Ship:Carnot
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===Pros=== | ===Pros=== | ||
* | * Great damage per salvo | ||
* | * High survivability | ||
* Enhanced engine boost available | |||
===Cons=== | ===Cons=== | ||
* | * Low rate of fire | ||
* | * No torpedo armament | ||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 66450 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 66450 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 19 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 180 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 36 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 16 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 25 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 870 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 870 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 14.4 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x4 + 2x3 305mm | ||
|- | |- | ||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 18.56 | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 18.56 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 139 mm HE OEA Mle 1910 | | style="color:inherit;" | • Name || style="color:inherit;" | 139 mm HE OEA Mle 1910 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x2 139mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.0 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm HE OEA Mle 1945 | | style="color:inherit;" | • Name || style="color:inherit;" | 100 mm HE OEA Mle 1945 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 8x2 100mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0 | ||
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<gallery> | <gallery> | ||
File:Carnot_in_Marseille.png | |||
</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
<div class="b-popup"><div class="b- | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
*Update 0.10.6: | |||
**Available for testing by supertesters in the game starting from Update 0.10.6. | |||
**Preliminary characteristics. | |||
*Update 0.10.7: | |||
*AP shell fuse arming time increased from 0.01 to 0.033 s. | |||
*Update 0.10.8: | |||
**Main battery firing range decreased from 19.0 to 18.1 km. | |||
**Main battery reload time increased from 24 to 25 s. | |||
**Sigma parameter decreased from 2.05 to 1.9. | |||
**Main Battery firing range increased from 18.1 to 18.6 km. | |||
**Sigma parameter increased from 1.9 to 2.05. | |||
**First appeared on sale in September 2021 (during Update 0.10.8) in the Premium store, the Armory (for 228,000 Coal), or 19,300 doubloons. | |||
</div></div></div> | </div></div></div> | ||
Latest revision as of 17:06, 6 August 2026
Carnot — France Premium Tier IX Cruiser.
In the process of developing a "large cruiser" in the late 1920s and early 1930s, several cruiser projects with a displacement of 23,690 tons were created. One of these projects was a ship equipped with ten 305 mm guns in three turrets: two triple and one quadruple, with the latter being placed in a superfiring position on the bow and one of the triple-gun turrets on the stern of the ship. The cruiser is also equipped with four 138.6 mm twin-gun mounts and eight 100 mm twin-gun mounts.
Pros
- Great damage per salvo
- High survivability
- Enhanced engine boost available
Cons
- Low rate of fire
- No torpedo armament
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) or Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown) - Slot 3: Engine Boost
(3 charges, 180.0s action, 90.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown) or Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) - Slot 4: Repair Party
(3 charges, 28.0s action, 80.0s cooldown, 332.2 hp/s)
