Fault Line
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This map can be played in either three-area [[Ship:Game_Modes#Domination|Domination]] or two-base [[Ship:Game_Modes#Standard|Standard Battle]] mode. | This map can be played in either three-area [[Ship:Game_Modes#Domination|Domination]] or two-base [[Ship:Game_Modes#Standard|Standard Battle]] mode. | ||
{{VideoYT|GxRLXQ2PrWM}} | {{VideoYT|GxRLXQ2PrWM}} | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2> | |||
Tactical Map</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"> | |||
[[File:Tactical Map Fault Line.png |center]] | |||
[[Category:Maps]] | [[Category:Maps]] | ||
Latest revision as of 18:35, 3 August 2026
- Map
Basic Description
Fault Line is a heavily congested map, with dozens of choke points allowing for close-range battleship combat and potential torpedo ambushes by enemy ships. There are only a few open areas: the far west has decent sightlines for long-range combat, as do as the center, north-center, and south-center portions of the map. The center area is particularly deadly to cruisers, who can potentially have enemies firing on them from multiple directions early in a match with very little cover or avenues of escape.
Game Mode
This map can be played in either three-area Domination or two-base Standard Battle mode.
