Ship:Weser
Automated stats update via wiki pipeline |
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===Pros=== | ===Pros=== | ||
* | * High secondary battery efficiency | ||
* | * High AA defense efficiency | ||
* Fast torpedoes with below average damage and low arming distance available | |||
* Above average plane speed | |||
===Cons=== | ===Cons=== | ||
* | * AP only rockets and dive bombs | ||
* | * Planes have a small HP pool | ||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 40800 || style="color:inherit;" | 41000 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 40800 || style="color:inherit;" | 41000 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 10 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 25 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 21 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19-40-70 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 930 || style="color:inherit;" | 930 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 930 || style="color:inherit;" | 930 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 14.9 || style="color:inherit;" | 10.6 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 105 mm Spr.Gr. Kz. | | style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 105 mm Spr.Gr. Kz. | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | | | style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 5x2 105mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.9 || style="color:inherit;" | 13.5 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.9 || style="color:inherit;" | 13.5 | ||
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{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |||
| style="color:inherit;" | • Aircraft HP || style="color:inherit;" | 2000 | |||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6 | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 6 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | 4 || style="color:inherit;" | | | style="color:inherit;" | 4 || style="color:inherit;" | 1260 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.2 | ||
|} | |} | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | 4 || style="color:inherit;" | | | style="color:inherit;" | 4 || style="color:inherit;" | 1260 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.2 | ||
|} | |} | ||
</div> | </div> | ||
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | STOCK || RESEARCHABLE | ||
|- | |||
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1150 || Upgraded | 1210 | |||
|- | |||
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 132 || Upgraded | 150 | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 172 || Upgraded | 190 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 || Upgraded | | |||
|- | |||
| style="color:inherit;" | • Aircraft per squadron || style="color:inherit;" | 8 || Upgraded | 8 | |||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 44.0 || Upgraded | 53.0 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Ammo name || style="color:inherit;" | RZ-73 || Upgraded | | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Ammo type || style="color:inherit;" | AP ROCKET || Upgraded | | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 4 || Upgraded | 4 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 1700 || Upgraded | 1700 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 141 || Upgraded | 141 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Threshold (mm) || style="color:inherit;" | 25 || Upgraded | 25 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.022 || Upgraded | 0.022 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Firing delay (sec) || style="color:inherit;" | 1.5 || Upgraded | 1.5 | ||
|- | |- | ||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0 | | style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0 | ||
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | STOCK || RESEARCHABLE | ||
|- | |- | ||
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1370 | | style="color:inherit;" | • Hit points || style="color:inherit;" | 1370 || Upgraded | 1440 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 120 || Upgraded | 123 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 160 || Upgraded | 163 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Aircraft per squadron || style="color:inherit;" | 6 || Upgraded | 8 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2 || Upgraded | 2 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 9 || Upgraded | 12 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 67.0 || Upgraded | 66.0 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 || Upgraded | 10.0 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | F5 || Upgraded | F5d | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1 || Upgraded | 1 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 3600 || Upgraded | 4067 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 31.0 || Upgraded | 34.0 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 50 || Upgraded | 52 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0. | | style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 403 || Upgraded | 489 | ||
|- | |||
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 2.0 || Upgraded | 2.5 | |||
|- | |- | ||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | | style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | ||
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | STOCK || RESEARCHABLE | ||
|- | |- | ||
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1220 | | style="color:inherit;" | • Hit points || style="color:inherit;" | 1220 || Upgraded | 1290 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 116 || Upgraded | 140 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 156 || Upgraded | 180 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Aircraft per squadron || style="color:inherit;" | 8 || Upgraded | 8 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2 || Upgraded | 2 | ||
|- | |- | ||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12 || Upgraded | 12 | ||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 52.0 || Upgraded | 62.0 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 || Upgraded | 10.0 | |||
|- | |||
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PC 500c || Upgraded | | |||
|- | |||
| style="color:inherit;" | • Bomb type || style="color:inherit;" | AP BOMB || Upgraded | | |||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1 || Upgraded | 1 | ||
|- | |- | ||
| style="color:inherit;" | • Bomb | | style="color:inherit;" | • Bomb damage || style="color:inherit;" | 7000 || Upgraded | 7000 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 227 || Upgraded | 227 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Threshold (mm) || style="color:inherit;" | 20 || Upgraded | 20 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025 || Upgraded | | ||
|- | |- | ||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | | style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | ||
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</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
*Update 0.9.4: | |||
**Available for testing by supertesters in the game starting from Update 0.9.4. | |||
*Update 0.9.5: | |||
**Small changes to geometry and textures. | |||
*Update 0.9.6: | |||
**Available for completing a combat mission dropped as a random drop from the "German Aircraft Carriers" container. | |||
*Update 0.9.6.1: | |||
**Fixed a bug due to which the bombs could inflict excessive damage on the Japanese Tier V battleship Kongō. | |||
**Updated the name of aerial torpedoes and aerial bombs. | |||
**Bombers gain altitude more smoothly during takeoff. | |||
**Research cost decreased from 68,000 to 40,000 experience. | |||
*Update 0.9.7: | |||
**Introduced into the game as a researchable ship in Update 0.9.7. | |||
*Update 0.9.11: | |||
**Fixed geometry and textures of the ship. | |||
*Update 0.10.0: | |||
**The speed of the patrol fighters was increased to 221 knots. | |||
*Update 0.10.11: | |||
**Added the Snow and Stars permanent camouflage. | |||
*Update 0.11.4: | |||
**Fixed an issue with a missing horn sound when using the Snow and Stars permanent camouflage. | |||
*Update Apr 7, 2020: | |||
**Preliminary characteristics. | |||
**The parameters of the aiming circle and accuracy settings of attack aircraft were changed, and the height of their flight during the attack was decreased. Now it will become easier to conduct the next attack, however, the aiming cone will expand faster when moving. | |||
**HP pool of attack aircraft and bombers increased (unlisted details). | |||
**Torpedo damage increased (unlisted details). | |||
**Engine Cooling consumable action time for torpedo bombers and bombers increased from 5 to 10 s, and the number of charges increased by 1. | |||
**Attack aircraft parameters were changed: | |||
***Rocket armor penetration increased. | |||
***Height of attack decreased. | |||
***Angle of the attack decreased. | |||
***Vertical dispersion slightly decreased. | |||
**Torpedo bombers parameters were changed: | |||
***Aiming speed increased. | |||
***Launching cone's dispersion when turning during the attack increased. | |||
**Stock torpedo parameters were changed: | |||
***Maximum torpedo damage decreased from 6,200 to 3,600. | |||
***Range decreased from 6 to 2 km. | |||
***Speed increased from 25 to 50 knots. | |||
***Arming distance decreased to 403 m. | |||
***Detectability increased to 1.3 km. | |||
**Researchable torpedo parameters were changed: | |||
***Maximum torpedo damage decreased from 8,367 to 4,067. | |||
***Range decreased from 6 to 2.5 km. | |||
***Speed increased from 25 to 52 knots. | |||
***Arming distance decreased to 489 m. | |||
***Detectability increased to 1.3 km. | |||
**Flooding chance of stock and researchable torpedoes decreased by some amount (unlisted change). | |||
**Maximum AP bomb damage of stock and researchable bombers increased from 5,200 to 7,000. | |||
**Increased accuracy of secondary battery to be similar to that of Massachusetts. | |||
**Attack aircraft parameters were changed: | |||
***Height of attack increased. | |||
***Accelerated aiming of the sight. | |||
***Decreased attack preparation time from 6 to 3 s. | |||
***Ricochet angle for rockets increased from 60 to 70 degrees. | |||
***Rocket damage increased from 1,600 to 1,700. | |||
**Attack aircraft preparation time decreased from 3 to 2.5 s. | |||
[[Category:Ships of Germany]] | [[Category:Ships of Germany]] | ||
Latest revision as of 20:55, 12 August 2026
Weser — Germany Tech Tree Tier VI Aircraft Carrier.
Seydlitz, an Admiral Hipper-class cruiser, was built in Bremen. In June 1942, when the ship was 95% complete, the construction was halted—the Japanese attack on Pearl Harbor highlighted the need for aircraft-capable ships. The nearly completed cruiser was designated for conversion into an aircraft carrier and renamed Weser. The work commenced in December 1942 but ceased half a year later. The ship was then towed to Königsberg. Her hull was blown up in January 1945 as the Red Army was going to take the city.
Pros
- High secondary battery efficiency
- High AA defense efficiency
- Fast torpedoes with below average damage and low arming distance available
- Above average plane speed
Cons
- AP only rockets and dive bombs
- Planes have a small HP pool
Ship Stats
Hull Information
Secondary Battery
Airstrike
AA Defense
Aircraft
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
Consumables
- Slot 1: Damage Control Party
(30.0s action, 70.0s cooldown) - Slot 2: Patrol Fighter
(4 charges, 600.0s action, 40.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Ship Change Log
Categories:
