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Ship:Ipiranga

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===Pros===
===Pros===
* Pro 1
* Modified secondary munitions combat instructions available,
* Pro 2
* Secondaries with improved penetration, range, and damage per minute.
* Able to fire all guns from a sharp angle.


===Cons===
===Cons===
* Con 1
* Low Rate of Fire for the main guns.
* Con 2
* Small caliber of main guns for the tier. 
 
* Citadel may be vulnerable from certain angles.


==Ship Stats==
==Ship Stats==
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 59700 || style="color:inherit;" | 66300
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 59700 || style="color:inherit;" | 66300
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 31%
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 305
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 51
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 820 || style="color:inherit;" | 820
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 820 || style="color:inherit;" | 820
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 22.0 || style="color:inherit;" | 15.7
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.9 || style="color:inherit;" | 12.1
|}
|}
</div>
</div>
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| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Mk V
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1.0x127mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x1 127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0
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| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Mk V
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x152mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x2 152mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 800 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 3 || style="color:inherit;" | 1400 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
|}
|}


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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 800 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 3 || style="color:inherit;" | 1400 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
|}
</div>
</div></div></div>
 
<!-- Combat Instructions (Pan-American and other ships); whole collapsible section removed automatically when the ship has none -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Combat Instructions</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | COMBAT INSTRUCTIONS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |&nbsp;
|-
| style="color:inherit;" | • Charged by || style="color:inherit;" | Main battery hits, potential damage taken
|-
| style="color:inherit;" | • Effect when ready || style="color:inherit;" | Secondary damage +25%; Secondary range +20%; Secondary reload -15%
|-
| style="color:inherit;" | • Effect duration (sec) || style="color:inherit;" | 30
|}
|}
</div>
</div>
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;">[[File:Ipirangadefaultcamo.png|thumb]]<div>


<gallery>
<gallery>
</gallery>
</gallery></div></div></div>
 
{{WoWS Ship Changelog Insert|1=
*Preliminary Characteristics.
*Update 13.6:
**Available for testing by supertesters in the game starting from Update 13.6.
*Update 13.7
**Main battery reload time increased: 30s to 33s
**Combat instructions parameters changed:
*Combat Instructions parameters changed — Action time reduced from 45 to 30 s. — Progress per main battery shell hit increased from 4% to 6.5%. — Secondary battery firing range increased from 10% to 20%. — Added bonus to secondary battery reload: -15%.
**Main battery turret traverse time reduced: 45 to 30s.
***Changed maneuverability parameters:
***Turning circle radius reduced: 920 to 820m.
***Stock hull Rudder shift time increased: 15.7 to 16.9s.
***Researchable hull Rudder shift time reduced: 15.7 to 11.1s.
*Update 13.8:
**Ship engine parameters changed. Acceleration characteristics significantly improved. The ships will now have similar acceleration to that found on Vermont and St. Vincent.
**Access to Propulsion Modification 1 was removed due to it becoming redundant.
*Update 14.3:
**Fixed an issue where researchable hull upper belt was thicker than that of the stock hull.
**Engine parameters changed. The ship will retain enhanced acceleration parameters but will no longer be able to sustain high speed during turns.
}}
</div></div></div>
</div></div></div>


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<gallery>
</gallery>
</div></div></div>


[[Category:Ships of Pan-America]]
[[Category:Ships of Pan-America]]

Latest revision as of 21:35, 5 August 2026


VIII
11,000,000

Ipiranga — Pan-America Tech Tree Tier VIII Battleship.

A hypothetical design for a Brazilian Navy battleship developed based on British shipbuilding advancements of the 1920s and 1930s. The ship would feature dual-purpose and anti-aircraft armament of American origin, likely received during modernization in the U.S. in the 1940s.

Pros

  • Modified secondary munitions combat instructions available,
  • Secondaries with improved penetration, range, and damage per minute.
  • Able to fire all guns from a sharp angle.

Cons

  • Low Rate of Fire for the main guns.
  • Small caliber of main guns for the tier.
  • Citadel may be vulnerable from certain angles.

Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense

Combat Instructions


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1


Consumables


Ship Change Log