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Ship:Pobeda

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===Pros===
===Pros===
* Pro 1
* Jet assisted take off available on all squadrons
* Pro 2
* Large number of aircraft in attacking flight
* Above average squadron damage


===Cons===
===Cons===
* Con 1
* Below average plane HP
* Con 2
* Below average plane speed
* Squadron only carries out one attack
 




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 53200 || style="color:inherit;" | 55200
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 53200 || style="color:inherit;" | 55200
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 34
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 100
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 30
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13-50
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1090 || style="color:inherit;" | 1090
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1090 || style="color:inherit;" | 1090
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 27.2 || style="color:inherit;" | 19.5
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 20.9 || style="color:inherit;" | 14.9
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | HE-46
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | HE-46
|-
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2x130mm
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 6x2 130mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 || style="color:inherit;" | 9.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 || style="color:inherit;" | 9.0
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</div>
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 (B HULL) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | HE-42
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 6x2 130mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 11.32 || style="color:inherit;" | 9.0
|-
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 900
|-
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 22
|-
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 8.0
|}
</div>




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{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
| style="color:inherit;" | • Aircraft HP || style="color:inherit;" | 2000
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 5 || style="color:inherit;" | 1260 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0
| style="color:inherit;" | 5 || style="color:inherit;" | 1470 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0
|}
|}


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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | STOCK || RESEARCHABLE
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 960 || Upgraded | 1000
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 155 || Upgraded | 161
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 195 || Upgraded | 201
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 || Upgraded |
|-
| style="color:inherit;" | • Aircraft per squadron || style="color:inherit;" | 6 || Upgraded | 6
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6 || Upgraded | 6
|-
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 960
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 15 || Upgraded | 15
|-
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 155
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 63.0 || Upgraded | 72.0
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 || Upgraded | 10.0
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | S-21M || Upgraded |
|-
|-
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 6
| style="color:inherit;" | • Ammo type || style="color:inherit;" | HE ROCKET || Upgraded |
|-
|-
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 67.0
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 2 || Upgraded | 4
|-
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PRPR006_POBEDA_STOCK
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 3500 || Upgraded | 3500
|-
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
| style="color:inherit;" | • Firing delay (sec) || style="color:inherit;" | 4.9 || Upgraded | 4.9
|-
|-
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 2
| style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 40 || Upgraded | 40
|-
|-
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 3500
| style="color:inherit;" | • Fire chance (%)|| style="color:inherit;" | 17.0 || Upgraded | 17.0
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0 || Upgraded |
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | STOCK || RESEARCHABLE
|-
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1410
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1410 || Upgraded | 1470
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 112
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 112 || Upgraded | 115
|-
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 5
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 147 || Upgraded | 150
|-
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 5
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 5 || Upgraded | 5
|-
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 13
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 5 || Upgraded | 5
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 13 || Upgraded | 13
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 90.0 || Upgraded | 103.0
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PRPT041_POBEDA_STOCK
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 || Upgraded | 10.0
|-
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | TAN-12 || Upgraded | 45-36AN-A
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1 || Upgraded | 1
|-
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 10000
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 3833 || Upgraded | 4533
|-
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.3%
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 33.0 || Upgraded | 39.0
|-
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 41
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 41 || Upgraded | 41
|-
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 661 || Upgraded | 716
|-
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.2
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 6.0 || Upgraded | 6.0
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SKIP BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SKIP BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | STOCK || RESEARCHABLE
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1250 || Upgraded | 1310
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 119 || Upgraded | 120
|-
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1250
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 154 || Upgraded | 155
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 119
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6 || Upgraded | 6
|-
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6 || Upgraded | 6
|-
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 6
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 15 || Upgraded | 15
|-
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 15
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 74.0 || Upgraded | 84.0
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 6.0
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 || Upgraded | 10.0
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Bomb name || style="color:inherit;" | FAB-250 || Upgraded | FAB-500
|-
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PRPS001_POBEDA_STOCK
| style="color:inherit;" | • Bomb type || style="color:inherit;" | HE SKIP || Upgraded |
|-
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | SKIP
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1 || Upgraded | 1
|-
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 6800 || Upgraded | 8700
|-
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 6800
| style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 43 || Upgraded | 54
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 39.0 || Upgraded |  49.0
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
|}
</div>
</div>
</div>
</div></div></div>
</div></div></div>
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</gallery>
</gallery>
</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup&#95;head js-tech-nav&#95;head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav&#95;arrow"></span></div><div class="b-popup&#95;content" style="display: none;"><div>
*Preliminary characteristics.
*Engine cooling consumable on attack aircraft and skip bombers changed — Action time decreased from 10 to 5 s. — Number of charges decreased from 3 to 2.
*Attack aircraft changed — Machine guns' action time increased from 3.9 to 4.9 s. — Attack preparation time decreased from 2.5 to 2.2 s.
*Squadron takeoff time decreased.
*Increased bomb dispersion for the first 2 bounces (less accurate), decreased the bomb dispersion for further bounces (more accurate).
*Changed the parameters of torpedoes on stock torpedo bombers — Arming distance increased from 658 to 661 m. — Speed increased from 35 to 41 knots.
*Changed the parameters of torpedoes on researchable torpedo bombers — Arming distance decreased from 752 to 716 m. — Speed increased from 35 to 41 knots. — Maximum damage decreased from 5,400 to 4,533. — Chance to cause flooding decreased from 46% to 39%.
*Flight altitude of skip bombers was lowered.
*Removed the Repair consumable from all squadrons.
*Number of aircraft on deck increased from 12 to 15.
*Torpedo Bomber parameters changed — Size of Attacking Flight decreased from 6 to 5. — Number of Aircraft on Deck decreased from 15 to 13. — Stock Torpedo Bomber Restoration time increased from 79 to 95 s. — Researchable Torpedo Bomber Restoration time increased from 91 to 109 s.
*Update 0.10.6:
**Available for testing by supertesters in the game starting from Update 0.10.6.
*Update 0.10.8:
**Available in the Armory from sequential bundles purchased with Soviet Tokens.
*Update 0.10.10:
**Introduced into the game as a researchable ship in Update 0.10.10.
*Update 0.10.11:
**Fixed model and textures of the ship.
**Armor layout updated.


[[Category:Ships of U.S.S.R.]]
[[Category:Ships of U.S.S.R.]]

Latest revision as of 18:56, 15 August 2026


VIII
11,500,000

Pobeda — U.S.S.R. Tech Tree Tier VIII Aircraft Carrier.

In April 1945, the scientific and technical committee filed an offer to the Soviet Naval Shipbuilding Bureau to finalize the construction of Kronshtadt-class heavy cruisers under Project 69I as aircraft carriers because building the ships under the initial project had already become pointless. It was intended for the ship to carry 76 airplanes. The project was codenamed 69AV. The offer wasn't implemented because the completion ratio of the hulls and associated hardware was low.

Pros

  • Jet assisted take off available on all squadrons
  • Large number of aircraft in attacking flight
  • Above average squadron damage

Cons

  • Below average plane HP
  • Below average plane speed
  • Squadron only carries out one attack


Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
Skip Bomber Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Skip Bomber Modification 2
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1


Consumables


Ship Change Log