Ship:Ipiranga
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{{ | {{#vardefine:ship_name|Ipiranga}} | ||
| | __NOTOC____NOEDITSECTION__ | ||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_pan_america.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Tech Tree"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PVSB018_Ipiranga.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — Pan-America Tech Tree Tier VIII [[Ship:Battleship|Battleship]].</p><p>A hypothetical design for a Brazilian Navy battleship developed based on British shipbuilding advancements of the 1920s and 1930s. The ship would feature dual-purpose and anti-aircraft armament of American origin, likely received during modernization in the U.S. in the 1940s.</p><p> </p></div> | ||
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===Pros=== | |||
* Modified secondary munitions combat instructions available, | |||
* Secondaries with improved penetration, range, and damage per minute. | |||
* Able to fire all guns from a sharp angle. | |||
===Cons=== | |||
* Low Rate of Fire for the main guns. | |||
* Small caliber of main guns for the tier. | |||
* Citadel may be vulnerable from certain angles. | |||
| | ==Ship Stats== | ||
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (B) | ||
| | |- | ||
| | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 59700 || style="color:inherit;" | 66300 | ||
| | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 31% | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 305 | ||
| | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 51 | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19 | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (B) | ||
| | |- | ||
| | | style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 29.0 || style="color:inherit;" | 29.0 | ||
| | |- | ||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 820 || style="color:inherit;" | 820 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.9 || style="color:inherit;" | 12.1 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Ipiranga (B) | ||
| | |- | ||
| | | style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 15.19 || style="color:inherit;" | 15.19 | ||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 13.64 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0 | |||
|} | |||
</div> | |||
< | </div></div></div> | ||
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk8 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk8 mod. 2 | ||
| | |- | ||
| | | style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 6×2 356mm | ||
| | |- | ||
| | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 17.0 || style="color:inherit;" | 18.7 | ||
| | |- | ||
| | | style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 33.0 | ||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 1.8 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 30.0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard BB dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 10 × range(km) + 60 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.7 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 229 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 110 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 160 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 210 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 17 km || style="color:inherit;" | 230 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Name || style="color:inherit;" | 356 mm HE Mk VIIb | ||
| | |- | ||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5000 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 31.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 747 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 721 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 59 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Name || style="color:inherit;" | 356 mm AP Mk VIIb | ||
| | |- | ||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 9800 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 757 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 721 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 59 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.6 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Shell type || style="color:inherit;" | HE | ||
| | |- | ||
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32 | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x1 127mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 792 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0% | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Shell type || style="color:inherit;" | HE | ||
| | |- | ||
| | | style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Mk V | ||
| | |- | ||
| | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x2 152mm | ||
| | |- | ||
| | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5 | ||
| | |- | ||
| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2600 | ||
| | |- | ||
| | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 884 | ||
| | |- | ||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 38 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 10 | ||
| | |- | ||
| | | style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 | ||
| | |- | ||
| | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0 | ||
| | |- | ||
| | | style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 | ||
| | |- | ||
| | | style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2 | ||
| | |- | ||
| | | style="color:inherit;" | • Damage || style="color:inherit;" | 4200 | ||
|- | |||
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
'''Ipiranga (A)''' | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
| | |- | ||
| | | style="color:inherit;" | 127 mm || style="color:inherit;" | 6 × 1 | ||
| | |- | ||
| | | style="color:inherit;" | 40 mm || style="color:inherit;" | 12 × 2 | ||
| | |- | ||
| | | style="color:inherit;" | 20 mm || style="color:inherit;" | 30 × 1 | ||
| | |} | ||
| | |||
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| | '''Continuous damage''' — average DPS within each action zone | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
| | |- | ||
| | | style="color:inherit;" | Short-range || style="color:inherit;" | 231 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0 | ||
| | |- | ||
| | | style="color:inherit;" | Mid-range || style="color:inherit;" | 241.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5 | ||
| | |- | ||
| | | style="color:inherit;" | Long-range || style="color:inherit;" | 59.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | ||
| | |} | ||
| | |||
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| | |||
| | '''Damage by shell explosions''' | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 3 || style="color:inherit;" | 1400 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
'''Ipiranga (B)''' | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 6 × 1 | |||
|- | |||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 12 × 2 | |||
|- | |||
| style="color:inherit;" | 20 mm || style="color:inherit;" | 10 × 2 | |||
|- | |||
| style="color:inherit;" | 20 mm || style="color:inherit;" | 20 × 1 | |||
|} | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Short-range || style="color:inherit;" | 283.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 241.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 59.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | |||
|} | |||
| | '''Damage by shell explosions''' | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
# | |- | ||
| style="color:inherit;" | 3 || style="color:inherit;" | 1400 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Combat Instructions (Pan-American and other ships); whole collapsible section removed automatically when the ship has none --> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Combat Instructions</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | COMBAT INSTRUCTIONS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Charged by || style="color:inherit;" | Main battery hits, potential damage taken | |||
|- | |||
| style="color:inherit;" | • Effect when ready || style="color:inherit;" | Secondary damage +25%; Secondary range +20%; Secondary reload -15% | |||
|- | |||
| style="color:inherit;" | • Effect duration (sec) || style="color:inherit;" | 30 | |||
|} | |||
</div> | |||
</div></div></div> | |||
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<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PVSB018_Ipiranga}} | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
| | {{Ship Consumables Section|consumables= | ||
* '''Slot 1:''' {{Damage Control Party}} (20.0s action, 80.0s cooldown) | |||
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 60.0s cooldown, 358.2 hp/s) | |||
}} | }} | ||
</ | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;">[[File:Ipirangadefaultcamo.png|thumb]]<div> | |||
<gallery> | |||
</gallery></div></div></div> | |||
</div | |||
</ | |||
{{WoWS Ship Changelog Insert|1= | {{WoWS Ship Changelog Insert|1= | ||
*Available for testing by supertesters in the game starting from Update 13. | *Preliminary Characteristics. | ||
*Update 13.6: | |||
* | **Available for testing by supertesters in the game starting from Update 13.6. | ||
*Update 13.7 | |||
**Main battery reload time increased: 30s to 33s | |||
**Main battery reload time increased | **Combat instructions parameters changed: | ||
**Combat | *Combat Instructions parameters changed — Action time reduced from 45 to 30 s. — Progress per main battery shell hit increased from 4% to 6.5%. — Secondary battery firing range increased from 10% to 20%. — Added bonus to secondary battery reload: -15%. | ||
* | **Main battery turret traverse time reduced: 45 to 30s. | ||
***Changed maneuverability parameters: | |||
***Turning circle radius reduced: 920 to 820m. | |||
***Stock hull Rudder shift time increased: 15.7 to 16.9s. | |||
***Researchable hull Rudder shift time reduced: 15.7 to 11.1s. | |||
**Main battery turret traverse time reduced | *Update 13.8: | ||
**Changed maneuverability parameters: | |||
***Turning circle radius reduced | |||
***Stock hull Rudder shift time increased | |||
***Researchable hull Rudder shift time reduced | |||
* | |||
**Ship engine parameters changed. Acceleration characteristics significantly improved. The ships will now have similar acceleration to that found on Vermont and St. Vincent. | **Ship engine parameters changed. Acceleration characteristics significantly improved. The ships will now have similar acceleration to that found on Vermont and St. Vincent. | ||
**Access to Propulsion Modification 1 was removed due to it becoming redundant. | **Access to Propulsion Modification 1 was removed due to it becoming redundant. | ||
*Update 14.3: | |||
**Fixed an issue where researchable hull upper belt was thicker than that of the stock hull. | |||
**Engine parameters changed. The ship will retain enhanced acceleration parameters but will no longer be able to sustain high speed during turns. | |||
}} | }} | ||
</div></div></div> | |||
[[Category:Ships of Pan-America]] | |||
[[Category:Battleships]] | |||
[[Category:Tier VIII ships]] | |||
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Latest revision as of 21:35, 5 August 2026
Ipiranga — Pan-America Tech Tree Tier VIII Battleship.
A hypothetical design for a Brazilian Navy battleship developed based on British shipbuilding advancements of the 1920s and 1930s. The ship would feature dual-purpose and anti-aircraft armament of American origin, likely received during modernization in the U.S. in the 1940s.
Pros
- Modified secondary munitions combat instructions available,
- Secondaries with improved penetration, range, and damage per minute.
- Able to fire all guns from a sharp angle.
Cons
- Low Rate of Fire for the main guns.
- Small caliber of main guns for the tier.
- Citadel may be vulnerable from certain angles.
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Combat Instructions
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(20.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 60.0s cooldown, 358.2 hp/s)
Gallery
WoWs Gallery
Ship Change Log
Categories:

