Ship:Kolberg
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{{#vardefine:ship_name|Kolberg}} | |||
__NOTOC____NOEDITSECTION__ | |||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Tech Tree"></span><span class="b-description-img_class">III</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSC103_Kolberg.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">255,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — Germany Tech Tree Tier III [[Ship:Cruiser|Cruiser]].</p><p>The entire new series of German light cruisers was equipped with turbines. The Kolberg class surpassed its predecessors in size and seafaring capability, with enhancements in both speed and gunnery. During World War I, the lead ship of the class participated in raids on Yarmouth and Scarborough, the Battle of Dogger Bank, and then tried to break through into the Gulf of Riga with the main forces of the fleet. Kolberg repeated her attempt at a breakthrough in Operation Albion—successfully this time. After World War I, the ship was handed over to the French Navy and was renamed "Colmar.".</p><p> </p></div> | ||
===Pros=== | |||
* Good top speed | |||
* Low detectability | |||
* High damage per minute | |||
===Cons=== | |||
* Low HP pool | |||
* Low main battery firing range | |||
* Poor shell ballistics | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kolberg (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kolberg (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 17200 || style="color:inherit;" | 18300 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | — | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kolberg (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kolberg (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 27.0 || style="color:inherit;" | 27.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 470 || style="color:inherit;" | 470 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 9.7 || style="color:inherit;" | 7.0 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kolberg (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Kolberg (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 9.43 || style="color:inherit;" | 9.43 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.94 || style="color:inherit;" | 3.94 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 3.5 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.94 || style="color:inherit;" | 3.94 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 3 Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 3 Mod. 2 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 12×1 105mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 10.08 || style="color:inherit;" | 11.09 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 4.0 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 15 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 18.0 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 102 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 10.08 km || style="color:inherit;" | 103 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | 105 mm Spr.Gr. L/3.89 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1200 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 715 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 18.2 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 26 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
< | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Name || style="color:inherit;" | 105 mm P.Spr.Gr. L/3.8 | ||
| | |- | ||
| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2300 | ||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 715 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 18.2 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 18 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
| | {{Ship Upgrades Section|code=PGSC103_Kolberg}} | ||
| | <!-- Consumables have to be tagged individually on a slot by slot basis --> | ||
{{Ship Consumables Section|consumables= | |||
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown) | |||
}} | }} | ||
==Gallery== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div class=" | |||
<h2> | |||
= | |||
-- | |||
== | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
[[Category:Ships of Germany]] | |||
[[Category:Cruisers]] | |||
[[Category:Tier III ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 17:45, 8 July 2026
Kolberg — Germany Tech Tree Tier III Cruiser.
The entire new series of German light cruisers was equipped with turbines. The Kolberg class surpassed its predecessors in size and seafaring capability, with enhancements in both speed and gunnery. During World War I, the lead ship of the class participated in raids on Yarmouth and Scarborough, the Battle of Dogger Bank, and then tried to break through into the Gulf of Riga with the main forces of the fleet. Kolberg repeated her attempt at a breakthrough in Operation Albion—successfully this time. After World War I, the ship was handed over to the French Navy and was renamed "Colmar.".
Pros
- Good top speed
- Low detectability
- High damage per minute
Cons
- Low HP pool
- Low main battery firing range
- Poor shell ballistics
Ship Stats
Hull Information
Main Battery
Compatible Upgrades
| Slot 1 |
||
|---|---|---|
| Slot 2 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown)
