Ship:Grozovoi
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===Pros=== | ===Pros=== | ||
* | * Powerful main battery. | ||
* | * High top speed. | ||
* Access to both Smoke Generator consumable and Repair Party consumable. | |||
===Cons=== | ===Cons=== | ||
* | * High detectability. | ||
* | * Torpedoes are a secondary weapon. | ||
* Short-range torpedoes. | |||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 20900 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 20900 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19 | ||
|} | |} | ||
</div> | </div> | ||
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 53-49M !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 53-50 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 5 || style="color:inherit;" | 2 × 5 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | 53-49M || style="color:inherit;" | 53-50 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 129 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 129 || style="color:inherit;" | 129 | ||
|- | |- | ||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 14,600 || style="color:inherit;" | 16,200 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0 | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 8.0 || style="color:inherit;" | 12.0 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66 || style="color:inherit;" | 65 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66 || style="color:inherit;" | 65 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4 || style="color:inherit;" | 1.3 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4 || style="color:inherit;" | 1.3 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 244 || style="color:inherit;" | 271 | ||
|} | |} | ||
</div> | </div> | ||
</div></div></div> | </div></div></div> | ||
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
|- | |||
| style="color:inherit;" | 130 mm || style="color:inherit;" | 3 × 2 | |||
|- | |- | ||
| style="color:inherit;" | 45 mm || style="color:inherit;" | 4 × 4 | | style="color:inherit;" | 45 mm || style="color:inherit;" | 4 × 4 | ||
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|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 157.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 157.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 70 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 4 || style="color:inherit;" | 1200 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0 | |||
|} | |} | ||
</div> | </div> | ||
</div></div></div> | </div></div></div> | ||
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<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
</div></div></div> | </div>[[File:Grozovoi10.jpg|left|thumb]]</div></div> | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
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</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
{{WoWS Ship Changelog Insert|1= | |||
*Update 0.6.1: | |||
**Available for testing by supertesters in the game starting from Update 0.6.1. | |||
*Update 0.6.2: | |||
**Grozovoi was added as a Tier X researchable ship. | |||
**The damage of the HE-46 high explosive shell was increased from 1,600 to 1,900. | |||
*Update 0.6.4: | |||
**Base detectability was decreased from 8.82 to 8.29 km. | |||
*Update 0.6.7: | |||
**Credit earnings increased by 5%. | |||
*Update 0.6.8: | |||
**Base detectability was decreased from 8.29 to 7.6 km. | |||
**Main battery reload time was decreased from 4.2 to 4 s. | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke was changed to 2.9 km. | |||
**The effect of the Defensive AA Fire consumable was increased from three times to four. | |||
**Fire extinguishing time now 30 s instead of 60 s. | |||
*Update 0.7.6: | |||
**The Repair Party consumable was added in a separate fourth slot. | |||
**Main battery firing range was increased from 10.97 to 12.3 km. | |||
**The Engine Boost consumable was moved to a separate slot. | |||
**The number of charges for the Engine Boost and Smoke Generator consumables was decreased from 2 to 1 (3 to 2 for premium consumables). | |||
*Update 0.7.8: | |||
**Minor fixes to geometry and textures. | |||
*Update 0.8.5: | |||
**Credit earnings decreased by 5%. | |||
*Update 0.8.6: | |||
**The main battery reload time was increased from 4 to 4.2 s. | |||
*Update 0.9.5: | |||
**The Defensive AA Fire and Engine Boost consumables were swapped. | |||
**The maximum damage with the researchable torpedoes was increased from 14,600 to 15,100. | |||
*Update 0.10.4: | |||
**The maximum damage with the researchable torpedoes was increased from 15,100 to 16,200. | |||
**The chance to cause flooding was increased from 250% to 271%. | |||
*Update 0.11.4: | |||
**Range of researchable torpedoes increased from 10 to 12 km. | |||
*Update 12.8: | |||
**Fixed a visual bug with the flooding effects on the ship and her Master of the Water World camouflage. | |||
*Update 14.7: | |||
**Main Battery Reload time decreased: 4.2 to 3.7s | |||
*Update June 9, 2018: | |||
**The Surveillance Radar concept was replaced with the Repair Party consumable. | |||
*Update June 5, 2018: | |||
**The Surveillance Radar consumable was added to Grozovoi as a concept for a potential future live release. | |||
}} | |||
[[Category:Ships of U.S.S.R.]] | [[Category:Ships of U.S.S.R.]] | ||
Latest revision as of 14:31, 3 August 2026
Grozovoi — U.S.S.R. Tech Tree Tier X Destroyer.
The operational requirements for a large ocean-going destroyer design that was intended to be a development of Project 35 were approved in August of 1942. The design was known as Project 40. In the summer of 1945, it was decided to build 132 "large" destroyers, but in September of the same year, the plans were abandoned to focus on light cruisers and conventional destroyers instead.
Pros
- Powerful main battery.
- High top speed.
- Access to both Smoke Generator consumable and Repair Party consumable.
Cons
- High detectability.
- Torpedoes are a secondary weapon.
- Short-range torpedoes.
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(2 charges, 20.0s action, 160.0s cooldown) - Slot 3: Engine Boost
(2 charges, 120.0s action, 120.0s cooldown) - Slot 4: Repair Party
(2 charges, 28.0s action, 80.0s cooldown, 104.5 hp/s) - Slot 5: Defensive AA Fire
(4 charges, 40.0s action, 80.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Ship Change Log
Categories:

