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Ship:United States

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===Pros===
===Pros===
* Pro 1
* Tactical squadrons available
* Pro 2
* Large ship HP pool
* Large squadron HP pool
* Above average AA defenses


===Cons===
===Cons===
* Con 1
* Below average aircraft speed
* Con 2
* Tactical squadrons carry few armaments




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 78200
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 78200
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 19
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 38
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1420
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1420
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 25.7
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 19.7
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 127 mm HE Mk41
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 127 mm HE Mk41
|-
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2x127mm
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 8x2 127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0 || style="color:inherit;" | 11.3
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0 || style="color:inherit;" | 11.3
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{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
| style="color:inherit;" | • Aircraft HP || style="color:inherit;" | 2000
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 11 || style="color:inherit;" | 4160 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0
| style="color:inherit;" | 11 || style="color:inherit;" | 1820 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0
|}
|}
</div>
</div>
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|-
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 176
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 176
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 216
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|-
|-
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 9
| style="color:inherit;" | • Aircraft per squadron || style="color:inherit;" | 9
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 3
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 18
|-
|-
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 94.0
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 85.0
|-
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PAPR210_Midway_top
| style="color:inherit;" | • Ammo name || style="color:inherit;" | HVAR 127 mm
|-
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
| style="color:inherit;" | • Ammo type || style="color:inherit;" | HE ROCKET
|-
|-
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 10
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 2000
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 2000
|-
| style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 33
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 7.0
|-
| style="color:inherit;" | • Firing delay (sec) || style="color:inherit;" | 3.5
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TACTICAL TORPEDO BOMBERS (JET)  !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 2215
| style="color:inherit;" | • Hit points || style="color:inherit;" | 2215
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 132
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 132
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 264
|-
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 3
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 3
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| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 3
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 3
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 205.0
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 15.0
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 15.0
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PAPT120_UNITED_STATES_STOCK
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Torpedo Mk.25
|-
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 15700
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 6133
|-
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.5%
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 51.0
|-
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
|-
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 470
|-
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.1
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 4.0
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
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| style="color:inherit;" | • Hit points || style="color:inherit;" | 2150
| style="color:inherit;" | • Hit points || style="color:inherit;" | 2150
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 131
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 131
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 166
|-
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 12
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 12
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| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 18
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 18
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 6.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 69.0
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PAPB120_UNITED_STATES_STOCK
| style="color:inherit;" | • Bomb name || style="color:inherit;" | AN-M66
|-
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB
| style="color:inherit;" | • Bomb type || style="color:inherit;" | HE BOMB
|-
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 2
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 11200
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 11200
|-
| style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 67
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 64.0
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TACTICAL DIVE BOMBERS (JET) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 2930
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 132
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 264
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 360.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | AN-M56A1
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | HE BOMB
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 3
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 16000
|-
| style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 85
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 91.0
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TACTICAL ROCKET PLANES (JET) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1074
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 170
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 340
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 3
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 3
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 3
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 175.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | 11.75-inch AR Rocket mod. 1
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | HE ROCKET
|-
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Rocket damage || style="color:inherit;" | 8700
|-
| style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 76
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 70.0
|-
| style="color:inherit;" | • Firing delay (sec) || style="color:inherit;" | 1.5
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
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</gallery>
</gallery>
</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup&#95;head js-tech-nav&#95;head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav&#95;arrow"></span></div><div class="b-popup&#95;content" style="display: none;"><div>
*Preliminary characteristics.
*Update 0.11.1:
**Engine acceleration value changed: Time to reach full speed forwards increased from 30 to 60 s.
**Changed the altitude of jet attack aircraft when cruising, preparing for an attack, and aiming. Their angle of rolling during the attack preparation phase was also adjusted. These changes are intended to improve the interaction of these aircraft with islands and make aiming with them more comfortable.
**Detectability range by Air decreased from 22.54 to 15.53 km.
**Available for testing by all players in all game modes during Update 0.11.1.
*Update 0.11.2:
**Tactical Torpedo Bomber Squadron:
***Number of aircraft increased from 1 to 2.
***Decreased individual aircraft HP from 4,430 to 2,215.
***Significantly improved the torpedo aiming reticle reduction speed.
**Tactical Bomber Squadron:
***Number of aircraft increased from 1 to 2.
***Decreased individual aircraft HP from 5,860 to 2,930.
**Tactical Attack Aircraft Squadron:
***Number of aircraft increased from 2 to 3.
***Decreased individual aircraft HP from 1,610 to 1,074.
**Minor fixes to geometry and textures of the ship.
**Slightly increased the altitude of Attack aircraft squadrons when aiming and firing. This change will not affect gameplay.
**Deck armor thickness increased from 25 to 38 mm.
**Detectability range by sea decreased from 17.8 to 16 km.
**Detectability range by air decreased from 15.5 to 14.5 km.
**Tactical Torpedo Bomber Squadron:
***Maximum torpedo damage decreased from 13,733 to 8,200.
***Number of aircraft increased from 2 to 3.
***Aircraft preparation time decreased from 240 to 150 s.
***Continuous AA damage reduction applied to the attacking flight during an attack run decreased from -50% to -30%.
*Update 0.11.3:
**Added to the US tech tree as a special ship unlocked once the player researches Tier 10 Carrier Midway, then purchased for 48,000,000 credits.
*Update 0.11.4:
**Preparation time of the tactical attack aircraft squadron increased from 150 to 170 s.
**Preparation time of the tactical torpedo bombers squadron increased from 150 to 195 s.
**Minor fixes to geometry and textures of the ship.
**Fixed an issue that allowed the Port camera to "peek" inside the superstructure when focusing on a torpedo bomber squadron.
*Update 0.11.5:
**Maximum damage of tactical squadron torpedoes decreased from 8,200 to 7,600.
**Changes of causing flooding decreased from 68 to 63%.
*Update 0.11.8:
**Preparation time of the tactical torpedo bombers squadron increased from 195 to 205 s.
*Update 12.1:
**Fixed an incorrect camera position and trajectory for players helming the ship when she was sunk.
*Update 12.2:
**Improved the geometry and textures of the ship.
*Update 13.1:
**Tactical Torpedo Bombers Torpedo damage reduced from 7,600 to 6,133.


[[Category:Ships of U.S.A.]]
[[Category:Ships of U.S.A.]]

Latest revision as of 16:13, 17 August 2026


11
48,000,000

United States — U.S.A. Tech Tree Tier 11 Aircraft Carrier.

USS United States was designed as the flagship of a series of five attack aircraft carriers of a new class. These ships were intended to operate jet bombers, and their flight deck was structurally integrated into their load-bearing hull structure for this purpose. USS United States was intended to operate as part of a task force alongside conventional strike aircraft carriers that would provide air cover for the task force. The ship was laid down at the Newport News shipyard, but her construction was abruptly halted five days later.

Pros

  • Tactical squadrons available
  • Large ship HP pool
  • Large squadron HP pool
  • Above average AA defenses

Cons

  • Below average aircraft speed
  • Tactical squadrons carry few armaments


Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1
 Slot 6 
Flight Control Modification 2
Air Groups Modification 2
Auxiliary Armaments Modification 2


Consumables


Ship Change Log