Ship:Maine
Automated stats update via wiki pipeline |
Pockington (talk | contribs) corrected info |
||
| (3 intermediate revisions by one other user not shown) | |||
| Line 5: | Line 5: | ||
===Pros=== | ===Pros=== | ||
* | * Immediate Threat Elimination Combat Instructions: | ||
* | ** Reduces damage the ship suffers from fire and flooding when used | ||
** Progress meter fills with each main battery shell hitting an enemy ship | |||
* Enhanced Repair Party consumable | |||
* Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery) | |||
===Cons=== | ===Cons=== | ||
* | * Shooting accurately over long ranges is challenging | ||
| Line 21: | Line 23: | ||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 115100 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 115100 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 51 | ||
|} | |} | ||
</div> | </div> | ||
| Line 29: | Line 31: | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 38 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 38 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32 | ||
|} | |} | ||
</div> | </div> | ||
| Line 47: | Line 49: | ||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1070 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1070 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 20.1 | ||
|} | |} | ||
</div> | </div> | ||
| Line 166: | Line 168: | ||
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk41 | | style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk41 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 10x2 127mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0 | ||
| Line 232: | Line 234: | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | 13 || style="color:inherit;" | | | style="color:inherit;" | 13 || style="color:inherit;" | 1820 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–6.0 | ||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Combat Instructions (Pan-American and other ships); whole collapsible section removed automatically when the ship has none --> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Combat Instructions</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | COMBAT INSTRUCTIONS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Charged by || style="color:inherit;" | Main battery hits | |||
|- | |||
| style="color:inherit;" | • Effect when ready || style="color:inherit;" | AAAuraDamage ×{'AirCarrier': 1.25, 'Auxiliary': 1.25, 'Battleship': 1.25, 'Cruiser': 1.25, 'Destroyer': 1.25, 'Submarine': 1.25}; VulnerabilityBurn ×0.35; VulnerabilityFlood ×0.35 | |||
|- | |||
| style="color:inherit;" | • Effect duration (sec) || style="color:inherit;" | 45 | |||
|} | |} | ||
</div> | </div> | ||
| Line 253: | Line 269: | ||
<gallery> | <gallery> | ||
File:Maine1.png | |||
</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
[[Category:Ships of U.S.A.]] | [[Category:Ships of U.S.A.]] | ||
Latest revision as of 22:08, 10 July 2026
Maine — U.S.A. Tech Tree Tier 11 Battleship.
In this hypothetical development of the Montana-class battleships, the number of 406 mm guns could be increased to sixteen by replacing the three-gun turrets with four-gun ones. While four-gun turrets were initially proposed for battleships of the North Carolina class, they were, however, equipped with 356 mm guns. If the goal were to enhance the firepower of the Montana-class battleships without utilizing a larger caliber, opting for four-gun turrets would be the most logical choice.
Pros
- Immediate Threat Elimination Combat Instructions:
- Reduces damage the ship suffers from fire and flooding when used
- Progress meter fills with each main battery shell hitting an enemy ship
- Enhanced Repair Party consumable
- Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
Cons
- Shooting accurately over long ranges is challenging
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Combat Instructions
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
||||
| Slot 4 |
||||
| Slot 5 |
||||
| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(20.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 759.7 hp/s)
Gallery
WoWs Gallery
Categories:
