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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Navarra}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_spain.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Tech Tree"></span><span class="b-description-img_class">III</span></div><div class="b-description-img_vehicle">[[File:Ship_PSSC103_Navarra.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">250,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Spain Tech Tree Tier&nbsp;III [[Ship:Cruiser|Cruiser]].</p><p>Named after Victoria Eugenie of Battenberg, the wife of the reigning king of Spain at the time, this ship was laid down in March 1915. The project was influenced by the design of British cruiser Birmingham. Between 1923 and 1926, the ship took part in the Rif War; between 1928 and 1929, she underwent a major overhaul; and in 1930, she was transferred to the naval school in Cadiz. After the proclamation of the Second Spanish Republic, she was renamed República. With the start of the Spanish Civil War, the ship was seized by the rebel nationalists, and in 1937, her name was changed again to Navarra.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* High survivability
<!--
* Enables firing over obstacles
Insert the PERFORMANCE SECTION below.
* Low detectability
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
===Cons===
*
* Low damage per minute
*
* Shooting over ranges is challenging
*  
*  


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
*
*
*
*


|Research=
==Ship Stats==
<!-- Check this!  Some do.-->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
Researchable upgrades for ''{{#var:ship_name}}'':  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
# '''Hull:'''  Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to ''[[Almirante Cervera]]''.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
# '''Gun Fire Control System:'''  Upgrade to SCI Mk III Mod. 2 for an extra 10% range on the main battery.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Navarra (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Navarra (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 19600 || style="color:inherit;" | 21200
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 0%
|}
</div>
 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 76
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 6
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Navarra (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Navarra (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 25.0 || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 510 || style="color:inherit;" | 510
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 8.8 || style="color:inherit;" | 6.3
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Navarra (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Navarra (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 9.56 || style="color:inherit;" | 9.56
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 5.11 || style="color:inherit;" | 5.11
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 4.37
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 5.11 || style="color:inherit;" | 5.11
|}
</div>
 
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SCI Mk III Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SCI Mk III Mod. 2
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 6×1 152mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 11.04 || style="color:inherit;" | 12.14
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 8.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 7.5
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 15.0
|}
</div>
 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 109
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 11.04 km || style="color:inherit;" | 109
|}
</div>
 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE 99 lb
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1750
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 45.4
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 25
|}
</div>


The recommended upgrades are:
* '''Slot 1''': 
* '''Slot 2''': 


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{{Commander Skills 3 CR
{| class="wikitable" style="margin:0; color:inherit; width:100%"
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm AP 100 lb
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2300
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 45.4
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 3.2
|}
</div>


| rating11 = <!-- Grease the Gears -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating12 = <!-- Swift Fish -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating13 = <!-- Consumables Specialist -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating14 = <!-- Gun Feeder -->
|-
| rating15 = <!-- Incoming Fire Alert -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating16 =  <!-- Last Stand -->
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 88 mm Spr.Gr.
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x1 88mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1000
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 890
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 15
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 4.0%
|}
</div>


| rating21 =  <!-- Demolition Expert -->
| rating22 =  <!-- Fill the Tubes -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Eye in the Sky -->
| rating25 =  <!-- Priority Target -->
| rating26 =  <!-- Focus Fire Training -->


| rating31 =  <!-- Heavy HE and SAP Shells -->
| rating32 =  <!-- Enhanced Torpedo Explosive Charge -->
| rating33 =  <!-- Adrenaline Rush -->
| rating34 =  <!-- Heavy AP Shells -->
| rating35 =  <!-- Superintendent -->
| rating36 =  <!-- Survivability Expert -->


| rating41 =  <!-- Top Grade Gunner -->
</div></div></div>
| rating42 = <!-- Outnumbered -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating43 = <!-- Radio Location -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating44 = <!-- Inertial Fuse for HE Shells -->
'''Navarra (A)'''
| rating45 =  <!-- Concealment Expert -->
| rating46 = <!-- AA Defense & ASW Expert -->
}}


<!-- Where to get the Commander skills matrix for the type of ship
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 88 mm || style="color:inherit;" | 4 × 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 1
|}


|Consumables=<!-- write text about selection of Consumables below -->
'''Continuous damage''' — average DPS within each action zone
''{{#var:ship_name}}'' equips the following consumables:
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 56 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 17.5 || style="color:inherit;" | 90% || style="color:inherit;" | 4.6
|}


* '''Slot 1''': {{Damage Control Party}}
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 100 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–4.6
|}


|Camouflage={{TT Ship Camo Insert|shiptier=3}}
'''Navarra (B)'''
|Signals=<!-- write text about best set of signals below -->


{{Signal Flags
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 88 mm || style="color:inherit;" | 4 × 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 4
|}


| Juliet Charlie          = <!-- No Detonate -->
'''Continuous damage''' — average DPS within each action zone
| India Yankee            = <!-- -20% Fire duration -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| Hotel Yankee            =  <!-- ram someone -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo  = <!-- -20% flood duration -->
|-
| Victor Lima            = <!-- +1/0.5% (160mm) fire, +4% flood -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 101.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0
| India X-Ray            = <!-- +1/0.5% (160mm) fire, +5% you detonate -->
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 17.5 || style="color:inherit;" | 90% || style="color:inherit;" | 4.6
|}


| Juliet Whiskey Unaone  = <!-- +15% flood, +5% you detonate -->
'''Damage by shell explosions'''
| Mike Yankee Soxisix    = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| November Echo Setteseven= <!-- +5% AA damage -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Sierra Mike            =  <!-- +5% speed -->
|-
| November Foxtrot        =  <!-- -5% Consumables reload -->
| style="color:inherit;" | 1 || style="color:inherit;" | 700 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–4.6
| India Delta            =  <!-- +20% HP from Repair Party -->
|}
</div>
</div></div></div>


| X-Ray Papa Unaone      =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PSSC103_Navarra}}


</gallery>


|History=<!-- write text below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
<div class="thumb tright">
{{Ship Consumables Section|consumables=
{{AnnoWiki|content=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
}}
</div>


|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>[[File:Navarrainport.png|thumb]]<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Ref= <!-- write below -->
<gallery>
<references />
</gallery>
</div></div></div>


{{WoWS Ship Changelog Insert|1=
[[Category:Ships of Spain]]
*Available for testing by supertesters in the game starting from Update 12.4.
[[Category:Cruisers]]
{{WoWS Ship Testing Changes Insert|1=
[[Category:Tier III ships]]
*{{WoWS DevBlog Link Insert|437}}:
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|459}}:
**Main battery 180 degree turn time reduced from 18 to 15 s.
}}
*Update 12.6:
**Available in early access as one of twelve drops from daily bundles for Doubloons.
*Introduced into the game as a researchable ship in Update 12.8.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 14:54, 10 July 2026


III
250,000

Navarra — Spain Tech Tree Tier III Cruiser.

Named after Victoria Eugenie of Battenberg, the wife of the reigning king of Spain at the time, this ship was laid down in March 1915. The project was influenced by the design of British cruiser Birmingham. Between 1923 and 1926, the ship took part in the Rif War; between 1928 and 1929, she underwent a major overhaul; and in 1930, she was transferred to the naval school in Cadiz. After the proclamation of the Second Spanish Republic, she was renamed República. With the start of the Spanish Civil War, the ship was seized by the rebel nationalists, and in 1937, her name was changed again to Navarra.

Pros

  • High survivability
  • Enables firing over obstacles
  • Low detectability

Cons

  • Low damage per minute
  • Shooting over ranges is challenging


Ship Stats

Hull Information

Main Battery

Secondary Battery

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection


Consumables