Ship:Shōkaku
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# | {{#vardefine:ship_name|Shōkaku}} | ||
__NOTOC____NOEDITSECTION__ | |||
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Tech Tree"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSA108_Shokaku.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,500,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — Japan Tech Tree Tier VIII [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>The Shōkaku-class aircraft carriers were an improved version of the Hiryū-class ships. They had enhanced armor and AA armament, as well as a larger air group. At the time of their construction, these ships were considered the most powerful in the world. Two ships were built in the period between 1937 and 1941. Shōkaku participated in the Pearl Harbor attack, Battle of Rabaul, and Indian Ocean raids, as well as in the Battles of the Coral Sea, Eastern Solomon Islands, and Santa Cruz Islands. During the Battle in the Philippine Sea, the aircraft carrier was torpedoed by USS Cavalla and sank.</p><p> </p></div> | |||
This ship has aircraft equipped with AP bombs and HE rocket attack squadrons. | |||
===Pros=== | |||
* High aircraft speed | |||
* Heavy torpedo damage | |||
* Quick aiming | |||
* Long-range torpedoes | |||
* High torpedo speed | |||
===Cons=== | |||
* Small HP pool on all squadrons | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shōkaku (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shōkaku (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 50100 || style="color:inherit;" | 51400 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | — | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shōkaku (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shōkaku (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 34.0 || style="color:inherit;" | 34.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1130 || style="color:inherit;" | 1130 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 23.9 || style="color:inherit;" | 17.0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shōkaku (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Shōkaku (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 12.06 || style="color:inherit;" | 12.06 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 9.58 || style="color:inherit;" | 9.58 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 9.58 || style="color:inherit;" | 9.58 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control | |||
|- | |||
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.5 || style="color:inherit;" | 8.5 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control | |||
|- | |||
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 127 mm HE Type2 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2x127mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 || style="color:inherit;" | 9.0 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 2100 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 725 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 21 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 8.0% | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control | |||
|- | |||
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 127 mm HE Type2 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2.0x127mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0 || style="color:inherit;" | 7.5 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 2100 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 725 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 21 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 8.0% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7 | |||
|- | |||
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0 | |||
|- | |||
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200 | |||
|- | |||
| style="color:inherit;" | • Deployment || style="color:inherit;" | Automatic | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
'''Shōkaku (A)''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 8 × 2 | |||
|- | |||
| style="color:inherit;" | 25 mm || style="color:inherit;" | 36 × 1 | |||
|} | |||
'''Continuous damage''' — average DPS within each action zone | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 154 || style="color:inherit;" | 95% || style="color:inherit;" | 2.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 112 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 5 || style="color:inherit;" | 1260 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
'''Shōkaku (B)''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 8 × 2 | |||
|- | |||
| style="color:inherit;" | 25 mm || style="color:inherit;" | 20 × 3 + 32 × 1 | |||
|} | |||
'''Continuous damage''' — average DPS within each action zone | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 276.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 112 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 5 || style="color:inherit;" | 1260 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1330 | |||
|- | |||
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 144 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 8 | |||
|- | |||
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 69.0 | |||
|- | |||
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PJPR108_Shokaku_stock | |||
|- | |||
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET | |||
|- | |||
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 4 | |||
|- | |||
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 2200 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1600 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 133 | |||
|- | |||
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 8 | |||
|- | |||
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT108_Shokaku_stock | |||
|- | |||
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 19300 | |||
|- | |||
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.4% | |||
|- | |||
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 50 | |||
|- | |||
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100 | |||
|- | |||
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.2 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1580 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 142 | |||
|- | |||
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 9 | |||
|- | |||
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 3 | |||
|- | |||
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 14 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 7.0 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PJPB108_Shokaku_stock | |||
|- | |||
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB | |||
|- | |||
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 5100 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PJSA108_Shokaku}} | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{Ship Consumables Section|consumables= | |||
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown) | |||
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown) | |||
}} | |||
==Gallery== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
File:ShokakuOcean.png|''Shōkaku'' | |||
File:ShokakuOceanCamo.png|''Shōkaku'' in her default camo | |||
</gallery> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | |||
</div></div></div> | |||
[[Category:Ships of Japan]] | |||
[[Category:Aircraft Carriers]] | |||
[[Category:Tier VIII ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 05:01, 8 July 2026
Shōkaku — Japan Tech Tree Tier VIII Aircraft Carrier.
The Shōkaku-class aircraft carriers were an improved version of the Hiryū-class ships. They had enhanced armor and AA armament, as well as a larger air group. At the time of their construction, these ships were considered the most powerful in the world. Two ships were built in the period between 1937 and 1941. Shōkaku participated in the Pearl Harbor attack, Battle of Rabaul, and Indian Ocean raids, as well as in the Battles of the Coral Sea, Eastern Solomon Islands, and Santa Cruz Islands. During the Battle in the Philippine Sea, the aircraft carrier was torpedoed by USS Cavalla and sank.
This ship has aircraft equipped with AP bombs and HE rocket attack squadrons.
Pros
- High aircraft speed
- Heavy torpedo damage
- Quick aiming
- Long-range torpedoes
- High torpedo speed
Cons
- Small HP pool on all squadrons
Ship Stats
Hull Information
Secondary Battery
Airstrike
AA Defense
Aircraft
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
|||||
| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(30.0s action, 70.0s cooldown) - Slot 2: Patrol Fighter
(4 charges, 600.0s action, 40.0s cooldown)
