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Ship:Lugdunum

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===Pros===
===Pros===
* Pro 1
* High rate of fire
* Pro 2
* High secondary battery gun efficiency
 


===Cons===
===Cons===
* Con 1
* Small HP pool
* Con 2
* Low gun traverse speed
* Low AP shell damage




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 53400
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 53400
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 16
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 240
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 30
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 26
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 700
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 700
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 18.4
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 14.1
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | French/Italian BB dispersion
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | French BB dispersion
|-
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 9.8 × range(km) + 66
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 9.8 × range(km) + 66
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| style="color:inherit;" | • Name || style="color:inherit;" | 130 mm HE OEA Mle 1934
| style="color:inherit;" | • Name || style="color:inherit;" | 130 mm HE OEA Mle 1934
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x130mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x2 130mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
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| style="color:inherit;" | • Name || style="color:inherit;" | 130 mm HE OEA Mle 1934
| style="color:inherit;" | • Name || style="color:inherit;" | 130 mm HE OEA Mle 1934
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x130mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x4 130mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 4 || style="color:inherit;" | 1000 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–6.0
| style="color:inherit;" | 4 || style="color:inherit;" | 1400 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–6.0
|}
|}
</div>
</div>
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<gallery>
<gallery>
</gallery>
</gallery>[[File:lugdunum.png|400px]]</div></div></div>
</div></div></div>


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>

Latest revision as of 17:44, 11 July 2026


VII
7,500 doubloons

Lugdunum — Europe Premium Tier VII Battleship.

The Arctic's icy grip hides numerous mysteries—some destined to remain untouched, others meant to be unraveled. During the turmoil of World War II, this mighty battleship disappeared into the frozen waters, only to resurface in archival records decades later. These records inspired a young scholar and an avid explorer to embark on a search for the vanished ship.

Pros

  • High rate of fire
  • High secondary battery gun efficiency


Cons

  • Small HP pool
  • Low gun traverse speed
  • Low AP shell damage


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables