Ship:Theseus
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{{ | {{#vardefine:ship_name|Theseus}} | ||
__NOTOC____NOEDITSECTION__ | |||
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| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_uk.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PBSA718_Theseus.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">13,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — U.K. Premium Tier VIII [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>A light carrier of the Colossus class, the most numerous class of light aircraft carriers in the Royal Navy. Theseus occupies an intermediate position between the Illustrious-class heavy carriers and escort carriers. To reduce costs and expedite construction, technologies used in building merchant ships were employed. Theseus actively participated in the Korean War as part of the UN forces. Later, she was refitted for service in Training Squadron, Home Fleet, before being placed in reserve in 1956.</p><p> </p></div> | ||
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===Pros=== | |||
* High aircraft speed | |||
* Large HP pool for each aircraft | |||
===Cons=== | |||
* Low aircraft maneuverability | |||
| | ==Ship Stats== | ||
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 47600 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 13 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 21 | ||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 25 | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13 | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19 | |||
|} | |||
</div> | |||
<!-- | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 25.0 | ||
| | |- | ||
| | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 890 | ||
| | |- | ||
| | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 10.7 | ||
| | |} | ||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 11.36 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 9.67 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 9.67 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 7 | ||
| | |- | ||
| style="color:inherit;" | • Aircraft HP || style="color:inherit;" | 2000 | |||
|- | |||
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0 | |||
|- | |||
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200 | |||
|- | |||
| style="color:inherit;" | • Deployment || style="color:inherit;" | Automatic | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 6 × 4 | |||
|- | |||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 17 × 1 | |||
|} | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
| | |- | ||
| | | style="color:inherit;" | Mid-range || style="color:inherit;" | 409.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | ||
| | |} | ||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Hit points || style="color:inherit;" | 2670 | ||
| | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 182 | |||
|- | |||
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 4 | |||
|- | |||
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 90.0 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Mark XI | |||
|- | |||
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 3600 | |||
|- | |||
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 15% | |||
|- | |||
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 30 | |||
|- | |||
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 483 | |||
|- | |||
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 2.4 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SKIP BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Hit points || style="color:inherit;" | 2490 | ||
| | |- | ||
| | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 182 | ||
| | |- | ||
| | | style="color:inherit;" | • Squadron size || style="color:inherit;" | 6 | ||
| | |- | ||
| | | style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 3 | ||
| | |- | ||
| | | style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12 | ||
| | |- | ||
| | | style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 85.0 | ||
| | |- | ||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 | |||
| | |- | ||
| | | style="color:inherit;" | • Bomb name || style="color:inherit;" | 2000 lb H.C Bomb Mk.1 | ||
| | |- | ||
| | | style="color:inherit;" | • Bomb type || style="color:inherit;" | HE SKIP | ||
| | |- | ||
| | | style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1 | ||
| | |- | ||
| | | style="color:inherit;" | • Bomb damage || style="color:inherit;" | 11700 | ||
| | |- | ||
| | | style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 68 | ||
| | |- | ||
| | | style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 66.0 | ||
| | |- | ||
| | | style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | ||
| | |} | ||
| | </div> | ||
</div></div></div> | |||
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< | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PBSA718_Theseus}} | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{Ship Consumables Section|consumables= | |||
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown) | |||
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown) | |||
{{ | |||
}} | }} | ||
==Gallery== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
| | [[File:Theseus.png|thumb]] | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
</div></div></div> | |||
<div | {{WoWS Ship Changelog Insert|1= | ||
{{ | *Preliminary characteristics. | ||
*Maximum number of torpedo bombers on deck reduced from 10 to 6 | |||
*Number of aircraft in an attacking flight of skip bombers increased from 2 to 3. — Total number of planes in the squadron remains unchanged. | |||
*Skip bomb parameters changed — Damage reduced from 13,900 to 11,700. — Chance to cause fire has been reduced from 79 to 66%. | |||
*Torpedo parameters have been changed — Arming distance increased from 282 to 483 m. | |||
*Update 13.5: | |||
**Available for testing by supertesters in the game starting from Update 13.5. | |||
*Update 13.7: | |||
**Available in the Armory for 13,800 Britannia Tokens as part of the Labyrinths of History event. She was also available in the Premium Shop. | |||
: | |||
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}} | }} | ||
[[Category:Ships of U.K.]] | |||
[[Category:Aircraft Carriers]] | |||
[[Category:Tier VIII ships]] | |||
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 22:25, 8 August 2026
Theseus — U.K. Premium Tier VIII Aircraft Carrier.
A light carrier of the Colossus class, the most numerous class of light aircraft carriers in the Royal Navy. Theseus occupies an intermediate position between the Illustrious-class heavy carriers and escort carriers. To reduce costs and expedite construction, technologies used in building merchant ships were employed. Theseus actively participated in the Korean War as part of the UN forces. Later, she was refitted for service in Training Squadron, Home Fleet, before being placed in reserve in 1956.
Pros
- High aircraft speed
- Large HP pool for each aircraft
Cons
- Low aircraft maneuverability
Ship Stats
Hull Information
Airstrike
AA Defense
Aircraft
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
||||
| Slot 4 |
||||
| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(30.0s action, 70.0s cooldown) - Slot 2: Patrol Fighter
(4 charges, 600.0s action, 40.0s cooldown)

