Ship:Admiral Makarov
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===Pros=== | ===Pros=== | ||
* | * All main battery turrets can rotate 360 degrees | ||
* | * High damage per minute | ||
* Enhanced Hydroacoustic Search consumable available | |||
===Cons=== | ===Cons=== | ||
* | * Small HP Pool with weak armor | ||
* | * Low top speed | ||
* Short-range torpedoes | |||
==Ship Stats== | ==Ship Stats== | ||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 27000 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 27000 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 7 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 50 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 25 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 10 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2 x 3 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | G7a T1 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 68.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 68.0 | ||
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 13,700 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 6 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 64 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 64 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 227% | ||
|} | |} | ||
</div> | </div> | ||
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</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
{{WoWS Ship Changelog Insert|1= | |||
*Update 0.6.6: | |||
**Available to supertesters in the game starting from Update 0.6.6. | |||
*Update 0.6.9: | |||
**The stern firing angle of the torpedo tubes was increased by 7 degrees. The aiming angles of the torpedo tubes are now symmetrical. | |||
**First appeared on sale in August 2017. | |||
*Update 0.6.11: | |||
**A bug with the position of the cruiser in the "Naval Base" port was fixed. | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke changed to 5.99 km. | |||
*Update 0.6.13: | |||
**Fire extinguishing time now 30 s instead of 60 s. | |||
**Improved display of thin elements. | |||
*Update 0.6.15: | |||
**A bonus was added to the Type 10 permanent camouflage: a 10% discount to the cost of post-battle maintenance. | |||
*Update 0.7.10: | |||
**The range of the Hydroacoustic Search consumable was unified: 4 km for detecting ships, 3 km for detecting torpedoes. | |||
*Update 0.9.2: | |||
**HE shell armor penetration increased from 37 mm to 38 mm. | |||
**Deck armor increased from 16 mm to 25 mm. | |||
*Update 0.9.5: | |||
**Fixed a bug due to which the cruiser camouflage was different on the ship icon in the carousel and on the ship model in the port. | |||
*Update 0.10.0: | |||
**The firing range of the secondary battery was increased to 4.95 km. | |||
}} | |||
[[Category:Ships of U.S.S.R.]] | [[Category:Ships of U.S.S.R.]] | ||
Latest revision as of 04:02, 3 August 2026
Admiral Makarov — U.S.S.R. Premium Tier VI Cruiser.
Light cruiser Nürnberg, a further development of the Königsberg- and Leipzig-class cruisers, was laid down in December 1933. The ship participated in the Spanish Civil War between 1936 and 1937, as well as in the annexation of Memel in 1939. During World War II, the cruiser participated in mine-laying operations and escorted transports to Norway. In 1945, the ship capitulated in the port of Copenhagen and was transferred to the Soviet Union as part of the war reparations. The ship served in the 32nd Cruiser Division under the name of Admiral Makarov.
Pros
- All main battery turrets can rotate 360 degrees
- High damage per minute
- Enhanced Hydroacoustic Search consumable available
Cons
- Small HP Pool with weak armor
- Low top speed
- Short-range torpedoes
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Repair Party
(2 charges, 28.0s action, 80.0s cooldown, 135 hp/s) - Slot 3: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) or Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown)
