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Ship:Ipiranga

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{{Template:WoWs_Ghost_Ship
{{#vardefine:ship_name|Ipiranga}}
|shipname=Ipiranga
__NOTOC____NOEDITSECTION__
|shipcode=PVSB018_Ipiranga
|nation=pan_america
<!-- nations are japan, usa, ussr, uk, germany, europe, pan_asia, france, commonwealth, italy, pan_america, netherlands, spain (case sensitive) -->
|shipclass=Battleship
<!-- classes are Destroyer, Battleship, Cruiser, AirCarrier, Submarine (case sensitive) -->
|shiptier=8
<!-- enter a number from 1 to 10, 11 for supers -->
|ancestorship=PVSC107_Coronel_Bolognesi
|childship=PVSB019_Los_Andes
<!-- ancestor and child must be ship codes -->
|researchcost=135,000
|purchasecost=11,000,000
|status=0
<!-- 0=techtree, 1=premium, 2=special -->
|anno=A hypothetical design for a Brazilian Navy battleship developed based on British shipbuilding advancements of the 1920s and 1930s. The ship would feature dual-purpose and anti-aircraft armament of American origin, likely received during modernization in the U.S. in the 1940s.
|promo=


|hitpoints=66,300
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_pan_america.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Tech Tree"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PVSB018_Ipiranga.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Pan-America Tech Tree Tier&nbsp;VIII [[Ship:Battleship|Battleship]].</p><p>A hypothetical design for a Brazilian Navy battleship developed based on British shipbuilding advancements of the 1920s and 1930s. The ship would feature dual-purpose and anti-aircraft armament of American origin, likely received during modernization in the U.S. in the 1940s.</p><p> </p></div>
|armorplating=32-356
|armorbelt=51-356
|maximumspeed=29
|turningcircle=820
|ruddershifttime=12.1
|surfaceconcealment=15.19
|aerialconcealment=12.44


<!-- Sub specifics -->
===Pros===
|bowtorpcount=
* Modified secondary munitions combat instructions available,
|sterntorpcount=
* Secondaries with improved penetration, range, and damage per minute.
|subtorploaders=
* Able to fire all guns from a sharp angle.
<!-- loaders in format b/s (ex: 3/1) -->
|homingtorpedoname=
|homingtorpedodamage=
|homingtorpedorange=
|homingtorpedospeed=
|homingtorpedoconcealment=


|sonarreloadtime=
===Cons===
|pingvelocity=
* Low Rate of Fire for the main guns.
|pingwidth=
* Small caliber of main guns for the tier. 
|onepingduration=
* Citadel may be vulnerable from certain angles.
|twopingduration=
|pingmaximumrange=


|periscopedepthconcealment=
==Ship Stats==
|maximumdepthconcealment=
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|maximumsubmergedspeed=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|divingplaneshifttime=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|maximumdivingspeed=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (B)
|divecapacity=
|-
|divedepletionrate=
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 59700 || style="color:inherit;" | 66300
|diverechargerate=
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 31%
|}
</div>


|mainbatteryname=356 mm/45 Mk.VII on a Mk.II mount
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|mainbatterylayout=6 x 2
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|mainbatteryreload=33
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|mainbatteryturntime=30
|-
|mainbatteryrange=18.7
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 305
|mainbatterydispersion=247
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 51
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32
|}
</div>


|shell1type=HE
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|shell1name=356 mm HE Mk VIIb
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|shell1damage=5,000
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (B)
|shell1firechance=31
|-
|shell1velocity=747
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 29.0 || style="color:inherit;" | 29.0
|shell1weight=721
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 820 || style="color:inherit;" | 820
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.9 || style="color:inherit;" | 12.1
|}
</div>


|shell2type=AP
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|shell2name=356 mm AP Mk VIIb
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|shell2damage=9,800
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (B)
|shell2velocity=757
|-
|shell2weight=721
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 15.19 || style="color:inherit;" | 15.19
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 13.64
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0
|}
</div>


<!-- use this for surface launchers and sub dumb torps -->
</div></div></div>
|torpedolaunchername=
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|torpedolaunchercount=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|torpedoname=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk8 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk8 mod. 2
|torpedoreload=
|-
|torpedoturntime=
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 6×2 356mm
|torpedodamage=
|-
|torpedorange=
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 17.0 || style="color:inherit;" | 18.7
|torpedospeed=
|-
|torpedoconcealment=
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 33.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 1.8
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 30.0
|}
</div>


|secondarybatteryrange=7.6
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarybatterytype=HE
{| class="wikitable" style="margin:0; color:inherit; width:100%"
<!-- type as in HE or SAP, etc -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard BB dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 10 × range(km) + 60
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.7
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 229
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 110
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 160
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 210
|-
| style="color:inherit;" | • Dispersion at 17 km || style="color:inherit;" | 230
|}
</div>


|secondarygun1=127 mm/38 Mk.12 on a Mk.24 mount
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun1count=6 x 1
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun1rof=72
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun1damage=1,800
|-
|secondarygun1velocity=792
| style="color:inherit;" | • Name || style="color:inherit;" | 356 mm HE Mk VIIb
|secondarygun1firechance=5
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5000
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 31.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 747
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 721
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 59
|}
</div>


|secondarygun2=152 mm/50 BL Mk.XXII on a MK.XVIII mount
|secondarygun2count=8 x 2
|secondarygun2rof=120
|secondarygun2damage=2,600
|secondarygun2velocity=884
|secondarygun2firechance=9


|secondarygun3=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun3count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun3rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun3damage=
|-
|secondarygun3velocity=
| style="color:inherit;" | • Name || style="color:inherit;" | 356 mm AP Mk VIIb
|secondarygun3firechance=
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 9800
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 757
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 721
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 59
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.6
|}
</div>


|secondarygun4=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun4count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun4rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun4damage=
|-
|secondarygun4velocity=
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|secondarygun4firechance=
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x1 127mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 792
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|}
</div>


|aagun1name=20 mm Oerlikon on a Mk.4 mount
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|aagun1count=20 x 4
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|aagun2name=20 mm Oerlikon on a Mk.20 mount
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|aagun2count=10 x 2
|-
|aagun3name=40 mm Bofors on a Mk.1 mount
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|aagun3count=12 x 2
|-
|aagun4name=127 mm/38 Mk.12 on a Mk.24 mount
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Mk V
|aagun4count=6 x 1
|-
|longrange=5.8
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x2 152mm
|longdps=60
|-
|midrange=3.5
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5
|middps=242
|-
|shortrange=2.0
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2600
|shortdps=284
|-
|flakrange=5.8
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 884
|flakcount=3
|-
|flakdamage=1,400
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|}
</div>


|aircraft1name=
|aircraft1hitpoints=
|aircraft1type=
|aircraft1speed=
|aircraft1squadronsize=
|aircraft1attacksize=
|aircraft1ondeck=
|aircraft1preparationtime=
|aircraft1detectability=
|aircraft1ordnancename=
|aircraft1payloadsize=
|aircraft1ordnancedamage=
|aircraft1ordnancechance=
|aircraft1ordnancepenetration=
|aircraft1torpedospeed=
|aircraft1armingdistance=


|aircraft2name=
</div></div></div>
|aircraft2hitpoints=
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|aircraft2type=
|aircraft2speed=
|aircraft2squadronsize=
|aircraft2attacksize=
|aircraft2ondeck=
|aircraft2preparationtime=
|aircraft2detectability=
|aircraft2ordnancename=
|aircraft2payloadsize=
|aircraft2ordnancedamage=
|aircraft2ordnancechance=
|aircraft2ordnancepenetration=
|aircraft2torpedospeed=
|aircraft2armingdistance=


|aircraft3name=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|aircraft3hitpoints=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|aircraft3type=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|aircraft3speed=
|-
|aircraft3squadronsize=
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10
|aircraft3attacksize=
|-
|aircraft3ondeck=
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|aircraft3preparationtime=
|-
|aircraft3detectability=
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|aircraft3ordnancename=
|-
|aircraft3payloadsize=
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|aircraft3ordnancedamage=
|-
|aircraft3ordnancechance=
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|aircraft3ordnancepenetration=
|-
|aircraft3torpedospeed=
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|aircraft3armingdistance=
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Ipiranga (A)'''


|aircraft4name=
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
|aircraft4hitpoints=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|aircraft4type=
|-
|aircraft4speed=
| style="color:inherit;" | 127 mm || style="color:inherit;" | 6 × 1
|aircraft4squadronsize=
|-
|aircraft4attacksize=
| style="color:inherit;" | 40 mm || style="color:inherit;" | 12 × 2
|aircraft4ondeck=
|-
|aircraft4preparationtime=
| style="color:inherit;" | 20 mm || style="color:inherit;" | 30 × 1
|aircraft4detectability=
|}
|aircraft4ordnancename=
|aircraft4payloadsize=
|aircraft4ordnancedamage=
|aircraft4ordnancechance=
|aircraft4ordnancepenetration=
|aircraft4torpedospeed=
|aircraft4armingdistance=


|aircraft5name=
'''Continuous damage''' — average DPS within each action zone
|aircraft5hitpoints=
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
|aircraft5type=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|aircraft5speed=
|-
|aircraft5squadronsize=
| style="color:inherit;" | Short-range || style="color:inherit;" | 231 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0
|aircraft5attacksize=
|-
|aircraft5ondeck=
| style="color:inherit;" | Mid-range || style="color:inherit;" | 241.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5
|aircraft5preparationtime=
|-
|aircraft5detectability=
| style="color:inherit;" | Long-range || style="color:inherit;" | 59.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8
|aircraft5ordnancename=
|}
|aircraft5payloadsize=
|aircraft5ordnancedamage=
|aircraft5ordnancechance=
|aircraft5ordnancepenetration=
|aircraft5torpedospeed=
|aircraft5armingdistance=


|Performance=*
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 1400 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
|}


{{CombatCapability
'''Ipiranga (B)'''
|name=Modified Secondary Munitions
|icon=LibertadCombatInstruction.png
|description=Ipiranga is equipped with the '''Modified Secondary Munitions''' combat instruction, which improves her secondary battery's range, reload and damage for a short period of time. It can be activated through receiving potential damage and hitting ships with main battery shells.
|requirements=Can only be used after receiving potential damage or hitting enemy ships with main battery shells.<br>Progress per 1,000 HP of potential damage received: 0.15%<br>Progress per main battery hit: 6.5%
|effects=
*Secondary battery firing range: +20%
*Secondary battery reload time: -20%
*Secondary battery damage: +30%
*Action time: 30 seconds
}}


|Pros=*
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 6 × 1
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 12 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 10 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 20 × 1
|}


|Cons=*
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 283.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 241.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 59.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8
|}


|Research=
'''Damage by shell explosions'''
<!-- Check this! Some do.-->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
Researchable upgrades for ''{{#var:ship_name}}'':
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
# '''Hull:'''  Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to ''[[Los Andes]]''.
|-
# '''Gun Fire Control System:'''  Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery.
| style="color:inherit;" | 3 || style="color:inherit;" | 1400 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
|}
</div>
</div></div></div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration/builds below (optional)-->
<!-- Combat Instructions (Pan-American and other ships); whole collapsible section removed automatically when the ship has none -->
 
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Combat Instructions</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
 
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | COMBAT INSTRUCTIONS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |&nbsp;
The recommended upgrades are:
|-
* '''Slot 1''': 
| style="color:inherit;" | • Charged by || style="color:inherit;" | Main battery hits, potential damage taken
* '''Slot 2''': 
|-
* '''Slot 3''': 
| style="color:inherit;" | • Effect when ready || style="color:inherit;" | Secondary damage +25%; Secondary range +20%; Secondary reload -15%
* '''Slot 4''': 
|-
* '''Slot 5''': 
| style="color:inherit;" | • Effect duration (sec) || style="color:inherit;" | 30
 
|}
|CommanderSkills=<!-- write text about best set of Commander Skills below -->
</div>
 
</div></div></div>
<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->  
{{Commander Skills 3 BB
<!-- Ratings 1,2,3 are legit. Others are ignored. You can use zero to indicate that skill has no effect, but that's just for other editors. -->  
| rating11 = <!-- Gun Feeder -->
| rating12 = <!-- Demolition Expert +1% fire + ASW -->
| rating13 = <!-- Consumables Specialist - Reload Boosts,aircraft,DAAF -->
| rating14 = <!-- Emergency Repair Specialist -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = <!-- Preventive Maintenance -->
 
| rating21 =  <!-- Grease the Gears -->
| rating22 =  <!-- Inertial Fuse for HE Shells -->
| rating23 = <!-- Brisk - +10% while unspotted -->
| rating24 =  <!-- Vigilance - +25% torp detect range, +7% TPS -->
| rating25 =  <!-- Priority Target -->
| rating26 = <!-- AA Defense and ASW Expert - +10% damage -->
 
| rating31 = <!-- Super-Heavy AP Shells - +7.5% AP but +25% fire/fl time -->
| rating32 =  <!-- Long-Range Secondary Battery Shells - +20% range -->
| rating33 =  <!-- Adrenaline Rush -->
| rating34 = <!-- Basics of Survivability -->
| rating35 =  <!-- Improved Repair Part Readiness -->
| rating36 =  <!-- Focus Fire Training - sector reinf. & Airstrike-->
 
| rating41 = <!-- Furious - buff for being on fire-->
| rating42 =  <!-- Manual Secondary Battery Aiming -->
| rating43 =  <!-- Close Quarters Combat - -10% MB reload if an enemy is spotted close -->
| rating44 =  <!-- Emergency Repair Expert - DCP,RP +1 charge, +10% action -->
| rating45 =  <!-- Concealment Expert -->
| rating46 =  <!-- Fire Prevention Expert -->
}}
 
|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
 
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Repair Party}} &ndash; 4 charges


|Camouflage={{TT Ship Camo Insert|shiptier=8}}


|Signals=<!-- write text about best set of signals below -->
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PVSB018_Ipiranga}}


{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->


| Juliet Charlie          =  <!-- No Detonate -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| India Yankee            = <!-- -20% Fire duration -->
{{Ship Consumables Section|consumables=
| Hotel Yankee            =  <!-- ram someone -->
* '''Slot 1:''' {{Damage Control Party}} (20.0s action, 80.0s cooldown)
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 60.0s cooldown, 358.2 hp/s)
| Victor Lima            =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            =  <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            =  <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


</gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;">[[File:Ipirangadefaultcamo.png|thumb]]<div>


|History=<!-- write text below -->
<gallery>
<div class="thumb tright">
</gallery></div></div></div>
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 
</gallery>
 
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 
|Ref= <!-- write below -->
<references />


{{WoWS Ship Changelog Insert|1=
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 13.7.
*Preliminary Characteristics.
{{WoWS Ship Testing Changes Insert|1=
*Update 13.6:
*{{WoWS DevBlog Link Insert|544}}:
**Available for testing by supertesters in the game starting from Update 13.6.
**Preliminary characteristics.
*Update 13.7
*{{WoWS DevBlog Link Insert|554}}:
**Main battery reload time increased: 30s to 33s
**Main battery reload time increased from 30 to 33 s.
**Combat instructions parameters changed:
**Combat Instructions parameters changed:
*Combat Instructions parameters changed — Action time reduced from 45 to 30 s. Progress per main battery shell hit increased from 4% to 6.5%. Secondary battery firing range increased from 10% to 20%. Added bonus to secondary battery reload: -15%.
***Action time reduced from 45 to 30 s.
**Main battery turret traverse time reduced: 45 to 30s.
***Progress per main battery shell hit increased from 4% to 6.5%.
***Changed maneuverability parameters:
***Secondary battery firing range increased from 10% to 20%.
***Turning circle radius reduced: 920 to 820m.
***Added bonus to the secondary battery reload: -15%.
***Stock hull Rudder shift time increased: 15.7 to 16.9s.
*{{WoWS DevBlog Link Insert|557}}:
***Researchable hull Rudder shift time reduced: 15.7 to 11.1s.
**Main battery turret traverse time reduced from 45 to 30 s.
*Update 13.8:
**Changed maneuverability parameters:
***Turning circle radius reduced from 920 to 820 m.
***Stock hull Rudder shift time increased from 15.7 to 16.9 s.
***Researchable hull Rudder shift time reduced from 15.7 to 11.1 s.
*{{WoWS DevBlog Link Insert|560}}:
**Ship engine parameters changed. Acceleration characteristics significantly improved. The ships will now have similar acceleration to that found on Vermont and St. Vincent.
**Ship engine parameters changed. Acceleration characteristics significantly improved. The ships will now have similar acceleration to that found on Vermont and St. Vincent.
**Access to Propulsion Modification 1 was removed due to it becoming redundant.
**Access to Propulsion Modification 1 was removed due to it becoming redundant.
*Update 14.3:
**Fixed an issue where researchable hull upper belt was thicker than that of the stock hull.
**Engine parameters changed. The ship will retain enhanced acceleration parameters but will no longer be able to sustain high speed during turns.
}}
}}
*Update 13.8:
</div></div></div>
**Available in early access as the reward for Stage 20 of the Update 13.8 free Event Pass.
 
**The Ordem e Progresso permanent camouflage was added.
 
*Introduced into the game as a researchable ship in Update 13.10.
[[Category:Ships of Pan-America]]
}}
[[Category:Battleships]]
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
[[Category:Tier VIII ships]]
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 21:35, 5 August 2026


VIII
11,000,000

Ipiranga — Pan-America Tech Tree Tier VIII Battleship.

A hypothetical design for a Brazilian Navy battleship developed based on British shipbuilding advancements of the 1920s and 1930s. The ship would feature dual-purpose and anti-aircraft armament of American origin, likely received during modernization in the U.S. in the 1940s.

Pros

  • Modified secondary munitions combat instructions available,
  • Secondaries with improved penetration, range, and damage per minute.
  • Able to fire all guns from a sharp angle.

Cons

  • Low Rate of Fire for the main guns.
  • Small caliber of main guns for the tier.
  • Citadel may be vulnerable from certain angles.

Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense

Combat Instructions


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1


Consumables


Ship Change Log