Ship:Shikishima
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===Pros=== | ===Pros=== | ||
* | * AP shells do not ricochet off the plating of ships of an equal tier | ||
* | * High firing accuracy of the main battery | ||
* Main battery shells have high armor penetration capabilities | |||
* Long secondary battery gun firing range | |||
===Cons=== | ===Cons=== | ||
* | * Low speed | ||
* | * Reduced action time of the Damage control Party consumable | ||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 97200 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 97200 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 55 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 410 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 57 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 3x2 510mm | ||
|- | |- | ||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 26.63 | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 26.63 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | | | style="color:inherit;" | • Dispersion type || style="color:inherit;" | Improved Japanese BB | ||
|- | |- | ||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | — | | style="color:inherit;" | • Dispersion formula || style="color:inherit;" | — | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 155 mm HE Type0 | | style="color:inherit;" | • Name || style="color:inherit;" | 155 mm HE Type0 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x3 155mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm HE Type 98 | | style="color:inherit;" | • Name || style="color:inherit;" | 100 mm HE Type 98 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 10x2 100mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0 | ||
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</div> | </div> | ||
</div></div></div> | </div></div></div> | ||
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==Gallery== | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div>[[File:Shikishima.png|400px]][[File:Shikishima_Ice_Wyrm.png|400px]][[File:Shikishima_Samurai.png|400px]]<div class="b-popup_content" style="display: none;"><div> | ||
<gallery> | <gallery> | ||
Latest revision as of 23:13, 5 July 2026
Shikishima — Japan Special Tier X Battleship.
The plans for the Yamato-class battleships included the construction of eight ships before 1950. At the beginning of 1941, the program was adjusted: Based on intelligence data on the scale of construction of capital ships in the U.S., the leadership of the Japanese Navy decided to increase the number of battleships under construction. One of the ships was supposed to be built according to the design of the Yamato class, and all subsequent ones—according to an improved design with 510 mm main battery artillery. A six-gun variant with three main battery turrets had a standard displacement of 65,700 tons.
Pros
- AP shells do not ricochet off the plating of ships of an equal tier
- High firing accuracy of the main battery
- Main battery shells have high armor penetration capabilities
- Long secondary battery gun firing range
Cons
- Low speed
- Reduced action time of the Damage control Party consumable
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(10.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 486 hp/s) - Slot 3: Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown)
