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:*High initial shell velocity
:*High initial shell velocity
:*Emergency Engine Power
:*Access to the Emergency Engine Power consumable
:*Low detectability
:*Low detectability


Line 51: Line 51:


:*High initial shell velocity
:*High initial shell velocity
:*Emergency Engine Power
:*Access to the Emergency Engine Power consumable
:*Low detectability
:*Low detectability


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:*High torpedo range and damage
:*High torpedo range and damage
:*Access to the Emergency Engine Power consumable
:*High top speed
:*High top speed
:*High AA defense efficiency
:*High AA defense efficiency
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:*Short firing range
:*Short firing range
:*Vulnerable armor
:*Low survivability
:*Low survivability


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:*Access to the Surveillance Radar consumable
:*Access to the Surveillance Radar consumable
:*Access to the Emergency Engine Power consumable
:*High torpedo range and damage
:*High torpedo range and damage
:*Low detectability
:*Low detectability
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'''Cons:'''
'''Cons:'''


:*Inconsistent dispersion/sigma
:*Slow rudder shift
:*Slow rudder shift
:*Low survivability
:*Low survivability
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:*Access to the Surveillance Radar consumable
:*Access to the Surveillance Radar consumable
:*Access to the Emergency Engine Power consumable
:*High torpedo range and damage
:*High torpedo range and damage
:*High top speed
:*High top speed
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:*Slow turret traverse
:*Slow turret traverse
:*Slow rudder shift
:*Low survivability
:*Low survivability


Line 113: Line 113:


'''Pros:'''
'''Pros:'''
:*Access to the Surveillance Radar consumable
:*Access to the Emergency Engine Power consumable
:*High torpedo range and damage
:*High torpedo range and damage
:*High top speed
:*High top speed
:*Access to the Surveillance Radar consumable
:*High AA defense efficiency
:*High AA defense efficiency


'''Cons:'''
'''Cons:'''


:*Inconsistent dispersion/sigma
:*Low survivability
:*Low survivability


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:*Max torpedo damage within 7 km
:*Max torpedo damage within 7 km
:*Emergency Engine Power available
:*Access to the Emergency Engine Power consumable
:*High maneuverability
:*High maneuverability


Line 184: Line 184:


:*Max torpedo damage within 7 km
:*Max torpedo damage within 7 km
:*Emergency Engine Power available
:*Access to the Emergency Engine Power consumable
:*High maneuverability
:*High maneuverability


Line 200: Line 200:


:*Max torpedo damage within 7 km
:*Max torpedo damage within 7 km
:*Emergency Engine Power available
:*Access to the Emergency Engine Power consumable
:*High maneuverability
:*High maneuverability


Line 216: Line 216:


:*Max torpedo damage within 7 km
:*Max torpedo damage within 7 km
:*Emergency Engine Power available
:*Access to the Emergency Engine Power consumable
:*High maneuverability
:*High maneuverability



Latest revision as of 03:59, 23 June 2026


Pros and Cons

Thor Tech Tree: Pros and Cons

The Pan-European battleships

The line features long-range, solid-damage torpedoes, a signature Emergency Engine Power consumable from Tier V, good concealment, main battery guns with smaller calibers (except *Thor*), Surveillance Radar from Tier VIII, good armor, and low HP pools.


Yavuz Sultan Selim

Pros:

  • High initial shell velocity
  • High top speed
  • Low detectability

Cons:

  • Slow rudder shift
  • Short firing range
  • Short torpedo range

Tegetthoff

Pros:

  • High initial shell velocity
  • Access to the Emergency Engine Power consumable
  • Low detectability

Cons:

  • Slow turret traverse
  • Slow rudder shift
  • Low speed

Laudon

Pros:

  • High initial shell velocity
  • Access to the Emergency Engine Power consumable
  • Low detectability

Cons:

  • Slow turret traverse
  • Slow rudder shift
  • Low speed

Chios

Pros:

  • High torpedo range and damage
  • Access to the Emergency Engine Power consumable
  • High top speed
  • High AA defense efficiency

Cons:

  • Short firing range
  • Low survivability

Enigheten

Pros:

  • Access to the Surveillance Radar consumable
  • Access to the Emergency Engine Power consumable
  • High torpedo range and damage
  • Low detectability

Cons:

  • Slow rudder shift
  • Low survivability

Gustav den Store

Pros:

  • Access to the Surveillance Radar consumable
  • Access to the Emergency Engine Power consumable
  • High torpedo range and damage
  • High top speed

Cons:

  • Slow turret traverse
  • Low survivability

Thor

Pros:

  • Access to the Surveillance Radar consumable
  • Access to the Emergency Engine Power consumable
  • High torpedo range and damage
  • High top speed
  • High AA defense efficiency

Cons:

  • Low survivability

Cassard Tech Tree: Pros and Cons


French destroyers overview**: Operate best in close-range combat with powerful, fast, far-traveling torpedoes from *Le Hardi*, Emergency Engine Power consumable, variable torpedo damage peaking within 7 km, and no Smoke Generator.

L'Adroit

Pros:

  • Good shell caliber
  • High maneuverability

Cons:

  • Smoke Generator consumable unavailable
  • Low damage per minute
  • Fragile armor

Duchaffault

Pros:

  • Good shell caliber
  • High maneuverability

Cons:

  • Smoke Generator consumable unavailable"
  • Low AA defense efficiency
  • Fragile armor

Le Hardi

Pros:

  • Max torpedo damage within 7 km
  • Access to the Emergency Engine Power consumable
  • High maneuverability

Cons:

  • Smoke Generator consumable unavailable
  • Low AA defense efficiency
  • Inconsistent dispersion/sigma

L'Aventurier

Pros:

  • Max torpedo damage within 7 km
  • Access to the Emergency Engine Power consumable
  • High maneuverability

Cons:

  • Smoke Generator consumable unavailable
  • Low damage per minute
  • Inconsistent dispersion/sigma

Orage

Pros:

  • Max torpedo damage within 7 km
  • Access to the Emergency Engine Power consumable
  • High maneuverability

Cons:

  • Smoke Generator consumable unavailable
  • Low damage per minute
  • Inconsistent dispersion/sigma

Cassard

Pros:

  • Max torpedo damage within 7 km
  • Access to the Emergency Engine Power consumable
  • High maneuverability

Cons:

  • Smoke Generator consumable unavailable
  • Low damage per minute
  • Low speed

Premium Ships: Pros and Cons

Okhotnik

Pros:

  • Great damage per salvo
  • Large torpedo count per salvo
  • Low detectability

Cons:

  • Low damage per minute
  • Short-range torpedoes
  • Low speed

Agincourt

Pros:

  • High secondary battery gun accuracy
  • Long secondary battery gun firing range
  • Low detectability

Cons:

  • Low damage per minute
  • No AA defense
  • Low maneuverability

Shinano

Pros:

  • High level of armor protection
  • High secondary baterry gun efficiency
  • Fast aircraft preparation time
  • Bomber tactical squadron available

Cons:

  • Small HP pool for skip bombers and torpedo bombers
  • Low ship speed

Salem

Pros:

  • High survivability
  • Rapid-firing main guns
  • Good selection of consumables
  • Efficiently counter enemy ships of any type

Cons:

  • No torpedo armament
  • Large turning circle

Druid

Pros:

  • Repair Party available
  • All guns fire forward
  • High main battery DPM

Cons:

  • Only AP shells available
  • No torpedo armament
  • Engine Boost unavailable

Plymouth

Pros:

  • Enhanced Repair Party
  • Torpedo tubes launch one by one
  • Access to the Surveillance Radar consumable

Cons:

  • Weak armor and thin plating
  • Only AP shells
  • Low speed

Ohio

Pros:

  • High firing accuracy
  • High gun traverse speed
  • High secondary battery gun efficiency
  • High AA defense efficiency
  • Enhance Repair Party consumable

Cons:

  • Low speed

Ocean

Pros:

  • Jet aircraft available
  • High aircraft speed
  • Low detectability
  • Smoke screen in aircraft available

Cons:

  • Small ship HP pool
  • Low ship speed

Royal Sovereign

Pros:

  • Large HP pool
  • Long secondary battery gun firing range
  • Access to Hydroacoustic Search and Submarine Surveillance

Cons:

  • Low speed
  • Modest torpedo protection
  • Low maneuverability

Châteaurenault

Pros:

  • Large HP pool with damage reduction
  • High top speed
  • Torpedo Reload Booster

Cons:

  • Low damage per minute
  • Large turning circle
  • Smoke Generator consumable unavailable

Hoche

Pros:

  • Large HP pool
  • High top speed
  • Low detectability

Cons:

  • Low damage per minute
  • Low survivability
  • Smoke Generator consumable unavailable