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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Vallejo}}
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__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released on 05 October 2022 with the release of Update 0.11.9 and is available in the armory for {{Steel}}&thinsp;22,000 Steel.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PASC509_Vallejo.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">21,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.A. Premium Tier&nbsp;IX [[Ship:Cruiser|Cruiser]].</p><p>In the summer of 1941, the Bureau of Ships began to develop a cruiser with dual-purpose main battery guns and an armored deck capable of withstanding attacks from standard bombers. One of the presented designs featured an armor belt and five twin-gun main battery turrets. This project never came to life, and subsequent endeavors to design a cruiser focused on anti-aircraft capabilities led to the development of the Worcester-class ships.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* High damage per minute
<!--
* Access to the Rapid Takeoff Spotter consumable
Insert the PERFORMANCE SECTION below.
* Low detectability
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


Representing one of the preliminary designs that led to the ''Worcester''-class, Tier IX premium light cruiser ''{{#var:ship_name}}'' is a mini ''[[Worcester]]'' that thinks she’s a ''[[Lazo]]''. She features a high damage potential with impressive ballistics for an American cruiser, and serves as a potent plane repellant for her tier. But she lacks any team support ability (besides just farming enemy threats).
===Cons===
* Poor main battery ballistics
* Poor survivability


==== Armament ====


''{{#var:ship_name}}'' is all about farming damage with her main battery. She mounts ten 152mm guns in five twin turrets, the same turrets found on ''Worcester'' a tier higher. ''{{#var:ship_name}}'s'' turrets have an extremely fast traverse, turning 180 degrees in only 7.2 seconds, and feature excellent firing angles to both the front and rear. They also feature one of the fastest reloads of all Tier IX cruisers at 6.1 seconds, although ''Worcester'' reloads faster with similar guns. Her 15.7km main battery range is low for the tier and identical to her light cruiser counterpart ''[[Seattle]]'', but she carries the Rapid Takeoff Spotter that increases her firing range by 20%.


''{{#var:ship_name}}'s'' HE shells are her primary ammunition. Although her per-shell damage and fire chance are low, her fast reload gives her a very high sustained DPM and fires set per minute, just below ''Seattle''. Likewise, her AP shells have a low per-shell damage but high DPM, but her armor penetration is severely lacking. Above 10km she can pen slightly more than ''Worcester'', but at all ranges she is at the bottom of the Tier IX cruiser group. It can still citadel most cruisers at close range, but overall it’s less effective than her HE and typically a last resort.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 44000
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 4
|}
</div>


Compared to other American cruisers, ''{{#var:ship_name}}'s'' ballistics stand out. While most American cruisers are known for their floaty shells and long flight times, ''{{#var:ship_name}}'s'' gun performance is comparable to the high tier Russian light cruisers. Although she shares the Americans’ slower initial shell velocity, her low shell drag gives her much flatter arcs and shorter flight times &mdash; almost 5 seconds less at 19km. She can’t lob over some islands as well as her American counterparts, but she is much better at hitting agile or longer ranged targets.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 25
|}
</div>


With her better ballistics, she also shares the Russian cruisers’ “worse” vertical dispersion. Although she is more prone to over or undershoot targets than other American cruisers, her guns are still reliably accurate.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 32.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 740
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 10.7
|}
</div>


Like most high tier American cruisers, ''{{#var:ship_name}}'' does not carry torpedoes.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 11.54
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 8.52
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 5.65
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 8.52
|}
</div>


''{{#var:ship_name}}'s'' ASW defenses are identical to those found on other Tier IX American cruisers. She carries an ASW airstrike while many light cruisers use ship-launched depth charges. ''{{#var:ship_name}}'' has two charges that reload in 30 seconds, and each charge drops two bombs per strike that deal up to 4200 damage.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×2 152mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 15.68
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 6.1
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 9.8
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|}
</div>


==== Consumables ====
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.05
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 141
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 136
|-
| style="color:inherit;" | • Dispersion at 15.68 km || style="color:inherit;" | 141
|}
</div>


''{{#var:ship_name}}'s'' consumable suite is about as opposite from typical high tier American cruisers as possible. Beyond the standard cruiser Damage Control Party and Repair Party carried by almost all Tier IX cruisers, she lacks both {{Surveillance Radar}} and {{Hydroacoustic Search}}, and mounts {{Defensive AA Fire}} by default. Like on other American ships, ''{{#var:ship_name}}'' starts with an extra charge of her Defensive AA Fire consumable. Players should note that, while ''{{#var:ship_name}}’s'' Repair Party is mostly similar to those of other Tier IX cruisers, she can only heal 10% of citadel damage received (rather than the “normal” 33%).
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Mk39 mod.12
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 812
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 47.6
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 30
|}
</div>


Additionally, she features ''Lazo’s'' {{Rapid Takeoff Spotter}} rather than the normal {{Spotting Aircraft}}. Although it’s only active for 60 seconds, it reloads in just ''10 seconds'' rather than the typical four minutes. When active, it extends her main battery firing range by 20%. Like ''Lazo'', the extremely fast cooldown gives her an extra range boost almost on demand. But the shorter action time makes it easier to run out of charges before the end of the battle. With <u>Superintendent</u> and the coal {{Spotting Aircraft Modification 1}} upgrade, ''{{#var:ship_name}}'' has just under 8 minutes of Spotting Aircraft action time.


==== Maneuverability ====
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm AP 130 lb Mk35 mod.12
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 762
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 59
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


''{{#var:ship_name}}'' is not particularly agile. She is one of the slowest cruisers at Tier IX, with a base top speed of only 32.5 knots. Most cruisers and destroyers &mdash; and even some battleships &mdash; in her matchmaking range can easily outpace her. Her 10.7 second rudder shift is marginally faster than average for the tier, but by far the slowest of all American light cruisers. Her 740mm turning circle is among the best at Tier IX, similar to those of ''Worcester'' and ''Seattle''.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 152 mm || style="color:inherit;" | 5 × 2
|-
| style="color:inherit;" | 76 mm || style="color:inherit;" | 11 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 12 × 2
|}


''{{#var:ship_name}}'' must be aware of her surroundings and the developing battle, as she struggles to reposition if forced to kite away from a push or chase a kiting enemy flank.
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 129.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 378 || style="color:inherit;" | 90% || style="color:inherit;" | 4.0
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 115.5 || style="color:inherit;" | 90% || style="color:inherit;" | 6.9
|}


==== Survivability ====
'''Damage by shell explosions'''
 
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
''{{#var:ship_name}}'s'' 44,000 health is respectable for a light cruiser, but well below average for Tier IX cruisers overall. Combined with her Repair Party, she can survive longer than most of her light cruiser counterparts, but she should still avoid taking damage whenever possible.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
 
|-
Most of her armor is rather weak as well. Her bow, stern, and upper belt are only 25mm thick, offering little protection against all but the smallest caliber cruiser HE and battleship AP. Most battleships can overmatch these sections, dealing large amounts of damage and potentially reaching her citadel. Due to her thin size, battleship AP has the potential to go through her and out the other side before detonating, especially when perfectly broadside at close range. But at longer ranges or slight angles, a well placed battleship salvo will remove most of her health.
| style="color:inherit;" | 6 || style="color:inherit;" | 1820 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–6.9
 
|}
''{{#var:ship_name}}'s'' citadel is particularly vulnerable, extending above the waterline and only protected by a single 102mm main belt. Her main belt and 102mm citadel cannot be overmatched, but any cruiser can easily penetrate her citadel. Her main citadel bulkhead is only 64mm thick, so any battleship that overmatches her bow or stern is likely to deal devastating damage.
</div>
 
</div></div></div>
However, her deck plating offers a surprising amount of protection. At 38mm thick, it will shatter most cruiser HE and cannot be overmatched by any battleship AP.
 
Further aiding her survivability, ''{{#var:ship_name}}'' boasts an impressive concealment. Able to get as low as 9.35km with <u>Concealment Expert</u> and the concealment upgrade, she is one of the stealthiest cruisers at Tier IX and one of the stealthiest in her entire matchmaking range. Although most destroyers will still outspot her, very few cruisers can do the same.
 
Torpedoes pose a major threat to ''{{#var:ship_name}}''. Although she is agile enough to angle against incoming fire, her slower rudder shift and lack of Hydroacoustic Search leave her much more vulnerable to torpedoes. And with only a 4% damage reduction &mdash; one of the worst among all Tier IX cruisers &mdash; she will feel any torpedo that makes contact.
 
==== Anti-aircraft ====
 
Like most American cruisers, ''{{#var:ship_name}}'' has strong AA defenses. With the same 6.9km range as ''Seattle'', she can easily cover nearby allies, and her long range mounts deal more damage than her American counterparts as well. She also produces a lot of flak, and shares ''Seattle’s'' highest-in-tier flak damage. ''{{#var:ship_name}}'s'' mid range defenses are even more impressive, reaching out to 4km (a half kilometer further than most cruisers) with some of the highest continuous damage of all Tier IX cruisers. Like most American cruisers, her short range defenses are rather unimpressive.
 
''{{#var:ship_name}}'' mounts the Defensive AA Fire consumable in its own slot, which increases her continuous and flak damage. Like other American ships, she starts with an extra charge by default.
 
Captains that wish to increase her AA defenses even further can swap her Fast Takeoff Spotter for a Catapult Fighter. However, with her lower main battery range and already strong AA defenses, the spotter plane is substantially more useful.
 
''{{#var:ship_name}}'' is a potent threat to any enemy aviation. Even without her Defensive AA Fire active, attacking her or nearby allies will be costly for many Tier X carriers, and potentially impossible for most Tier VIII carriers at the start of the battle.
 
==== Battle performance ====
 
''{{#var:ship_name}}'' is a damage farmer, setting fires and melting anything in range with a steady stream of HE shells. Thanks to her improved ballistics and fast shell flight times, she is much more comfortable engaging targets at medium and long range than most American cruisers. As she can keep her distance better, she is also more comfortable in open water, although players need to keep her slow speed and lower survivability in mind.
 
However, with the exception of strong AA cover, that impressive damage farming potential comes at the expense of any team support capability. If she can’t burn down an enemy ship or shoot down enemy planes, there’s little she can do for her team. Players already familiar with Lazo will find a similar experience in ''{{#var:ship_name}}'', and her faster shells will be a refreshing change for veteran captains of other American cruisers.
 
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
* 38mm deck armor
* Fast turret traverse
* Excellent firing angles
* Fast main battery reload with high DPM
* Good main battery ballistics
* Strong AA defenses, with the DFAA consumable by default
* Small turning circle
* Stealthy
* Has access to the Fast Takeoff Spotter consumable
 
 
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Low health
* Terrible torpedo protection
* Weak AP penetration
* No torpedoes
* Slow top speed
* Sluggish rudder shift
* Does not carry the Surveillance Radar '''or''' Hydroacoustic Search consumables
 
 
|Research=
<!-- Check this!  Some do.-->
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
Due to her Fast Takeoff Spotter’s short duration and fast cooldown, the coal {{Spotting Aircraft Modification 1}} upgrade is highly recommended to extend its action time. The coal {{Defensive AA Fire Modification 1}} upgrade is available in Slot 2 for commanders that wish to further increase the duration of ''{{#var:ship_name}}'s'' Defensive AA Fire consumable.
 
The recommended upgrades are:
* '''Slot 1''':  {{Spotting Aircraft Modification 1}} '''or''' {{Main Armaments Modification 1}}
* '''Slot 2''':  {{Engine Room Protection}}
* '''Slot 3''':  {{Aiming Systems Modification 1}}
* '''Slot 4''': {{Propulsion Modification 1}}
* '''Slot 5''':  {{Concealment System Modification 1}}
* '''Slot 6''':  {{Main Battery Modification 3}}
 
|CommanderSkills=<!-- write text about best set of Commander Skills below -->
A typical American light cruiser build is optimal for ''{{#var:ship_name}}'', focusing on increasing the strength of her main battery potential and survivability. However, captains that wish to turn her into an even greater no-fly zone can opt for AA skills over ones that increase her main battery performance.
 
[[Ship:Unique_Commanders|Unique commander]] William Halsey is a good fit for ''{{#var:ship_name}}'', thanks to his <u>Implacable</u> and <u>Untraceable</u> talents that reduce main battery reload time after earning the Confederate achievement and ship detection after earning the Double Strike achievement, respectively. Special commander Alexander Ovechkin is also a good fit, thanks to his improved <u>Survivability Expert</u> skill.
 
{{Commander Skills 3 CR
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->
 
| rating11 =  <!-- Grease the Gears -->
| rating12 = 0 <!-- Swift Fish -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 = 2 <!-- Incoming Fire Alert -->
| rating16 = 3 <!-- Last Stand -->
 
| rating21 = 1 <!-- Demolition Expert -->
| rating22 = 0 <!-- Fill the Tubes -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Eye in the Sky -->
| rating25 = 2 <!-- Priority Target -->
| rating26 = 2 <!-- Focus Fire Training -->
 
| rating31 = 2 <!-- Heavy HE and SAP Shells -->
| rating32 = 0 <!-- Enhanced Torpedo Explosive Charge -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 = 0 <!-- Heavy AP Shells -->
| rating35 = 3 <!-- Superintendent -->
| rating36 = 3 <!-- Survivability Expert -->
 
| rating41 =  <!-- Top Grade Gunner -->
| rating42 =  <!-- Outnumbered -->
| rating43 = 1 <!-- Radio Location -->
| rating44 = 2 <!-- Inertial Fuse for HE Shells -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 = 1 <!-- AA Defense & ASW Expert -->
}}
 
<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
 
|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:


* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Defensive AA Fire}} &ndash; 4 charges
* '''Slot 3:''' {{Repair Party}}<noinclude>*</noinclude> &ndash; 3 charges
* '''Slot 4:''' {{Rapid Takeoff Spotter}} &ndash; 5 charges '''or''' {{Catapult Fighter}} &ndash; 3 charges
Note that ''{{#var:ship_name}}’s'' Repair Party only heals 10% of citadel damage received.
|Camouflage={{Prem Ship Camo Insert|shiptier=9}}


|Signals=<!-- write text about best set of signals below -->
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PASC509_Vallejo}}


{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          = 3 <!-- No Detonate -->
| India Yankee            = 1 <!-- -20% Fire duration -->
| Hotel Yankee            = 1 <!-- ram someone -->
| Juliet Yankee Bissotwo  = 1 <!-- -20% flood duration -->
| Victor Lima            = 3 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 3 <!-- +1/0.5% (160mm) fire, +5% you detonate -->


| Juliet Whiskey Unaone  = 0 <!-- +15% flood, +5% you detonate -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| Mike Yankee Soxisix    = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
{{Ship Consumables Section|consumables=
| November Echo Setteseven= 2 <!-- +5% AA damage -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
| Sierra Mike            = 3 <!-- +5% speed -->
* '''Slot 2:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown)
| November Foxtrot        = 2 <!-- -5% Consumables reload -->
* '''Slot 3:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 220 hp/s)
| India Delta            = 3 <!-- +20% HP from Repair Party -->
* '''Slot 4:''' {{Spotting Aircraft}} (5 charges, 60.0s action, 10.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
 
| X-Ray Papa Unaone      = 0 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = 1 <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


</gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|History=<!-- write text below -->
[[File:Vallejo.png|thumb]]
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', December 1941 (designed)</h2>
===Construction===
:Builder: N/A
:Laid down: N/A
:Launched: N/A
:Commissioned: N/A
----
===Specifications===
:14,200 tons displacement, standard
:202.4m length
:21.9m beam
:6.7m draft (full load)
----
====Machinery====
:4 Westinghouse 620 psi boilers
:4 geared steam turbines, 4 screws
:(''Worcester''-class cruisers)
----
====Performance====
:32.5 knots at 100,000 shaft horsepower
:12,000 nm range at 15 knots
----
====Armor====
:Main belt: 102mm (waterline belt)
:Torpedo bulkhead: ?mm
:Decks: 38mm main, 102mm lower, 127mm over magazines
:Turrets: 152mm (face and roof), 64mm (side)
:Conning tower: 114mm
----
====Armament====
=====Main=====
:10 (5x2) 152mm rifles
=====Secondary=====
:N/A
=====Anti-Aircraft=====
: 10 (5x2) 152mm DP guns
:24 (6x4) 40mm guns
:10 (5x2) 20mm AA guns
=====Torpedoes===== 
:N/A
----
====Aircraft====
:Two (2) aircraft catapults
}}
</div>


 
[[Category:Ships of U.S.A.]]
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
[[Category:Cruisers]]
File:USS_Vallejo_Design_Plan.jpg|Preliminary design plan for ''Worcester''-class Scheme D cruiser, dated 18 October 1941.
[[Category:Tier IX ships]]
 
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
</gallery>
 
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
 
|Ref= <!-- write below -->
<references />
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.11.7.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|341}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|351}}:
**Main battery reload time increased from 5 to 5.5 s.
*{{WoWS DevBlog Link Insert|363}}:
**Main battery reload time increased from 5.5 to 6.1 s.
**Main battery firing range reduced from 16.7 to 15.7 km.
}}
*Update 0.11.9:
**Available for purchase in the Armory for 22,000 steel.
*Update 12.2:
**Improved the geometry and textures of the ship.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 01:05, 10 July 2026


IX
21,500 doubloons

Vallejo — U.S.A. Premium Tier IX Cruiser.

In the summer of 1941, the Bureau of Ships began to develop a cruiser with dual-purpose main battery guns and an armored deck capable of withstanding attacks from standard bombers. One of the presented designs featured an armor belt and five twin-gun main battery turrets. This project never came to life, and subsequent endeavors to design a cruiser focused on anti-aircraft capabilities led to the development of the Worcester-class ships.

Pros

  • High damage per minute
  • Access to the Rapid Takeoff Spotter consumable
  • Low detectability

Cons

  • Poor main battery ballistics
  • Poor survivability


Ship Stats

Hull Information

Main Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables