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Automated stats update via wiki pipeline
 
Pockington (talk | contribs)
fixed rudder shift, incorrect firing range, torpedo launcher count and flood chance, added DP mounts, added short and long range AA, added missing flak info, and incorrect asw charge count
 
(3 intermediate revisions by the same user not shown)
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===Pros===
===Pros===
* Pro 1
* Great damage and long range Deepwater torpedoes.
* Pro 2
* Smoke screen generator available
* Good rate of fire for the tier.


===Cons===
===Cons===
* Con 1
* Weak armor plating.
* Con 2
* Low main battery range.
* HE shells do low damage and have low armor penetration.




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 26500
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 26500
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 4
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 100
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 660
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 660
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 9.0
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 6.9
|}
|}
</div>
</div>
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| style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×2 130mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×2 130mm
|-
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 13.18
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 14.5
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 5.2
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 5.2
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 4x3
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PZPT035
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533mm 53-56
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 125.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 125.0
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 50200
| style="color:inherit;" | • Damage || style="color:inherit;" | 17933
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.4
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 11
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 0.8
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 0.8
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 3.02%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 302%
|}
|}
</div>
</div>
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 130 mm || style="color:inherit;" | 5 × 2
|-
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 4 × 4 + 10 × 2
| style="color:inherit;" | 37 mm || style="color:inherit;" | 4 × 4 + 10 × 2
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 357 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
| style="color:inherit;" | Short-range || style="color:inherit;" | 105 || style="color:inherit;" | 90% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 252 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 84 || style="color:inherit;" | 90% || style="color:inherit;" | 6.0
|}
 
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 4 || style="color:inherit;" | 1540 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–6.0
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
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<gallery>
<gallery>
</gallery>
</gallery>
</div></div></div>
</div>[[File:ALharbincamo.png|thumb|AL Harbin in her default permanent camouflage.]]</div></div>
 
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[[Category:Ships of Pan-Asia]]
[[Category:Ships of Pan-Asia]]

Latest revision as of 19:48, 3 July 2026


VIII
13,000 doubloons

AL Harbin — Pan-Asia Premium Tier VIII Cruiser.

A light cruiser of the Dragon Empery. Harbin is lively and easygoing, always eager to be in the thick of things. She loves a good laugh and doesn't take life too seriously. Still, she always keeps her guns ready to protect those important to her. From the Azur Lane game.

Pros

  • Great damage and long range Deepwater torpedoes.
  • Smoke screen generator available
  • Good rate of fire for the tier.

Cons

  • Weak armor plating.
  • Low main battery range.
  • HE shells do low damage and have low armor penetration.


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1


Consumables