Ship:Chumphon
Automated stats update via wiki pipeline |
Pockington (talk | contribs) fixed rudder shift, torpedo stats, missing DP mounts in both hulls, missing AA ranges and flak, and ASW charge count |
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===Pros=== | ===Pros=== | ||
* | * Great damage and long range Deepwater torpedoes. | ||
* | * Smoke screen generator available | ||
* Good rate of fire for the tier. | |||
===Cons=== | ===Cons=== | ||
* | * Weak armor plating. | ||
* | * Shooting accurately over long ranges is challenging due to shell arcs. | ||
* HE shells do low damage and have low armor penetration. | |||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 23900 || style="color:inherit;" | 26400 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 23900 || style="color:inherit;" | 26400 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 0 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 89 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 13 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 13 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 610 || style="color:inherit;" | 610 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 610 || style="color:inherit;" | 610 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 10.1 || style="color:inherit;" | 7.2 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2x4 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | Mark 15 mod. 3* | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 | ||
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 16663 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.5 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 0.7 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 0.7 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 340% | ||
|} | |} | ||
</div> | </div> | ||
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 6 × 2 | |||
|- | |- | ||
| style="color:inherit;" | 28 mm || style="color:inherit;" | 8 × 4 | | style="color:inherit;" | 28 mm || style="color:inherit;" | 8 × 4 | ||
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|- | |- | ||
| style="color:inherit;" | Short-range || style="color:inherit;" | 45.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.4 | | style="color:inherit;" | Short-range || style="color:inherit;" | 45.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.4 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" |130 || style="color:inherit;" | 85% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 5 || style="color:inherit;" | 1470 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8 | |||
|} | |} | ||
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 6 × 2 | |||
|- | |- | ||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 8 × 2 | | style="color:inherit;" | 40 mm || style="color:inherit;" | 8 × 2 | ||
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|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 168 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 168 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" |130 || style="color:inherit;" | 85% || style="color:inherit;" | 5.8 | |||
|} | |} | ||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 5 || style="color:inherit;" | 1470 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
</div> | </div> | ||
</div></div></div> | </div></div></div> | ||
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | | style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | ||
|- | |- | ||
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | | | style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 8 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | ||
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<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
</div></div></div> | </div>[[File:Chumphonpermacamo.png|thumb|Chumphon in her default permanent camouflage.]]</div></div> | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
Latest revision as of 20:48, 3 July 2026
Chumphon — Pan-Asia Tech Tree Tier VII Cruiser.
American Atlanta-class ships were designed as destroyer flotilla leaders but were mainly used as AA defense cruisers to escort aircraft carrier forces. The main caliber of these ships was represented by dual-purpose 5-inch guns. A total of 11 ships of this class were built; 2 of them were lost during World War II, and the rest were incapacitated between 1959 and 1965. In the 1960s, the Thai Navy needed ships, and given the alliance between the countries, they had a chance to consider acquiring decommissioned American cruisers.
Pros
- Great damage and long range Deepwater torpedoes.
- Smoke screen generator available
- Good rate of fire for the tier.
Cons
- Weak armor plating.
- Shooting accurately over long ranges is challenging due to shell arcs.
- HE shells do low damage and have low armor penetration.
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Smoke Generator
(3 charges, 30.0s action, 110.0s cooldown) - Slot 3: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) - Slot 4: Repair Party
(2 charges, 28.0s action, 80.0s cooldown, 119.5 hp/s) - Slot 5: Torpedo Reload Booster
(1 charges, 1.0s action, 300.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Categories:

