a 5 second active time and 60 second cooldown. She also carries a {{Hydroacoustic Search}} and {{Catapult Fighter}}. Her standard hydroacoustic search which will detect torpedoes at 3km and ships at 4km for 100 seconds. The catapult fighter will launch 2 fighter aircraft that will patrol around the ship for up to 1 minute.


<h4>Armor</h4>
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Agano (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Agano (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 22500 || style="color:inherit;" | 25800
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 4
|}
</div>


''Agano'' is poorly armored and has a vulnerable citadel, her 60mm main armor belt is one of the thinnest among all Tier V cruisers - less than ''[[Omaha]]'' which has a reputation for exploding easily - and provides almost no protection against broadside shots. Her bow and stern plating and deck armor are only 13mm thick, which can be overmatched by 203mm AP and penetrated by all HE. Her turrets are protected by just 19mm of armor, some of the weakest in her tier, which can allow even destroyer HE rounds to penetrate. In a gunfight ''Agano'' can easily suffer from disabled guns when facing any opponent. With one of the smaller hitpoint pools - 25,800 hp on her upgraded hull - and weakest armor protection within Tier V, players can easily find their hitpoints stripped away by many enemy ships.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 13
|}
</div>


<h4>Armament</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Agano (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Agano (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.0 || style="color:inherit;" | 35.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 690 || style="color:inherit;" | 690
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 10.3 || style="color:inherit;" | 7.4
|}
</div>


''Agano'' mounts a small main battery of six 152mm guns, with a long reload time of 8.5 seconds and a slow traverse time of 30 seconds. Her front turrets can rotate 360°, which partially offsets the slow traverse. Her shells have one of the slowest initial velocities at Tier V and they lose velocity quickly and will float at longer ranges, making long range gunnery difficult. Her AP shells are weak, combining some of the lowest damage in her tier with a maximum penetration of 54mm. This means that she will struggle to penetrate the armor of all but the lightest armored cruisers in her matchmaking spread and many will be immune to taking citadel penetrations. Her slow reload time leaves her with some of the lowest AP DPM of Tier V cruisers, and her low AP penetration limits its effectiveness even further. However, ''Agano'' has some of the best HE shells at her tier. Her HE has a good fire chance of 13% and a high damage per shell. While the shells are individually good, their effectiveness is reduced by the slow reload which means that her HE DPM trails behind most Tier V light cruisers.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Agano (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Agano (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 10.52 || style="color:inherit;" | 10.52
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 5.1 || style="color:inherit;" | 5.1
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 4.96
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 5.1 || style="color:inherit;" | 5.1
|}
</div>


''Agano'' carries a powerful armament of two quadruple torpedo launchers. Her torpedoes are similar to those carried by ''Yahagi'', but they deal considerably more damage, at 17,000 per torpedo, and can sink higher tier battleships in a single salvo. However, her launchers have restricted angles, requiring her to turn broadside to launch torpedoes. Her torpedoes can be launched whilst undetected, this reduces her chance of receiving damage, but also gives her targets more opportunity to avoid the torpedoes. Finally, her torpedoes take 2 minutes to reload, limiting the number she can launch in a single battle.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type5 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type5 mod. 2
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×2.0 152mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 12.6 || style="color:inherit;" | 13.86
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 7.8
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 7.7
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 30.0
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 119
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 12.6 km || style="color:inherit;" | 120
|}
</div>


<h4>Anti-Aircraft</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Type4
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2600
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 13.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 45.4
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|}
</div>


''Agano'' lacks any form of long range AA defenses, and her mid range AA is really only for self defense. Her short range mounts have some of the highest damage at Tier V, but by the time the guns are able to fire any enemy aircraft will likely have completed their attack runs.


<h4>Battle Performance</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm AP Type4
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2900
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 45.4
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2x4 610 mm
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Type 93
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 120.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 17333
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 12
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 355%
|}
</div>


Her slow reload and turret traverse and low survivability combine to make ''Agano'' a challenging ship to play. Where possible, players should take advantage of her fast speed and low concealment to reach an advantageous position before engaging the enemy. Her strong HE shells and weak AP mean she will fire mostly HE. ''Agano'' should avoid one-on-one fights, as she lacks the ability to compete with her peers. Instead, she should focus on targets which are already engaged with friendly forces. If her torpedoes can be safely brought into the battle they can be a deciding factor, fully capable of sinking even the largest ships. Their restricted firing arcs make them a challenge to use effectively.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.3
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 76 mm HE Type 98
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x2 76mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1300
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 920
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 4.0%
|}
</div>


PROS
* Powerful HE shells with high damage and fire chance.
* Torpedoes have a long range and high damage
* Good concealment
* High top speed


CONS
* Slow turret traverse
* Slow reload for the gun caliber
* Weak AP shells
* Poor firing arcs on torpedo tubes
* Torpedoes are slow and easily spotted
* Low survivability
* Weak AA defenses


|Research=<!-- write text about priority sequence of research below -->
</div></div></div>
Researchable upgrades for ''{{#var:ship_name}}'':
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
# '''Hull:'''  Upgrade to Hull (B) for improved survivability, maneuverability and AA.  Research of this module unlocks progression to ''[[Ship:Gokase|Gokase]]''.
# '''Gun Fire Control System:'''  Upgrade to Type5 mod. 2 for an extra 10% range on the main battery.


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration/builds below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 5
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 20.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 2900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Agano (A)'''


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 76 mm || style="color:inherit;" | 2 × 2
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 2 × 2
|-
| style="color:inherit;" | 25 mm || style="color:inherit;" | 4 × 3 + 4 × 2
|}


The recommended upgrades are:
'''Continuous damage''' — average DPS within each action zone
* '''Slot 1''': {{Main Armaments Modification 1}}
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 2''': {{Engine Room Protection}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
* '''Slot 3''': {{Aiming Systems Modification 1}} or {{Main Battery Modification 2}}
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 74 || style="color:inherit;" | 85% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | Medium-range || style="color:inherit;" | 47 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
|}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
'''Agano (B)'''


<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 76 mm || style="color:inherit;" | 2 × 2
|-
| style="color:inherit;" | 25 mm || style="color:inherit;" | 8 × 3 + 22 × 1
|}


'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 155 || style="color:inherit;" | 85% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | Medium-range || style="color:inherit;" | 47 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
|}
</div>
</div></div></div>


{{Commander Skills 3 CR
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 = 2<!-- Grease the Gears/ 30 sec turn time! -->
| rating12 = 1 <!-- Swift Fish -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 3 <!-- Last Stand -->


| rating21 = 3 <!-- Pyrotechnician -->
<!-- Add the ship code here to populate the upgrade table -->
| rating22 = 1 <!-- Fill the Tubes -->
{{Ship Upgrades Section|code=PJSC205_Agano}}
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Eye in the Sky -->
| rating25 = 2 <!-- Priority Target -->
| rating26 = <!-- Expert AA Marksman -->


| rating31 =  <!-- Heavy HE and SAP Shells -->
| rating32 =  <!-- Enhanced Torpedo Explosive Charge/ already does 17K+ -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 =  <!-- Heavy AP Shells -->
| rating35 = 1 <!-- Superintendent -->
| rating36 = 2 <!-- Survivability Expert -->


| rating41 =  <!-- Top Grade Gunner -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating42 = <!-- Outnumbered -->
{{Ship Consumables Section|consumables=
| rating43 = 2 <!-- Radio Location -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
| rating44 = 1 <!-- Inertial Fuse for HE Shells -->
* '''Slot 2:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
| rating45 = 3 <!-- Concealment Expert -->
* '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
| rating46 =  <!-- AA Gunner -->
* '''Slot 4:''' {{Submarine Surveillance}} (3 charges, 20.0s action, 120.0s cooldown)
}}
}}


<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->


|Consumables=<!-- write text about selection of Consumables below -->
==Gallery==
''{{#var:ship_name}}'' equips the following consumables:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Hydroacoustic Search}} &ndash; 3 charges
* '''Slot 3:''' {{Catapult Fighter}} &ndash; 3 charges
* '''Slot 4:''' {{Submarine Surveillance}} &ndash; 3 charges
 
|Camouflage={{TT Ship Camo Insert|shiptier=5}}
 
|Signals=<!-- write text about best set of signals below -->
 
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
 
| Juliet Charlie          = 2  <!-- No Detonate -->
| India Yankee            = 1 <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  = 1 <!-- -20% flood duration -->
| Victor Lima            =  3 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  3 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  =  3 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            =  2 <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            = <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  2 <!-- +10% Hydro action time; -10% DFAA reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
File:Agano_Alpha.png
File:Agano_Bravo.png
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Japan]]
 
[[Category:Cruisers]]
|Ref= <!-- write below -->
[[Category:Tier V ships]]
<references />
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.11.8.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|350}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|363}}:
**With the release of Update 0.11.8:
***Added a Depth Charge Airstrike with similar stats to Furutaka’s.
*{{WoWS DevBlog Link Insert|370}}:
**Main battery firing range reduced from 14.6 to 13.9 km.
}}
*Update 0.11.10:
**Available from sequential bundle #1 of the Japanese Cruisers Early Access event (for Japanese Tokens).
*Introduced into the game as a researchable ship in Update 12.0.
*Update 12.2:
**Fixed an issue with incorrect torpedo damage.
***Torpedo damage reduced from 20,967 to 17,233.
**Main battery reload time reduced from 9 to 8.5 s.
*Update 13.1:
**Added the Submarine Surveillance consumable with the following characteristics:
***Range: 5 km.
***Reload: 120 s.
***Number of charges: 3.
***Action time: 20 s.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 06:33, 4 July 2026


V
1,350,000

Agano — Japan Tech Tree Tier V Cruiser.

The design of the Agano-class cruisers began in the second half of the 1930s. Their main purpose was reconnaissance, so the cruisers primarily required high speed, which necessitated weakening their armor. Their armament consisted of six 152 mm guns in three turrets. During World War II, cruiser Agano participated in escort and patrol operations and also took part in the Battle of Empress Augusta Bay. On February 17, 1944, the cruiser was sunk by submarine USS Skate while en route for repairs.

Pros

  • High torpedo range and damage
  • Good concealment

Cons

  • Paper thin armor
  • Poor gun performance and low shell velocity
  • Poor torpedo firing arcs


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
Submarine Surveillance Modification 1


Consumables