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===Pros===
===Pros===
* Pro 1
* High damage per minute
* Pro 2
* Access to Defensive AA Fire and Hydroacoustic Search consumables in separate slots
* Small citadel size


===Cons===
===Cons===
* Con 1
* Low main battery range
* Con 2
* Poor main battery ballistics




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 24000 || style="color:inherit;" | 28300
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 24000 || style="color:inherit;" | 28300
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 4
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 89
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 25
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 650 || style="color:inherit;" | 650
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 650 || style="color:inherit;" | 650
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 14.5 || style="color:inherit;" | 10.4
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 11.1 || style="color:inherit;" | 8.0
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x2 127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
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| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1.0x127mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x1 127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 2 || style="color:inherit;" | 380 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 2 || style="color:inherit;" | 1330 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
|}
|}


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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 2 || style="color:inherit;" | 380 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 2 || style="color:inherit;" | 1330 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>
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<gallery>
<gallery>
</gallery>
</gallery>[[File:Dallasinport.png|thumb]]</div></div></div>
</div></div></div>


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>

Latest revision as of 23:20, 9 July 2026


VI
3,100,000

Dallas — U.S.A. Tech Tree Tier VI Cruiser.

In order to meet the restrictions on the total displacement of light cruisers imposed by the London Naval Treaty, these ships were planned to be built according to a reduced and lighter design. One of the proposed options was a ship with a displacement of 8,000 tons, equipped with four twin-gun turrets.

Pros

  • High damage per minute
  • Access to Defensive AA Fire and Hydroacoustic Search consumables in separate slots
  • Small citadel size

Cons

  • Low main battery range
  • Poor main battery ballistics


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables