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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Mackensen}}
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__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released in Early Access with [[Ship:Update_0.10.9|Update 0.10.9]].


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Tech Tree"></span><span class="b-description-img_class">VI</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSB206_Mackensen.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">3,500,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Germany Tech Tree Tier&nbsp;VI [[Ship:Battleship|Battleship]].</p><p>When designing a new battlecruiser, the issue of artillery was of utmost importance. Different options were suggested for the armament of the new ships, such as a configuration with six 380 mm guns distributed among three turrets or an alternative with ten 305 mm guns. As a compromise, it was decided to arm the battlecruisers with eight 350 mm guns. Construction was halted due to the end of hostilities when the ship was only 15 months away from completion.</p><p> </p></div>


|Performance=<!-- write text about performance in battles below -->
===Pros===
{{#block:!|Warning. The data presented in the '''AA Defense''' sidebar section may be incorrect.}}
* High secondary battery gun efficiency
'''Background'''
* Strong torpedo armament
* High top speed


To combat the construction of HMS ''[[Hood]]'' and make up for the thirteen cruisers sunk during the war, the ''{{#var:ship_name}}''s were designed as a further development of the ''Derfflinger'' class. Originally requested by the Kaiser to be armed with 15in guns, the Commander in Chief of the navy preferred the 12in guns of the ''Derfflingers''. A compromise was made for a 13.8in gun size. While based off of the ''Derfflingers'', the ''{{#var:ship_name}}'' had several improvements in their design. The aft deck was raised to reduce the wetness at speed, and the rudders were mounted side by side to cut down on the turning radius. Construction on all four of the ''{{#var:ship_name}}''s were never completed, as supplies were diverted to build U-boats.
===Cons===
* Few charges of the Repair Party consumable
* Low damage per salvo


'''The Ship'''


Tier VI ''{{#var:ship_name}}'' continues many of the distinctive traits of the preceding battlecruisers &mdash; high speed for her tier, good concealment for a battleship, and better main battery accuracy, but lower survivability. She also gains access to the {{Hydroacoustic Search}} consumable and features improved horizontal dispersion on her secondaries, two other traits that will be shared with the rest of the line.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 52300
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 22
|}
</div>


''{{#var:ship_name}}'' shares many similarities with her premium cousin and real life sister ship VI ''[[Prinz Eitel Friedrich]]'', including very similar hull designs, handling, and armament. However, while ''Prinz Eitel Friedrich'' in game leans more toward the battleship side of battlecruisers, ''{{#var:ship_name}}'' is slightly more on the cruiser side.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 270
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 50
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 16
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 25
|}
</div>


Her guns are still battleship caliber for the tier, but her speed and ideal positioning give her some cruiser-like aspects in-game and her armor protection lies somewhere in between. She is still forgiving of some mistakes against lower and same tier enemies, but higher tier enemies are more likely to punish those same mistakes.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 28.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 780
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 18.2
|}
</div>


'''Maneuverability'''
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 12.82
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 11.32
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


In keeping with the characteristics of preceding ships, ''{{#var:ship_name}}'' is one of the fastest battleships at Tier VI. This high top speed allows her to quickly reach advantageous positions and react to changes in the battle over time. Experienced players should use that speed to her advantage, but newer players need to be careful of overextending.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 6 Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 6 Mod. 2
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 4×2 350mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 15.06 || style="color:inherit;" | 16.57
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 27.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 2.2
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 30.0
|}
</div>


Like the earlier battlecruisers, ''{{#var:ship_name}}'' is not an agile ship. With one of the largest turning circles and slowest rudder shifts among Tier VI battleships, she relies on positioning and concealment to avoid enemy fire and torpedoes. Her torpedo protection is average as well, further increasing the importance of positioning and her hydroacoustic search consumable to dissuade torpedo attacks.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Battlecruiser dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 8.4 × range(km) + 48
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.6
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 174
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 132
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 174
|-
| style="color:inherit;" | • Dispersion at 15.06 km || style="color:inherit;" | 175
|}
</div>


'''Armament'''
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 350 mm Spr.Gr. L/4.2 Bdz
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4000
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 27.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 815
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 600
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 88
|}
</div>


''{{#var:ship_name}}'' is armed with eight 350mm guns in four centerline twin turrets. She uses the same turrets and shells as found on VI ''Prinz Eitel Friedrich'', although ''{{#var:ship_name}}’s'' rotate faster. She also has one of the fastest reloads of all Tier VI battleships, currently beaten only by French battleship VI ''[[Dunkerque]]''.


As with the rest of the line, ''{{#var:ship_name}}'' uses the large cruiser dispersion found on ships like IX ''[[Alaska]]'' and VI ''[[Graf Spee]]''. This gives her better dispersion than other battleships at her tier, but her lower sigma will result in some inconsistent salvos. Players of other lower sigma battleships like VII ''[[Lyon]]'' should be familiar with the effect this has on dispersion, where some salvos are accurate and others land nowhere near the aim point. However, the improved dispersion still results in fairly accurate shots where other low sigma ships may feel less consistent. As a result, players can comfortably select modules to boost her secondaries without having to sacrifice too much main battery performance.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 350 mm P.Spr.Gr. L/3.6
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 10500
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 815
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 600
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 59
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 5.6
|}
</div>


''{{#var:ship_name}}’s'' secondaries are surprisingly effective for a Tier VI battleship. Like the preceding battlecruisers V ''[[Derfflinger]]'' and IV ''[[Moltke]]'', most of ''{{#var:ship_name}}’s'' secondaries are casemate-mounted 150mm guns, supplemented by eight (8) 88mm guns. As with most other German battleships, they feature improved range and the 150s also have improved penetration. Although Mackensen only gains two (2) 150mm guns and some range over the preceding ships, her secondaries have improved horizontal dispersion.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm HE K Gr 18
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x150mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 835
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 10.0%
|}
</div>


'''Survivability'''
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 88 mm Spr.Gr.
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x88mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 16.7
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 890
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 15
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 4.0%
|}
</div>


Like ''Derfflinger'' at Tier V, ''{{#var:ship_name}}'' has one of the highest stock health pools among Tier VI battleships, but the lack of an upgraded (B) hull leaves her slightly below average against other upgraded hulls. While not as fragile compared to her tier as later battlecruisers, ''{{#var:ship_name}}'' is less durable against higher tiers than ''Derfflinger''.


As a German battlecruiser, ''{{#var:ship_name}}'' features thick armor belts covering her entire side and extending along the lower half of her bow and some of her stern. Her upper bow and most of her stern are only 25mm thick, leaving her vulnerable to most cruiser HE and overmatch from larger battleship caliber AP. But it offers much more protection against same tier battleships than ''Derfflinger’s'' 19mm. However, ''{{#var:ship_name}}'' lacks the turtleback of the preceding battlecruisers and most German battleships. As such, she can be a difficult ship to kill quickly when properly angled, but she is much more vulnerable when caught broadside.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


Like the Russian battleships, ''{{#var:ship_name}}'' uses the {{Fast Damage Control Team}} rather than the normal {{Damage Control Party}} consumable. The significantly faster cooldown leaves her less vulnerable to full duration fires or floods after repairing, but the limited charges can run out quickly in long engagements if not used selectively.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 20.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 2900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 88 mm || style="color:inherit;" | 8 × 1
|-
| style="color:inherit;" | 8 mm || style="color:inherit;" | 20 × 1
|}


She also has access to the {{Hydroacoustic Search}} consumable, an unusual feature among battleships and the first at Tier VI. Due to her weaker torpedo protection, the advantage it provides in spotting and dodging enemy torpedoes can be significant. Players should note that ''{{#var:ship_name}}'' uses the cruiser version as found on VI ''[[Nurnberg]]'' and VII ''[[Yorck]]'', rather than the one found on the main battleship line starting at VIII ''[[Bismarck]]''.  
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 129.5 || style="color:inherit;" | 70% || style="color:inherit;" | 1.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 31.5 || style="color:inherit;" | 75% || style="color:inherit;" | 4.6
|}


In addition to the durability provided by her thick belt, ''{{#var:ship_name}}’s'' survivability is further enhanced by her best in tier concealment. When fully specced for concealment, her detection can even rival several cruisers in her matchmaking range. That allows her to sneak up on unsuspecting broadside targets when possible, as well as go dark if she starts to take too much focus fire.
'''Damage by shell explosions'''
 
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
'''Anti-aircraft'''
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
 
|-
If ''{{#var:ship_name}}’s'' speed and concealment are some of her strongest points, her anti-aircraft defenses are easily her worst. Even compared to other stock hulls, her long range defenses lack substantial continuous damage and her single flak cloud does little to improve it. Her short range damage is outstanding among stock hulls and still impressive compared to upgraded hulls at her tier. But with only a 1.5km range, it offers almost no protection against a strike &mdash; most of her plane kills will come after they’ve already launched their attack.
| style="color:inherit;" | 1 || style="color:inherit;" | 120 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–4.6
 
|}
If a carrier is present in the battle, ''{{#var:ship_name}}'' will need to stick closer to friendly AA and be more cautious on flanks. On top of her weak AA defenses, she also has one of the highest air detection ranges of all Tier VI battleships. With little ability to protect herself, she’s an attractive target for carriers and very easy to spot from the air.
</div>
 
</div></div></div>
'''Battle performance'''
 
While the preceding battlecruisers could still fill a battleship role, ''{{#var:ship_name}}'' plays more like an oversized cruiser. Players should use her speed and concealment to position on a flank at the start of the battle, and react quickly as the battle evolves. Her thick belt armor and {{Fast Damage Control Team}} allow her to be aggressive when needed while still being difficult to kill quickly. But she should pick her fights with care and avoid leading pushes herself.
 
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
* Good main battery reload speed
* Uses large cruiser dispersion
* Improved secondary range and penetration
* 150mm secondaries have improved dispersion
* One of the fastest Tier VI battleships
* Lowest detection of all Tier VI battleships
* Uses the {{Fast Damage Control Team}} with a shorter cooldown
* Has access to the {{Hydroacoustic Search}} consumable
 
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Average health pool and weaker armor for a German battleship
* Most of her AA defenses are short range
* Below average AA DPS and only one flak cloud per salvo
* Large turning circle with average rudder shift
* One of the highest air detection ranges of Tier VI battleships
* Limited charges of her {{Fast Damage Control Team}}
* 88mm secondaries are unable to directly damage most ships at her tier
 
|Research=<!-- write text about priority sequence of research below -->
Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
* '''Gun Fire Control System:'''  Upgrade to FKS Typ 6 Mod. 2 for an extra 10% range on the main battery.
<br>
Tier VII battlecruiser ''[[Prinz Heinrich]]'' is researched directly off the stock (A) hull. While the extra range of the upgraded fire control system can be helpful when bottom tier, her stock range is still sufficient for most same and top tier battles.
 
<!-- * '''Main Battery:''' 
* '''Hull:'''  Upgrade to Hull (B) for XXX.  Research of this module unlocks progression to YYY.
* '''Torpedoes:''' 
* '''Gun Fire Control System:'''  Upgrade to XXX for an extra 10% range on the main battery.  
* '''Propulsion:''' 
-->
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
* '''Slot 1''':  {{Main Armaments Modification 1}}
* '''Slot 2''':  {{Damage Control System Modification 1}}
* '''Slot 3''':  {{Secondary Battery Modification 1}} '''or''' {{Aiming Systems Modification 1}}
* '''Slot 4''':  {{Damage Control System Modification 2}}
<br>
To get the most out of ''{{#var:ship_name}}’s'' secondaries, {{Secondary Battery Modification 1}} is recommended. Players that wish to further improve her main battery performance should select {{Aiming Systems Modification 1}} instead.
 
For players with large coal reserves, the {{Hydroacoustic Search Modification 1}} in Slot 2 is available to further boost ''{{#var:ship_name}}’s'' hydro duration. But for those short on coal, it’s recommended to save that upgrade for the higher tiers.




|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PGSB206_Mackensen}}


{{Commander Skills 3 BB
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 = 2 <!-- Gun Feeder -->
| rating12 = 2 <!-- Pyrotechnician -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Emergency Repair Specialist -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 3 <!-- Preventive Maintenance -->


| rating21 =  <!-- Grease the Gears -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating22 = 2 <!-- Inertial Fuse for HE Shells -->
{{Ship Consumables Section|consumables=
| rating23 =  <!-- Consumables Enhancements -->
* '''Slot 1:''' {{Damage Control Party}} (4 charges, 10.0s action, 40.0s cooldown)
| rating24 = 2 <!-- Vigilance -->
* '''Slot 2:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 261.5 hp/s)
| rating25 = 1 <!-- Priority Target -->
* '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 110.0s action, 120.0s cooldown)
| rating26 =  <!-- AA Gunner -->
 
| rating31 =  <!-- Super-Heavy AP Shells -->
| rating32 = 2 <!-- Long-Range Secondary Battery Shells -->
| rating33 = 2 <!-- Adrenaline Rush -->
| rating34 = 2 <!-- Basics of Survivability -->
| rating35 = 1 <!-- Enhanced Anti-Torpedo Protection -->
| rating36 =  <!-- Expert AA Marksman -->
 
| rating41 =  <!-- Brisk -->
| rating42 = 2 <!-- Improved Secondary Battery Aiming -->
| rating43 =  <!-- Close Quarters Combat -->
| rating44 = 3 <!-- Emergency Repair Expert -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 = 2 <!-- Fire Prevention Expert -->
}}
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' can equip the following consumables:
* '''Slot 1:''' {{Fast Damage Control Team}}
* '''Slot 2:''' {{Repair Party}}
* '''Slot 3:''' {{Hydroacoustic Search}}
<br>
Players should note that ''{{#var:ship_name}}’s'' Hydroacoustic Search consumable is the version found on VI ''[[Nurnberg]]'' rather than the version found on higher tier battleships like VIII ''[[Bismarck]]''.
<!-- * {{Repair Party}}
* {{Smoke Generator}}
* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
* {{Surveillance Radar}}
* {{Torpedo Reload Booster}}
* {{Main Battery Reload Booster}}
* {{Engine Boost}}
* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
-->
|Camouflage=<!-- write text about useful camouflage below -->
|Signals=<!-- write text about best set of signals below -->
Signals that focus on survivability are strongly encouraged.
{{Signal Flags
| November Echo Setteseven =  <!-- +5% AA damage -->
| Mike Yankee Soxisix =2  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| India X-Ray = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone =  <!-- +15% flood, +5% you detonate -->
| Victor Lima = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| Hotel Yankee =  <!-- ram someone -->
| November Foxtrot = 2 <!-- -5% Consumables reload -->
| Sierra Mike = 2 <!-- +5% speed -->
| India Delta =2  <!-- +20% HP from Repair Party -->
| Juliet Yankee Bissotwo = 2 <!-- -20% flood duration -->
| India Yankee = 2 <!-- -20% Fire duration -->
| Juliet Charlie = 2 <!-- No Detonate -->
| X-Ray Papa Unaone =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo = 1 <!-- +10% Hydro action time;  -10% DFAA reload time -->
| Zulu = 1
| India Bravo Terrathree = 1
| Equal Speed Charlie London = 1
| Zulu Hotel = 1
| Papa Papa = 1
| Wyvern = 1
| Red Dragon = 1
| Dragon Flag = 1
| Ouroboros = 1
| Scylla = 1
| Basilisk = 1


| Hydra = 1
==Gallery==
| Leviathan = 1
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<gallery>


</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>


===In-game historical inaccuracies===
* The ''Mackensen'' class was actually a battlecruiser.
* Permanent camouflage represents Baltic camouflage from the Nazi era.


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
[[Category:Ships of Germany]]
 
[[Category:Battleships]]
</gallery>
[[Category:Tier VI ships]]
 
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 
|Ref= <!-- write below -->
<references />
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.10.7.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|176}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|187}}:
**The aft-end main battery turret can now rotate 360 degrees.
*{{WoWS DevBlog Link Insert|203}}:
**Main Battery reload time decreased from 28 to 27 s.
**Reload time of Secondary Armament 150 mm guns increased from 7.7 to 8.6 s.
}}
*Update 0.10.9:
**Available from sequential bundle #4 of the German Battleships event (for German Tokens).
*Introduced into the game as a researchable ship in Update 0.10.11.
*Update 0.11.1:
**Hydroacoustic Search consumable changed:
*** Ship detection range decreased from 5.5 to 5 km.
*** Torpedo detection range decreased from 3.75 to 3.5 km.
*Update 0.11.9:
**Fixed the names of the 150mm secondary battery guns.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 18:22, 30 June 2026


VI
3,500,000

Mackensen — Germany Tech Tree Tier VI Battleship.

When designing a new battlecruiser, the issue of artillery was of utmost importance. Different options were suggested for the armament of the new ships, such as a configuration with six 380 mm guns distributed among three turrets or an alternative with ten 305 mm guns. As a compromise, it was decided to arm the battlecruisers with eight 350 mm guns. Construction was halted due to the end of hostilities when the ship was only 15 months away from completion.

Pros

  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed

Cons

  • Few charges of the Repair Party consumable
  • Low damage per salvo


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables