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===Pros===
===Pros===
* Pro 1
* Heavy torpedo damage.
* Pro 2
* Torpedo Reload Booster consumable available.


===Cons===
===Cons===
* Con 1
* Main battery shells have low armor penetration capabilities.
* Con 2
* Short main battery firing range.
* Weak fore- and aft-end armor.




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 32000
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 32000
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 13
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 76
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 48
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 13
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 750
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 750
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 11.5
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 8.8
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 3
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT054
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Type90 1930
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 70.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 70
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 47800
| style="color:inherit;" | • Damage || style="color:inherit;" | 17,233
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.4
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 12.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 70
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 70
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.87%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 287
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm HE Type0
| style="color:inherit;" | • Name || style="color:inherit;" | 120 mm HE Type0
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1.0x120mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x1 120mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 6 × 2
|-
|-
| style="color:inherit;" | 120 mm || style="color:inherit;" | 4 × 1
| style="color:inherit;" | 120 mm || style="color:inherit;" | 4 × 1
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| style="color:inherit;" | Mid-range || style="color:inherit;" | 35 || style="color:inherit;" | 90% || style="color:inherit;" | 2.5
| style="color:inherit;" | Mid-range || style="color:inherit;" | 35 || style="color:inherit;" | 90% || style="color:inherit;" | 2.5
|-
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 14 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8
| style="color:inherit;" | Long-range || style="color:inherit;" | 105 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8
|}
|}


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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 180 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 3 || style="color:inherit;" | 720 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>
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<gallery>
<gallery>
</gallery>
</gallery>[[File:Tokachipermacamo.png|thumb|Tokachi in her default permanent camouflage.]]</div></div></div>
</div></div></div>


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>

Latest revision as of 21:40, 8 July 2026


VII
9,000 doubloons

Tokachi — Japan Premium Tier VII Cruiser.

The armament of the scout cruisers originally included six 140 mm twin-gun turrets, but the project was later revised. In the 1930s, the Furutaka-class cruisers were rebuilt following the pattern of the Aoba-class cruisers and received three twin-gun turrets. If this hadn't happened, such cruisers would most likely have been turned into anti-aircraft defense ships during World War II with 127 mm dual-purpose guns in twin-gun mounts.

Pros

  • Heavy torpedo damage.
  • Torpedo Reload Booster consumable available.

Cons

  • Main battery shells have low armor penetration capabilities.
  • Short main battery firing range.
  • Weak fore- and aft-end armor.


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables